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GFX versions older than GFX 20 have 'Thread Preemption disable' while GFX 20 has 'Thread Preemption' with value flipped in compute walker instruction. So here by default enabling thread preemption, only disabling it when BTD mode is enabled as instructed in Wa_14017794102. Similar for 3DSTATE_BTD, enabling preemption by default and only disabling when platform is affected by Wa_14017794102. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Signed-off-by: José Roberto de Souza <jose.souza@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29616> |
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