Commit graph

92185 commits

Author SHA1 Message Date
Brian
2d02ee8509 cell: fix bug in texture tiling function (non-square textures work now) 2008-04-01 14:52:04 -06:00
Brian
e7b23d36df cell: checkpoint: more multi-texture work 2008-04-01 11:35:53 -06:00
Brian
c14da8f524 cell: assert num samplers/textures <= CELL_MAX_SAMPLERS 2008-04-01 11:30:17 -06:00
Brian
6ddd2df1ae cell: return CELL_MAX_SAMPLERS to indicate number of texture units 2008-04-01 11:28:27 -06:00
Brian
9d287a1841 gallium: init ctx->Const.MaxTextureUnits 2008-04-01 11:28:01 -06:00
Brian
f8c09464f8 cell: enable #define CACHE_STATS to print a cache report upon exit 2008-04-01 11:05:32 -06:00
Ben Skeggs
f3a62372bf handle IsPositionInvariant flag 2008-04-01 08:59:41 -06:00
Brian
5c4ca968fa added some missing calls to _mesa_enable_x_y_extensions() 2008-04-01 08:43:34 -06:00
Ben Skeggs
71d7aec2b3 nouveau: winsys printf disappeared :) 2008-04-02 00:40:18 +10:00
Ben Skeggs
ea990867a8 Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1 2008-04-02 00:37:12 +10:00
Keith Whitwell
8f8b95ae58 draw: remove dead code 2008-04-01 15:19:30 +01:00
Keith Whitwell
edfa8201a5 draw: more flatshade_first changes
- Reduce the number of changes to the normal vertex ordering
- Assume that the hardware knows how to do this in the standard case.
- Add support to the passthrough vcache path.
2008-04-01 14:51:25 +01:00
Keith Whitwell
caa44763f7 draw: respect flatshade_first in flatshade stage 2008-04-01 14:51:25 +01:00
Keith Whitwell
52f40dcc46 draw: associate rhw divide with clipping not viewport flag 2008-04-01 14:51:24 +01:00
Keith Whitwell
4b1377b240 draw: flush between pt/non-pt modes 2008-04-01 14:51:24 +01:00
Michel Dänzer
cc85573a9f gallium: Fencing fix.
Make sure the struct pipe_fence_handle* we point st_flush() to is initialized
to NULL, so winsys->fence_reference() doesn't try to unreference a random
struct pipe_fence_handle* pointer.
2008-04-01 13:05:24 +01:00
Michel Dänzer
2df9941368 scons: Fix test for building dri/intel winsys. 2008-04-01 13:05:09 +01:00
Brian
d83e0c45be cell: update some of the CAP, texformat queries 2008-03-31 21:16:48 -06:00
Brian
e6c981f22c cell: more work for multi-texture support 2008-03-31 21:16:48 -06:00
Brian
5553a3b675 cell: set cell->num_textures in cell_set_sampler_textures() 2008-03-31 21:16:48 -06:00
José Fonseca
686a6c7468 gallium: Do not assume that buffers are freed in the same order they are fenced.
Also free buffers as soon as possible.

This short term fix corrects the fenced list behavior but it will impact on performance.
The long term fix is probably replace the linked list (legacy from the bufpool code) by
a binary tree.
2008-04-01 10:46:04 +09:00
Dan Nicholson
b645942df9 Use AC_CHECK_PROGS to find alternate make programs
The autoconf macro AC_PATH_PROGS handles the case of searching for
multiple program names already, so we don't need to open code it. Also
changed the search to AC_CHECK_PROGS so that it doesn't set the full
path unless the user specified. Finally, report back the found value at
the end for what the user should run.
2008-03-31 17:00:00 -07:00
Brian
14452aee73 cell: initial work to support multi-texture 2008-03-31 17:38:21 -06:00
Brian
84c2821d2a cell: added const qualifier 2008-03-31 16:54:31 -06:00
Brian
58b6690cf8 cell: updated comments: s/test/SPE/ 2008-03-31 16:44:56 -06:00
Brian
ab8bcc4ec6 cell: implement logicop/output for PIPE_FORMAT_B8G8R8A8_UNORM
Remote display to my usual terminal shows the right colors again.
Not 100% sure about the shuffle control words, but they seem to work.
2008-03-31 16:36:25 -06:00
José Fonseca
8a81429fa8 gallium: Compute YCBCR bit depth. 2008-04-01 07:22:10 +09:00
Brian
6b0be38a6c gallium: used inverted bitmap texture to simplify the fragment shader.
"Off" bits get stored as texel=0xff and "on" bits get stored as texel=0x0.
Then use KIL -tmp to kill the off bits and keep the on bits.
This shortens the fragment program by two instructions.
2008-03-31 15:12:14 -06:00
Brian
23b03c536d gallium: updated comment for bypass_vs 2008-03-31 15:12:01 -06:00
Markus Amsler
3ea80c1128 fix parsing bug involving comments at the end of ARB v/f programs 2008-03-31 14:58:48 -06:00
Markus Amsler
9136747a2b fix parsing bug involving comments at the end of ARB v/f programs 2008-03-31 14:58:11 -06:00
Kristian Høgsberg
e82dd8c6e1 DRI interface changes and DRI2 direct rendering support.
Add DRI2 direct rendering support to libGL and add DRI2 client side
protocol code.  Extend the GLX 1.3 create drawable functions in
glx_pbuffer.c to call into the DRI driver when possible.

Introduce __DRIconfig, opaque struct that represents a DRI driver
configuration.  Get's rid of the open coded __GLcontextModes in the
DRI driver interface and the context modes create and destroy
functions that the loader was requires to provide.  glcore.h is no
longer part of the DRI driver interface.  The DRI config is GL binding
agnostic, that is, not specific to GLX, EGL or other bindings.

The core API is now also an extension, and the driver exports a list
of extensions as the symbol __driDriverExtensions, which the loader
must dlsym() for.  The list of extension will always include the DRI
core extension, which allows creating and manipulating DRI screens,
drawables and contexts.  The DRI legacy extension, when available,
provides alternative entry points for creating the DRI objects that
work with the XF86DRI infrastructure.

Change DRI2 client code to not use drm drawables or contexts.  We
never used drm_drawable_t's and the only use for drm_context_t was as
a unique identifier when taking the lock.  We now just allocate a
unique lock ID out of the DRILock sarea block.  Once we get rid of the
lock entirely, we can drop this hack.

Change the interface between dri_util.c and the drivers, so that the
drivers now export the DriverAPI struct as driDriverAPI instead of the
InitScreen entry point.  This lets us avoid dlsym()'ing for the DRI2
init screen function to see if DRI2 is supported by the driver.
2008-03-31 16:51:26 -04:00
Brian
ddc0f91bfc gallium: use cso_save/restore_sampler_textures() functions 2008-03-31 14:38:27 -06:00
Brian
7139b8ef78 gallium: draw_passthrough.c is obsolete - removed 2008-03-31 14:20:16 -06:00
Brian
6a382250a1 gallium: set the bypass_vs flag now
The glBitmap vertex shader is a no-op, but we still have to specify it in
order to convey the number of inputs/outputs.
2008-03-31 14:18:36 -06:00
Brian
594dab4769 gallium: move the test for bypass_vs into the vs_XXX_run() functions
Also:
1. Added an identity_viewport flag to skip viewport transformation when it
has no effect.  Might also add an explicit bypass_viewport flag someday.
2. Separate the code for computing clip codes and doing the viewport transform.
Predicate them separately.
Note: even if bypass_vs is set, we still look at the shader to determine the
number of inputs and outputs.
2008-03-31 14:14:30 -06:00
Brian
9cbd840043 gallium: draw_passthrough.c is not used anymore 2008-03-31 14:13:09 -06:00
Brian
499d8aaa47 gallium: draw_passthrough.c is not used anymore 2008-03-31 14:06:42 -06:00
Brian
e66cb602b7 gallium: turn on clipping for bitmaps
Bitmaps can extend beyond window edges so we need to clip.
Also, move some state atom vars to st_context to be a bit more efficient.
2008-03-31 12:18:20 -06:00
Xiang, Haihao
63d8a8417d mesa: Free all shader program data before deleting all
shader/shader program objects to avoid memory access error.
2008-03-31 17:17:34 +08:00
José Fonseca
baab98a637 gallium: Eliminate p_winsys::printf
Not convenient and almost not used at all. Better replacements in p_debug.h
2008-03-31 17:28:33 +09:00
Xiang, Haihao
aef47c4dc8 Revert "mesa: separate shader program object from shader object." (bug#15244)
This reverts commit 3ffd11f71d.
2008-03-31 16:27:47 +08:00
Xiang, Haihao
d30d9e42b7 i915: texture object's lod bias. fix bug #15192 2008-03-31 13:45:06 +08:00
Ben Skeggs
e616d3f3e2 nv40: fix slight thinko 2008-03-31 09:37:57 +10:00
Ben Skeggs
4ad9dd6179 nouveau: update object header 2008-03-31 09:29:22 +10:00
Ben Skeggs
169faae6db nv40: support vp clip distance regs, unused currently. 2008-03-31 09:26:07 +10:00
Michal Krol
63950b11b6 draw: Do not run full pipeline when flatshade_first for point primitives. 2008-03-30 23:21:20 +02:00
Michal Krol
fc98880144 draw: Fix bypass_vs semantic misuse. 2008-03-30 22:48:49 +02:00
Ben Skeggs
6806519a0b nv40: track current scissor enable/disable state
Not sure how this was forgotten :)  Anyhow, fixes gearbox/bzflag/xmoto,
probably other things that use scissored clears / hit the nasty
clear-with-quad path.
2008-03-31 06:39:03 +10:00
Patrice Mandin
7b389f8d2f nv30: use FREE macro 2008-03-30 21:53:31 +02:00