KHR_blend_equation_advanced_coherent isn't exposed on OpenGL ES 1.x
nor OpenGL versions prior to 30, so we shouldn't allow to query its
enum-states there either.
Fixes: 74ec39f66d ("mesa: add INTEL_blackhole_render")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/329>
This is definitely not the first time I've debugged why I'm getting swrast
on a device only to find out I'm not a member of the render node's group.
This does mean that you'll get a warning print even without EGL_LOG_LEVEL
set. This may be an issue if we expect people outside of the DRI node's
group to actually be using swrast instead of getting their permissions
fixed. Right now surfaceless throws a "libEGL warning: No hardware driver
found, falling back to software rendering" in that case anyway, so this is
just more informative.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3703>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3703>
A previous commit made sure we sent a BindGBSurface command at map time
rather than at unmap time for persistent memory. To be consistent, do the
same for forced coherent maps. This makes it possible to avoid the
explicit UpdateGBSurface at unmap time for discard maps and to instead rely
on the kernel's dirty-tracking mechanism at the cost of an additional flush.
Tested with SVGA_FORCE_COHERENT=1, piglit run quick. No regressions.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4399>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4399>
The kernel driver requires immediate notification using a
BindGBSurface command when a graphics coherent memory resource changes
backing MOB, so that it can start dirty-tracking the new MOB.
Since we always use graphics coherent memory for persistent memory, enqueue
and flush a BindGBSurface commmand at map time rather than at unmap time.
Since we're dealing with persistent memory, It's OK to flush while mapped.
This fixes an issue with gnome-shell / Wayland which uses persistent
memory together with discard maps when we advertise ARB_buffer_storage.
XWayland clients will render incorrectly.
Fixes: 71b43490dd ("svga: Support ARB_buffer_storage")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4399>
We need to lower them to something reasonable (ideally, the modifier
would be attached but we need to do something for the case it's not). We
specifically have to lower pre-sched as well, but we can do the lower
literally at schedule time for now (if this proves annoying, we can move
it earlier, but I want to leave room for modifier-aware copyprop should
that prove interesting).
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4396>
This is bad for performance but we can't assume it's true without some
analysis, which we presently don't do. Leave it for future work and
don't break the present.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4396>
We'd like to wire in attributes and uniforms as inputs and look at the
varying as output for automatic testing on-device, building up a test
framework for us.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4396>
This emulates the functionality of shader_runner (built for kbase) using
the bifrost testing infrastructure so it runs on mainline. Ideally this
will let us test shaders from the assembler.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4396>
If the expression tree that is being replaced has a unary operation at
its root, set the cursor (location where new instructions are inserted)
at the source instruction instead.
This doesn't do much now because there are very few patterns that have a
unary operation as the root. Almost all of the patterns that do have a
unary operation as the root have inot. All of the shaders that are
affected by this commit have expression trees with an inot at the root.
This change prevents some significant, spurious caused by the next
commit. There is further explanation in the large comment added in
the code.
I also considered a couple other options that may still be worth exploring.
1. Add some mark-up to the search pattern to denote where new
instructions should be added. I considered using "@" to denote the
cursor location. For example,
(('fneg', ('fadd@', a, b)), ...)
2. To prevent other kinds of unintended code motion, add the ability to
name expressions in the search pattern so that they can be reused in
the replacement. For example,
(('bcsel', ('ige', ('find_lsb=b', a), 0), ('find_lsb', a), -1), b),
An alternative would be to add some kind of CSE at the time of
inserting the replacements. Create a new instruction, then check to
see if it already exists. That option might be better overall.
Over the years I know Matt has heard me complain, "I added a pattern
that just deleted an instruction, but it added a bunch of spills!" This
was always in large, complex shaders that are very hard to analyze. I
always blamed these cases on the scheduler being dumb. I am now very
suspicious that unintended code motion was the real problem.
All Gen4+ Intel platforms had similar results. (Tiger Lake shown)
total instructions in shared programs: 17611405 -> 17611333 (<.01%)
instructions in affected programs: 18613 -> 18541 (-0.39%)
helped: 41
HURT: 13
helped stats (abs) min: 1 max: 18 x̄: 4.46 x̃: 4
helped stats (rel) min: 0.27% max: 5.68% x̄: 1.29% x̃: 1.34%
HURT stats (abs) min: 1 max: 20 x̄: 8.54 x̃: 7
HURT stats (rel) min: 0.30% max: 4.20% x̄: 2.15% x̃: 2.38%
95% mean confidence interval for instructions value: -3.29 0.63
95% mean confidence interval for instructions %-change: -0.95% 0.02%
Inconclusive result (value mean confidence interval includes 0).
total cycles in shared programs: 338366118 -> 338365223 (<.01%)
cycles in affected programs: 257889 -> 256994 (-0.35%)
helped: 42
HURT: 15
helped stats (abs) min: 2 max: 120 x̄: 39.38 x̃: 34
helped stats (rel) min: 0.04% max: 2.55% x̄: 0.86% x̃: 0.76%
HURT stats (abs) min: 6 max: 204 x̄: 50.60 x̃: 34
HURT stats (rel) min: 0.11% max: 4.75% x̄: 1.12% x̃: 0.56%
95% mean confidence interval for cycles value: -30.39 -1.02
95% mean confidence interval for cycles %-change: -0.66% -0.02%
Cycles are helped.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/1359>
This change incurs a small amount of hurt now, but it enables a lot of
benefit on vec4 shaders on the next commit. nir_opt_algebraic_late
converts dph, dot3, etc. to dhp_replicated, dot_replicated3, etc. In
the process, it introduces extra moves. If the original NIR contained
vec1 32 ssa_45 = fdot4 ssa_51, ssa_44
vec1 32 ssa_46 = fneg ssa_45
nir_opt_algebraic_late will produce
vec4 32 ssa_18 = fdot_replicated4 ssa_1, ssa_15
vec1 32 ssa_19 = mov ssa_18.x
vec1 32 ssa_17 = fneg ssa_19
The algebraic pass added in the next commit can't see through the move
to know that the fneg applies to a fdot_replicated4.
Haswell, Ivy Bridge, and Sandybridge had similar results. (Haswell shown)
total cycles in shared programs: 187077604 -> 187079858 (<.01%)
cycles in affected programs: 350132 -> 352386 (0.64%)
helped: 174
HURT: 194
helped stats (abs) min: 2 max: 124 x̄: 23.60 x̃: 16
helped stats (rel) min: 0.12% max: 15.88% x̄: 4.98% x̃: 3.86%
HURT stats (abs) min: 2 max: 164 x̄: 32.78 x̃: 16
HURT stats (rel) min: 0.17% max: 22.82% x̄: 6.46% x̃: 0.86%
95% mean confidence interval for cycles value: 2.04 10.21
95% mean confidence interval for cycles %-change: 0.17% 1.93%
Cycles are HURT.
No shader-db changes on any other Intel platform.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/1359>
These are less mesa specific than the rest of macros.h, and would be
nice to use outside of mesa. Prep for next patch.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4381>
Because the types etc. are required to logically match, we can just
copy-propagate the guts of the vtn_value. This was causing issues with
some new CTS tests that are doing an OpCopyObject of a sampler which is
a special-cased type in spirv_to_nir. Of course, this is only a partial
solution. Ideally, we've got a bit of work to do to make all the
composite stuff able to handle all types including images, sampler, and
combined image/samplers but this gets some CTS tests passing.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4375>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4375>
Those format have correct descriptions already with the exception of
the planar format. In that case we introduce an assert.
This fine because we don't use the planar format in any of our
drivers. There are restrictions on how the addresses of the 2 planes
are relative to one another which make this annoying. The sampler is
also more limited than what we can do with a shader snippet.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2999>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2999>
This isn't a format we use in any of the drivers but for consistency
just give it a correct bpb.
We also set the luminance in the G channel. We can't actually use this
format with the 3D sampler (only media).
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2999>
Tell users what the base address of the image needs to be aligned to.
These values are based on experimentation via passing an offset to
vkBindImageMemory with turnip and seeing if tests still pass. Note that
r8g8 is also special in this regard, however it actually has an
increased alignment (in bytes).
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4357>
When we originally wrote a bunch of the allocation data structures, we
re-used the GPU memory for CPU-side data structures. It's a bit more
memory efficient and usually ok. However, this has a couple of
problems:
1. It makes it MUCH more likely that the GPU will accidentlly stomp
CPU-side data structures and cause nearly impossible to debug
crashes.
2. With discrete GPUs, the memory will be mapped somehow and that map
may be across the BAR so it could have horribly slow CPU access.
This is bad for our CPU-side data structures.
In the case of anv_state_stream, it also made the data structure
massively more complex than it needed to be.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4336>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4336>
If we have an allocation that's exactly the block size, we end up
computing a new block size to allocate that's exactly the block size,
add in the header, and then assert fail. When computing the block size,
we need to account for the header.
Fixes: 955127db93 "anv/allocator: Add support for large stream..."
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4336>
With EGL_EXT_image_dma_buf_import, user can import dma_buf
with offset.
This is also used by AOSP GLConsumer::updateTexImage
with HAL_PIXEL_FORMAT_YV12 buffer which store YUV planes in
the same buffer with offset. Render sample from it using
GL_OES_EGL_image_external. This should fix some video
display problem when using MediaCodec soft decoding which
generates HAL_PIXEL_FORMAT_YV12 buffer and render it on
screen.
Test program:
https://github.com/yuq/gfx/tree/master/yuv2rgb/dma-buf
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4362>
See previous commit for the packing side. Here we update the scheduler
to accomodate this. Note we don't actually hit this path yet, but it's
good to be proactive.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4382>
It's seriously quirky, and all to save a single bit. Alas. It also
introduces an edge case for the scheduler which is a bit annoying.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4382>
This works without the exception of absolute values, which have some...
odd properties to be handled in the next commit.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4382>