Michal Krol
7473d17268
Add bitset.h.
2006-04-04 10:25:23 +00:00
Michal Krol
b7339d7023
Fix texcoord interpolation for fragment shaders.
2006-04-04 10:22:05 +00:00
Michal Krol
b4e9750bf4
More GLSL code:
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- add support for varyings;
GLSL fixes:
- pow was wrongly computed in x86 back-end;
2006-04-04 10:18:07 +00:00
Michal Krol
607b61a994
Bit set.
2006-04-04 10:11:12 +00:00
Michal Krol
1a5fecb4d6
Return GLSL version string (1.10).
2006-04-04 10:08:27 +00:00
Michal Krol
ae76be49eb
Define MAX_VERTEX_ATTRIBS to 16.
2006-04-04 10:06:39 +00:00
Adam Jackson
3c327c9f3a
Fix license header to SGI FreeB. (Eric Kunze, SGI)
2006-04-03 22:23:52 +00:00
Adam Jackson
76a0797c32
Bug #5754 : Allocate texture memory correctly. (Richard Drummond)
2006-04-03 21:28:07 +00:00
Karl Schultz
a9cc078b0e
Fix problem reported by Bill Newman in read_rgba_pixels for 16 and 32 bit (GDI driver). Bug would cause the wrong pixel to be read if more than one pixel requested and could cause memory access violations.
2006-04-03 16:54:25 +00:00
Brian Paul
ac619f4912
64-bit build for sunos5 w/ gcc
2006-04-03 16:09:53 +00:00
Dave Airlie
edd2702287
add miniglx sources to i915
2006-04-03 07:41:31 +00:00
Dave Airlie
225148ea07
if DDX is -1 don't do DDX check
2006-04-03 07:41:14 +00:00
Dave Airlie
a824813d22
use Width
2006-04-03 07:40:44 +00:00
Dave Airlie
5bb5a1908f
add pitch support and use new Width
2006-04-03 07:40:28 +00:00
Dave Airlie
a951c80ae4
setup to use pci access, comment out size bumps,
...
sest xres from real width, use new -1 ddx version
2006-04-03 07:32:11 +00:00
Dave Airlie
808a678d85
do a drm lock/unlock sequence after the client close
2006-04-03 07:31:27 +00:00
Dave Airlie
d61c1cc7c9
add width to struct for width != virtual width
2006-04-03 07:30:48 +00:00
Dave Airlie
cf69d09202
make miniglx use libdrm and libpciaccess
2006-04-03 07:30:23 +00:00
Adam Jackson
b927a75979
Coverity #459 : Silly off-by-one error.
2006-04-03 00:18:03 +00:00
Adam Jackson
5ab5517ba8
Coverity #468 : Fill in the rest of the error_list to match the error codes
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defined in glxproto.h. Avoids reading semi-random memory (and probably
crashing) when calling __glXErrorString().
2006-04-03 00:00:53 +00:00
Adam Jackson
05ddc4a6c5
Coverity #476 : Avoid walking off the end of ->vtx.attrsz, it's declared to
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be _TNL_ATTRIB_MAX long so that's not a valid index (woo zero based
indexing).
This code still looks wrong though, the asymmetry between _tnl_copy_to_current
and _tnl_copy_from_current has me worried.
2006-04-02 23:51:30 +00:00
Adam Jackson
b3208c2de9
Coverity #567 : Fix a memory leak on a failure path.
2006-04-02 23:17:49 +00:00
Adam Jackson
1ee92f984b
Coverity #650 : Fix a memory leak when near OOM.
2006-04-02 23:15:35 +00:00
Daniel Borca
75f81ad5f9
Assorted updates.
2006-04-01 13:38:45 +00:00
Daniel Borca
b100484145
Initialize renderbuffer size.
2006-04-01 13:26:31 +00:00
Dave Airlie
278736ff6f
These messages really should be printed all the time, users want to
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know this not have to set debug for it
2006-04-01 04:40:01 +00:00
Brian Paul
57b61638af
added MD5 checksums for 6.5 files
2006-04-01 02:29:40 +00:00
Brian Paul
09b6b9e9c3
added 6.5 relnotes
2006-04-01 01:49:31 +00:00
Eric Anholt
482d9dd21d
Don't index box by the box's index within numClipRects; just dereference it.
...
Fixes drawing with more than one cliprect. (Keith Packard)
2006-04-01 00:57:57 +00:00
Eric Anholt
9e8659f346
Call driUpdateFramebufferSize when we've found an updated DRI drawable stamp,
...
like other drivers. Failure to do so resulted in incorrect buffer sizes for
resized windows.
2006-04-01 00:55:02 +00:00
Brian Paul
e3f41ce611
6.5 updates
2006-03-31 23:10:21 +00:00
Daniel Borca
3a3e63dc4f
DMesa now uses OSMesa as a back-end.
2006-03-31 20:53:12 +00:00
Daniel Borca
3a46dff27d
Removed empty arrays.
2006-03-31 20:49:55 +00:00
Aapo Tahkola
29d833bd52
Enough testing already
2006-03-31 18:46:33 +00:00
Brian Paul
9305cba6a7
bump version/date
2006-03-31 17:31:22 +00:00
Brian Paul
f2ad1b60c0
Dave Reveman's patch for GLX_MESA_copy_sub_buffer support
2006-03-31 15:48:04 +00:00
Brian Paul
df3d4e0bb9
Fix the fetch_texel_ci8() code to deal with floating point color palettes.
...
Fixes Quake on Windows bug. (Karl Schultz)
2006-03-31 15:22:09 +00:00
Aapo Tahkola
6652dc8aac
free rs300 and ban r350(according to r300.sf.net)
2006-03-31 14:11:41 +00:00
Aapo Tahkola
7da1daf0a2
make u_list adjustable
2006-03-31 10:10:45 +00:00
Karl Schultz
18b72d184c
updated again for 6.5.
2006-03-31 06:54:11 +00:00
Aapo Tahkola
ef5b48dea1
warn about broken dxt 3/5
2006-03-31 03:54:36 +00:00
Aapo Tahkola
2cd4056fae
Dont rely on writebacks
2006-03-31 03:50:29 +00:00
Aapo Tahkola
fb0175db93
disable r300 chips. R300_FORCE_R300 to force
2006-03-31 03:16:39 +00:00
Aapo Tahkola
aa70d92a13
More meaningful warning.
2006-03-31 03:01:28 +00:00
Eric Anholt
aba4967150
The pitches of the driRenderbuffers are in bytes, so no need to multiply by cpp.
...
Fixes software fallbacks. (Keith Packard)
2006-03-30 22:44:51 +00:00
Karl Schultz
174ce730c6
Clean up data structures, finishing off some of the cleanup work suggested by Brian. Now also creating two renderbuffers, so apps can now switch with glDrawBuffer.
2006-03-30 21:53:23 +00:00
Adam Jackson
48547ee129
Clarify which version of Mesa we're talking about
2006-03-30 19:26:54 +00:00
Adam Jackson
823c581f7c
Revert my change from 1.37 as being bogus (see ensuing list discussion for
...
rationale).
2006-03-30 19:23:38 +00:00
Adam Jackson
8982697981
Update the install docs to make explicit note of libdrm version dependency.
...
Change pdx.fd.o to {anon,}cvs.fd.o as appropriate.
2006-03-30 19:21:20 +00:00
Adam Jackson
9542537cee
Style fix, drop the explicit -ldrm from the link line.
2006-03-30 19:20:25 +00:00