Commit graph

123203 commits

Author SHA1 Message Date
Tomeu Vizoso
0a0b670d63 panfrost: Clean up a bit the tiler structs for Bifrost
And set a fixed hierarchy mask for now that seems to generally work.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4680>
2020-04-24 06:53:21 +02:00
Eric Anholt
0d6019302e vc4: Use NIR shader's num_outputs for generating our new output.
Simplifies the code (we don't have struct or matrix varyings that would
have previously made this code break), and makes sure we keep
s->num_outputs accurate.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4670>
2020-04-23 18:52:46 +00:00
Eric Anholt
5593d80a2c freedreno/ir3: Fix sizing of the inputs/outputs array.
If you have a struct, the var's base driver location is not the last
driver location that will be accessed in that var.  We have a shader
struct member with this number for us, already.  Fixes overflows in:

dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.struct.mat3x2

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4670>
2020-04-23 18:52:46 +00:00
Eric Anholt
ac937bf878 freedreno/ir3: Fix driver_location of the added vertex_flags varying.
It was ignoring the sizes of the output variables and assuming
single-slot, and failing to update num_outputs.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4670>
2020-04-23 18:52:46 +00:00
Eric Anholt
e82ce1852a gallium: Fix setup of pstipple frag coord var.
If the last input was a struct or matrix, we would have overlapped driver
locations for our new position var.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4670>
2020-04-23 18:52:46 +00:00
Eric Anholt
035fd4fb9f nir/lower_clip: Fix picking of unused driver locations.
This fixes things when the last input/output is a struct or matrix.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4670>
2020-04-23 18:52:46 +00:00
Eric Anholt
91668ae839 nir/lower_two_sided_color: Fix picking of new driver location.
We have shader->num_inputs for "last used input + 1" already, which
respects struct/matrix varyings.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4670>
2020-04-23 18:52:46 +00:00
Gert Wollny
49ce749d0e nir: Add umad24 and umul24 opcodes
So far only the singed versions are defined.

v2: Make umad24 and umul24 non-driver specific (Eric Anholt)

v3: Take care of nir_builder and automatic lowering of the
    opcodes if they are not supported by the backend.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4610>
2020-04-23 18:23:04 +00:00
Gert Wollny
42aa348dad nir: Add r600 specific intrinsics for tesselation shader IO
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4610>
2020-04-23 18:23:04 +00:00
Eric Anholt
e9add0c501 drm-shim: Let the driver choose to overwrite the first render node.
When I was writing drm-shim, I was focused on the v3d kmsro case -- use my
intel device as the kmsro display device and add on a simulator-based v3d
device that we could render with.  But for the noop backends we use for
shader-db, it's a lot more useful to just overwrite the first render node
in the system so that you don't have to pass a -d <how many render nodes I
already have in my system> argument.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4664>
2020-04-23 17:54:54 +00:00
Eric Anholt
5a8718f01b freedreno: Make the slice pitch be bytes, not pixels.
Back in a2xx, HW pitches were in pixels, so storing that was reasonable.
Ever since then, the HW wants pitches in bytes, and we have only one
instance of using pitch in pixels in the code (a3xx sysmem path).

Flip things around so that only a2xx has to worry about the cpp for
looking at pitches.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4558>
2020-04-23 16:37:50 +00:00
Eric Anholt
bd76a24fd1 freedreno: Introduce a "cpp_shift" value for cpp divs/muls.
This only converts part of the driver to use it, leaving the rest to the
following commit (which inspired this one).

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4558>
2020-04-23 16:37:50 +00:00
Samuel Pitoiset
6a6e71524d radv: adjust the supported subgroup stages
VK_SHADER_STAGE_ALL now includes all ray-tracing related stages.
Noticed while comparing vulkaninfo with some other drivers.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4679>
2020-04-23 16:16:09 +00:00
Lionel Landwerlin
efdb7fa9a8 anv: force whole EU array to be powered for perf queries
Because of functional requirements for Gen11, when perf is enabled we
only power half the EU array.

This change forces it to enable everything.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4021>
2020-04-23 15:55:59 +00:00
Lionel Landwerlin
a7998371ed intel/perf: specify sseu configuration when supported
Because of functional requirements for Gen11, when perf is enabled we
only power half the EU array.

This change forces it to enable everything.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4021>
2020-04-23 15:55:59 +00:00
Lionel Landwerlin
8f152ed101 intel/perf: store default sseu configuration
This is the powergating configuration of the EU array. The default is
everything powered.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4021>
2020-04-23 15:55:59 +00:00
Lionel Landwerlin
ea8cb79742 include/drm-uapi: bump headers
From drm-next at the following commit :

  commit 1aa63ddf726ea049279989b93b69b57ce6efd75b
  Merge: 774f1eeb18b0 14d0066b8477
  Author: Dave Airlie <airlied@redhat.com>
  Date:   Wed Apr 22 10:40:34 2020 +1000

      Merge tag 'drm-misc-next-2020-04-14' of git://anongit.freedesktop.org/drm/drm-misc into drm-next

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4021>
2020-04-23 15:55:59 +00:00
Samuel Pitoiset
ff3f775476 radv: simplify checking for Navi1x chips
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4702>
2020-04-23 15:54:32 +02:00
Rhys Perry
0d9fe0405f aco: improve code for 32-bit isign
No shader-db changes on Navi.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4667>
2020-04-23 12:39:33 +00:00
Rhys Perry
d1621834f3 aco: combine VALU and SALU into various VOP3 instructions
shader-db (Navi):
Totals from 2916 (2.28% of 127638) affected shaders:
SGPRs: 184427 -> 184283 (-0.08%); split: -0.10%, +0.02%
VGPRs: 143520 -> 143640 (+0.08%); split: -0.00%, +0.09%
CodeSize: 14913548 -> 14913288 (-0.00%); split: -0.00%, +0.00%
MaxWaves: 26034 -> 26012 (-0.08%)
Instrs: 2935435 -> 2930960 (-0.15%); split: -0.15%, +0.00%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4667>
2020-04-23 12:39:33 +00:00
Rhys Perry
607fb4153d aco: move call to store_output_to_temps in store_ls_or_es_output earlier
Skips get_intrinsic_io_basic_offset()

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4667>
2020-04-23 12:39:33 +00:00
Rhys Perry
b497b774a5 aco: remove copy in load_input_from_temps()
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4667>
2020-04-23 12:39:33 +00:00
Rhys Perry
2dc550202e aco: copy-propagate p_create_vector copies of vectors
Instead of copying the operands of the other p_create_vector and labelling
the definition with label_vec, copy the operands and label it with
label_temp so that it can be copy-propagated.

This was found while removing a redundant copy in load_input_from_temps()
which removed duplicate p_create_vector instructions.

shader-db (Navi):
Totals from 139 (0.11% of 127638) affected shaders:
VGPRs: 8472 -> 7948 (-6.19%)
CodeSize: 514592 -> 512368 (-0.43%)
MaxWaves: 1089 -> 1195 (+9.73%)
Instrs: 100214 -> 99658 (-0.55%)
Cycles: 400856 -> 398632 (-0.55%)
VMEM: 15545 -> 15338 (-1.33%)
Copies: 5140 -> 4584 (-10.82%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4667>
2020-04-23 12:39:33 +00:00
Rhys Perry
e4383b5c7f aco: decrease the uses of other copy operations after splitting/removing
For copies like v[7:8] = v[8:9], what currently happens is:
- do_copy() will skip the second dword
- the uses of the second dword will be reduced to 0
- the copy operation will be removed from the map
and v8 will never be set to v9.

So just decrease the uses of other operations after splitting or removing
the current operation, so: "v8 = v9" will be split off, it's uses reduced
and then the new copy will be done in the next iteration.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4686>
2020-04-23 11:39:23 +00:00
Erik Faye-Lund
7f17a0a809 meson: correct windows-version define
The macro "_WINVER" does nothing, the macro definitions that matter for
windows API version selection are "_WIN32_WINNT" and "WINVER".

The header "sdkddkver.h" (which is included from thousands of
different windows-headers) defines "WINVER" to the same value as
"_WIN32_WINNT" of only the latter is defined, which explains why this
works right now. But we shouldn't depend on that kind of luck, and
instead define the right maco.

Fixes: 3aee462781 ("meson: add windows compiler checks and libraries")
Acked-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4681>
2020-04-23 11:19:52 +00:00
Rhys Perry
32d871b48f nir/algebraic: don't undo lowering of 8/16-bit comparisons to 32-bit
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4387>
2020-04-23 10:57:38 +00:00
Rhys Perry
6d79298992 nir/lower_bit_size: fix lowering of {imul,umul}_high
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4387>
2020-04-23 10:57:38 +00:00
Rhys Perry
715ef95700 nir/lower_bit_size: fix lowering of shifts
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4387>
2020-04-23 10:57:38 +00:00
Joshua Ashton
58f25098a0 radv: Use TRUNC_COORD on samplers
The default behaviour (0) is: "round-nearest-even to n.6 and drop fraction when point sampling" whereas the Vulkan spec simply wants us to floor it (1) "truncate when point sampling".

See 15.6.1 in the Vulkan spec.
https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#textures-normalized-operations

The Direct3D spec also mandates this (https://microsoft.github.io/DirectX-Specs/d3d/archive/D3D11_3_FunctionalSpec.htm#7.18.7%20Point%20Sample%20Addressing)

This fixes some point-sampling texture precision issues in some Direct3D 9 titles such as Guild Wars 2 and htoL#NiQ: The Firefly Diary that are not present on other vendors.

Fixes dEQP-VK.pipeline.sampler.exact_sampling.*

https://github.com/Joshua-Ashton/d9vk/issues/450
https://github.com/doitsujin/dxvk/issues/1433

CC: <mesa-stable@lists.freedesktop.org>

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3951>
2020-04-23 09:57:08 +00:00
Samuel Pitoiset
7086b38c81 radv: make sure to export the viewport index if FS needs it
If FS reads gl_ViewportIndex but VS doesn't export it, it should
be zero to avoid reading garbage.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2818
Fixes: b424d49ac0 ("radv/llvm: fix exporting the viewport index if the fragment shader needs it")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4687>
2020-04-23 08:10:25 +00:00
Indrajit Kumar Das
133efa112d radeonsi: enable support for AlphaToCoverageDitherControlNV
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4543>
2020-04-23 12:02:56 +05:30
Indrajit Kumar Das
ede36a2efe mesa: add support for AlphaToCoverageDitherControlNV
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4543>
2020-04-23 12:02:45 +05:30
Indrajit Kumar Das
d82f057218 gallium: prepare framework for supporting AlphaToCoverageDitherControlNV
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4543>
2020-04-23 11:58:49 +05:30
Hyunjun Ko
227df2a2ba turnip: Fix crashes when geometry shader constants aren't used
Fixes dEQP-VK.transform_feedback.fuzz.2_level_array.float.geometry, for
example.

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4693>
2020-04-23 05:19:04 +00:00
Rob Clark
85f84ea148 gallium: add # of MRT to blend state
To make it possible for drivers to avoid unnecessary blend state change
for unused MRTs.  Otherwise the driver would have to manage different
blend CSOs for different potential #s of render targets.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4619>
2020-04-23 04:49:52 +00:00
Rob Clark
b88778e2de mesa/st: avoid u_vbuf for GLES
64b VBO types are not required for GLES.  So avoid u_vbuf if that was
otherwise the only reason it was used.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4619>
2020-04-23 04:49:52 +00:00
Rob Clark
7e1b57a6d9 mesa: avoid redundant VBO updates
Avoids re-emitting unchanged VBO state, which is a big chunk of the
state updates in gfxbench driver2

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4619>
2020-04-23 04:49:52 +00:00
Kenneth Graunke
155bb74ea9 nir: Actually do load/store vectorization beyond vec2
nir_opt_load_store_vectorize has an is_strided_vector() function that
looks for types with weird explicit strides.  It does so by comparing
the explicit stride against the type-size-derived typical stride.

This had a subtle bug.  Simple vector types (vec2/3/4) have no explicit
stride, so glsl_get_explicit_stride() returns 0.  This never matches the
typical stride for a vector, so is_strided_vector() would return true
for basically any vector type, causing the vectorizer to bail.

I found this by looking at a compute shader with scalar SSBO loads at
offsets 0x220, 0x224, 0x228, 0x22c.  nir_opt_load_store_vectorize would
properly vectorize the first two into a vec2 load, but would refuse to
extend it to a vec3 and ultimately vec4 load because is_strided_vector()
saw a vec2 and freaked out.

Neither ACO nor ANV do load/store vectorization before lowering derefs,
so this shouldn't affect them.  However, I'd like to fix this bug to
avoid the trap for anyone who decides to in the future.  In a branch
where anv used this lowering, this cut an additional 38% of the send
messages in the shader by properly vectorizing more things.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4255>
2020-04-22 21:22:36 -07:00
Simon Zeni
51c1c4d95a mesa: enable GL_EXT_draw_instanced for gles2
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3204>
2020-04-23 03:56:03 +00:00
Hyunjun Ko
0edff5123c turnip: Skip unused regs when setting up streamout buffers
Fixes: 374406a7c4

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Brian Ho <brian@brkho.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4604>
2020-04-23 01:14:19 +00:00
Hyunjun Ko
e892733b80 turnip : Fix wrong offset calculation for xfb buffer.
In vulkan, offsets are already provided through the api
vkCmdBindTransformFeedbackBuffersEXT, so this is duplicated
calculation.

Fixes : 9ff1959ca5

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Brian Ho <brian@brkho.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4604>
2020-04-23 01:14:19 +00:00
Hyunjun Ko
e34b0d65f9 turnip: Implement and enable VK_QUERY_TYPE_TRANSFORM_FEEDBACK_STREAM_EXT
Tested by
dEQP-VK.transform_feedback.simple.query*

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Brian Ho <brian@brkho.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4604>
2020-04-23 01:14:19 +00:00
Hyunjun Ko
aff02dd76b turnip: make the struct slot_value of queries get 2 values
In case of transform feedback query, it writes two integer values,
which one is for primitives written and another is for primitives
generated.

To handle this, the second member of the struct slot_value is worth
to be presented not as a padding.

In addition, we also need to modify get/copy_result to access both
values.

This patch is the prep work for the transform feedback query support.

Tested with
dEQP-VK.pipeline.timestamp.*
dEQP-VK.query_pool.occlusion_query.*

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Brian Ho <brian@brkho.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4604>
2020-04-23 01:14:19 +00:00
Kenneth Graunke
259cae4442 intel/compiler: Don't create 64-bit src1 immediates in opt_peephole_sel
64-bit immediates are only allowed as src0.  Long ago, we decided to
avoid constructing such illegal situations in the IR, rather than
allowing them in the IR but then promoting bogus immediates to GRFs
later.  So, we need to fix opt_peephole_sel to not put 64-bit immediates
as src1 of the new SEL instruction.

Fixes: a4b36cd3dd ("intel/fs: Coalesce when the src live range is contained in the dst")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2816
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4692>
2020-04-23 00:53:14 +00:00
Kenneth Graunke
4459a70a6e intel/compiler: Delete abs/neg handling in fsign code
This should have gone away when removing source modifiers.  They won't
be set any longer, so this is simply dead code.

Fixes: b7c47c4f7c ("intel/compiler: Drop nir_lower_to_source_mods() and related handling.")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4691>
2020-04-22 17:04:37 -07:00
Kenneth Graunke
220f0e10d8 intel/compiler: Don't copy prop source mods into PICK_HIGH_32BIT
VEC4_OPCODE_PICK_HIGH_32BIT performs 32-bit UD access on a 64-bit DF
value.  abs and negate make sense on DF, but break entirely when
trying to access pieces of the value as unsigned integer dwords.

Fixes an fsign Piglit test on Ivybridge:
tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sign-neg-abs

It had regressed when I removed nir_lower_to_source_modifiers, as that
caused us to start generating different code which provoked this bug.

Fixes: b7c47c4f7c ("intel/compiler: Drop nir_lower_to_source_mods() and related handling.")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2817
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4691>
2020-04-22 17:03:18 -07:00
Dylan Baker
be33cf8ad0 docs: update calendar, add news item, and link releases notes for 20.0.5
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4688>
2020-04-22 22:10:31 +00:00
Dylan Baker
defc6400e1 docs: Add sha256 sums for 20.0.5
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4688>
2020-04-22 22:10:31 +00:00
Dylan Baker
c790e1c642 docs: Add relnotes for 20.0.5
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4688>
2020-04-22 22:10:31 +00:00
Alejandro Piñeiro
ad460c5dd6 v3d: support for textureQueryLOD
Fixes all the ARB_texture_query_lod piglit tests, and needed to get
the Vulkan CTS textureQueryLOD passing with the ongoing Vulkan driver.

Note that LOD Query bit flag became only available on V42 of the hw,
but the v3d40_tex is using V41 as reference. In order to avoid setting
up the infrastructure to support both v41 and v42, we manually set the
bit if the device version is the correct one.

We also fix how the ARB_texture_query_lod (so EXT_texture_query_lod)
is exposed. Before this commit it was always exposed (wrongly as it
was not really supported). Now it is exposed for devinfo.ver >= 42.

v2: move _need_sampler helper to nir.h (Eric Anholt)

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4677>
2020-04-22 23:43:23 +02:00