Corbin Simpson
12e84a8b84
r5xx: Enable fog options.
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This uses fog HW instead of fragment programs.
If it breaks you, let me know!
2008-08-18 16:38:21 -07:00
José Fonseca
f9e14e0dac
xlib: Revert destroying pipe_screen (temporary).
2008-08-19 00:18:55 +01:00
Michal Krol
de3083be71
tgsi: Fix ARL opcode in SSE2 codegen.
2008-08-19 00:44:18 +02:00
Michal Krol
5d0a079fd0
st: Do not translate program constants to immediates when
...
indirect addressing used.
2008-08-19 00:44:16 +02:00
Michal Krol
3eeaa943e2
st: Translate address register declaration.
2008-08-19 00:44:15 +02:00
Michal Krol
81dbc31f8b
st: Fix immediate construction.
2008-08-19 00:44:13 +02:00
Michal Krol
2b512c0135
tgsi: Workaround debug output buffer size limitations.
2008-08-19 00:44:11 +02:00
Michal Krol
5b16730df8
Port vp to Windows.
2008-08-19 00:44:09 +02:00
Michal Krol
93305bd680
tgsi: Use NUM_CHANNELS.
2008-08-19 00:44:08 +02:00
Brian Paul
c71161f1b1
gallium: use PIPE_TEXTURE_USAGE_RENDER_TARGET for stencil renderbuffers
2008-08-18 16:30:10 -06:00
Brian Paul
a88de345cd
egl: don't put the example/demo driver in the lib/ dir
2008-08-18 16:12:39 -06:00
Brian Paul
e3f3e22cf7
gallium: fix vertex program output translation/mapping bug
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In some cases, the vertex program output's semantic info didn't match up
with the fragment program's input semantic info. This info is now explicitly
passed into the st_translate_fragment_program() function.
2008-08-18 16:10:01 -06:00
José Fonseca
90a1c6e403
trace: Explain how to integrate with a state tracker or winsys.
2008-08-18 20:47:41 +01:00
José Fonseca
747762f379
trace: Preliminary stream implementation for GDI.
2008-08-18 20:47:41 +01:00
José Fonseca
d042f415fc
trace: Use long longs to ensure covering 64bits integers.
2008-08-18 20:47:41 +01:00
José Fonseca
6a31bb6ad8
trace: Get the trace file from the GALLIUM_TRACE option itself.
2008-08-18 20:47:40 +01:00
Brian Paul
145a45e9d6
gallium: fix do_flip bug on glCopyTexImage / surface_copy() path
2008-08-18 13:18:01 -06:00
Michal Krol
235981d871
gallium: Remove TGSI_CC_UN.
2008-08-18 17:49:01 +02:00
Henri Verbeet
e438827dec
fix byte vs. pixel offset bug for 3D textures (see bug 17170)
2008-08-18 09:30:52 -06:00
Michal Krol
e9ec60097c
tgsi: Update condition code vector when storing dest register.
2008-08-18 17:20:14 +02:00
Michal Krol
56c30bf17b
tgsi: Saturate modifier obeys ExecMask.
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Implement NVIDIA [-1;+1] saturate mode.
2008-08-18 17:20:12 +02:00
Michal Krol
6aacca106b
tgsi: Respect condition codes when storing destination register.
2008-08-18 17:20:10 +02:00
Michal Krol
880b751e8e
tgsi: Cosmetic changes.
2008-08-18 17:20:08 +02:00
Michal Krol
e2da7edd64
tgsi: Add condition code (CC) register.
2008-08-18 17:20:06 +02:00
Brian Paul
087ee474ed
mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 17173
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Also, move GL_TEXTURE_RECTANGLE init code into separate function.
2008-08-18 08:56:17 -06:00
Brian Paul
6a00625fbb
mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 17173
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Also, move GL_TEXTURE_RECTANGLE init code into separate function.
2008-08-18 08:55:13 -06:00
Michal Krol
6fdc057887
scons: Fix build.
2008-08-18 14:40:02 +02:00
Corbin Simpson
c5d25c8509
r5xx: Add DDX and DDY instructions.
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Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2008-08-17 22:36:17 -07:00
Younes Manton
7f100d04dd
g3dvl: Use rotating buffers to avoid waiting for map().
2008-08-18 00:04:29 -04:00
Stephane Marchesin
f90e50dff9
nv30: add some opcodes.
2008-08-18 03:00:25 +02:00
Alan Hourihane
5c9d0c7052
pick first mode
2008-08-17 21:59:00 +01:00
Alan Hourihane
9bbc55116f
if we can't find a mode, return first. At least we should
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see the top left portion if we've got larger screens on
other CRTC's
2008-08-17 21:55:37 +01:00
Alan Hourihane
ccf1910dd4
consolidate intel directories.
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we now have
src/gallium/winsys/drm/intel/{common,dri,egl}
2008-08-17 20:17:18 +01:00
Alan Hourihane
2037b1381c
rather than use CRTC 1 (aka LVDS), try and setup all connectors/encoders
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and get the same output on all.
2008-08-17 19:14:00 +01:00
Alan Hourihane
b6db08a91b
choose a 1024x768 resolution
2008-08-17 19:13:17 +01:00
Alan Hourihane
3eeafb7179
choose sane default for dri driver location
2008-08-17 19:12:54 +01:00
Brian Paul
b7ff70e16a
bring in docs from 7.0.4 release/branch
2008-08-16 11:09:49 -06:00
Corbin Simpson
567d87744a
added test for ARB GLSL extensions
2008-08-16 11:07:51 -06:00
Younes Manton
6858dd50c9
g3dvl: Modularized rendering, refactored to accommodate VAAPI, other APIs.
2008-08-16 13:04:54 -04:00
Younes Manton
fb2732ff05
g3dvl: Merged tgsi/util and tgsi/exec moved some headers around.
2008-08-16 13:04:54 -04:00
Brian Paul
5d762e1613
added glu.exports files to tarballs list
2008-08-16 10:09:38 -06:00
Brian Paul
35479fd4b4
fix convolutions test to consistanty use the ARB shader extension functions
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Was using a mix of the ARB functions and the OpenGL 2.0 shader functions.
2008-08-16 09:54:07 -06:00
Brian Paul
7970b2a908
prep for 7.1 rc4
2008-08-16 09:39:10 -06:00
Brian Paul
c0dd9122fd
remove .txt suffix from shader source files
2008-08-16 09:36:46 -06:00
Brian Paul
ce00d232f3
mesa: added glsl/convolutions test from gallium branch
2008-08-16 09:34:12 -06:00
Brian Paul
db1103ebe8
mesa: turn off 'x' bit misset on a few .h and .syn files
2008-08-16 09:31:27 -06:00
Brian Paul
1f4997c2aa
mesa: import latest GLSL code from gallium-0.1 branch
2008-08-16 09:30:14 -06:00
Hanno Böck
404166217a
fix DESTDIR omissions
2008-08-15 17:14:54 -06:00
Brian Paul
1b39b92e6d
draw a tristrip ring instead of a single quad
2008-08-15 17:02:09 -06:00
Brian Paul
37f452096b
don't need to use LOD version of texture2D() funcs
2008-08-15 17:02:09 -06:00