The whole usage of this flag is to call iris_use_pinned_bo() with
writable argument, for that we don't need any i915_drm.h specific type.
IRIS_BLORP_RELOC_FLAGS_EXEC_OBJECT_WRITE could have any other value but
keeping the same as i915_drm.h.
With this we can drop 2 i915_drm.h imports from generic Iris code.
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21887>
Those are i915_drm.h specific types and should not be in code paths
shared by i915 and Xe KMD.
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21887>
Since the addition of unified sections, many scripts need to be aware of the content
of the setup-test-env.sh file. The use of bash is also mandatory to have exports of
function declarations.
Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21900>
Skip heavyweight crashing tests that have the potential to take down not just
themselves but also other Piglit tests running concurrently via piglit-runner
(which would otherwise become piglit-runner level flakes).
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21891>
These are (have always been) quite broken. Given that the whole section is
already in the flakes.txt, and there's no plan for improving this (I've tried
and fails), I'd rather just skip the section and reduce the noise in
the #panfrost-ci channel.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21891>
This is really dumb.
But this fixes arb_shader_language_420pack-active-sampler-conflict on v7 which
otherwise dereferences a null pointer trying to access the nonexistant texture
arrays, or DATA_INVALID_FAULTs if you give it a texture array filled with
zeroes. But it seems happy if you bind in null textures. This is dumb but less
faults in Piglit is good for reducing flakes.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21891>
mesa/st doesn't like to use 24-bit textures, preferring RGBX over true RGB even
for texture views where this isn't valid. Given how silly true RGB is in
practice, I'd rather drop support and fix texture views than go against the
grain and risk more issues down the line since nobody else in tree is testing
these paths and apps really shouldn't be caring.
Fixes page faults in arb_texture_view-rendering-formats_gles3 which tries to
sample an R8G8B8_UINT texture with a R8G8B8X8_UNORM view in one subcase. That
test is now passing reliably.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21891>
This is signed, not unsigned. We were already passing negatives and silently
relying on 2's complement and C to do the right thing. But that's silly. We
should just, actually do the right thing.
Found while struggling to debug primitive-restart-draw-mode.
v2: Update the other architectures too, including a decode_csf.c change for the
v10 incarnation of this v4-era field.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net> [v1]
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> [v1]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21891>
We just want a bit-exact transfer for integers. Using .auto32 accomplishes this
without any clamping shenanigans. Fixes gl-3.0-vertexattribipointer.
Note we can't use .auto32 unconditionally, since reading a uint vertex as float
is supposed to convert (or something like that, gl-2.0-vertexattribpointer tests
the bad case at any rate).
Fixes: 482cc273af ("pan/bi: Implement load attribute with the builder")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21891>
draw->index_bounds_valid tells drivers that the values of min_index/max_index
are set correctly and can be used e.g. to allocate memory for varyings. If set
incorrectly, the GL promises badness.
But, with primconvert, we go mucking with index buffers and then never update
the bounds. So it doesn't matter if the original index bounds were valid, we
can't promise the original bounds are *still* valid. If we were trying to
optimize CPU overhead, we could try to preserve the new min/max index but seeing
as only older Mali cares about this flag, and if you're using primconvert you're
already screwed, I'm not too inclined to go rework primconvert.
Fixes* page faults in primitive-restart-draw-mode on Mali-G52 for GL_QUAD_STRIPS
and GL_POLYGON, which hit the primconvert path. The full dmesg splat looks like:
[ 5438.811727] panfrost ffe40000.gpu: Unhandled Page fault in AS0 at VA 0x000000100A16BAC0
Reason: TODO
raw fault status: 0x25002C1
decoded fault status: SLAVE FAULT
exception type 0xC1: TRANSLATION_FAULT_1
access type 0x2: READ
source id 0x250
Notice that a high bit is randomly set in the address, this is trying to read
a varying from the actual varying buffer in the vicinity of 0xa16bac0. What's
actually happening is that we're trying to read index #0 despite promising the
driver a minimum index of 2, causing an integer underflow as we try to read
index -2, or as the hardware sees, 4294967294.
As long as we stop lying to panfrost about the bounds being correct, panfrost is
able to calculate the real (post-primconverted) bounds on its own, fixing the
test.
* Alternatively, maybe Panfrost should just ignore this bit, in which I don't
know why we have it in Gallium, since it's probably not conformant to fault on
out-of-range glDrawRangeElements.
Fixes: 72ff53098c ("gallium: add pipe_draw_info::index_bounds_valid")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21891>
depth_stencil_attachment has been changed from a pointer to the attachment idx
to just the attachment idx, as this avoids the driver having to check for NULL
when comparing attachments indexes with depth_stencil_attachment.
Anyplace that relies on depth_stencil_attachment being a valid index must
already check that depth_stencil_attachment is not VK_ATTACHMENT_UNUSED, so
this change avoids having to check both the pointer and the index for the same
information.
Noticed when running dEQP-VK.api.smoke.triangle
Signed-off-by: Jarred Davies <jarred.davies@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21690>
This also makes vn_QueueSignalReleaseImageANDROID async since it makes
use of a queue submit followed by an external fence export internally.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21716>
vn_instance_roundtrip does 2 things:
1. vn_instance_submit_roundtrip
- before: encode a cmd to write vq seqno to ring extra field
- after: encode a cmd to update vq seqno against a ring
- submit the encoded cmd via vq
2. vn_instance_wait_roundtrip
- before: wait until ring extra field has the vq seqno
- after: let renderer ring thread wait for the vq seqno
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21716>
This has been requested as it breaks the stress and uprev tools, so
the requirement was dropped in the Valve farms. This commit mirrors
the change in Mesa.
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21872>
All the farms have been updated, and the `out of files` error has been
fixed, and I also believe that the vast majority of the
`file could not be opened successfully` should also be fixed with this
update.
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21872>
Up until now, we have been handrolling part of the init-stage2.sh in
the b2c command line. Let's stop doing that and instead use the same
script as every other HW farms.
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21872>
This will make it easier for the b2c jobs to use this script, as I
don't think I should extract the job folder to /.
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21872>
First make sure shadow mask change sets dirty state.
Second move shadow mask bit removal to unbind_samplerview which
is cleaner and correctly clears the shadow bit when binding buffer texture.
Fixes: 5193f4f712 ("zink: add a fs shader key member to indicate depth texturing mode")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21571>
usually zink_get_cmdbuf() is enough for reordering operations, but
with new technology, it becomes possible to promote even the most stubborn
buffers to the unordered cmdbuf
first, check the src buffer to ensure that there's no pending writes in
the main cmdbuf that would prohibit reordering
second, apply a TRANSFER_DST to the dst buffer using the util function
to determine whether it can be reordered
if both the src and dst can be reordered for their respective regions
and read/write usage, then the entire op can be promoted regardless of
the unordered_read/unordered_write flags
this optimizes out patterns like
upload index buffer (offset=0)
draw
upload index buffer (offset=128)
draw
upload index buffer (offset=256)
draw
...
so that the uploads and draws can be separated and batched
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21802>