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synced 2026-05-06 15:58:05 +02:00
r600g: Remove vs_resource and ps_resource from the pipe context.
These are practically unused, only the vs_resource array is being abused for fetch shader resources.
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parent
7687eabaa0
commit
b9fd1a1e4b
3 changed files with 6 additions and 22 deletions
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@ -88,8 +88,6 @@ static void r600_destroy_context(struct pipe_context *context)
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u_upload_destroy(rctx->upload_const);
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u_vbuf_mgr_destroy(rctx->vbuf_mgr);
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FREE(rctx->ps_resource);
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FREE(rctx->vs_resource);
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FREE(rctx);
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}
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@ -187,18 +185,6 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
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return NULL;
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}
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rctx->vs_resource = CALLOC(R600_RESOURCE_ARRAY_SIZE, sizeof(struct r600_pipe_state));
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if (!rctx->vs_resource) {
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FREE(rctx);
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return NULL;
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}
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rctx->ps_resource = CALLOC(R600_RESOURCE_ARRAY_SIZE, sizeof(struct r600_pipe_state));
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if (!rctx->ps_resource) {
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FREE(rctx);
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return NULL;
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}
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class = r600_get_family_class(rctx->radeon);
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if (class == R600 || class == R700)
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rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
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@ -128,6 +128,7 @@ struct r600_pipe_context {
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struct r600_pipe_state *states[R600_PIPE_NSTATES];
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struct r600_context ctx;
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struct r600_vertex_element *vertex_elements;
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struct r600_pipe_state fs_resource[PIPE_MAX_ATTRIBS];
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struct pipe_framebuffer_state framebuffer;
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struct pipe_index_buffer index_buffer;
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unsigned cb_target_mask;
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@ -135,9 +136,6 @@ struct r600_pipe_context {
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struct pipe_stencil_ref stencil_ref;
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struct pipe_viewport_state viewport;
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struct pipe_clip_state clip;
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unsigned nvs_resource;
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struct r600_pipe_state *vs_resource;
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struct r600_pipe_state *ps_resource;
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struct r600_pipe_state config;
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struct r600_pipe_shader *ps_shader;
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struct r600_pipe_shader *vs_shader;
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@ -365,18 +365,18 @@ static void r600_vertex_buffer_update(struct r600_pipe_context *rctx)
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struct r600_pipe_state *rstate;
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struct r600_resource *rbuffer;
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struct pipe_vertex_buffer *vertex_buffer;
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unsigned i, offset;
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unsigned i, count, offset;
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if (rctx->vertex_elements->vbuffer_need_offset) {
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/* one resource per vertex elements */
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rctx->nvs_resource = rctx->vertex_elements->count;
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count = rctx->vertex_elements->count;
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} else {
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/* bind vertex buffer once */
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rctx->nvs_resource = rctx->vbuf_mgr->nr_real_vertex_buffers;
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count = rctx->vbuf_mgr->nr_real_vertex_buffers;
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}
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for (i = 0 ; i < rctx->nvs_resource; i++) {
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rstate = &rctx->vs_resource[i];
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for (i = 0 ; i < count; i++) {
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rstate = &rctx->fs_resource[i];
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rstate->id = R600_PIPE_STATE_RESOURCE;
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rstate->nregs = 0;
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