panfrost/ci: Skip draw_buffers_indexed.random.* on Midgard

These are (have always been) quite broken. Given that the whole section is
already in the flakes.txt, and there's no plan for improving this (I've tried
and fails), I'd rather just skip the section and reduce the noise in
the #panfrost-ci channel.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21891>
This commit is contained in:
Alyssa Rosenzweig 2023-03-13 21:28:21 -04:00 committed by Marge Bot
parent a0e9f9278d
commit 6788d37a1f
2 changed files with 2 additions and 3 deletions

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@ -1,2 +1 @@
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4_depth_component16
dEQP-GLES3.functional.draw_buffers_indexed.random.*

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@ -8,5 +8,5 @@ dEQP-GLES[0-9]*.functional.flush_finish.*
# Slow, and indirect draws are emulated in Midgard anyway.
dEQP-GLES31.functional.draw_indirect.compute_interop.large.*
# Marked as xfail but sometimes passes.
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7
# Mix of passes, flakes, and fails, with little discernible pattern. Skip.
dEQP-GLES3.functional.draw_buffers_indexed.random.*