Now that we can pipeline all varyings we should not be referring
specifically to smooth varyings anywhere.
Also, rename the instruction field 'ldvary_pipelining' to
'is_ldvary_sequence', which is more appropriate, since we always
set this for any instruction involved with varying setups,
independently of whether they end up being pipelined or not.
This also does some other minor edits which intend to slightly
simplify the code and make it a bit more compact.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9363>
These end up having a NOP between the ldvary and the next instruction
in the sequence (a MOV for flat and an FADD for noperspetive):
nop ; nop ; ldvary.r0
nop ; nop
fadd rf6, r0, r5 ; nop ; ldvary.r1
nop ; nop
fadd rf5, r1, r5 ; nop ; ldvary.r2
nop ; nop
fadd rf4, r2, r5 ; nop ; ldvary.r3
To pipeline these, we can reuse the same infrastructure we have in
place for smooth varyings but we need to avoid breaking the sequence
due to the NOP instruction. We do that by testing if dropping the
sequence when we failed to pick up the next instruction also fails
to choose an instruction.
This is not perfect, because we may be able to choose an instruction
outside the sequence such as an ldunif, and use that to break a
sequence that we could otherwise continue after scheduling the NOP
instruction, but it is still better than nothing.
total instructions in shared programs: 13820690 -> 13819774 (<.01%)
instructions in affected programs: 64026 -> 63110 (-1.43%)
helped: 479
HURT: 62
Instructions are helped.
total max-temps in shared programs: 2326435 -> 2326423 (<.01%)
max-temps in affected programs: 102 -> 90 (-11.76%)
helped: 7
HURT: 0
Max-temps are helped.
total sfu-stalls in shared programs: 30683 -> 30710 (0.09%)
sfu-stalls in affected programs: 13 -> 40 (207.69%)
helped: 2
HURT: 24
Sfu-stalls are HURT.
total inst-and-stalls in shared programs: 13851373 -> 13850484 (<.01%)
inst-and-stalls in affected programs: 62818 -> 61929 (-1.42%)
helped: 466
HURT: 65
Inst-and-stalls are helped.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9304>
Typically, we would schedule smooth varyings like this:
nop ; nop ; ldvary.r4
nop ; fmul r0, r4, rf0
fadd rf13, r0, r5 ; nop ; ldvary.r1
nop ; fmul r2, r1, rf0
fadd rf12, r2, r5 ; nop ; ldvary.r3
nop ; fmul r4, r3, rf0
fadd rf11, r4, r5 ; nop ; ldvary.r0
where we pair up an ldvary with the fadd of the previous sequence
instead of the previous fmul. This is because ldvary has an implicit
write to r5 which is read by the fadd of the previous sequence, so
our dependency tracking doesn't allow us to move the ldvary before the
fadd, however, the r5 write of the ldvary instruction happens in the
instruction after it is emitted so we can actually move it to the fmul
and the r5 write would still happen in the same instruction as the fadd,
which is fine.
This patch allows us to pipeline these sequences optimally. For that,
after merging an ldvary into a previous instruction in the middle of
a pipelineable ldvary sequence, we check if we can manually move it
to the last scheduled instruction instead (the one before the
instruction we are currently scheduling).
If we are successful at moving the ldvary to the previous instruction,
then we flag the ldvary as scheduled immediately, which may promote
its children (the follow-up fmul instruction for that ldvary) to DAG
heads and continue the merge loop so that fmul can be picked and
merged into the final fadd of the previous sequence (where we had
originally merged the ldvary). This leads to a result that looks like
this:
nop ; nop ; ldvary.r4
nop ; fmul r0, r4, rf0 ; ldvary.r1
fadd rf13, r0, r5 ; fmul r2, r1, rf0 ; ldvary.r3
fadd rf12, r2, r5 ; fmul r4, r3, rf0 ; ldvary.r0
Shader-db results:
total instructions in shared programs: 14071591 -> 13820690 (-1.78%)
instructions in affected programs: 7809692 -> 7558791 (-3.21%)
helped: 41209
HURT: 4528
Instructions are helped.
total max-temps in shared programs: 2335784 -> 2326435 (-0.40%)
max-temps in affected programs: 84302 -> 74953 (-11.09%)
helped: 4561
HURT: 293
Max-temps are helped.
total sfu-stalls in shared programs: 31537 -> 30683 (-2.71%)
sfu-stalls in affected programs: 3551 -> 2697 (-24.05%)
helped: 1713
HURT: 750
Sfu-stalls are helped.
total inst-and-stalls in shared programs: 14103128 -> 13851373 (-1.79%)
inst-and-stalls in affected programs: 7820726 -> 7568971 (-3.22%)
helped: 41411
HURT: 4535
Inst-and-stalls are helped.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9304>
If we have two (or more) smooth varyings like this:
nop t3; ldvary.rf0
fmul t5, t3, t0
fadd t6, t5, r5
nop t7; ldvary.rf0
fmul t9, t7, t0
fadd t10, t9, r5
nop t11; ldvary.rf0
fmul t13, t11, t0
fadd t14, t13, r5
We may be able to pipeline them like this:
nop ; nop ; ldvary.r4
nop ; fmul r0, r4, rf0 ; ldvary.r1
fadd rf13, r0, r5 ; fmul r2, r1, rf0 ; ldvary.r3
fadd rf12, r2, r5 ; fmul r4, r3, rf0 ; ldvary.r0
But in order to do this, we will need to manually tweak the
QPU scheduling.
This patch tracks information about ldvary sequences that are
good candidates for pipelining, and a follow-up patch will
use this information to pipeline them when we emit the QPU
code.
v2 (apinheiro):
- Rename the v3d_compile fields to avoid confusion with the qinst fields.
- Assert that a sequence's start instruction is not the same as the end.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9304>
When selecting an instruction to merge, we want to pre-remove that
instruction from the DAG, not the one we are merging it in, which
we had already pre-removed right before.
The reason this was not causing problems before is that the
consequence of this bug is we will choose the same instruction
again in the merge loop and trying to merge that instruction twice
will fail and we would break out of the merge loop and move on.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9304>
In the caller, this error simply gets mapped to VK_ERROR_INIT[...].
Especially for users it is very valuable to know what the driver
tried and what kind of failure occured. Thus just straight out log
to stderr.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9317>
It's just a ton of fuss for driver developers fixing piglit tests. This
makes the trace expectation files pretty silly (empty expectation, but
you'll get a diff to a non-empty result when something fails)
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Acked-by: Adam Jackson <ajax@redhat.com>
Acked-by: Andres Gomez <agomez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9226>
Split the piglit jobs in multiple parallel executions to speed up the
runtime.
v2:
- Set parallel in V3D piglit jobs.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Andres Gomez <agomez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9022>
This allows to split a piglit job in several parallel jobs, to speed up
the execution.
Due piglit restrictions, this only works for single profiles. Otherwise
an error will be shown in the runner.
Also, a new gitlab job variable `PIGLIT_TESTS` is introduced that
contains the excluded/included tests with `-x` or `-n`. The rest of the
piglit options go to `PIGLIT_OPTIONS` (like `--timeout n`).
v2 (Andres):
- Replay profile is supported in parallel jobs.
- Bail out inmediately if parallel jobs is tried with multiple
profiles.
- Use testlist only when doing parallel jobs.
- Do not drop pass tests when filtering executed tests.
- Get rid of PIGLIT_FRACTION.
v4:
- uncommit unrelated change (Andres).
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Andres Gomez <agomez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9022>
If a new UBO load happens to read exactly at the offset right after the
previous UBO load (something that is fairly common, for example when
reading a matrix), we can skip the unifa write (with its 3 delay slots)
and just continue to call ldunifa to continue reading consecutive addresses.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9128>
Currently this is useful to clean up after DCEing leading ldunifa
instructions, but it can be expanded to handle more cases which
may allow to simplify the compiler code in places where we have
been trying to optimize manually for similar cases.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9128>
When we look back for a previous uniform definition we want to
start looking from the current position of the cursor, not the
end of the current block. The latter only works when translating
from NIR, since in that case both always match, but any optimization
pass may rewrite code and emit uniforms at any place in the middle of
the program.
Also, ntq_store_dest expects result to be written by the last instruction
to handle the case where it is stored to a NIR register. That won't be
the case if the result comes from an optimized uniform, so in that case
we need to insert a MOV, like we do in non-uniform control flow.
v2: fix ntq_store_dest for optimized uniforms.
Fixes: 14af7b3085 ('broadcom/compiler: don't emit redundant ldunif')
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Acked-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9128>
This means less custom test-source-dep stuff for these drivers, though it
means that touching the CI expects files will cause a bit more retesting:
- broadcom drivers retest as a group (but Igalia requested that
organization of CI files)
- radv+radeonsi retest as a group
- lvp+llvmpipe retest as a group
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9161>
The top-level gitlab-ci.yml is big and unwieldy when one wants to work on
CI for a single driver. Move the drivers to separate include files for
ease of finding all your driver's tests, and also to pave the way for work
on a single driver's CI to not retest all other drivers.
Reviewed-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9139>
Shaders that fail register allocation were dumped with an instruction
count of 0, so getting them to compile would show up as an instruction
count regression. Also, the LOST/GAINED stats depend on us not dumping
data for failed shaders, which is why we were always seeing 0/0 there.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9077>
As we add more compiler optimizations that can increase register pressure
we may decide to disallow TMU spilling in more cases so it is probably
better to move this to its own helper function.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9077>
If we emit a new uniform and that uniform has already been emitted
in the same block we can just reuse that.
There is a balancing game here between reducing ldunif instructions
and not increasing register pressure too much though, so we put
a limit to how far back we are willing to look for a previous
definition of the uniform. Based on shader-db results, 20 instructions
produces best results.
total instructions in shared programs: 14928266 -> 14907432 (-0.14%)
instructions in affected programs: 6431841 -> 6411007 (-0.32%)
helped: 15270
HURT: 10772
Instructions are helped.
total uniforms in shared programs: 3944672 -> 3840276 (-2.65%)
uniforms in affected programs: 1827184 -> 1722788 (-5.71%)
helped: 30423
HURT: 845
Uniforms are helped.
total inst-and-stalls in shared programs: 14957813 -> 14936873 (-0.14%)
inst-and-stalls in affected programs: 6475349 -> 6454409 (-0.32%)
helped: 15287
HURT: 10852
Inst-and-stalls are helped.
v2 (Eric):
- consider ldunifrf too
- check that no other instruction writes to the register
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9077>
Instructions are allowed to access up to two rf registers, or one rf
register and a small immediate. This change allows qpu_merge_inst to
take full advantage of this by allowint the merging of two instructions
if they have no more than two different rf registers between them,
or one rf register and one small immediate. qpu_merge_inst rewrites
the instructions as needed to pack everything into raddr_a and raddr_b
in the merged instruction.
shader-db stats:
total instructions in shared programs: 19938769 -> 18929664 (-5.06%)
instructions in affected programs: 17929438 -> 16920333 (-5.63%)
helped: 95008
HURT: 242
helped stats (abs) min: 1 max: 785 x̄: 10.62 x̃: 7
helped stats (rel) min: 0.30% max: 21.25% x̄: 5.37% x̃: 4.98%
HURT stats (abs) min: 1 max: 2 x̄: 1.10 x̃: 1
HURT stats (rel) min: 0.30% max: 3.12% x̄: 1.62% x̃: 1.54%
95% mean confidence interval for instructions value: -10.67 -10.52
95% mean confidence interval for instructions %-change: -5.37% -5.33%
Instructions are helped.
total max-temps in shared programs: 3122664 -> 3112446 (-0.33%)
max-temps in affected programs: 124881 -> 114663 (-8.18%)
helped: 5445
HURT: 0
helped stats (abs) min: 1 max: 15 x̄: 1.88 x̃: 1
helped stats (rel) min: 1.49% max: 40.54% x̄: 8.97% x̃: 6.67%
95% mean confidence interval for max-temps value: -1.91 -1.84
95% mean confidence interval for max-temps %-change: -9.12% -8.81%
Max-temps are helped.
total sfu-stalls in shared programs: 38028 -> 41231 (8.42%)
sfu-stalls in affected programs: 6053 -> 9256 (52.92%)
helped: 664
HURT: 3380
helped stats (abs) min: 1 max: 2 x̄: 1.04 x̃: 1
helped stats (rel) min: 9.09% max: 100.00% x̄: 70.81% x̃: 100.00%
HURT stats (abs) min: 1 max: 4 x̄: 1.15 x̃: 1
HURT stats (rel) min: 0.00% max: 300.00% x̄: 46.39% x̃: 25.00%
95% mean confidence interval for sfu-stalls value: 0.76 0.82
95% mean confidence interval for sfu-stalls %-change: 25.03% 29.26%
Sfu-stalls are HURT.
total inst-and-stalls in shared programs: 19976797 -> 18970895 (-5.04%)
inst-and-stalls in affected programs: 17963129 -> 16957227 (-5.60%)
helped: 95017
HURT: 245
helped stats (abs) min: 1 max: 785 x̄: 10.59 x̃: 7
helped stats (rel) min: 0.30% max: 21.25% x̄: 5.35% x̃: 4.95%
HURT stats (abs) min: 1 max: 2 x̄: 1.09 x̃: 1
HURT stats (rel) min: 0.30% max: 3.12% x̄: 1.61% x̃: 1.54%
95% mean confidence interval for inst-and-stalls value: -10.64 -10.48
95% mean confidence interval for inst-and-stalls %-change: -5.35% -5.31%
Inst-and-stalls are helped.
v2 (Iago):
- moved early return for naddrs > 2 even earlier.
- only update {add,mul}.b mux if instruction has more than one operand.
- don't OR b->raddr_{a,b} if we are not merging add/mul instructions.
- don't initialize packed to 0.
- minor style fixes.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9026>
Even though we can't expose textureCompressedBC as the hw doesn't
support all the formats, we can expose as supported individual
formats.
This gets several ~850 CTS tests going from skip to pass, with
patterns like:
* dEQP-VK.texture.compressed.bc*
* dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.2d*bc*
* dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.3d*bc*
* dEQP-VK.api.info.image_format_properties*bc*
* etc
v2: BC1-3 formats are texture filterable (Iago)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8929>
From spec:
"textureCompressionBC specifies whether all of the BC compressed
texture formats are supported. If this feature is enabled"
Note the *all*. v3d hw supports BC1, BC2, and BC3, but not BC4 through
BC7.
Let's clarify that we can't expose textureCompressionBC even if we
support some of them.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8929>
This basically processes UBO loads as uniform loads by writing
the load address to the unifa register and reading sequential
values with ldunifa.
This process is faster than going through the TMU, but we can only
use it when the address we are reading from is uniform across all
channels, since we are basically reading from the UBO address
as if it was a uniform stream.
This leads to better performance in the UE4 Shooter demo.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8980>
ldunifa reads a uniform from the unifa address and updates the unifa
address implicitly, so if we dead-code-eliminate one a follow-up
ldunifa will not read from the appropriate address.
We could avoid this if the compiler ensures that every ldunifa is
paired with an explicit unifa, so for example if we are reading a
vec4, we could emit:
unifa (addrr)
ldunifa
unifa (addr+4)
ldunifa
unifa (addr+8)
ldunifa
unifa (addr+12)
ldunifa
instead of:
unifa (addr)
ldunifa
ldunifa
ldunifa
ldunifa
But since each unifa has a 3 delay slot before we can do ldunifa,
that would end up being quite expensive.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8980>
The simulator asserts on this, which can happen if we merge a ldunif
(or any other instruction that reads a uniform implicitly) and
ldunifa in the same instruction.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8980>
unifa writes the addresss from which follow-up ldunifa loads,
and each ldunifa increments the unifa addeess by 32-bit so the
loads need to be ordered too.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8980>
This has been fixed since V3D 4.2.14 (Rpi4), which is the hardware
we are targetting. Our version resolution doesn't allow us to check
for 4.2 versions lower than .14, but that is okay because the
simulator would still validate this in any case.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8980>
V3D 3.x has V3D_QPU_WADDR_TMU which in V3D 4.x is V3D_QPU_WADDR_UNIFA
(which isn't a TMU write address). This change passes a devinfo to
any functions that need to do these checks so we can account for the
target V3D version correctly.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8980>
The QPU scheduler allows to move certain TMU instructions around and
since we enabled pipelining, we need to protect against the case where
doing this might break a TMU sequence. For example, this test:
dEQP-VK.rasterization.line_continuity.line-strip
Was generating this VIR:
mov tmud, t187
mov.pushz null, t176
mov.ifa tmua, t9
nop null; wrtmuc (img[0].p0 | 0x0)
mov tmut, t185
mov tmud, t180
mov.ifa tmusf, t183
nop null; thrsw
where we have a general TMU access (tmud,tmua) followed by an image
access (wrtmuc, tmut, tmud, tmusf), which the QPU scheduler was turning
into:
nop ; nop ; ldunifrf.rf22 (0xffffff00 / -nan)
nop ; nop ; wrtmuc (img[0].p0 | 0x0)
nop ; nop ; ldtmu.r2
add r0, r2, 1 ; nop ; ldtmu.r3
nop ; nop ; ldtmu.r4
nop ; mov tmud, r0
nop ; mov.ifa tmua, rf15
nop ; mov tmut, r4 ; thrsw
nop ; mov tmud, rf22
nop ; mov.ifa tmusf, r3
where it allowed the wrtmuc to move up and before the general TMU access,
leading to an incorrect TMU sequence.
Fix this by flagging TMUA writes (which are the sequence terminators for
general TMU accessess) as writing new TMU configuration, like we do for all
other TMU sequence terminators for textures and images.
Fixes: 197090a3fc ('broadcom/compiler: implement pipelining for general TMU operations')
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8954>
The GL frontend can lower this weird GL feature away for us. This should
fix redeclaration of the gl_Color/SecondaryColor as centroid, since that
case had been missed in the !flat special case here.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8601>