nouveau: Fix typos.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Pierre Moreau <dev@pmoreau.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8490>
This commit is contained in:
Vinson Lee 2021-01-13 22:01:58 -08:00
parent 7c885ad6c0
commit 32797beaf5
13 changed files with 15 additions and 15 deletions

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@ -563,7 +563,7 @@ gk104_rcp_f64:
add b32 $r3 $r2 0xffffffff
joinat #rcp_rejoin
// We want to check whether the exponent is 0 or 0x7ff (i.e. NaN, inf,
// denorm, or 0). Do this by substracting 1 from the exponent, which will
// denorm, or 0). Do this by subtracting 1 from the exponent, which will
// mean that it's > 0x7fd in those cases when doing unsigned comparison
set $p0 0x1 gt u32 $r3 0x7fd
// $r3: 0 for norms, 0x36 for denorms, -1 for others
@ -770,7 +770,7 @@ rsq_norm:
//
// Trap handler.
// Requires at least 4 GPRs and 32 bytes of l[] memory to temporarily save GPRs.
// Low 32 bytes of l[] memory shouldn't be used if resumeability is required.
// Low 32 bytes of l[] memory shouldn't be used if resumability is required.
//
// Trap info:
// 0x000: mutex

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@ -105,7 +105,7 @@ gk110_rcp_f64:
add b32 $r3 $r2 0xffffffff
joinat #rcp_rejoin
// We want to check whether the exponent is 0 or 0x7ff (i.e. NaN, inf,
// denorm, or 0). Do this by substracting 1 from the exponent, which will
// denorm, or 0). Do this by subtracting 1 from the exponent, which will
// mean that it's > 0x7fd in those cases when doing unsigned comparison
set b32 $p0 0x1 gt u32 $r3 0x7fd
// $r3: 0 for norms, 0x36 for denorms, -1 for others

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@ -119,7 +119,7 @@ gm107_rcp_f64:
iadd32i $r3 $r2 -1
ssy #rcp_rejoin
// We want to check whether the exponent is 0 or 0x7ff (i.e. NaN, inf,
// denorm, or 0). Do this by substracting 1 from the exponent, which will
// denorm, or 0). Do this by subtracting 1 from the exponent, which will
// mean that it's > 0x7fd in those cases when doing unsigned comparison
sched (st 0x0) (st 0x0) (st 0x0)
isetp gt u32 and $p0 1 $r3 0x7fd 1

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@ -121,7 +121,7 @@ enum operation
OP_FINAL, // finish emitting primitives
OP_TEX,
OP_TXB, // texture bias
OP_TXL, // texure lod
OP_TXL, // texture lod
OP_TXF, // texel fetch
OP_TXQ, // texture size query
OP_TXD, // texture derivatives

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@ -1184,7 +1184,7 @@ bool
NVC0LoweringPass::handleManualTXD(TexInstruction *i)
{
// Always done from the l0 perspective. This is the way that NVIDIA's
// driver does it, and doing it from the "current" lane's perpsective
// driver does it, and doing it from the "current" lane's perspective
// doesn't seem to always work for reasons that aren't altogether clear,
// even in frag shaders.
//

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@ -222,7 +222,7 @@ CodeEmitter::prepareEmission(Program *prog)
func->binPos = prog->binSize;
prepareEmission(func);
// adjust sizes & positions for schedulding info:
// adjust sizes & positions for scheduling info:
if (prog->getTarget()->hasSWSched) {
uint32_t adjPos = func->binPos;
BasicBlock *bb = NULL;
@ -390,7 +390,7 @@ Program::emitBinary(struct nv50_ir_prog_info_out *info)
info->bin.relocData = emit->getRelocInfo();
info->bin.fixupData = emit->getFixupInfo();
// the nvc0 driver will print the binary iself together with the header
// the nvc0 driver will print the binary itself together with the header
if ((dbgFlags & NV50_IR_DEBUG_BASIC) && getTarget()->getChipset() < 0xc0)
emit->printBinary();

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@ -80,7 +80,7 @@ nv30_validate_fb(struct nv30_context *nv30)
/* hardware rounds down render target offset to 64 bytes, but surfaces
* with a size of 2x2 pixel (16bpp) or 1x1 pixel (32bpp) have an
* unaligned start aaddress. For these two important square formats
* unaligned start address. For these two important square formats
* we can hack around this limitation by adjusting the viewport origin
*/
if (nv30->state.rt_enable) {

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@ -44,7 +44,7 @@ nv84_copy_firmware(const char *path, void *dest, ssize_t len)
close(fd);
if (r != len) {
fprintf(stderr, "reading firwmare file %s failed: %m\n", path);
fprintf(stderr, "reading firmware file %s failed: %m\n", path);
return 1;
}

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@ -592,7 +592,7 @@ crs_loop:
* SCRATCH[4] = current counter [low]
* SCRATCH[5] = current counter [high]
*
* arg = number of parameters to muliply together, ideally 6
* arg = number of parameters to multiply together, ideally 6
* parm[0] = num_groups_x
* parm[1] = num_groups_y
* parm[2] = num_groups_z

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@ -361,7 +361,7 @@ nvc0_tcp_gen_header(struct nvc0_program *tcp, struct nv50_ir_prog_info_out *info
if (info->target >= NVISA_GM107_CHIPSET) {
/* On GM107+, the number of output patch components has moved in the TCP
* header, but it seems like blob still also uses the old position.
* Also, the high 8-bits are located inbetween the min/max parallel
* Also, the high 8-bits are located in between the min/max parallel
* field and has to be set after updating the outputs. */
tcp->hdr[3] = (opcs & 0x0f) << 28;
tcp->hdr[4] |= (opcs & 0xf0) << 16;

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@ -149,7 +149,7 @@ nvc0_hw_begin_query(struct nvc0_context *nvc0, struct nvc0_query *q)
return hq->funcs->begin_query(nvc0, hq);
/* For occlusion queries we have to change the storage, because a previous
* query might set the initial render conition to false even *after* we re-
* query might set the initial render condition to false even *after* we re-
* initialized it to true.
*/
if (hq->rotate) {

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@ -2436,7 +2436,7 @@ nvc0_hw_sm_begin_query(struct nvc0_context *nvc0, struct nvc0_hw_query *hq)
}
/* Oddly-enough, the signal id depends on the slot selected on Fermi but
* not on Kepler. Fortunately, the signal ids are just offseted by the
* not on Kepler. Fortunately, the signal ids are just offsetted by the
* slot id! */
mask_sel |= c;
mask_sel |= (c << 8);

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@ -585,7 +585,7 @@ nvc0_push_vbo(struct nvc0_context *nvc0, const struct pipe_draw_info *info,
/* NOTE: I hope we won't ever need that last index (~0).
* If we do, we have to disable primitive restart here always and
* use END,BEGIN to restart. (XXX: would that affect PrimitiveID ?)
* We could also deactive PRIM_RESTART_WITH_DRAW_ARRAYS temporarily,
* We could also deactivate PRIM_RESTART_WITH_DRAW_ARRAYS temporarily,
* and add manual restart to disp_vertices_seq.
*/
BEGIN_NVC0(ctx.push, NVC0_3D(PRIM_RESTART_ENABLE), 2);