This fixes several tests when the initially uploaded buffer
from CPU was being ignored because vc4_texture_subdata was not
marking the resource as written/initialized.
The usage flags management available at vc4_resource_transfer_map
is generalized into vc4_map_usage_prep and reused at
vc4_resource_transfer_map. This makes vc4 implementation more similar
to v3d.
This fixes 7 text in the following subgroups:
-dEQP-GLES2.functional.fbo.render.texsubimage.*
-dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.*
-spec@arb_clear_texture@arb_clear_texture-*
Cc: mesa-stable
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25297>
In AHB importing flow, the format is known at vkCreateImage step,
but buffer layout itself is not yet known. Buffer layout and modifier
must be updated later in vkBindImageMemory.
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14195>
Both vk_image_init and vk_image_view_init are smarter about format
settings and respect AHB extension needs.
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14195>
Rework it to use the existing VkImageDrmFormatModifierExplicitCreateInfoEXT
logic to set the image's explicit layout.
The code turned out to be generic enough so it could be integrated into
vk_image.c in the future and removed from the v3dv code.
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14195>
The function extracts buffer information from the gralloc and fills
the VkImageDrmFormatModifierExplicitCreateInfoEXT structure.
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14195>
The pipeline layout lifetime tests in CTS allocate some descriptors
and bind them to the command buffer without actually ever writing
valid resources to them since they never actually execute the command
buffers, so we want to be careful at bind time and not assume the
resources exist.
Fixes crashes in dEQP-VK.api.pipeline.pipeline_layout.lifetime.*
Fixes: 95f881adbd ('v3dv: add support for sampling simple 2D linear textures')
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25172>
V3D can't sample linear images (other than 1D), however, some applications
will require this to work. Particularly, our swapchain images may need to be
linear (for display), so sampling from them won't work.
This change detects the case where we are binding a descriptor which attempts
to sample from a simple 2D linear texture, transparently creates a tiled
copy of the image and rewrites the descriptor to refer to the tiled image
instead. This will be slow but will allow some applications that require this
to work (i.e. some aspects of Android's user interface).
As of this patch, this only supports sampling linear images with a single
miplevel and layer from single-plane images in non-arrayed descriptors. We
could handle other cases too with a bit more work though.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9712
Tested-by: Roman Stratiienko <r.stratiienko@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25048>
Common vk.tiling can have 3 states:
VK_IMAGE_TILING_OPTIMAL = 0,
VK_IMAGE_TILING_LINEAR = 1,
VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT = 1000158000,
The latter is checked by [1]
In this case, actual tiling can be either linear or tiled;
therefore, logic in v3dv_meta_copy will not work correctly.
[1]: 39fca243bb/src/vulkan/runtime/vk_image.c (L158)
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25139>
We currently expose 12 but that becomes 11 when running on Zink
since Mesa's state tracker is aware that the first one is reserved
for its own constant buffer, and the minimum number of UBOs required
by GL is 12, so Zink won't be able to expose UBO support.
Bump it up to 16 to meet Zink requirements, which is what we offer
on V3D.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9764
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25093>
We have been ignoring these completely until now. V3D isn't very flexible
regarding image layouts anyway, so for the most part we require that
whatever the user puts here matches exactly what the driver would compute
while setting up the slices. The only exceptions are plane offsets which
and array strides.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9742
Tested-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25074>
The condition
!param->type->is_vector() || !param->type->is_scalar()
alawys evaluates to true:
* type is not scalar or vector -> true
* type is vector, i.e. num_components > 1 -> num_components == 1 is
false and !is_scalar() == true
* type is scalar, i.e. num_components == 1 -> num_components > 1 is
false and !is_vector() == true
There is no comment explaining why such code has been written, therefore
this seems to be a mistake.
To maintain consistency with the surrounding code,
glsl_type_is_scalar_or_vector has been used instead of
replacing || with &&.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24914>
ANV functionality was used as a reference. As stated in anv_BindImageMemory2:
Ignore this struct on Android, we cannot access swapchain
structures there.
Fixes 2 failing VTS test:
dEQP-VK.wsi.android.swapchain.create#image_swapchain_create_info
dEQP-VK.wsi.android.swapchain.simulate_oom#image_swapchain_create_info
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25028>
Functionality ensures gralloc won't allocate compressed buffer
incompatible with shared presentable image support.
Broadcom does not support compressed buffers and we can just enable the
feature without additional logic. Despite that, we add the logic here
so it can be replaced with the generic code someday.
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25028>
On commit 29588fe116 we re-enable sync_fd import/export. But only
with the real hw, because at that time there were wrong CTS tests
(that were calling vkSetEvent after submission) that needed to be
fixed.
Since this commit:
717c051d4b
Those tests are fixed. That fix has been on CTS releases for some
time. So we can enable it on the simulator too.
With this change the pattern dEQP-VK.api.external.semaphore.sync_fd*
goes from 2 Passed/10 Not Supported to 12 Passed on the simulator.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24688>
And use the type in functions instead of a generic `uint32_t` to make it
easier to notice the wrong type.
Fixes: 47e02a2ef1 ("v3dv: add a fast path for vkCmdClearAttachments")
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24787>
We already renamed the type, we just need to rename the enum and the
casting helper functions.
Generated with sed:
sed -i -e 's/nir_instr_type_ssa_undef/nir_instr_type_undef/g' src/**/*.h src/**/*.c src/**/*.cpp
sed -i -e 's/nir_instr_as_ssa_undef/nir_instr_as_undef/g' src/**/*.h src/**/*.c src/**/*.cpp
and two tiny whitespace fixups in lima.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24703>
...when trying to ignore components. Trim functionality with nir_ssa_for_src is
deprecated.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24654>
Instead, we replace every use of it with nir_def. Most of this commit
was generated by sed:
sed -i -e 's/dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp
A few manual fixups were required in lima and the nir_legacy code.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
Instead, we replace it directly with nir_def. We could replace it with
nir_dest but the next commit gets rid of that so this avoids unnecessary
churn. Most of this commit was generated by sed:
sed -i -e 's/dest.dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp
There were a few manual fixups required in the nir_legacy.c and
nir_from_ssa.c as nir_legacy_reg and nir_parallel_copy_entry both have a
similar pattern.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
We could add a nir_def_bit_size() helper but we use ->bit_size about 3x
as often as nir_dest_bit_size() today so that's a major Coccinelle
refactor anyway and this doesn't make it much worse. Most of this
commit was generated byt the following semantic patch:
@@
expression D;
@@
<...
-nir_dest_bit_size(D)
+D.ssa.bit_size
...
Some manual fixup was needed, especially in cpp files where Coccinelle
tends to give up the moment it sees any interesting C++.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674>
For tex instructions that don't have sampler state use backend_flags
instead of sampler index to bind default sampler state.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24537>