Commit graph

3947 commits

Author SHA1 Message Date
Rhys Perry
db2ca45102 aco: check for duplicate opcode numbers
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-25 15:28:44 +00:00
Rhys Perry
101f47fdd7 aco: fix opcode for s_mul_hi_i32
Fixes dEQP-VK.glsl.builtin.function.integer.imulextended.*_compute

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-25 15:28:44 +00:00
Rhys Perry
2faaf04c62 aco: fix v_subrev_co_u32_e64 opcode
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-25 15:28:44 +00:00
Rhys Perry
00aa413bae aco: fix GFX9 opcode for v_xad_u32
Fixes various dEQP-VK.image.store.* tests.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-25 15:28:44 +00:00
Rhys Perry
b125dc4839 aco: implement 64-bit ineg
We currently lower them, but nir_opt_algebraic() can add new ones because
lower_sub=true.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-09-25 15:27:48 +00:00
Rhys Perry
641eac953c aco: run nir_lower_int64() before nir_lower_idiv()
nir_lower_idiv() asserts on 64-bit integers.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
2019-09-25 15:27:48 +00:00
Eric Engestrom
30f639c181 radv: fix s/load/store/ copy-paste typo
Fixes: cdc6efddf9 ("radv: implement all depth/stencil resolve modes using graphics")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-24 19:18:54 +01:00
Bas Nieuwenhuizen
780182f0a0 radv: Add workaround for hang in The Surge 2.
Released today and hangs on RADV. We don't have the root cause yet,
but this should unblock people playing the game.

No drirc because the radv debugflags are not usable from drirc and
I want this backported.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-09-24 09:51:40 +00:00
Marek Olšák
05d32850ff ac/nir: force unnormalized coordinates for RECT
This fixes VAAPI.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-09-23 15:34:54 -04:00
Marek Olšák
500181b2ba ac/nir: port Z compare value clamping from radeonsi
This fixes some dEQP tests.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-09-23 15:34:54 -04:00
Marek Olšák
9429714233 ac: stop using PCI IDs for chip identification
PCI IDs for amdgpu will be removed from Mesa.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-09-23 15:14:11 -04:00
Marek Olšák
48742de601 ac/addrlib: fix chip identification for Vega10, Arcturus, Raven2, Renoir
Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-09-23 15:14:11 -04:00
Daniel Schürmann
2c050b49b3 aco: only emit waitcnt on loop continues if we there was some load or export
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-09-23 13:39:33 +02:00
Bas Nieuwenhuizen
40087ffc5b amd: Build aco only if radv is enabled
ACO depends on C++14, but radeonsi/radv with LLVM 8,9 do not. Let us
only require it for RADV, since that is the only user.

Fixes: a70a998718 "radv/aco: Setup alternate path in RADV to support the experimental ACO compiler"
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-09-21 14:06:41 +02:00
Daniel Schürmann
8b78cce433 radv: remove dead shared variables
LLVM does this anyway, but for ACO we need to do it in NIR.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-19 12:10:00 +02:00
Daniel Schürmann
281262281b radv/aco: enable VK_EXT_shader_demote_to_helper_invocation
For now, this extension will only be enabled for ACO.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-19 12:10:00 +02:00
Daniel Schürmann
e01b522a72 radv: enable clustered reductions
These work with both, LLVM and ACO.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-19 12:10:00 +02:00
Daniel Schürmann
a70a998718 radv/aco: Setup alternate path in RADV to support the experimental ACO compiler
LLVM remains default and ACO can be enabled with RADV_PERFTEST=aco.

Co-authored-by: Daniel Schürmann <daniel@schuermann.dev>
Co-authored-by: Rhys Perry <pendingchaos02@gmail.com>

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-19 12:10:00 +02:00
Daniel Schürmann
93c8ebfa78 aco: Initial commit of independent AMD compiler
ACO (short for AMD Compiler) is a new compiler backend with the goal to replace
LLVM for Radeon hardware for the RADV driver.

ACO currently supports only VS, PS and CS on VI and Vega.
There are some optimizations missing because of unmerged NIR changes
which may decrease performance.

Full commit history can be found at
https://github.com/daniel-schuermann/mesa/commits/backend

Co-authored-by: Daniel Schürmann <daniel@schuermann.dev>
Co-authored-by: Rhys Perry <pendingchaos02@gmail.com>
Co-authored-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Co-authored-by: Connor Abbott <cwabbott0@gmail.com>
Co-authored-by: Michael Schellenberger Costa <mschellenbergercosta@googlemail.com>
Co-authored-by: Timur Kristóf <timur.kristof@gmail.com>

Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-19 12:10:00 +02:00
Bas Nieuwenhuizen
4b7e7956f0 radv: Add DFSM support.
Apparently we already enabled it without having support ...

Not sure if we also need to set disable_start_of_prim when the PS
has memory writes, but this mirrors radeonsi.

Doubles fillrate in my dual_quad_bench from ~16 pixels/cycles to
~32 pixels/cycle on a Raven.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 21:28:51 +00:00
Bas Nieuwenhuizen
0fa2740059 radv: Disable dfsm by default even on Raven.
When actually implementing it, Talos on low is still 3% slower.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 21:28:51 +00:00
Bas Nieuwenhuizen
f2dffb395f radv: Only break batch on framebuffer change with dfsm.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 21:28:51 +00:00
Rhys Perry
b3f71685d9 radv: never kill a NGG GS shader
Seems to fix a hang with excessive vertex emissions when NGG is used for
GS.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-18 19:26:58 +00:00
Samuel Pitoiset
99c186fbbe radv/gfx10: fix VK_KHR_pipeline_executable_properties with NGG GS
No GS copy shader if a pipeline enables NGG GS.

This fixes
dEQP-VK.pipeline.executable_properties.graphics.*geometry_stage*.

Fixes: 86864eedd2 ("radv: Implement radv_GetPipelineExecutablePropertiesKHR.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-18 21:19:28 +02:00
Marek Olšák
aae35fbd3a ac: move ac_get_num_physical_vgprs into radeon_info
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 14:39:06 -04:00
Marek Olšák
0692ae34e9 ac: move ac_get_num_physical_sgprs into radeon_info
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 14:39:06 -04:00
Marek Olšák
ca43006fd2 ac: move ac_get_max_wave64_per_simd into radeon_info
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 14:39:06 -04:00
Marek Olšák
deab3a23f6 ac: move num_sdp_interfaces into radeon_info
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 14:39:06 -04:00
Marek Olšák
2c62b461e9 ac: move PBB MAX_ALLOC_COUNT into radeon_info
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 14:39:06 -04:00
Samuel Pitoiset
68820007fd radv: fix loading 64-bit GS inputs
We have to load 2 32-bit integer and to cast correctly.

This fixes crashes with gs-double-interpolator.vk_shader_test.

Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111734
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-18 17:16:36 +02:00
Samuel Pitoiset
46b7512b0a radv: fix writing depth/stencil clear values to image
Use the fastest way only if both aspects are used. Oops.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111728
Fixes: 218ce34962 ("radv: add mipmap support for the clear depth/stencil values")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-18 13:27:46 +02:00
Michel Dänzer
aed3babef7 ac: Remove DEBUG workaround
As of version 7, LLVM uses LLVM_DEBUG instead of just DEBUG.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-09-17 10:24:29 +00:00
Rhys Perry
ffabcbba60 radv: always emit a position export in gs copy shaders
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Fixes: f8d0337299 ('radv: add multiple streams support for the GS copy shader')
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-16 19:42:30 +00:00
Rhys Perry
0f29c9df31 radv: keep GS threads with excessive emissions which could write to memory
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-16 19:42:30 +00:00
Samuel Pitoiset
c5010e72b6 radv/gfx10: disable unsupported transform feedback features for NGG
Mostly multiple streams and queries which have to be fixed/implemented.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset
d0fd82b502 radv/gfx10: implement NGG streamout
It's still disabled by default because transform feedback randomly
hangs and it seems like it's related to GDS (cf. RadeonSI).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset
63b20fb0cf radv/gfx10: make sure to wait for idle before clearing GDS
Otherwise the next streamout operation will overwrite GDS. This
can be improved by tracking if there is a streamout operation in
flight. Currently the driver unconditionally flushes but that
doesn't matter much as NGG streamout is disabled by default.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset
7314f6ef97 radv/gfx10: make GDS idle when leaving the IB
NGG streamout uses GDS and we have to make sure that another
process isn't going to overwrite GDS while our shaders are busy.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset
2d89d8f333 radv/gfx10: enable NGG_WAVE_ID_EN for NGG streamout
Otherwise the wave IDs are probably 0 and it hangs. NGG_WAVE_ID_EN
generates wave IDs for GDS OA.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset
a72344efa3 radv/gfx10: gather GS output for VS as NGG
For streamout we have to the number of streamout outputs.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset
b617156621 radv/gfx10: compute the correct buffer size for NGG streamout
It's used to determined the max emit per buffer.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset
d81100d307 radv/gfx10: fix unnecessary LDS overallocation for NGG GS
Ported from RadeonSI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset
c415c58b4a radv/gfx10: adjust the LDS size for VS/TES NGG streamout
It should account for the number of streamout outputs.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset
67093ed3a3 radv/gfx10: unconditionally declare scratch space for NGG streamout without GS
Streamout outputs are stored in the ESGS ring.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset
5ebc76471c radv/gfx10: adjust the GS NGG scratch size for streamout
It needs more space for multiple streams.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset
e1dc3ab753 radv/gfx10: allocate GDS/OA buffer objects for NGG streamout
This allocates two BOs for GFX10 NGG streamout.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset
957c3436fa radv/gfx10: implement NGG streamout begin/end functions
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset
a15b3bcf1a radv/gfx10: add an option to switch from legacy to NGG streamout
This internal option is turned off by default because NGG streamout
still hangs. It seems like it's related to GDS as RadeonSI.

That option will be turned on once all issues are resolved.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset
c5a00c3068 radv/winsys: add support for GS and OA domains
For NGG streamout which uses GDS.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Lionel Landwerlin
0616b7ac90 vulkan: add vk_x11_strict_image_count option
This option strictly allocate the minImageCount given by the
application at swapchain creation.

This works around application that do not deal with the fact that the
implementation allocates more images than the minimum specified.

v2: Add values in default drirc (Bas)

v3: specify engine name/version (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111522
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Cc: 19.2 <mesa-stable@lists.freedesktop.org>
2019-09-15 15:37:02 +03:00