Commit graph

42987 commits

Author SHA1 Message Date
Christoph Bumiller
0f776fea43 nvc0: implement local memory load and store ops 2011-02-09 16:05:00 +01:00
Christoph Bumiller
4124feabcb nvc0: make sure phi-ops really have one source per in-block 2011-02-09 16:05:00 +01:00
Christoph Bumiller
7401590ded nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs 2011-02-09 16:05:00 +01:00
Christoph Bumiller
c485368efe nvc0: do not generate a backwards jump if a loop ends with BRK 2011-02-09 16:05:00 +01:00
Christoph Bumiller
8e240e6153 nvc0: store only one value per basic block for TGSI regs 2011-02-09 16:05:00 +01:00
Christoph Bumiller
d5263e4093 nv50,nvc0: fix condition code change when commuting SET sources 2011-02-09 16:04:59 +01:00
Christoph Bumiller
8f05134580 nvc0: set basic block on manual instruction insertion 2011-02-09 16:04:59 +01:00
Christoph Bumiller
92d8af582d nvc0: try to fix register conflicts for vector instructions
Vector here means using multiple 32 bit regs which are forced to be
consecutive in the register file.

This still isn't quite nice.
2011-02-09 16:04:59 +01:00
Christoph Bumiller
c62fc50c88 nvc0: reset texture base address after read transfer 2011-02-09 16:04:59 +01:00
Christoph Bumiller
d3ea15f5ca nvc0: don't combine memory loads across block boundaries 2011-02-09 16:04:59 +01:00
Christoph Bumiller
f0d7429623 nvc0: detect no-op MIN/MAX, do CSE earlier to succeed more often 2011-02-09 16:04:59 +01:00
Thomas Hellstrom
a7293cbe5c mesa/st: Clean up vertex buffer unreferencing
Avoid accessing draw module internal structures outside of the draw module.
Unreference vertex buffers in error path.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-02-09 09:45:34 +01:00
Marek Olšák
c264786809 gallium/docs: fix typo 2011-02-09 05:21:20 +01:00
Brian Paul
f70c98b6a6 r200: add cast to silence warning 2011-02-08 19:25:04 -07:00
Brian Paul
3b0c2eb07c mesa: remove unused BITFIELD64 macros 2011-02-08 19:25:04 -07:00
Brian Paul
6f2f449414 mesa: remove _mesa_create_context_for_api()
Just add the gl_api parameter to _mesa_create_context().
2011-02-08 19:25:04 -07:00
Brian Paul
5e4ca1ccc9 mesa: remove _mesa_initialize_context_for_api()
Just add the gl_api parameter to _mesa_initialize_context().
2011-02-08 19:25:04 -07:00
Brian Paul
2634e92dc0 mesa: add/update VERBOSE_API logging 2011-02-08 19:20:43 -07:00
Brian Paul
7230e1a228 st/mesa: fix shader deletion regression
Fixes a regression from commit 5cbff0932e.
The problem is *some* glDrawPixels fragment programs need to be deleted,
but not all.  Use an explicit flag to indicate whether or not the program
needs to be deleted.

This should fix http://bugs.freedesktop.org/show_bug.cgi?id=34049
2011-02-08 18:23:59 -07:00
Kenneth Graunke
f6f04ae29c i965: Add missing DEFINE_BITS for brw dirty bits.
These are only used for debugging, but should be there.
Found by inspection.
2011-02-08 16:56:18 -08:00
Kenneth Graunke
58b7e37722 i965: Separate the BRW_NEW_(VS|WM)_CONSTBUF dirty bits.
These were incorrectly defined to the same value - likely due to a cut
and paste error.  Found by inspection.
2011-02-08 16:55:20 -08:00
Kenneth Graunke
71acbb54f4 i965: Rename a few more commands to match the documentation. 2011-02-08 16:06:47 -08:00
Benjamin Franzke
15598fbf42 st/egl: Fix platform selection
A break for case _EGL_PLATFORM_X11 is missing.
introduced by: 381ea0d67a
2011-02-08 15:16:31 -05:00
Eric Anholt
df8ca3e0ec i965: Remove pointless keying of WM state on VUE size. 2011-02-08 11:42:44 -08:00
Eric Anholt
76857e8954 mesa: Fix the Mesa IR copy propagation to not read past writes to the reg.
Fixes glsl-vs-post-increment-01.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2011-02-08 11:42:35 -08:00
Eric Anholt
60aab5f335 glsl: Disable the new copy propagation pass until it gets fixed.
It apparently regressed a bunch of ES2 cases.
2011-02-08 11:41:05 -08:00
Chad Versace
82f994f386 glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
From section 5.9 of the GLSL 1.20 spec:
   The operator modulus (%) is reserved for future use.

From section 5.8 of the GLSL 1.20 spec:
   The assignments modulus into (%=), left shift by (<<=), right shift by
   (>>=), inclusive or into ( |=), and exclusive or into ( ^=). These
   operators are reserved for future use.

The GLSL ES 1.00 spec and GLSL 1.10 spec have similiar language.

Fixes bug:
https://bugs.freedesktop.org//show_bug.cgi?id=33916

Fixes Piglit tests:
spec/glsl-1.00/compiler/arithmetic-operators/modulus-00.frag
spec/glsl-1.00/compiler/assignment-operators/modulus-assign-00.frag
spec/glsl-1.10/compiler/arithmetic-operators/modulus-00.frag
spec/glsl-1.10/compiler/assignment-operators/modulus-assign-00.frag
spec/glsl-1.20/compiler/arithmetic-operators/modulus-00.frag
spec/glsl-1.20/compiler/assignment-operators/modulus-assign-00.frag
2011-02-08 09:37:03 -08:00
Marek Olšák
69e5516308 r600g: fixup assertion 2011-02-08 18:18:13 +01:00
Marek Olšák
71df812146 r600g: add a faster implementation of transfer_inline_write
u_default_transfer_inline_write uses util_copy_rect, which is kinda slow.
2011-02-08 17:47:00 +01:00
Marek Olšák
f0b202ec73 r600g: slab-allocate buffer and transfer structures 2011-02-08 17:30:39 +01:00
Marek Olšák
b541a3c4c0 r300g: use the same upload buffer for vertices and indices 2011-02-08 16:35:02 +01:00
Marek Olšák
467023e808 r600g: use the same upload buffer for vertices, indices, and constants
This should reduce memory consumption.
2011-02-08 16:35:02 +01:00
Thomas Hellstrom
8042470057 mesa/st: Plug a fragment program variant parameter leak
Fixes a minor memory leak with the "engine" mesa demo.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
2011-02-08 08:13:39 -07:00
Brian Paul
5cbff0932e st/mesa: free the temporary bitmap/drawpix shader code
Fixes a per-shader memory leak when drawing glBitmaps, glDrawPixels
or glCopyPixels.

NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-02-08 08:10:22 -07:00
Marek Olšák
1ee71bdc8a u_vbuf_mgr: add a way to specify the BIND flag for the upload buffer 2011-02-08 15:20:11 +01:00
Marek Olšák
7628c4ecb6 u_vbuf_mgr: remove tabs 2011-02-08 15:18:46 +01:00
Marek Olšák
f53cbf8bb0 u_vbuf_mgr: make the uploader public 2011-02-08 15:08:04 +01:00
Marek Olšák
d8d5c2660f Revert "r600g: do not flush the uploader" (with comments)
This reverts commit 1c2a4f0820.
2011-02-08 14:48:12 +01:00
Brian Paterni
4d78dafc84 r600g: silence a few valgrind warnings 2011-02-08 12:48:44 +01:00
Thomas Hellstrom
bb1036aae5 mesa/st: Fix vertex buffer leak
Make sure we unreference the vertex buffer pointers in a local array.
This fixes huge vertex buffer / memory leaks in mesa demos "fire" and "engine".

NOTE: This is a candidate for the 7.9 and 7.10 branches.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-02-08 11:01:21 +01:00
Kristian Høgsberg
1e1b89103e wayland-egl: Add struct wl_egl_display argument to +wl_egl_window_create() 2011-02-07 20:50:18 -05:00
Henri Verbeet
077c448d18 r600g: Add support for relative addressing on constant buffers.
Relative addressing of constant buffers can't work properly through the
kcache, since you can only address within the currently locked kcache window.
Instead, this patch binds the constant buffer as a shader resource, and then
explicitly fetches the constant using a vertex fetch with fetch type
VTX_FETCH_NO_INDEX_OFFSET from the shader. There's probably still some room
for improvement, doing the fetch right before the instruction that needs the
value may not be quite optimal for example.
2011-02-07 15:22:08 +01:00
Henri Verbeet
871460eb14 r600g: Set the fetch type in r600_bc_vtx_build(). 2011-02-07 15:22:08 +01:00
Henri Verbeet
4c30a80e38 r600g: Handle the ADD_INT instruction in r600_bc_get_num_operands(). 2011-02-07 15:22:07 +01:00
Henri Verbeet
5c59eebfae r600g: Generalize the pipe_add_vertex_attrib() functions.
This allows them to be used for VS or PS buffer resources as well.
2011-02-07 15:22:07 +01:00
Henri Verbeet
b9fd1a1e4b r600g: Remove vs_resource and ps_resource from the pipe context.
These are practically unused, only the vs_resource array is being abused for
fetch shader resources.
2011-02-07 15:22:07 +01:00
Henri Verbeet
7687eabaa0 r600g: Split constants in r600_shader_from_tgsi(). 2011-02-07 15:22:07 +01:00
Henri Verbeet
1fa95c7f9e r600g: Do the tgsi_full_src_register to r600_shader_src conversion in r600_shader_from_tgsi(). 2011-02-07 15:22:07 +01:00
Henri Verbeet
a77e813de3 r600g: Split r600_bc_alu_src.
The r600_bc_alu_src structure is used in two different ways, as a vector and
for the individual channels of that same vector. This is somewhat fragile,
and probably confusing.
2011-02-07 15:22:07 +01:00
Henri Verbeet
3b1c1f0253 r600g: Store literal values in the r600_bc_alu_src structure.
This is much easier to work with, and allows use to get rid of some of the
literal handling hacks.
2011-02-07 15:22:07 +01:00