The MCS region to ambiguate needs to shift 4KB from its
starting address. The first 4KB is reserved for hardware.
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28919>
The scaledown rectangle of MSAA fast clear on Xe2 is 8 times
in X and 2 in Y dimension of previous platforms.
Absorb refactoring change suggested by
Nanley Chery <nanley.g.chery@intel.com>
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28919>
MOV_INDIRECT picks one lane from the src[0] and moves it to all lanes
in the destination. Even if we split the instruction, src[0] should
remain identical.
Noticed this while trying to use this instruction in SIMD32. All
current use cases are limited to SIMD8 shaders (or SIMD16 on Xe2). Or
maybe in SIMD32 but with a uniform src[0]. That's we think we've never
seen the issue so far.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28036>
Since we don't need to share that data with other fixed functions.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29571>
All the MI_SDI currently have forced write checks (meaning the command
streamer will stall until completion) on Gfx12.0+.
Now on Gfx12.0/12.5, the read commands have implicit waits on previous
writes (BSpec ). So if we're only dealing with CS writes & reads, we
don't need forced write checks.
In the few cases where CS is writing data for other bits of HW, we
need the forced write checks. This change adds an API that will let
the driver decide when to enable forced write checks.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29571>
When you want to write a value to a register or memory but you don't
know just yet that value when you emit the command.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29571>
With this change, the engine initialization batches are build and
submitted at vkCreateDevice() but the function doesn't wait for them
to complete. Instead we wait at vkDestroyDevice() or whenever another
submission happens on the queue, we check whether the initialization
batch has completed (without waiting) and free it if completed.
Seems to be about 25% reduction time of vkCreateDevice()
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28975>
The array pool does a single allocation and then splits it out. The
downside is that the pool is not lockless, but for border colors it
likely doesn't matter much as there is a max border colors for 4k.
Seems to be a 30% time reduction for vkCreateDevice()
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28975>
We can remove a bunch of TRTT specific code from the backends as well
as manual submission tracking.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28975>
We want to make this more generic so that it can be reused for device
initialization as well as TRTT submissions.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28975>
Drop usage of pthread mutex so initialization never fails.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28975>
According to PRMs:
"All parameters are of type IEEE_Float, except those in the The ld*,
resinfo, and the offu, offv of the gather4_po[_c] instruction message
types, which are of type signed integer."
Currently, we load parameters with the correct types, but use them as send
sources with the default float type, which may confuse passes downstream.
Fix this by actually storing the retyped sources.
Cc: mesa-stable
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29581>
According to PRMs:
"All parameters are of type IEEE_Float, except those in the The ld*,
resinfo, and the offu, offv of the gather4_po[_c] instruction message
types, which are of type signed integer."
Currently, we load parameters with the correct types, but use them as send
sources with the default float type, which may confuse passes downstream.
Fix this by actually storing the retyped sources.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11118
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29581>
This AUX-TT is only updated on the CPU since ee6e2bc4a3 ("anv: Place
images into the aux-map when safe to do so"). So the only really
important invalidation that needs to happens is on the beginning of a
primary command buffer.
We are required to idle the pipes prior invalidation the AUX-TT. This
might not be happening when the invalidation is put at the beginning
of the secondary command buffers.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29671>
These were removed with Icelake. While they technically still exist on
Skylake, which this compiler supports, we have never used these opcodes
in the 14 years we could have done so. So just scrap them.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29665>
This is a performance tuning value, recommended value is 512 on DG2.
On DG2 this was in the privileged register RT_CTRL.
Minor CFE_STATE defintion fixes from Jose.
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29616>
So we can enable each mask individually when programming registers.
Also setting Mask2/mask of the second double word so all registers in
it are also zeored during state init.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29616>
GFX versions older than GFX 20 have 'Thread Preemption disable' while
GFX 20 has 'Thread Preemption' with value flipped in compute walker
instruction.
So here by default enabling thread preemption, only disabling it
when BTD mode is enabled as instructed in Wa_14017794102.
Similar for 3DSTATE_BTD, enabling preemption by default and
only disabling when platform is affected by Wa_14017794102.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29616>
This will let us reuse the bulk of this code in a new copy propagation
pass without replicating it. We retain a wrapper function for dealing
with ACP entries, which the new pass won't have.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29624>
This was for Sandybridge's IF with embedded comparison, which only
existed for a single generation of hardware. Since the compiler fork,
we no longer support Sandybridge here.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29624>
We were missing the following "newer" fields:
- ex_desc
- predicate_trivial
- sdepth
- rcount
- writes_accumulator
- no_dd_clear
- no_dd_check
- check_tdr
- send_is_volatile
- send_ex_desc_scratch
- send_ex_bso
- last_rt
- keep_payload_trailing_zeroes
- has_packed_lod_ai_src
We can actually just check ex_desc and the new "bits" union to handle
most of them with fewer checks.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29624>
I want to be able to hash an fs_reg, including all the brw_reg fields.
It's easiest to do this if I can use the "bits" union field that
incorporates many of the other ones.
We also move the using declaration for "nr" down because that field was
moved to the second section a while back.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29624>
Pass in the nir_src and check if it's constant, handling it via CPU-side
arithmetic instead of emitting instructions. While we can constant fold
these via our optimization passes, we have to do opt_algebraic to fold
the binary operation with constant sources into a MOV of an immediate,
then opt_copy_propagation to put it in the next expression, and so on,
until the entire expression is folded. This can take several iterations
of the optimization loop, which is inefficient.
For example, gfxbench5/aztec-ruins/normal/7 has load/store_scratch
intrinsics with constant sources, and this patch removes a number of
optimization passes according to INTEL_DEBUG=optimizer.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29624>
Geometry shaders write outputs multiple times, with EmitVertex()
between them. The value of output variables becomes undefined after
calling EmitVertex(), so we don't need to preserve those. This lets
us recreate new registers after each EmitVertex(), assuming we aren't
in control flow, allowing them to have separate live ranges. It also
means that those registers are more likely to be written once, rather
than having multiple writes, which can make optimization easier.
This is pretty much a total hack, but it's helpful.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29624>
The restriction on depth aux mode is gone on Xe2 in spec.
Fix: piglit
arb_post_depth_coverage-multisampling -auto -fbo
isl_surface_state.c:723: isl_gfx20_surf_fill_state_s:
Assertion `info->surf->samples == 1' failed.
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29274>
There doesn't seem to be a restriction on the mentioned data types on
LNL anymore. Default to a maximum exec size of SIMD16.
This patch fixes dEQP-VK.subgroups.shuffle.framebuffer.* on LNL
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29504>