Make sure that the host is using llvmpipe while the guest is using virgl as driver.
Note that the neverball/neverball.trace trace actually regressed in a way that the
foreground is missing.
Fixes: f1b952fa ("ci: Run tests inside Crosvm")
Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11986>
(cherry picked from commit 18fa820506)
Conflicts:
src/gallium/drivers/virgl/ci/traces-virgl.yml
Like in the case of emitting a block, process pending TMU operations
before a jump is executed.
Fixes dEQP-VK.graphicsfuzz.stable-binarysearch-tree-nested-if-and-conditional.
Fixes: 197090a3fc ("broadcom/compiler: implement pipelining for general
TMU operations")
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11971>
(cherry picked from commit dc40157888)
The function radeonsi_screen_create_impl() tries to create the
aux_context but doesn't actually check for the returned value from
si_create_context().
Then, on si_destroy_screen() the aux_context is used without actually
checking whether it's a thing or not.
As a result, if for any reason si_create_context() failed, we shall
crash in si_destroy_screen() with a NULL pointer dereference trying to
access ((struct si_context *)sscreen->aux_context)->log.
Simply check for aux_context not being NULL to avoid that crash.
Cc: mesa-stable
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11948>
(cherry picked from commit 5bfd1a7e19)
Originally I fixed the case where the nir itself has a shared mem size of
0, but the frontend (e.g. clover) set it to some other value.
But st/mesa sets the shared mem size on the state object as well and we
end up actually doubling the value in the driver as we set smemSize to the
value from the state object before calling into the compiler.
So just max the value instead.
Fixes the compute_shader.shared-max CTS test.
Fixes: dc667b1f19 ("nv50/ir/nir: fix smem size")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11047>
(cherry picked from commit ff55412f40)
I've read the papers on EWA filters and it seems like the calculate
DDQ = 2 * A after the scaling of A happens. This seems to make
things less blurry and more like real aniso.
Fixes: 2135aba8 ("softpipe: Constify variables")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11917>
(cherry picked from commit 57dcfb4e55)
This replaces some new/delete uses with malloc/free.
This is more consistent with most of the other glsl IR code but
more importantly it allows the game "Battle Block Theater" to
start working on some mesa drivers. The game overrides new and
ends up throwing an assert and crashing when it sees this
function calling new [0].
Note: The game still crashes with radeonsi due to similar conflicts
with LLVM.
CC: mesa-stable
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11907>
(cherry picked from commit 749251391d)
Error handling with DRM_IOCTL_I915_QUERY is tricky and we got it wrong
in one of the two calls here. Use the common helper instead. This also
fixes a theoretical bug where calloc() fails. While we're here, inline
iris_bufmgr_update_meminfo because we're not really benefiting from
having it separate anymore.
Fixes: e60114b2ae "iris/bufmgr: Query memory region info."
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11770>
(cherry picked from commit 3fa6b8d041)
Error handling with DRM_IOCTL_I915_QUERY is tricky and we got it wrong
in one of the two calls here. Use the common helper instead. This also
fixes a theoretical bug where calloc() fails. While we're here, inline
anv_track_meminfo because we're not really benefiting from having it
separate anymore.
Fixes: 65e8d72bc1 "anv: Query memory region info"
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11770>
(cherry picked from commit 35ec1d9730)
We also add a helper which contains the standard query+alloc+query
pattern used by anv_gem_get_engine_info(). The caller is required to
free the pointer.
These are declared static inline not because we care about the
performance of these helpers but because we're going to use them in the
intel_device_info code and we don't want a link dependency.
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11770>
(cherry picked from commit ffdf4d7683)
DRM_IOCTL_I915_QUERY is a multi-query. The most egregious errors are
returned via the usual ioctl error mechanism but there are also
per-query errors that are indicated by item.length < 0. We need to
handle those as well. While we're at it, scrape errno so we can return
a proper integer error.
Fixes: c0d07c838a "anv: Support i915 query (DRM_IOCTL_I915_QUERY)..."
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11770>
(cherry picked from commit b664481ba9)
NGG culling is not compiled into shaders that can use multiple
viewports, so it's not necessary to check it here.
Fixes: 9a95f5487f
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11910>
(cherry picked from commit d07e5bde75)
The Vulkan spec has been updated few months ago again and pNext is
always honored if present.
Found this with vkd3d-proton which implemented separate depth/stencil
layouts recently.
Cc: 21.2 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11903>
(cherry picked from commit 0b637919a8)
On APUs, we fake heaps to simulate a dGPU setup because it seems to
have the maximum compatibility. Though, some applications like RDR2
still only looks at GTT if the driver reports an iGPU which means it
will only use 1/3rd of total memory available.
This is currently behind a drirc option because it might have
implications for other apps but we might want to extend this later
if everything is fine.
Cc: 21.2 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11891>
(cherry picked from commit cadf2d63b7)
GFX6 and GFX10+ have similar logic.
This fixes test_zero_vertex_stride from vkd3d-proton on
Pitcairn (GFX6) and on Bonaire (GFX7).
Cc: 21.2 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11904>
(cherry picked from commit 7a1cc56e40)
If we have a multi draw then the draw_id needs to get reset
between each instance.
Fixes the rest of the VK CTS multidraw tests
Fixes: ce0b1f23c3 ("aux/draw: track increment_draw_id value from draw info")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11899>
(cherry picked from commit b3d2642ca4)
Fix defect reported by Coverity Scan.
Dereference before null check (REVERSE_INULL)
check_after_deref: Null-checking so suggests that it may be null,
but it has already been dereferenced on all paths leading to the
check.
Fixes: dcd2d8ca50 ("asahi: Track more Gallium state")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11898>
(cherry picked from commit f5c8761eda)
We forgot to remove the v3dvx code for the clearing code fallbacks
we removed after we implemented layered clears.
Fixes: 5ba7f64b45 ('v3dv: remove fallback path for vkCmdClearAttachments')
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11902>
(cherry picked from commit 18642987fd)
With separate depth/stencil layouts, if the depth aspect is first
initialized and then cleared, the ZRANGE_PRECISION metadata might
be different than 0. Initializing it again for the stencil aspect
will overwrite the value.
Fixes rendering glitches with Scarlet Nexus on GFX8-9.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5052
Cc: 21.1 21.2 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11883>
(cherry picked from commit 1ea156f44c)
12128fb135 marked fp16 vertex formats supported, but they aren't actually handled
by lima_pipe_format_to_attrib_type(). Fix it by handling it there.
FP16 seems to be the only missing index which is 0x3.
Fixes: 12128fb135 ("lima: add natively supported vertex buffer formats")
Cc: 21.1 mesa-stable
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11872>
(cherry picked from commit 4a3269dff6)
Drops the vk_format_to_pipe (and it's outdated table) for vk_format_to_pipe_format, aswell as the duplicated vk_format_aspects function.
The old format table was missing USCALED and other values, causing incorrect rendering in many games.
Fixes rendering in Portal 1, Hat in Time, Half-Life 2 and pretty much every other D3D9 title with DXVK.
Fixes: b38879f8c5 ("vallium: initial import of the vulkan frontend")
Signed-off-by: Joshua Ashton <joshua@froggi.es>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11863>
(cherry picked from commit 1744372714)
This doesn't fix the tests but it fixes a bunch of valgrind
uninitialised value warnings
Fixes: f99f7c06e7 ("lavapipe: implement multidraw ext")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-By: Joshua Ashton <joshua@froggi.es>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11870>
(cherry picked from commit a3271b3f73)
No difference proven at 95.0% confidence (n=10) in
dEQP-VK.ssbo.phys.layout.random.16bit.scalar.13.
v2: Only update each block's IP data once instead of once per block.
Suggested by Emma.
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11632>
Performance improvement in
dEQP-VK.ssbo.phys.layout.random.16bit.scalar.13 for n=30:
release build (w/Fedora build flags): -0.82% ± 0.23%
Meson -Dbuildtype=debugoptimized: -0.74% ± 0.27%
The difference in the debugoptimized build is the calls to
inst_is_in_block(block, this) still exist on each call to remove().
v2: Only update each block's IP data once instead of once per block.
Suggested by Emma.
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11632>
Performance improvement in
dEQP-VK.ssbo.phys.layout.random.16bit.scalar.13 for n=30:
release build (w/Fedora build flags): -7.79% ± 0.25%
Meson -Dbuildtype=debugoptimized: -5.10% ± 0.40%
The difference in the debugoptimized build is the calls to
inst_is_in_block(block, this) still exist on each call to remove().
v2: Only update each block's IP data once instead of once per block.
Suggested by Emma.
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11632>