This fixes the single-sample fast clear hang.
Cc: 10.6 <mesa-stable@lists.freedesktop.org>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit d4ad4c2061)
For 10.6: This fixes graphical corruption occuring on most Southern Islands
Radeon GPUs. This will allow closing a lot of bugs in the bugzilla.
The patch has a better explanation. Just a summary here:
- The CPU always uploads a whole descriptor array to previously-unused memory.
- CP DMA isn't used.
- No caches need to be flushed.
- All descriptors are always up-to-date in memory even after a hang, because
CP DMA doesn't serve as a middle man to update them.
This should bring:
- better hang recovery (descriptors are always up-to-date)
- better GPU performance (no KCACHE and TC flushes)
- worse CPU performance for partial updates (only whole arrays are uploaded)
- less used IB space (no CP_DMA and WRITE_DATA packets)
- simpler code
- corruption issues are fixed on SI cards
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit b0528118df)
For 10.6: This is a prerequisite for the next fix. The below comment is from
the original commit.
This is mainly needed for tessellation where a VS can be bound as VS, ES,
or LS, and TES (tess. evaluationshader) can be bound as VS or ES or neither.
Therefore we need the ability to move pointers to descriptors between
shaders arbitrarily.
The idea is that the context has a mapping from PIPE_SHADER_x to
SPI_SHADER_USER_DATA_x. After a shader is enabled or disabled,
si_shader_change_notify should be called to update this mapping accordingly.
There is a dirty flag for each shader pointer, but only one emit function
for all pointers in the whole context, whose code and logic is separated
from descriptors.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 3ce91c727f)
We must have versioned library in mesa.icd, because ICD loader would
fail if the mesa-devel package wasn't installed.
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
Reported-by: Fabian Deutsch <fabian.deutsch@gmx.de>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73512
Signed-off-by: Igor Gnatenko <i.gnatenko.brain@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 4d7e0fa8c7)
Before validating vertex arrays we need to check if a VBO is present.
Checking if vb->buffer is not NULL fixes the issue.
Fixes the following piglit test:
gl-3.1-vao-broken-attrib
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit adc816a1e4)
Earlier commit added an extra dup(fd) to fix a ZaphodHeads issue.
Although it did not consider the (very unlikely) case where we might end
up with the valid fd == 0.
Fixes: 28dda47ae4d(winsys/radeon: Use dup fd as key in drm-winsys hash
table to fix ZaphodHeads.)
Cc: 10.6 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Mario Kleiner <mario.kleiner.de@gmail.com>
(cherry picked from commit 1307be519b)
Prompt at configure time if it's missing otherwise we'll fail later on
in the build. Remove ambiguous HAVE_LIBDRM guard.
Cc: 10.6 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit fa109d02dd)
This patch adjusts the SKL values to the best known values we have.
v2: Remove HS/DS/CS fields. Adding this makes most sense to add to the
GEN9_FEATURES macro, however, doing that would require updating BXT values, and
Jordan requested I not do that. Conveniently, this request makes a lot of sense
wrt to stable backport as HS, and DS do not even exist there.
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
(cherry picked from commit 7eaacc1678)
[Emil Velikov: .supports_simd16_3src is missing in 10.6]
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Conflicts:
src/mesa/drivers/dri/i965/brw_device_info.c
A simple shader such as
vec4 color;
color.xy.x = 1.0;
would cause ir_assignment::set_lhs() to generate bogus IR:
(swiz xy (swiz x (constant float (1.0))))
We were setting the number of components of each new RHS swizzle based
on the highest channel used in the LHS swizzle. So, .xy.y would
generate (swiz xy (swiz xx ...)), while .xy.x would break.
Our existing Piglit test happened to use .xzy.z, which worked, since
'z' is the third component, resulting in an xxx swizzle.
This patch sets the number of swizzle components based on the size of
the LHS swizzle's inner value, so we always have the correct number
at each step.
Fixes new Piglit tests glsl-vs-swizzle-swizzle-lhs-[23].
Fixes ir_validate assertions in in Metro 2033 Redux.
v2: Move num_components updating completely out of update_rhs_swizzle
(suggested by Timothy Arceri). Simplify.
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
(cherry picked from commit e235ca159f)
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit a818faa6dd)
After recent addition of pbo testing in piglit test getteximage-luminance,
it fails on i965. This patch makes a sub test pass.
This patch adds a clear color operation to meta pbo path, which I think is
better than falling back to software path.
V2: Fix color mask for GL_LUMINANCE_ALPHA
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
(cherry picked from commit aa40546b2d)
_mesa_meta_pbo_GetTexSubImage() uses _mesa_meta_BlitFrameBuffer(),
which will do fragment clamping if enabled. But fragment clamping
doesn't affect ReadPixels and GetTexImage.
Without this patch, piglit test arb_color_buffer_float-clear fails,
when forced to use the meta pbo path.
v2: Apply this fix to both glReadPixels and glGetTexImage.
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
(cherry picked from commit ca4e17e03e)
Meta pbo path for ReadPixels rely on BlitFramebuffer which doesn't support
signed to unsigned integer conversions and vice versa.
Without this patch, piglit test fbo_integer_readpixels_sint_uint fails, when
forced to use the meta pbo path.
v2: Make need_signed_unsigned_int_conversion() a static function. (Iago)
Bump up the comment and the commit message. (Jason)
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Iago Toral <itoral@igalia.com>
(cherry picked from commit 0d207905e6)
Currently used ctx->_ImageTransferState check is not sufficient
because it doesn't include the read color clamping enabled with
GL_CLAMP_READ_COLOR. So, use the helper function
_mesa_get_readpixels_transfer_ops().
Also, transfer operations don't affect glGetTexImage(). So, do
the check only for glReadPixles.
Without this patch, arb_color_buffer_float-readpixels test fails, when
forced to use meta pbo path.
V2: Add a comment and bump up the commit message.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
(cherry picked from commit 1252d53c19)
This utility function is utilized in a later patch.
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
(cherry picked from commit 7974e23be9)
Commit a6e9cd14c does not take into account than node_{a,b}->next could be NULL
in some circumstances, such as in a shader containing this code:
#define A 1 /* comment */
#define A 1 /* comment */
This patch fixes the segmentation fault for cases like that.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91290
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 30f97b5e52)
None of the draw states are used here.
This fixes a crash in piglit: ext_framebuffer_blit/blit-early
Calling st_manager_validate_framebuffers is the minimum requirement here.
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit d082c53249)
These conditionals are used to guard both dri modules and loader(s).
Currently if we try to build the gallium swrast dri module (without glx)
on a system that's missing libdrm the build will fail.
v2: Make sure we assign prior to checking the have_libdrm variable.
Cc: 10.6 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 16f6d432de)
Conflicts:
configure.ac
It appears that the G80 did not have support for the sampler view
first/last clamping. Put the view's last level in the place of the
texture's so that it doesn't go past what the sampler view allows.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 801d41fa43)
There's no need to deal with samplers for texture size queries. That
code also was accidentally setting an invalid sIndirectSrc position, but
it can now just be removed.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 346ce0b988)
A fragment program from "Pixel Piracy" contains redundant OPTION
directives:
!!ARBfp1.0
OPTION ARB_precision_hint_fastest;
OPTION ARB_fog_exp2;
OPTION ARB_precision_hint_fastest;
OPTION ARB_fog_exp2;
...
We already allow redundant ARB_precision_hint_fastest directives, but
disallow the redundant (yet consistent) ARB_fog_exp2 directives, failing
to compile the program.
The specification seems to contradict itself - the main text says that
only one fog application option may be specified, but then backpedals,
indicating the intent is to disallow /contradictory/ flags. One of the
issues suggests that specifying contradictory ones is stupid, but
allowed, and only the last one should take effect.
Accepting multiple redundant (but consistent) directives seems harmless,
and like a reasonable interpretation of the specification. It also
fixes a fragment program found in the wild.
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 4b17f0d9f5)
Instead of relying on hardware defaults the i915 kernel driver is
going program custom MOCS tables system-wide on Gen9 hardware. The
"WT" entry previously used for renderbuffers had a number of problems:
It disabled caching on eLLC, it used a reserved L3 cacheability
setting, and it used to override the PTE controls making renderbuffers
always WT on LLC regardless of the kernel's setting. Instead use an
entry from the new MOCS tables with parameters: TC=LLC/eLLC, LeCC=PTE,
L3CC=WB.
The "WB" entry previously used for anything other than renderbuffers
has moved to a different index in the new MOCS tables but it should
have the same caching semantics as the old entry.
Even though the corresponding kernel change ("drm/i915: Added
Programming of the MOCS") is in a way an ABI break it doesn't seem
necessary to check that the kernel is recent enough because the change
should only affect Gen9 which is still unreleased hardware.
v2: Update MOCS values for the new Android-incompatible tables
introduced in v7 of the kernel patch.
Cc: 10.6 <mesa-stable@lists.freedesktop.org>
Reference: http://lists.freedesktop.org/archives/intel-gfx/2015-July/071080.html
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
(cherry picked from commit af768922ca)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Conflicts:
src/mesa/drivers/dri/i965/brw_defines.h
Inspired (copied) from Marek's commit for egl/x11
commit 0b56e23e7f3(egl/dri2: use the correct screen index)
v2: Fix copy/pasta errors.
Cc: 10.6 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 7a50bf6c7f)
Fixes the following piglits:
fbo-alphatest-nocolor
fbo-alphatest-nocolor-ff
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 1bfa25e88d)
Don't assume that $(top_srcdir)/.git is a directory. It may be a
gitlink file [1] if $(top_srcdir) is a submodule checkout or a linked
worktree [2].
[1] A "gitlink" is a text file that specifies the real location of
the gitdir.
[2] Linked worktrees are a new feature in Git 2.5.
Cc: "10.6, 10.5" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
(cherry picked from commit 75784243df)
XA was never unref'ing last_fence in the various call paths to
pipe->flush(). Add this to xa_context_flush() and update the other
open-coded calls to pipe->flush() to use xa_context_flush() instead.
This fixes a memory leak reported with xf86-video-freedreno.
Reported-by: Nicolas Dechesne <nicolas.dechesne@linaro.org>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit 0a8af6361e)
We need to check what the 3D pipe is able to handle for the mixer, not what
the decoder is able to decode. This fixes output of resolutions like 720x1280.
Signed-off-by: Christian König <christian.koenig@amd.com>
CC: mesa-stable@lists.freedesktop.org
(cherry picked from commit 2cfa64e159)
Since commit 104c8fc2c2 the GLSL IR will be freed if NIR is
being used. This was causing it to segfault if INTEL_DEBUG=wm is set.
This patch just makes it avoid dumping the GLSL IR in that case.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit c0ca6c30ea)
This reverts commit c2ff3485b3.
Ilia and I noticed a memory leak caused by this patch: at least with
fixed-function programs, we clone things using ProgramResourceList as
the context before reralloc makes it non-NULL.
I believe Tapani found other bugs with these patches, so I'm just going
to revert them for now and let him pursue them further.
(cherry picked from commit 6218c68bec)
When there are no color buffer render targets, gen6 and gen7 still
use the first BLEND_STATE element to determine alpha test.
gen6_upload_blend_state was allocating zero elements when
ctx->Color.AlphaEnabled was false.
That left _3DSTATE_CC_STATE_POINTERS or _3DSTATE_BLEND_STATE_POINTERS
pointing to random data from some previous brw_state_batch().
That sometimes suppressed depth rendering when those bits
happened to mean COMPAREFUNC_NEVER.
This produced flickering shadows for dota2 reborn.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80500
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit fe2b748a39)
Nominated-by: Kenneth Graunke <kenneth@whitecape.org>
The shader-cache isn't finished, so the configure checks are a bit
premature and will only stand to confuse users of Mesa 10.6.
This is a squash of the follow four reverts:
Revert "Rename sha1.c and sha1.h to mesa-sha1.c and mesa-sha1.h"
Revert "configure: Add machinery for --enable-shader-cache (and --disable-shader-cache)"
Revert "sha1: Fix gcry_md_hd_t typo."
Revert "mesa: Add mesa SHA-1 functions"
Reviewed-by: Carl Worth <cworth@cworth.org>
Since there was an ABI break and linking twice against libudev.so.0 and
libudev.so.1 causes the application to quickly crash, we first check if
the application is currently linked against libudev before dlopening a
local handle. However for backwards/forwards compatability, we need to
inspect the application for current linkage against all known versions
first. Not doing so causes a crash when both libraries are present and
so mesa chooses libudev.so.1 but the application was linked against
libudev.so.0.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Emil Velikov:
I'm ever so slightly conserned that RTLD_NOLOAD is not part of the POSIX
standard, thus it's missing on some platforms (*BSD seems ok, while
Solaris, MacOS are not).
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit f241345793)
Fixes the following piglits:
occlusion_query_meta_fragments
occlusion_query_meta_no_fragments
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 38c2ec5ff0)
Matrix vertex attributes have their columns padded out to vec4s, which
I was failing to account for. Scalar NIR expects them to be packed,
however.
Fixes 1256 dEQP tests on Broadwell.
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
(cherry picked from commit 73d0e7f345)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Conflicts:
src/mesa/drivers/dri/i965/brw_fs_nir.cpp