Commit graph

1335 commits

Author SHA1 Message Date
Emma Anholt
f6ffefba3e nir: Apply nir_opt_offsets to nir_intrinsic_load_uniform as well.
Doing this for ir3 required adding a struct for limits of how much base to
fold in (which NTT wants as well for its case of shared vars), otherwise
the later work to lower to the 1<<9 word limit would emit more
instructions.

The shader-db results are that sometimes the reduction in NIR instruction
count results in the fewer sampler prefetches due to the shader being
estimated to be shorter (dota2, nexuiz):

total instructions in shared programs: 8996651 -> 8996776 (<.01%)
total cat5 in shared programs: 86561 -> 86577 (0.02%)

Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14023>
2022-01-16 19:11:29 +00:00
Danylo Piliaiev
b8d486f298 nir/algebraic: Separate has_dot_4x8 into has_sdot_4x8 and has_udot_4x8
Adreno GPUs has native instruction for unsigned and mixed dot_4x8 but
not signed dot product.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13986>
2022-01-10 13:20:39 +02:00
Gert Wollny
6f348d9c99 nir_lower_io: propagate the "invariant" flag to outputs
Ultimately this is consumed by nir-to-tgsi and needed by virglrenderer
to correctly declare output variables.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14423>
2022-01-07 16:35:43 +00:00
Jason Ekstrand
deec7a590b anv,nir: Use sample_pos_or_center in lower_wpos_center
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14198>
2021-12-17 16:02:16 +00:00
Marcin Ślusarz
504e5cb4e8 nir/print: print const value near each use of const ssa variable
Without/with NIR_DEBUG=print,print_const:

-vec4 32 ssa_60 = fadd ssa_59, ssa_58
+vec4 32 ssa_60 = fadd ssa_59 /*(0xbf800000, 0x3e800000, 0x00000000, 0x3f800000) = (-1.000000, 0.250000, 0.000000, 1.000000)*/, ssa_58

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13880>
2021-12-17 10:04:50 +00:00
Juan A. Suarez Romero
18c039b2e1 tgsi-to-nir: initialize NIR_DEBUG envvar
This envvar is initialized when creating a NIR shader, but it needs to
be used before. So initialize it here.

v2 (Juan):
 - Use static variable for first initialization.

Fixes: f77ccdfb4a ("nir: add NIR_DEBUG envvar")
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14057>
2021-12-14 08:01:17 +00:00
Jordan Justen
211e0606c7 nir/lower_tex: Add filter for tex offset lowering
Rework:
 * Add callback_data (s-b Jason)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14142>
2021-12-13 16:56:23 -08:00
Samuel Pitoiset
be53b3d1bf nir/lower_tex: add lower_lod_zero_width
On AMD, the hardware will return 0 for the raw LOD if the sum of the
absolute values of derivatives is 0 but Vulkan expects the value to
be in the [-inf, -22.0f] range.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14147>
2021-12-13 10:00:07 +00:00
Marek Olšák
2785141c16 nir: add nir_has_divergent_loop function
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13966>
2021-12-11 20:07:35 +00:00
Lionel Landwerlin
0cbcc15afe nir: add a ray query optimization pass
Just remove queries that are never used or proceeded with. The latter
case leading to undefined values.

v2: Don't use nir_shader_instructions_pass() to find variables (Caio)
    Simplify replacement (Caio)

v3: Don't track all the queries intrinsic effects (Caio)
    Rename things to represent only read queries (Caio)
    Use set instead of hash_table (Caio)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13718>
2021-12-04 20:46:35 +00:00
Lionel Landwerlin
5a9cdab170 nir: track variables representing ray queries
v2: Fix missing ray_query variable check (Caio)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13718>
2021-12-04 20:46:35 +00:00
Lionel Landwerlin
0d6f050b46 nir: add intrinsics for ray queries
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13718>
2021-12-04 20:46:35 +00:00
Lionel Landwerlin
0800ec2c77 nir: add a new access flag to allow access in helper invocations
v2: Add nir_print support

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13718>
2021-12-04 20:46:35 +00:00
Juan A. Suarez Romero
f77ccdfb4a nir: add NIR_DEBUG envvar
Move all the NIR related debug environmental variables in a single
NIR_DEBUG one.

Use NIR_DEBUG=help to print all the available options.

v2:
 - Use a macro to simplify (Marcin, Jason)
 - Remove wrong changes (Marcin)

v3 (Marcin):
 - Remove rendundant NIR mentioning in option descriptions.
 - Unwrap option descriptions.
 - Ensure the constant is unsigned.
 - Use extern array to remove switch.

v4:
 - Add missing kernel shader (Jason).
 - Add unlikely() (Marcin).

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13840>
2021-12-03 11:15:29 +00:00
Emma Anholt
e770ec1182 nir: Uninline a bunch of nir.h functions.
I aimed for "things that look like big switch statements, or cases where
the compiler is unlikely to be able to constant-propagate an argument into
something useful."

Saves another 80kb on disk.  No perf difference on iris shader-db, n=23.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13916>
2021-12-01 22:12:19 +00:00
Rhys Perry
b425100781 spirv: run nir_copy_prop before nir_rematerialize_derefs_in_use_blocks_impl
spirv_to_nir sometimes wraps derefs in vec2 or mov instructions as part of
its texture handling. These get in the way of
nir_rematerialize_derefs_in_use_blocks_impl. Running copy propagation
should get rid of the extra move instructions and get us back to intact
deref chains for everything except variable pointer use-cases.

fossil-db (Sienna Cichlid):
Totals from 6 (0.00% of 134572) affected shaders:
CodeSize: 92656 -> 93088 (+0.47%)
Instrs: 17060 -> 17138 (+0.46%)
Latency: 224408 -> 227539 (+1.40%)
InvThroughput: 37402 -> 37924 (+1.40%)
VClause: 408 -> 402 (-1.47%)
Copies: 1065 -> 1107 (+3.94%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5668
Fixes: 14a12b771d ("spirv: Rework our handling of images and samplers")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13924>
2021-11-24 15:43:51 +00:00
Timur Kristóf
6a502a0a2c nir: Add new option to lower invocation ID from invocation index.
Add this as an option to nir_lower_compute_system_values_options
instead of just relying on the shader's options.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13466>
2021-11-16 07:46:55 +00:00
Timur Kristóf
5aa39253cb nir: Rename nir_get_io_vertex_index_src and include per-primitive I/O.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13466>
2021-11-16 07:46:55 +00:00
Marek Olšák
33b4eb149e nir: add new SSA instruction scheduler grouping loads into indirection groups
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13604>
2021-11-08 21:20:11 +00:00
Jason Ekstrand
3ace6b968b compiler/types: Add a texture type
This is separate from images and samplers.  It's a texture (not a
storage image) without a sampler.  We also add C-visible helpers to
convert between sampler and image types.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13389>
2021-10-16 05:49:34 +00:00
Jason Ekstrand
d343aef942 nir/serialize: Pack deref modes better
With nir_var_image, we've now run out of bits in our packed blob for
deref instructions.  We could revert to an unpacked blob or we could be
a bit more clever about how we encode deref modes and pack them into 5
bits.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13386>
2021-10-16 03:47:10 +00:00
Jason Ekstrand
9272a952c9 nir: Re-arrange the variable modes
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13386>
2021-10-16 03:47:10 +00:00
Jason Ekstrand
956199e870 nir: s/nir_var_mem_image/nir_var_image/g
We typically use nir_var_mem_* for stuff that has an explicit byte-based
memory layout.  Images are opaque.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13386>
2021-10-16 03:47:10 +00:00
Jason Ekstrand
4c5a88d735 nir: Validate image variable modes
We can also significantly simplify the foreach_image_variable helper.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4743>
2021-10-15 14:58:56 +00:00
Jason Ekstrand
2a53c33fbe nir: Add a nir_foreach_image_variable() iterator
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4743>
2021-10-15 14:58:55 +00:00
Caio Marcelo de Oliveira Filho
de3705edb0 nir: Add nir_var_mem_image
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4743>
2021-10-15 14:58:55 +00:00
Boris Brezillon
56251f924d nir: Add a nir_sysvals_to_varyings() helper
Allow backends to turn some sysvals into input varyings so the frontend
(in our case spirv_to_nir()) doesn't have to bother selecting which
one is expected.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13017>
2021-10-07 19:45:35 +00:00
Rhys Perry
f3723822a4 nir/lower_tex: add lower_to_fragment_fetch_amd
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12214>
2021-10-07 15:36:39 +00:00
Rhys Perry
225fe37c14 nir: add _amd suffix to fragment_mask_fetch and fragment_fetch texops
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12214>
2021-10-07 15:36:39 +00:00
Emma Anholt
7dde279db5 nir-to-tgsi: Avoid emitting TXL just for lod 0 on non-vertex shaders.
Prompted by comparing virgl fails and finding that it has issues with
immediate args to TXL/TXB, at least.

Acked-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12800>
2021-10-06 03:44:17 +00:00
Rhys Perry
69f9a96af1 nir: add nir_src_components_read()
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12472>
2021-09-24 18:41:18 +00:00
Emma Anholt
aed4c0b5a9 nir: Drop the unused instr arg for src/dest copy functions.
Now that we don't use ralloc, we don't need this arg to get at the right
ralloc ctx.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11776>
2021-09-14 17:53:06 +00:00
Emma Anholt
d1a2870f78 nir: Add all allocated instructions to a GC list.
Right now we're using ralloc to GC our NIR instructions, but ralloc has
significant overhead for its recursive nature so it would be nice to use a
simpler mechanism for GCing instructions.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11776>
2021-09-14 17:53:06 +00:00
Emma Anholt
b99efb8af0 nir: Pull the instr list free function out to a helper.
With the de-rallocing, we're going to have some more places that free a
list of instrs.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11776>
2021-09-14 17:53:05 +00:00
Emma Anholt
36d9bdca0b nir: Add a nir_instr_free() to replace ralloc_free(instr).
This will gain another step shortly.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11776>
2021-09-14 17:53:05 +00:00
Qiang Yu
7054c1b7fd nir/linker: pack varyings with different interpolation qualifier
Driver like radeonsi load varying in a scalar manner, so prefer to pack
varying with different interpolation qualifier into same slot to save
space.

But driver like panfrost/bifrost can load varying in vector manner,
so prefer to pack varying with same interpolation qualifier.

Driver can add interpolation qualifiers which are able to be
packed into same varying slot to pack_varying_options nir option.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12537>
2021-09-09 06:00:58 +00:00
Rhys Perry
41ecef7855 nir: add sdot_2x16 and udot_2x16 opcodes
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12617>
2021-09-03 13:21:27 +00:00
Rhys Perry
ae00f5af61 nir: separate lower_add_sat
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12617>
2021-09-03 13:21:27 +00:00
Emma Anholt
01759d3fb2 nir: Set .driver_location for GLSL UBO/SSBOs when we lower to block indices.
Without this, there's no way to match the UBO nir_variable declarations to
the load_ubo intrinsics referencing their data.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12175>
2021-08-31 20:12:16 +00:00
Caio Marcelo de Oliveira Filho
f95daad3a2 nir: Add a way to identify per-primitive variables
Per-primitive is similar to per-vertex attributes, but applies to all
fragments of the primitive without any interpolation involved.

Because they are regular input and outputs, keep track in shader_info
of which I/O is per-primitive so we can distinguish them after deref
lowering.  These fields can be used combined with the regular
`inputs_read`, `outputs_written` and `outputs_read`.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10600>
2021-08-28 03:56:42 +00:00
Caio Marcelo de Oliveira Filho
927584fa67 nir: Update documentation for location to mention Task/Mesh
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10600>
2021-08-28 03:56:42 +00:00
Lionel Landwerlin
a13e79843e nir: prevent peephole from generating invalid NIR
We can't append instructions following a return/halt instruction
because the control flow helpers will modify the successor of the
block containing the return/halt. And the NIR validator enforces that
the return/halt must have the end of the function as successor.

This tends to happen following lower_shader_calls lowering which
inserts halts. This probably doesn't prevent the optimization, it'll
just happen in one of the return shaders after the halt has been
removed.

v2: Move prev block ending check earlier in the function (Daniel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12506>
2021-08-25 11:38:21 +00:00
Ian Romanick
6c18a3b497 nir/opcodes: Add integer dot-product opcodes
Six opcodes are added: sdot_4x8_iadd, udot_4x8_uadd, sudot_4x8_iadd,
sdot_4x8_iadd_sat, udot_4x8_uadd_sate, and sudot_4x8_iadd_sat.  These
represent the combinations of integer dot-product and add that operate
on packed source vectors.  That is, the four 8-bit values for each
vector is stored in a single 32-bit integer.

Some hardware may prefer to operate on unpacked byte vectors.  When such
hardware comes to Mesa, we'll have to figure out how to name things.

v2: Add nir_op_iudp4a and nir_op_iudp4a_sat instructions.  These opcodes
are not 2-source commutative.

v3: Rename all opcodes to be more like some existing 4x8 opcodes.
Suggested by Timur.  Change type of packed vector sources to uint32,
change types of constant folding variables to have explicit size, and
delete some extra casts.  All suggested by Jason.

v4: Fix typo previously noticed by Alyssa but missed in v2.

v5: Add has_sudot_4x8 flag.  Requested by Rhys.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12142>
2021-08-24 19:58:57 +00:00
Qiang Yu
0b9639c35d nir/loop_analyze: record induction variables for each loop
For being used by uniform inline lowering pass.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11950>
2021-08-19 02:17:35 +00:00
Ian Romanick
f0a8a9816a nir: intel/compiler: Add and use nir_op_pack_32_4x8_split
A lot of CTS tests write a u8vec4 or an i8vec4 to an SSBO.  This results
in a lot of shifts and MOVs.  When that pattern can be recognized, the
individual 8-bit components can be packed much more efficiently.

v2: Rebase on b4369de27f ("nir/lower_packing: use
shader_instructions_pass")

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9025>
2021-08-18 22:03:37 +00:00
Rhys Perry
ed70b256ce nir: add ffma creation helpers
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8056>
2021-08-16 17:19:45 +00:00
Emma Anholt
673cc9323a nir: Move phi src setup to a helper.
Cleans up the ralloc/list push code all over the tree.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11772>
2021-08-13 16:11:57 +00:00
Pierre-Eric Pelloux-Prayer
7684d57a05 nir: add a pass to optimize "gl_FragDepth = gl_FragCoord.z" away
gl_FragDepth default value is gl_FragCoord.z so if a shader does:

   gl_FragDepth = gl_FragCoord.z

we can drop this assignment.

v2: use nir_ssa_scalar_resolved and don't do this is gl_FragDepth
    is wrote multiple times (Jason)
v3: - move to its own pass (Jason)
    - handle var = NULL (Rhys)
v4: refactoring (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10697>
2021-08-11 11:00:11 +02:00
Dave Airlie
ad92c2b253 nir: add fisnormal lowering
just lower the 32-bit version for now.

Thanks to alyssa for this suggested lowering.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12207>
2021-08-06 14:27:48 +10:00
Jason Ekstrand
0ddac113f8 nir: Removing uses of SSA defs destroys SSA liveness
The liveness information will be a superset of real liveness so it's
unlikely something will explode if it tries to use it.  However, it is
out-of-date and should be re-run if someone really wants it.

Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12186>
2021-08-03 21:36:53 +00:00