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nir: Add new option to lower invocation ID from invocation index.
Add this as an option to nir_lower_compute_system_values_options instead of just relying on the shader's options. Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13466>
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2 changed files with 3 additions and 1 deletions
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@ -5067,6 +5067,7 @@ typedef struct nir_lower_compute_system_values_options {
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bool has_base_workgroup_id:1;
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bool shuffle_local_ids_for_quad_derivatives:1;
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bool lower_local_invocation_index:1;
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bool lower_cs_local_id_from_index:1;
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} nir_lower_compute_system_values_options;
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bool nir_lower_compute_system_values(nir_shader *shader,
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@ -275,7 +275,8 @@ lower_compute_system_value_instr(nir_builder *b,
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/* If lower_cs_local_id_from_index is true, then we derive the local
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* index from the local id.
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*/
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if (b->shader->options->lower_cs_local_id_from_index) {
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if (b->shader->options->lower_cs_local_id_from_index ||
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(options && options->lower_cs_local_id_from_index)) {
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/* We lower gl_LocalInvocationID from gl_LocalInvocationIndex based
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* on this formula:
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*
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