Commit graph

3777 commits

Author SHA1 Message Date
Rhys Perry
82e845ba67 nir/loop_unroll: unroll more aggressively if it can improve load scheduling
Significantly improves performance of a Control compute shader. Also seems
to increase FPS at the very start of the game by ~5% (RX 580, 1080p,
medium settings, no MSAA).

fossil-db (Sienna):
Totals from 81 (0.06% of 139391) affected shaders:
SGPRs: 3848 -> 4362 (+13.36%); split: -0.99%, +14.35%
VGPRs: 4132 -> 4648 (+12.49%)
CodeSize: 275532 -> 659188 (+139.24%)
MaxWaves: 986 -> 906 (-8.11%)
Instrs: 54422 -> 126865 (+133.11%)
Cycles: 1057240 -> 750464 (-29.02%); split: -42.61%, +13.60%
VMEM: 26507 -> 61829 (+133.26%); split: +135.56%, -2.30%
SMEM: 4748 -> 5895 (+24.16%); split: +31.47%, -7.31%
VClause: 1933 -> 6802 (+251.89%); split: -0.72%, +252.61%
SClause: 1179 -> 1810 (+53.52%); split: -3.14%, +56.66%
Branches: 1174 -> 1157 (-1.45%); split: -23.94%, +22.49%
PreVGPRs: 3219 -> 3387 (+5.22%); split: -0.96%, +6.18%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6538>
(cherry picked from commit dfe429eb41)
2021-01-13 11:24:15 -08:00
Daniel Schürmann
12c0bfaaf9 radv: vectorize 16bit instructions
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6680>
(cherry picked from commit fcd2ef23e5)
2021-01-13 11:24:11 -08:00
Samuel Pitoiset
3c1275ccae radv: enable DCC for MSAA on GFX10+
It should work fine now.

This gives +1-2% improvements with Control MSAA (2x and 4x)
on Sienna.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8413>
2021-01-13 17:24:31 +00:00
Bas Nieuwenhuizen
4a783a3c78 radv: Use L2 coherency on GFX9+.
Especially on GFX10 we can avoid pretty much all L2 flushes.

However, instead of that we have to do L2_METADATA invalidations. We
do that every time we could possibly be reading new DCC/HTILE info
from the L2 cache in shaders.

Benchmark results, basemark on high preset with a navi10 on profile_standard
(which is slower than a navi10 on default settings, please don't compare
 to random navi10 results you find)

before:
  5932
  5928
  5937

after:
  6011
  6013
  6009

So this looks like a >1% increase.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7202>
2021-01-13 16:27:19 +00:00
Bas Nieuwenhuizen
0af86341a2 radv: Use L2 for CP DMA on GFX9+.
This enables assuming that the L2 is always up to date for barriers.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7202>
2021-01-13 16:27:19 +00:00
Bas Nieuwenhuizen
8f8d72af55 radv: Use access helpers for flushing with meta operations.
This way we're properly using the vulkan barrier paradigm instead
of adhoc guessing what caches need to be flushed. This is more robust
for cache policy changes as we now don't have to revisit all the meta
operations all the time.

Note that a barrier has both a src and dst part though. So

barrier:
   flush src
   meta op
   flush dst

becomes

barrier:
  flush barrier src
  flush meta op dst
  meta op
  flush meta op src
  flush barrier dst

And there are some places where we've been able to replace a CB flush
with a shader flush because that is what we'd need according to vulkan rules
(and it turns out that in the cases the CB flush mattered the app will set the
bit in one of the relevant flushes or it was needed as a result of an optimization
that we counter-acted in the previous patch.)

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7202>
2021-01-13 16:27:19 +00:00
Bas Nieuwenhuizen
dba0a523a0 radv: Do dst invalidations for write accesses.
For write-after-write hazards.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7202>
2021-01-13 16:27:19 +00:00
Bas Nieuwenhuizen
9026f10cda radv: Invalidate CB on SHADER_WRITE for meta operations.
To cancel the optimization in radv_dst_access_flush if these helpers
get used by meta operations.

We could also remove that optimization but I think this triggers less
often as all SHADER_WRITE flushes on images not supporting STORAGE should
be meta

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7202>
2021-01-13 16:27:19 +00:00
Bas Nieuwenhuizen
3d7713b5a2 radv: Remove redundant WB_L2 flush.
INV_L2 already does that.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7202>
2021-01-13 16:27:19 +00:00
Samuel Pitoiset
afad13700a radv: disable VK_EXT_sample_locations again on GFX10+
I attempted to enable it for 21.0, only 2x and 4x were supported
but there is new failures if DCC+MSAA is enabled.

Disable it again because DCC is more important than this feature and
no Mesa releases have it on GFX10+.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8472>
2021-01-13 15:04:56 +00:00
Samuel Pitoiset
001c1105f1 radv: enable DCC for mipmaps on GFX10+
Seems to work fine.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8468>
2021-01-13 13:42:04 +00:00
Samuel Pitoiset
825e2386dc radv: do not enable DCC for 3D images with mipmaps on GFX10+
This is broken for some reasons, and probably rare enough to
care for now.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8468>
2021-01-13 13:42:04 +00:00
Samuel Pitoiset
755a8313fc radv: add support for fast-clearing DCC levels on GFX10+
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8468>
2021-01-13 13:42:04 +00:00
Samuel Pitoiset
5537c9de73 radv: prevent fast-clearing uncompressed DCC levels
When size is 0, this means the level can't be compressed.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8468>
2021-01-13 13:42:04 +00:00
Samuel Pitoiset
fcd5925612 radv: skip fast-clear eliminate for CMASK based on a predicate
If we have CMASK, we can also skip FCE like we do for DCC.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8332>
2021-01-13 12:24:32 +01:00
Samuel Pitoiset
697c93abc1 radv: update the FCE predicate for fast clears using CMASK
Fast clearing with CMASK should always be eliminated.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8332>
2021-01-13 12:24:30 +01:00
Samuel Pitoiset
051e2bfe80 radv: allocate and initialize the FCE predicate value for CMASK too
In case we don't have DCC, we can still predicate FCE with CMASK.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8332>
2021-01-13 12:24:29 +01:00
Samuel Pitoiset
735b808639 radv: only use predication if the FCE value is allocated
The FCE predicate value is only allocated if DCC is enabled.
We only want to use predication for DCC decompressions and for FCE
but not having FMASK doesn't mean the predicate is allocated.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4075
Fixes: 6e7008e94b ("radv: do not predicate FMASK decompression when DCC+MSAA is used")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8441>
2021-01-13 11:13:47 +00:00
Samuel Pitoiset
dbe845624b radv: fix clearing DCC on GFX9
dcc_slice_size is in DWORD on GFX9... Also, layers aren't supported
because they might be interleaved. Fix this by clearing the entire
DCC buffer.

Fixes: 5e8f6967b1 ("radv: add support for fast-clearing DCC layers on GFX9+")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8443>
2021-01-13 08:33:40 +01:00
Bas Nieuwenhuizen
4956f6d0bf radv: Add Android module info to linker script.
The Android Vulkan loader needs this symbol, so the addition of the
linker script broke Vulkan for Android.

(For non-Android builds: I checked that having a non-existent symbol in
 the linker script works ok and doesn't put the symbol in the library)

Fixes: 41bb6459d3 ("radv: restrict exported symbols with static llvm")
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8437>
2021-01-12 20:17:52 +00:00
Daniel Schürmann
d495a5c183 radv: enable .lower_ineg
We already emit ineg as isub most of the time.

The results are a bit mixed, but shouldn't really make a difference.
A couple of additional copies are needed as isub writes scc.

Totals from 5975 (4.29% of 139391) affected shaders:
CodeSize: 31508648 -> 31509264 (+0.00%); split: -0.00%, +0.00%
Instrs: 6073379 -> 6073531 (+0.00%); split: -0.00%, +0.00%
Cycles: 47186280 -> 47187116 (+0.00%); split: -0.00%, +0.00%
VMEM: 2528515 -> 2529139 (+0.02%); split: +0.03%, -0.01%
SMEM: 596842 -> 596924 (+0.01%); split: +0.02%, -0.00%
SClause: 280596 -> 280594 (-0.00%)
Copies: 288554 -> 288669 (+0.04%); split: -0.00%, +0.04%
PreSGPRs: 240390 -> 240397 (+0.00%)
PreVGPRs: 349630 -> 349749 (+0.03%)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8425>
2021-01-12 16:14:00 +00:00
Daniel Schürmann
e92bd57008 radv: don't lower_pack() after load-store-vectorization
Totals from 7 (0.01% of 139391) affected shaders:
CodeSize: 282900 -> 283324 (+0.15%); split: -0.01%, +0.16%
Instrs: 45287 -> 45338 (+0.11%); split: -0.01%, +0.12%
Cycles: 11496332 -> 11510396 (+0.12%); split: -0.00%, +0.12%
VMEM: 2355 -> 2335 (-0.85%)
Copies: 15506 -> 15561 (+0.35%)

A bit of noise in some parallel-rdp shaders.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8425>
2021-01-12 16:14:00 +00:00
Daniel Schürmann
987a0e6a67 radv: call nir_opt_algebraic_late() after lowering idiv for small bitsizes
This is needed because lower_idiv() introduces ineg again
which we'll remove next.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8425>
2021-01-12 16:14:00 +00:00
Daniel Schürmann
1ab9dd22a2 radv: optimize idiv_const for small bitsizes
No fossil-db changes.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8425>
2021-01-12 16:14:00 +00:00
Samuel Pitoiset
20af07d089 radv: fix color resolves if the dest image has DCC
Using the graphics resolve path when DCC is enabled should only be
a hint to avoid DCC fixup.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3388
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8326>
2021-01-12 16:03:36 +00:00
Samuel Pitoiset
3e781056b9 radv: fixup DCC after color resolves using the compute path
If the dest image has DCC it should be re-initialized to the
uncompressed state.

Note that the driver always selects the graphics path if the dest
image has DCC, so this has no effect for now.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8326>
2021-01-12 16:03:36 +00:00
Samuel Pitoiset
1f548b7670 radv: decompress DCC for partial resolves using the compute path
Because DCC is re-initialized to the uncompressed state after the
resolve, so if the app does a partial resolve it should be
decompressed first.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8326>
2021-01-12 16:03:36 +00:00
Samuel Pitoiset
095a428844 radv: set depth to 1 for subpass resolves using the compute path
To match Vulkan convention.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8326>
2021-01-12 16:03:36 +00:00
Rhys Perry
255ca7ecda radv: set invariantgeom for Shadow of the Tomb Raider
Work around flickering foliage on GFX10.3

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4064
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8104>
2021-01-12 15:11:49 +00:00
Rhys Perry
f17de6a803 radv: add RADV_DEBUG=invariantgeom
This can be used to work around a common class of bugs appearing as
flickering.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8104>
2021-01-12 15:11:49 +00:00
Daniel Schürmann
bd8e84eb8d nir: replace .lower_sub with .has_fsub and .has_isub
This allows a more fine-grained control about whether
a backend supports one of these instructions.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6597>
2021-01-11 19:13:51 +00:00
Samuel Pitoiset
d2524ed4a0 radv: mark VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT as unsupported on GFX6-7
This is only supported on GFX8+, this fixes a ton of CTS failures
on my Pitcairn (GFX6).

Fixes: af7fb4df50 ("radv: Add sparse image queries.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8415>
2021-01-11 17:17:42 +00:00
Samuel Pitoiset
7d44ba7217 radv: enable DCC for layered color images on GFX10+
There is still some CTS failures on GFX9.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8368>
2021-01-11 15:42:22 +00:00
Samuel Pitoiset
8754f9e8f9 radv: do not use predication when the range doesn't cover the whole image
The predication is based on the mip level, so if the image has layers
and DCC is enabled, it should only be used if the range of layers
covers the whole image.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8368>
2021-01-11 15:42:22 +00:00
Samuel Pitoiset
5420ab9cdf radv: clean up radv_decompress_dcc_compute()
Remove one old comment because it supports decompressing layers.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8368>
2021-01-11 15:42:22 +00:00
Samuel Pitoiset
5e8f6967b1 radv: add support for fast-clearing DCC layers on GFX9+
Layers are contiguous in memory.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8368>
2021-01-11 15:42:22 +00:00
Bas Nieuwenhuizen
9f43b44bf0 radv: Enable sparse buffer and image support.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7953>
2021-01-11 12:01:34 +00:00
Bas Nieuwenhuizen
af7fb4df50 radv: Add sparse image queries.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7953>
2021-01-11 12:01:34 +00:00
Bas Nieuwenhuizen
3ac8804829 radv: Add image sparse memory update implementation.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7953>
2021-01-11 12:01:34 +00:00
Bas Nieuwenhuizen
e553ea51e8 radv: Create sparse images.
Disable all metadata for now.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7953>
2021-01-11 12:01:34 +00:00
Bas Nieuwenhuizen
d3286bdd76 radv/winsys: Fix offset in range merging.
If we change the virtual address we also have to change the offset in the buffer
to be mapped.

Fixes: 715df30a4e "radv/amdgpu: Add winsys implementation of virtual buffers."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7953>
2021-01-11 12:01:34 +00:00
Bas Nieuwenhuizen
2b12e6931e radv/winsys: Fix inequality for sparse buffer remapping.
Found a case where we mapped a range too many.

Per the comment the constraint is:

	/* [first, last] is exactly the range of ranges that either overlap the
	 * new parent, or are adjacent to it. This corresponds to the bind ranges
	 * that may change.
	 */

So that means that after the ++last we the ranges[last] should still
be adjacent. So we need to test the post-increment value to see whether
it is adjacent.

Failure case:
  ranges:
    0: 0 - ffff
    1: 10000 - 1ffff
    2: 20000 - 2ffff
    3: 30000 - 3ffff
  new range: 10000 - 1ffff

wrong first, last: 0,3
  However range 3 clearly isn't adjacent at all.

Fixes: 715df30a4e "radv/amdgpu: Add winsys implementation of virtual buffers."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7953>
2021-01-11 12:01:34 +00:00
Bas Nieuwenhuizen
dea1c06c9b ac/surf: Prepare for 64-bit flags.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7953>
2021-01-11 12:01:34 +00:00
Samuel Pitoiset
8914efb5b7 radv: only re-initialize HTILE after ds compute resolves if compressed
If the current layout isn't compressed we don't have to re-initialize
the HTILE metadata.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8389>
2021-01-11 11:27:05 +00:00
Samuel Pitoiset
1645d9ebab radv: re-initialize HTILE properly after depth/stencil compute resolves
This was added to workaround some CTS failures which no longer happen.
Note that radv_clear_htile() will only clear the depth or stencil
bytes of the HTILE buffer based on the aspect.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8389>
2021-01-11 11:27:05 +00:00
Samuel Pitoiset
52b6adfbfb radv: disable TC-compat HTILE in GENERAL for Detroit: Become Human
The game has invalid usage of render loops and enabling TC-compat
HTILE in GENERAL introduces rendering issues.

Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3063
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8359>
2021-01-11 11:15:56 +00:00
Samuel Pitoiset
8f9b2afe70 radv: fix crashes when fast-clearing in a secondary command buffer
iview can be NULL inside a secondary command buffer.

Fixes: 00064713a3 ("radv: determine at creation if an image view can be fast cleared")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8408>
2021-01-11 11:07:09 +00:00
Samuel Pitoiset
6e7008e94b radv: do not predicate FMASK decompression when DCC+MSAA is used
Even if the FCE predicate is FALSE, we might still need to decompress
FMASK if compressed rendering was used. FMASK decompressions should
never been predicated.

This fixes a ton of CTS failures and a rendering issue with Control
when DCC+MSAA is force-enabled.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8331>
2021-01-11 09:30:41 +00:00
Samuel Pitoiset
00064713a3 radv: determine at creation if an image view can be fast cleared
This can be determined earlier than every time a clear is performed
by the driver, it probably saves a bunch of CPU cycles.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8370>
2021-01-11 08:31:11 +01:00
Rhys Perry
f01bca8100 radv/winsys: set has_packed_math_16bit in null winsys
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8392>
2021-01-08 16:16:19 +00:00