Commit graph

92185 commits

Author SHA1 Message Date
Vinson Lee
f2770fb3d5 scons: Require libdrm >= 2.4.66 for DRM.
configure.ac already requires 2.4.66.

Fix SCons build. drmDevicePtr is not available until libdrm 2.4.65.

  Compiling src/loader/loader.c ...
src/loader/loader.c:111:40: error: unknown type name ‘drmDevicePtr’
 static char *drm_construct_id_path_tag(drmDevicePtr device)
                                        ^

Fixes: 4a183f4d06 ("scons: loader: use libdrm when available")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98421
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Vedran Miletić <vedran@miletic.net>
2016-10-25 15:48:12 -07:00
Matt Turner
14aac061e9 radv: Replace "abi_versions" with correct "api_version".
git history shows "abi_versions" was used from the outset.

Cc: <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98415
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-10-25 12:55:39 -07:00
Matt Turner
07755237d3 anv: Replace "abi_versions" with correct "api_version".
git history shows "abi_versions" was used from the outset.

Cc: <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98415
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-10-25 12:55:39 -07:00
Karol Herbst
0404678c5f nv50/ir: start LocalCSE with getFirst to merge PHI instructions
total instructions in shared programs : 3499888 -> 3499445 (-0.01%)
total gprs used in shared programs    : 453866 -> 453803 (-0.01%)
total local used in shared programs   : 21621 -> 21621 (0.00%)
total bytes used in shared programs   : 32078952 -> 32074936 (-0.01%)

                local        gpr       inst      bytes
    helped           0          39         119         119
      hurt           0           0           0           0

Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2016-10-25 20:55:07 +02:00
Samuel Pitoiset
7b2712c367 nvc0: use correct bufctx when invalidating CP textures
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org>
2016-10-25 20:22:05 +02:00
Eduardo Lima Mitev
750d8cad72 vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfaceFormatsKHR
x11_surface_get_formats() is currently asserting that the number of
elements in pSurfaceFormats must be greater than or equal to the number
of formats available. This is buggy because pSurfaceFormatsCount
elements are later copied from the internal formats' array, so if
pSurfaceFormatCount is greater, it will overflow it.

On top of that, this assertion violates the spec. From the Vulkan 1.0
(revision 32, with KHR extensions), page 579 of the PDF:

    "If pSurfaceFormats is NULL, then the number of format pairs supported
     for the given surface is returned in pSurfaceFormatCount. Otherwise,
     pSurfaceFormatCount must point to a variable set by the user to the
     number of elements in the pSurfaceFormats array, and on return the
     variable is overwritten with the number of structures actually written
     to pSurfaceFormats. If the value of pSurfaceFormatCount is less than
     the number of format pairs supported, at most pSurfaceFormatCount
     structures will be written. If pSurfaceFormatCount is smaller than
     the number of format pairs supported for the given surface,
     VK_INCOMPLETE will be returned instead of VK_SUCCESS to indicate that
     not all the available values were returned."

So, the correct behavior is: if pSurfaceFormatCount is greater than the
internal number of formats, it is clamped to that many formats. But
if it is lesser than that, then pSurfaceFormatCount elements are copied,
and the call returns VK_INCOMPLETE.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-10-25 13:22:38 +02:00
Tapani Pälli
a1652a059e mesa: fix error handling in DrawBuffers
Patch rearranges error checking so that enum checking provided via
destmask happens before other checks. It needs to be done in this
order because other error checks do not work properly if there were
invalid enums passed.

Patch also refines one existing check and it's documentation to match
GLES 3.0 spec (also in later specs). This was somewhat mysteriously
referring to desktop GL but had a check for gles3.

Fixes following dEQP tests:

   dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers

no CI regressions observed.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98134
Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2016-10-25 08:04:11 +03:00
Tapani Pälli
5876f3c85a egl: add check that eglCreateContext gets a valid config
Fixes following dEQP test:

   dEQP-EGL.functional.negative_api.create_context

v2: don't break EGL_KHR_no_config_context (Eric Engestrom)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org>
2016-10-25 07:24:11 +03:00
Tapani Pälli
58b4fef8bb mesa: add missing formats to driGLFormatToImageFormat
Fixes following dEQP tests:

   dEQP-EGL.functional.image.api.create_image_gles2_tex2d_luminance
   dEQP-EGL.functional.image.api.create_image_gles2_tex2d_luminance_alpha

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98328
2016-10-25 07:24:11 +03:00
Tapani Pälli
282b87dd03 egl: fix type mismatch error type in _eglInitSurface
EGL spec defines EGL_BAD_MATCH for windows, pixmaps and pbuffers in
case where user creates a surface but config does not support rendering
to such surface type.

Following quotes are from EGL 1.5 spec 3.5 "Rendering Surfaces" :

for eglCreatePlatformWindowSurface, eglCreateWindowSurface:

   "If config does not support rendering to windows (the EGL_SURFACE_TYPE
   attribute does not contain EGL_WINDOW_BIT ), an EGL_BAD_MATCH error is
   generated."

for eglCreatePbufferSurface:

   "If config does not support pbuffers, an EGL_BAD_MATCH error is
   generated."

for eglCreatePlatformPixmapSurface, eglCreatePixmapSurface:

   "If config does not support rendering to pixmaps (the EGL_SURFACE_TYPE
   attribute does not contain EGL_PIXMAP_BIT ), an EGL_BAD_MATCH error is
   generated."

Fixes following dEQP test:

   dEQP-EGL.functional.negative_api.create_pbuffer_surface

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
2016-10-25 07:24:11 +03:00
Tapani Pälli
1ef7873397 Revert "egl/android: Set EGL_MAX_PBUFFER_WIDTH and EGL_MAX_PBUFFER_HEIGHT"
This reverts commit b1d636aa00, previous
commit sets these values for all egl configs.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org>
Suggested-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2016-10-25 07:24:11 +03:00
Tapani Pälli
b91e1e38e8 egl/dri2: set max values for pbuffer width and height
While these max values were previously fixed for pbuffer creation, this
change makes also eglGetConfigAttrib() return correct values.

Fixes following dEQP tests:

   dEQP-EGL.functional.create_surface.pbuffer.rgb888_no_depth_no_stencil
   dEQP-EGL.functional.create_surface.pbuffer.rgb888_depth_stencil
   dEQP-EGL.functional.create_surface.pbuffer.rgba8888_no_depth_no_stencil
   dEQP-EGL.functional.create_surface.pbuffer.rgba8888_depth_stencil

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98326
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org>
2016-10-25 07:24:11 +03:00
Brian Paul
76c3f1bbbe gallium/stapi: fix comment for st_visual::buffer_mask
Trivial.
2016-10-24 17:22:00 -07:00
Nanley Chery
59385da39d isl/format: Correct ASTC entries of format info table
With the isl_format_supports* helpers, we can now conveniently
report support for this format on Cherry View.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92925
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-24 15:51:57 -07:00
Kenneth Graunke
41034abfe6 i965: Drop nir_inputs from fs_visitor.
It's unused.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2016-10-24 14:33:38 -07:00
Kenneth Graunke
59864e8e02 i965: Don't use nir_assign_var_locations for VS/TES/GS outputs.
Fixes spec/arb_enhanced_layouts/execution/component-layout/vs-fs-array-dvec3.

v2: Remove nir_outputs field from fs_visitor (caught by Tim and Iago).

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2016-10-24 14:33:38 -07:00
Kenneth Graunke
27715c73ff i965: Make split_virtual_grfs() call compact_virtual_grfs().
Post-splitting, VGRFs have a maximum size (MAX_VGRF_SIZE).  This is
required by the register allocator, as we have to create classes for
each size of VGRF.

We can (and do) allocate virtual registers larger than MAX_VGRF_SIZE,
but we must ensure that they are splittable.  split_virtual_grfs()
asserts that the post-splitting register size is in range.

Unfortunately, these trip for completely dead registers which are too
large - we only set split points for live registers.  So dead ones are
never split, and if they happened to be too large, they'd trip asserts.

To fix this, call compact_virtual_grfs() to eliminate dead registers
before splitting.

v2: Add a comment written by Iago.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2016-10-24 14:33:38 -07:00
Kenneth Graunke
3728ee000a i965: Drop unnecessary switch statement in nir_setup_outputs()
TCS and FS are skipped above.  CS has no output variables.
All remaining cases take the same path.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2016-10-24 14:33:38 -07:00
Brian Paul
88a618ce86 tgsi: trivial build fix for MSVC
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-10-24 14:16:07 -07:00
Samuel Pitoiset
6dbb8d12a8 nv50/ir: do not perform global membar for shared memory
Shared memory is local to CTA, thus we should only wait for
prior memory writes which are visible to other threads in
the same CTA, and not at global level. This should speedup
compute shaders which use shared memory.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-10-24 22:51:54 +02:00
Axel Davy
eed605a473 st/nine: Fix locking CubeTexture surfaces.
Only one face of Cubetextures was locked when in DEFAULT Pool.
Fixes:
https://github.com/iXit/Mesa-3D/issues/129

CC: "12.0 13.0" <mesa-stable@lists.freedesktop.org>

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2016-10-24 21:56:44 +02:00
Axel Davy
fe7bb46134 st/nine: Fix mistake in Volume9 UnlockBox
In the format fallback path,
the height was used instead of the depth.

CC: "12.0 13.0" <mesa-stable@lists.freedesktop.org>

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2016-10-24 21:56:44 +02:00
Axel Davy
942778099e st/nine: Use align_calloc instead of align_malloc
We are not sure exactly what needs to be 0 initialized,
but we are missing some cases. 0 initialize all our current
aligned allocation.

Fixes Tree of Savior visual issues.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2016-10-24 21:56:44 +02:00
Axel Davy
54010cf8b6 gallium/util: Add align_calloc
Add implementation for align_calloc,
which is align_malloc + memset.

v2: add if (ptr) before memset.
Fix indentation.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-24 21:56:44 +02:00
Axel Davy
25beccb379 st/nine: Fix leak with integer and boolean constants
Leak introduced by:
a83dce0128

The patch also moves the part to
release changed.vs_const_i and changed.vs_const_b
before the if (!cb.buffer_size) check,
to avoid reuploading every draw call if
integer or boolean constants are dirty, but the shaders
use no constants.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
CC: "13.0" <mesa-stable@lists.freedesktop.org>
2016-10-24 21:56:44 +02:00
Marek Olšák
f35b1d156b tgsi/scan: scan texture offset operands
This seems important considering how much we depend on some of the flags.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-24 21:41:38 +02:00
Marek Olšák
a2f98dff14 tgsi/scan: move src operand processing into a separate function
the next commit will need this

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-24 21:41:36 +02:00
Marek Olšák
72267a25db tgsi/scan: get information about shader buffer usage
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-24 21:41:35 +02:00
Marek Olšák
d89890d000 tgsi/scan: handle indirect image indexing correctly
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-24 21:41:33 +02:00
Marek Olšák
ac37720f51 tgsi/scan: don't treat RESQ etc. as memory instructions
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-24 21:41:30 +02:00
Marek Olšák
f095a4eb17 tgsi/scan: get information about indirect 2D file access
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-24 21:41:28 +02:00
Marek Olšák
965a5f1810 tgsi/scan: get information about indirect CONST access
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-24 21:41:26 +02:00
Anuj Phogat
35010718bc i965/gen8: Don't enable alpha test and alpha to coverage if draw bufer zero is integer type
We follow this rule at multiple places in i965 driver. This patch
doesn't fix any testcase.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-10-24 11:07:39 -07:00
Anuj Phogat
93b84cae54 i965/gen8: Use DrawBuffer->_IntegerBuffers in gen8_upload_ps_blend()
No functional changes in this patch.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-10-24 11:07:39 -07:00
Anuj Phogat
e2dd582de8 i965/gen8: Use DrawBuffer->_IntegerBuffers in gen8_upload_blend_state()
No functional changes in this patch.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-10-24 11:07:39 -07:00
Samuel Pitoiset
d588e4f192 nv50/ir: display OP_BAR subops in debug mode
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-10-24 18:53:45 +02:00
Iago Toral Quiroga
537dce06ec glsl: add matrix layout information to interface block types
So far we have been checking that interface block definitions had matching
matrix layouts by comparing the definitions of their fields, however, this
does not cover the case where the interface blocks are defined with
mismatching matrix layouts but don't define any field with a matrix type.
In this case Mesa will not fail to link because none of the fields will
inherit the mismatching layout qualifier.

This patch fixes the problem in the same way we fixed it for packing layout
information: we add the the layout information to the interface type and then
we check it matches during the uniform block linking process.

v2: Fix unit tests so they pass the new parameter to
    glsl_type::get_interface_instance()

Fixes:
dEQP-GLES31.functional.shaders.linkage.uniform.block.layout_qualifier_mismatch_3

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98245
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (v1)
2016-10-24 15:49:53 +02:00
Nicolai Hähnle
3d6b5dee3a st/mesa: cleanup and fix primitive restart for indirect draws
There are three intended functional changes here:

1. OpenGL 4.5 clarifies that primitive restart should only apply with index
   buffers, so make that change explicit in the indirect draw path.

2. Make PrimitiveRestartFixedIndex work with indirect draws.

3. The change where primitive_restart is only set when the restart index can
   actually have an effect (based on the size of indices) is also applied for
   indirect draws.

Cc: 13.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-10-24 15:24:23 +02:00
Timothy Arceri
6dbe8a1b9f glsl/mesa: remove unused namespace support from the symbol table
Namespace support seems to have been unused for a very long time.

Previously the hash table entry was never removed and the symbol name
wasn't freed until the symbol table was destroyed.

In theory this could reduced the number of times we need to copy a string
as duplicate names are reused. However in practice there is likely only a
limited number of symbols that are the same and this is likely to cause
other less than optimal behaviour such as the hash_table continuously
growing.

Along with dropping namespace support this change removes entries from
the hash table as they become unused.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2016-10-24 21:40:39 +11:00
Jonathan Gray
907ace5798 mapi: automake: set VISIBILITY_CFLAGS for shared glapi
shared glapi was previously built without setting CFLAGS for
AM_CFLAGS and VISIBILITY_CFLAGS.

This resulted in symbols being exported that shouldn't be.

The x86 and sparc assembly versions of the dispatch table partially
mitigated this by using .hidden.  Otherwise shared_dispatch_stub_*
were being exported.

Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Cc: "11.2 12.0 13.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
2016-10-24 11:29:23 +01:00
Emil Velikov
8df581520a anv: automake: cleanup the generated json file during make clean
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2016-10-24 11:29:12 +01:00
Stencel, Joanna
2e0ab61e29 egl/wayland: add missing destroy_window callback
The original patch by Joanna added the function pointer and callback yet
things got only partially applied - the infra was added, but the
implementation was missing.

Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org>
Fixes: 690ead4a13 ("egl/wayland-egl: Fix for segfault in
dri2_wl_destroy_surface.")
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2016-10-24 09:50:53 +01:00
Emil Velikov
3511a86111 automake: don't forget to pick wglext.h in the tarball
Earlier commit reworked the header install rules, to ensure that the
correct ones are installed only as needed.

By doing so it dropped a wildcard which was effectively including the
wglext.h header in the tarball.

Add the header to the top-level noinst_HEADERS, since the it is not
meant to be installed (autoconf is not used on Windows plaforms).

Fixes: a89faa2022 ("autoconf: Make header install distinct for various
APIs (v2)")
Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org>
Cc: Chuck Atkins <chuck.atkins@kitware.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2016-10-24 09:44:26 +01:00
Samuel Iglesias Gonsálvez
b50b82b8a5 glsl/es31: precision qualifier doesn't need to match in shader interface block members
It is specific only to GLSL ES 3.1. From the spec, section 4.3.9
"Interface Blocks":

"Matched block names within a shader interface (as defined above) must
 match in terms of having the same number of declarations with the same
 sequence of types and the same sequence of member names, as well as
 having the same qualification as specified in section 9.2 (“Matching
 of Qualifiers“)."

But in GLSL ES 3.0 and 3.2, it is the opposite:

"Matched block names within a shader interface (as defined above) must
 match in terms of having the same number of declarations with the same
 sequence of types, precisions and the same sequence of member names,
 as well as having the matching member-wise layout qualification as
 defined in section 9.2 (“Matching of Qualifiers”)."

Fixes:

dEQP-GLES31.functional.shaders.linkage.uniform.block.differing_precision

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98243
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2016-10-24 07:04:38 +02:00
Samuel Iglesias Gonsálvez
849390a61a glsl: move intrastage_match() after interstage_member_mismatch()
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2016-10-24 07:04:32 +02:00
Dave Airlie
a969548f59 radv: allow cmask transitions without fast clear
This fixes
dEQP-VK.pipeline.multisample.sampled_image*

These all render to multisampled image, and then
sample from it, so we must transition it correctly,
since we have a cmask and fmask this will cause
the correct transition.

Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-10-24 11:03:09 +10:00
Ilia Mirkin
7b7eb7170d nv50/ir: it appears that OP_DISCARD can't take a join modifier
nvdisasm does not print a .S even though the bit is set.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2016-10-22 12:02:35 -04:00
Ilia Mirkin
adad576bfc nv50/ir: use levelZero for non-frag tex/txp ops
radeonsi also does the same thing. I suspect that this is likely to be a
no-op in reality, but it brings nouveau code closer to what the blob
produces. Plus it makes sense to not try to do auto-derivatives on this.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2016-10-22 12:02:35 -04:00
Ilia Mirkin
3fdeb7c983 gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
This allows the driver to signal that it can't handle random
interleaving of attributes across buffers. This is required for
ARB_transform_feedback3, and it's initialized to whatever the previous
value of PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME was except for nv50 where
it is disabled. Note that the proprietary drivers never expose
ARB_transform_feedback3 on any GT21x's (where nouveau previously did),
and after some effort I was unable to get it to work.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-10-22 12:02:35 -04:00
Samuel Pitoiset
6e08f3e96c nvc0/ir: remove outdated comment about SHLADD
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-10-22 14:50:17 +02:00