Commit graph

123203 commits

Author SHA1 Message Date
Rob Clark
356b93f102 freedreno: remove some obsolete debug options
'fraghalf' is unused (superceeded by actually lowering output based on
the precision information in nir).  And glsl140 support in ir3 is long
past the experimental stage, so the glsl120 option is no longer needed.
So remove them and free up some bits for new things.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4366>
2020-03-30 23:20:12 +00:00
Jason Ekstrand
b113170559 nir/opt_loop_unroll: Fix has_nested_loop handling
In 87839680c0, a very subtle mistake was made with the CFG walking
recursion.  Instead of setting the local has_nested_loop variable when
process child loops, has_nested_loop_out was passed directly into the
process_loop_in_block call.  This broke nested loop detection heuristics
and caused loop unrolling to run massively out of control.  In
particular, it makes the following CTS test compile virtually forever:

dEQP-VK.spirv_assembly.instruction.graphics.16bit_storage.struct_mixed_types.uniform_buffer_block_geom

Fixes: 87839680c0 "nir: Fix breakage of foreach_list_typed_safe..."
Closes: #2710
Reviewed-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4380>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4380>
2020-03-30 22:20:47 +00:00
Eric Anholt
92afe94d28 freedreno: Work around UBWC flakiness.
In trying to track down the new failure in #2670, I found that I could get
the flaky test set down to 4 tests, and dropping any remaining test
wouldn't trigger the failure (a bad 8x4 block in the middle of
dEQP-GLES3.functional.fbo.msaa.4_samples.r16f's render target).  Disabling
gmem or bypass didn't help, and adding lots of CCU flushing didn't help.
What did help was disabling blitting, or this memset to initialize the
UBWC area after we (presumably) pull a BO out of the BO cache.  My guess
is that the 2D blitter can't handle some rare set of state in the flags
buffer and emits some garbage.

I've run 8 gles3 and 7 gles31 runs with this branch now so hopefully I've got the4 right set of flakes marked for removal.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2670
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4290>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4290>
2020-03-30 21:48:59 +00:00
Eric Anholt
d0b3ccb060 freedreno: Fix detection of being in a blit for acc queries.
The batch might not have stage == FD_STAGE_BLIT set because
fd_blitter_pipe_begin was sticking the stage on some random batch (or none
at all) rather than the one that would be used in the meta operation.

What we actually wanted to be looking at was set_active_query_state(),
which is already called by util_blitter and whose state we just needed to
track.

Fixes piglit occlusion_query_meta_no_fragments.  I haven't changed
query_hw.c's stage handling to clean the rest up because I don't have a
db410c/db820c at home to iterate over the piglit tests.

Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4356>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4356>
2020-03-30 21:35:21 +00:00
Eric Anholt
57d54bcf99 freedreno: Rename "is_blit" to "is_discard_blit"
It's about the special case of an overwrite of a level meaning we can
discard old batch contents.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4356>
2020-03-30 21:35:21 +00:00
Eric Anholt
8cdc6c1e4b freedreno/a6xx: Fix timestamp queries.
We were returning the same kind of result as time_elapsed (an end - start
time in ns), which on a timestamp query is approximately zero since
begin/end are at the same point in time.  What we're supposed to return is
a converted-to-ns timestamp based on the GPU clock.  Remove the _pause()
function for time_elapsed to reduce the command stream overhead, and just
capture start (which is, unfortunately, going to happen on each tile and
thus the final start value we ready will be the last tile of the frame,
not the first).

Fixes piglit spec/arb_timer_query/query gl_timestamp

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4356>
2020-03-30 21:35:21 +00:00
Eric Anholt
7ef61c1f10 freedreno: Count blits in GL_TIME_ELAPSED and perf counter queries.
Fixes 0 gpu time reported for glBlitFramebuffer in apitrace replay --pgpu.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4356>
2020-03-30 21:35:21 +00:00
Eric Anholt
4a07839948 freedreno: Associate the acc query bo with the batch.
Otherwise, a result query with wait won't trigger flushing the batch, and
we can end up with zeroed results.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4356>
2020-03-30 21:35:21 +00:00
Eric Anholt
36612c96bd freedreno: Fix acc query handling in the presence of batch reordering.
When we switch batches and start a new draw, we need to cap the queries in
the previous batch and start queries again in the new one.

FD_STAGE_NULL got renamed to 0 so that it would naturally return
!is_active and end the queries at the end of the batch.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4356>
2020-03-30 21:35:21 +00:00
Eric Anholt
a99ff93374 freedreno: Remove the "active" member of queries.
The state tracker only gets to begin/query/destroy when !active and end
when active, so we have no need to try to track this ourselves.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4356>
2020-03-30 21:35:21 +00:00
Eric Anholt
b7fe793869 freedreno: Remove always-true return from per-gen begin_query.
You should do failure-prone allocation in create_query, not begin, anyway.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4356>
2020-03-30 21:35:21 +00:00
Rhys Perry
1ef9658906 util/u_queue: fix race in total_jobs_size access
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
CC: <mesa-stable@lists.freedesktop.org>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4335>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4335>
2020-03-30 20:17:43 +00:00
Rhys Perry
d101ca3f5a glsl: fix race in instance getters
Insertions can modify entry->data. Seems to fix random Fossilize crashes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
CC: <mesa-stable@lists.freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4335>
2020-03-30 20:17:43 +00:00
Jason Ekstrand
f5b14d983e nir: Set UBO alignments in lower_uniforms_to_ubo
Fixes: fb64954d9d "nir: Validate that memory load/store ops work on..."
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4378>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4378>
2020-03-30 19:18:17 +00:00
Rhys Perry
4a909068ad aco: look at p_{extract,split}_vector's definitions in pred_by_exec_mask()
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4333>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4333>
2020-03-30 17:34:46 +00:00
Daniel Stone
9197fd59da CI: Re-enable Windows VS2019 builds
The failures are fixed, but I didn't notice this had been silently
disabled in !4272.

Re-enable the VS2019 build.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4374>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4374>
2020-03-30 16:22:20 +00:00
Jason Ekstrand
fb64954d9d nir: Validate that memory load/store ops work on whole bytes
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4338>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4338>
2020-03-30 15:46:19 +00:00
Jason Ekstrand
4e80151c5d anv: Set alignments on descriptor and constant loads
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4338>
2020-03-30 15:46:19 +00:00
Jason Ekstrand
c217ee8d35 nir: Insert b2b1s around booleans in nir_lower_to
By inserting a b2b1 around the load_ubo, load_input, etc. intrinsics
generated by nir_lower_io, we can ensure that the intrinsic has the
correct destination bit size.  Not having the right size can mess up
passes which try to optimize access.  In particular, it was causing
brw_nir_analyze_ubo_ranges to ignore load_ubo of booleans which meant
that booleans uniforms weren't getting pushed as push constants.  I
don't think this is an actual functional bug anywhere hence no CC to
stable but it may improve perf somewhere.

Shader-db results on ICL with iris:

    total instructions in shared programs: 16076707 -> 16075246 (<.01%)
    instructions in affected programs: 129034 -> 127573 (-1.13%)
    helped: 487
    HURT: 0
    helped stats (abs) min: 3 max: 3 x̄: 3.00 x̃: 3
    helped stats (rel) min: 0.45% max: 3.00% x̄: 1.33% x̃: 1.36%
    95% mean confidence interval for instructions value: -3.00 -3.00
    95% mean confidence interval for instructions %-change: -1.37% -1.29%
    Instructions are helped.

    total cycles in shared programs: 338015639 -> 337983311 (<.01%)
    cycles in affected programs: 971986 -> 939658 (-3.33%)
    helped: 362
    HURT: 110
    helped stats (abs) min: 1 max: 1664 x̄: 97.37 x̃: 43
    helped stats (rel) min: 0.03% max: 36.22% x̄: 5.58% x̃: 2.60%
    HURT stats (abs)   min: 1 max: 554 x̄: 26.55 x̃: 18
    HURT stats (rel)   min: 0.03% max: 10.99% x̄: 1.04% x̃: 0.96%
    95% mean confidence interval for cycles value: -79.97 -57.01
    95% mean confidence interval for cycles %-change: -4.60% -3.47%
    Cycles are helped.

    total sends in shared programs: 815037 -> 814550 (-0.06%)
    sends in affected programs: 5701 -> 5214 (-8.54%)
    helped: 487
    HURT: 0

    LOST:   2
    GAINED: 0

The two lost programs were SIMD16 shaders in CS:GO.  However, CS:GO was
also one of the most helped programs where it shaves sends off of 134
programs.  This seems to reduce GPU core clocks by about 4% on the first
1000 frames of the PTS benchmark.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4338>
2020-03-30 15:46:19 +00:00
Jason Ekstrand
d2dfcee7f7 nir: Use b2b opcodes for shared and constant memory
No shader-db changes on ICL with iris

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4338>
2020-03-30 15:46:19 +00:00
Jason Ekstrand
16a80ff18a aco: Implement b2b32 and b2b1
The implementations here just clone i2b32 and i2b1.  This means that
b2b32 doesn't technically generate true NIR 0/-1 booleans but it should
be fine as it's only ever generated for shared variable writes which
will always be consumed by something which will then run it through an
i2b again.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4338>
2020-03-30 15:46:19 +00:00
Jason Ekstrand
b2db84153a nir: Add b2b opcodes
These exist to convert between different types of boolean values.  In
particular, we want to use these for uniform and shared memory
operations where we need to convert to a reasonably sized boolean but we
don't care what its format is so we don't want to make the back-end
insert an actual i2b/b2i.  In the case of uniforms, Mesa can tweak the
format of the uniform boolean to whatever the driver wants.  In the case
of shared, every value in a shared variable comes from the shader so
it's already in the right boolean format.

The new boolean conversion opcodes get replaced with mov in
lower_bool_to_int/float32 so the back-end will hopefully never see them.
However, while we're in the middle of optimizing our NIR, they let us
have sensible load_uniform/ubo intrinsics and also have the bit size
conversion.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4338>
2020-03-30 15:46:19 +00:00
Jason Ekstrand
2cb9cc56d5 intel/nir: Run copy-prop and DCE after lower_bool_to_int32
No shader-db impact on ICL with iris.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4338>
2020-03-30 15:46:19 +00:00
Christian Gmeiner
5278e9dea7 etnaviv: compiled_framebuffer_state: get rid of SE_SCISSOR_*
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4278>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4278>
2020-03-30 15:30:15 +00:00
Christian Gmeiner
22ee3eabca etnaviv: s/scissor_s/scissor
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4278>
2020-03-30 15:30:15 +00:00
Christian Gmeiner
43b4eb394c etnaviv: get rid of struct compiled_scissor_state
We can reuse pipe_scissor_state.

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4278>
2020-03-30 15:30:15 +00:00
Christian Gmeiner
9491c1b04d etnaviv: do the left shift by 16 at emit time
Also round up the max bounds.

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4278>
2020-03-30 15:30:15 +00:00
Christian Gmeiner
5ba2d398d8 etnaviv: rework clippling calculation to be a derived state
This moves the whole clipping calculation out of the emit function.

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4278>
2020-03-30 15:30:15 +00:00
Christian Gmeiner
95763e20ce etnaviv: get rid of SE_CLIP_*
The only difference between e.g. SE_SCISSOR_RIGHT and SE_CLIP_RIGHT
is the used margin value. With that information we can remove
SE_CLIP_* and apply the different margins during emit time.

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4278>
2020-03-30 15:30:15 +00:00
Jose Fonseca
27d58a1c20 gitlab-ci: Prune all SCons jobs except scons-win64, and allows failures.
Based on the discussion in https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4352

Reviewed-by: Daniel Stone <daniels@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4363>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4363>
2020-03-30 14:52:34 +00:00
Samuel Pitoiset
3935a729d9 nir/algebraic: add fexp2(fmul(flog2(a), 0.5) -> fsqrt(a) optimization
Helps some Wolfenstein II and Wolfenstein Youngblood shaders.

pipeline-db (VEGA10/ACO):
Totals from affected shaders:
SGPRS: 17904 -> 17904 (0.00 %)
VGPRS: 14492 -> 14492 (0.00 %)
Spilled SGPRs: 20 -> 20 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Code Size: 1753152 -> 1749708 (-0.20 %) bytes
Max Waves: 2581 -> 2581 (0.00 %)

pipeline-db (VEGA10/LLVM):
Totals from affected shaders:
SGPRS: 26656 -> 26656 (0.00 %)
VGPRS: 23780 -> 23780 (0.00 %)
Spilled SGPRs: 2112 -> 2112 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Code Size: 2552712 -> 2549236 (-0.14 %) bytes
Max Waves: 3359 -> 3359 (0.00 %)

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4353>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4353>
2020-03-30 14:07:43 +00:00
Jose Fonseca
2e92d33819 scons: Prune out unnecessary targets.
This prunes out all targets except libgl-gdi, libgl-xlib, and svga, as
suggested by Marek Olšák.

libgl-xlib will be remove once I have had time to confirm no automated
tests we have rely upon it.

There are also a bunch of Makefile.sources which become orphaned as
result, that are not taken care of in this change.

v2: Prune remainders of swr support.

Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4348>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4348>
2020-03-30 13:38:01 +00:00
Timur Kristóf
0f847b18bc aco: Don't store LS VS outputs to LDS when TCS doesn't need them.
Totals:
Code Size: 254764624 -> 254745104 (-0.01 %) bytes

Totals from affected shaders:
VGPRS: 12132 -> 12112 (-0.16 %)
Code Size: 573364 -> 553844 (-3.40 %) bytes

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
798dd98d6e aco: When LS and HS invocations are the same, pass LS outputs in temps.
We know that in this case, the LS and HS invocations are working
on the exact same vertex, so it's safe to skip the LDS.

Totals:
VGPRS: 3960744 -> 3961844 (0.03 %)
Code Size: 254824300 -> 254764624 (-0.02 %) bytes
Max Waves: 1053748 -> 1053574 (-0.02 %)

Totals from affected shaders:
VGPRS: 26152 -> 27252 (4.21 %)
Code Size: 1496600 -> 1436924 (-3.99 %) bytes
Max Waves: 4860 -> 4686 (-3.58 %)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
0a91c086b8 aco: Extract store_output_to_temps into a separate function.
Will be used by LS output stores.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
0f35b3795d aco: Fix workgroup size calculation.
Clear the workgroup size for all supported shader stages.
Also, unify the workgroup size calculation accross various places.

As a result, insert_waitcnt can use the proper workgroup size
which means that some waits can be dropped from tessellation
shaders. Also, in cases where the previous calculation was wrong,
we now insert s_barrier instructions.

Totals from affected shaders (GFX10):
Code Size: 340116 -> 338484 (-0.48 %) bytes

Fixes: a8d15ab6da
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
99ad62ff27 aco: Extract setup_tcs_info to a separate function.
Will be required by the workgroup size calculation.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
0ad65f2c55 aco: Zero-fill undefined elements in create_vec_from_array.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
50634ad4a0 aco: Change isel inputs/outputs to a flat array.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
e4a1b246a4 aco: Treat outputs of the previous stage as inputs of the next stage.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
f1dd81ae10 nir: Collect if shader uses cross-invocation or indirect I/O.
The following new fields are added to tess shader info:

* `tcs_cross_invocation_inputs_read`
* `tcs_cross_invocation_outputs_read`

These are I/O masks that are a subset of inputs_read and outputs_read
and they contain which per-vertex inputs and outputs are read
cross-invocation.

Additionall, the following new fields are added to shader_info:

* `inputs_read_indirectly`
* `outputs_accessed_indirectly`
* `patch_inputs_read_indirectly`
* `patch_outputs_accessed_indirectly`

These new fields can be used for optimizing TCS in a back-end compiler.
If you can be sure that the TCS doesn't use cross-invocation inputs
or outputs, you can choose a different strategy for storing VS and TCS
outputs. However, such optimizations might need to be disabled when
the inputs/outputs are accessed indirectly due to backend limitations,
so this information is also collected.

Example: RADV currently has to store all VS and TCS outputs in LDS, but
for shaders when only inputs and/or outputs belonging to the current
invocation ID are used, it could skip storing these in LDS entirely.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
e7d733fdab aco: Use more optimal sequence at the beginning of merged shaders.
It can be further optimized in the future, but
the new sequence already has a few advantages:

* Uses fewer instructions
* Uses even fewer instructions in wave32 mode
* Doesn't use the VALU at all

Totals from affected shaders (GFX10):
VGPRS: 43504 -> 43496 (-0.02 %)
Code Size: 2436000 -> 2423688 (-0.51 %) bytes
Max Waves: 8704 -> 8705 (0.01 %)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
17c779ab9e aco: Skip 2nd read of merged wave info when TCS in/out vertices are equal.
When TCS has an equal number of input and output, it means that the
number of VS and TCS invocations (LS and HS) are the same; and that
the HS invocations operate on the same vertices as the LS.

When this is the case, this commit removes the else-if between
the merged VS and TCS halves, making it possible to schedule
and optimize the code accross the two halves.

Totals:
SGPRS: 5577367 -> 5581735 (0.08 %)
VGPRS: 3958592 -> 3960752 (0.05 %)
Code Size: 254867144 -> 254838244 (-0.01 %) bytes
Max Waves: 1053887 -> 1053747 (-0.01 %)

Totals from affected shaders:
SGPRS: 29032 -> 33400 (15.05 %)
VGPRS: 35664 -> 37824 (6.06 %)
Code Size: 1979028 -> 1950128 (-1.46 %) bytes
Max Waves: 7310 -> 7170 (-1.92 %)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
4ec48440a0 aco: Allow combining LDS loads when loading tess factors.
Previously the tess factors were loaded individually, but now they can
be loaded using a single LDS load instruction.

Note that the inner and outer tess factors are not yet combined.

Totals (GFX10):
Code Size: 254896008 -> 254879212 (-0.01 %) bytes

Totals from affected shaders (GFX10):
Code Size: 2028352 -> 2011556 (-0.83 %) bytes

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
ace3833293 aco: Allow combining TCS output VMEM stores.
Some copypasta may have stuck in the code.
This was left on false by mistake.

Totals (GFX10):
Code Size: 254939248 -> 254896008 (-0.02 %) bytes

Totals from affected shaders (GFX10):
VGPRS: 16196 -> 16212 (0.10 %)
Code Size: 1126332 -> 1083092 (-3.84 %) bytes
Max Waves: 2336 -> 2334 (-0.09 %)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
e2b1d749b1 aco: Fix handling of tess factors.
There is no need to check whether they are written using indirect
indices, because all tess factors should be written to VMEM only
at the end of the shader.

No pipeline db changes.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
d3f6adcaed aco: Extract tcs_driver_location_matches_api_mask to separate function.
Also clear up should_write_tcs_output_to_lds a little bit.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Timur Kristóf
e0dff5fd86 aco: Create null exports in instruction selection instead of assembler.
This allows the passes after isel to assume that the exports are
always correct, and also allows to schedule these null exports later.
Additionally, it ensures that the correct exec mask is used for
these exports.

Totals from affected shaders (GFX10):
SGPRS: 84224 -> 84344 (0.14 %)
VGPRS: 23088 -> 23076 (-0.05 %)
Code Size: 882892 -> 894368 (1.30 %) bytes

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4165>
2020-03-30 13:09:08 +00:00
Danylo Piliaiev
87839680c0 nir: Fix breakage of foreach_list_typed_safe assumptions in loop unrolling
foreach_list_typed_safe works with assumption that even if current node
becomes invalid, the next will be still valid.

However process_loops broke this assumption, because during iteration
when immediate child is unrolled - not only current node could be removed
but also the one after it.

This doesn't cause issues now but it will cause issues when undefined
behaviour in foreach* macros is fixed.

Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4189>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4189>
2020-03-30 14:41:30 +03:00
Pierre-Eric Pelloux-Prayer
716a065ac0 radeon: switch to 3-spaces style
For clang-format config see the previous commit.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4319>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4319>
2020-03-30 11:05:52 +00:00