radeonsi: don't pass pipe_draw_info into si_emit_vs_state

only one field is used

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8548>
This commit is contained in:
Marek Olšák 2020-12-26 21:07:40 -05:00 committed by Marge Bot
parent 4056e953fe
commit 53f9bb860b

View file

@ -648,11 +648,11 @@ static void si_emit_rasterizer_prim_state(struct si_context *sctx)
}
ALWAYS_INLINE
static void si_emit_vs_state(struct si_context *sctx, const struct pipe_draw_info *info)
static void si_emit_vs_state(struct si_context *sctx, unsigned index_size)
{
if (sctx->vs_shader.cso->info.uses_base_vertex) {
sctx->current_vs_state &= C_VS_STATE_INDEXED;
sctx->current_vs_state |= S_VS_STATE_INDEXED(!!info->index_size);
sctx->current_vs_state |= S_VS_STATE_INDEXED(!!index_size);
}
if (sctx->num_vs_blit_sgprs) {
@ -1369,7 +1369,7 @@ static void si_emit_all_states(struct si_context *sctx, const struct pipe_draw_i
sctx->dirty_states = 0;
/* Emit draw states. */
si_emit_vs_state(sctx, info);
si_emit_vs_state(sctx, info->index_size);
si_emit_draw_registers<GFX_VERSION, HAS_TESS, HAS_GS, NGG>
(sctx, info, indirect, prim, num_patches, instance_count, primitive_restart,
min_vertex_count);