Otherwise, opt_if_simplification() can attempt to insert an inot after a
jump.
Fixes RADV compilation of a Cyberpunk 2077 pipeline with
PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27193>
(cherry picked from commit e465ac2561)
Fixes RADV compilation of a Doom Eternal pipeline with
PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT, because
nir_opt_non_uniform_access was skipped and later passes don't expect
non-uniform access.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b1619109ca ("nir/lower_non_uniform: remove non_uniform flags after lowering")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27192>
(cherry picked from commit 015b0d678f)
No driver supports urol/uror on all bit sizes. Intel gen11+ only for 16
and 32 bit, Nvidia GV100+ only for 32 bit. Etnaviv can support it on 8,
16 and 32 bit.
Also turn the `lower` into a `has` option as only two drivers actually
support `uror` and `urol` at this momemt.
Fixes crashes with CL integer_rotate on iris and nouveau since we emit
urol for `rotate`.
v2: always lower 64 bit
Fixes: fe0965afa6 ("spirv: Don't use libclc for rotate")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by (Intel and nir): Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27090>
(cherry picked from commit f2b7c4ce29)
When we use source from ALU instruction directly, the default swizzle array
should be populated with the same amount of components as the src has.
Otherwise, if we use nir_ssa_alu_instr_src_components, it can return
the destination components count that is lower than component index
actually used in that source. This can lead to false equality
between 0 (uninitialized) and 0 (.x) in swizzle comparison below.
Fixes: c6ee46a7 ("nir: Add nir_alu_srcs_negative_equal")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8704
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22655>
(cherry picked from commit 6b0bfdfa9e)
For instance, this issue is triggered with
vs-to-fs-overlap.shader_test -auto -fbo:
Direct leak of 24 byte(s) in 1 object(s) allocated from:
#0 0x7fe64f58e9a7 in calloc (/usr/lib64/libasan.so.6+0xb19a7)
#1 0x7fe642ca2839 in _mesa_symbol_table_ctor ../src/mesa/program/symbol_table.c:286
#2 0x7fe642ff003d in gl_nir_cross_validate_outputs_to_inputs ../src/compiler/glsl/gl_nir_link_varyings.c:728
#3 0x7fe642d7c7d8 in gl_nir_link_glsl ../src/compiler/glsl/gl_nir_linker.c:1357
#4 0x7fe642be6931 in st_link_glsl_to_nir ../src/mesa/state_tracker/st_glsl_to_nir.cpp:562
#5 0x7fe642be6931 in st_link_shader ../src/mesa/state_tracker/st_glsl_to_nir.cpp:944
#6 0x7fe642acab55 in link_program ../src/mesa/main/shaderapi.c:1336
#7 0x7fe642acab55 in link_program_error ../src/mesa/main/shaderapi.c:1447
#8 0x7fe6424aa389 in _mesa_unmarshal_LinkProgram src/mapi/glapi/gen/marshal_generated2.c:1911
#9 0x7fe641fd912b in glthread_unmarshal_batch ../src/mesa/main/glthread.c:139
#10 0x7fe641f48d48 in util_queue_thread_func ../src/util/u_queue.c:309
#11 0x7fe641fa442a in impl_thrd_routine ../src/c11/impl/threads_posix.c:67
Fixes: 7d1948e9b5 ("glsl: implement cross_validate_outputs_to_inputs() in nir linker")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27071>
(cherry picked from commit bacace8634)
We were wrongly telling `nir_const_value_as_uint()` that `iter` had
`bit_size` bits, but in one case it is explicitly i64. This works on
little endian platforms, but caused the nir_loop_unroll_test.fadd{,_rev}
tests to fail on big endian platforms.
Bug: https://bugs.gentoo.org/921297
Fixes: 268ad47c11 ("nir/loop_analyze: Handle bit sizes correctly in calculate_iterations")
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26964>
Robust against separable shaders, and still makes sense for lowered I/O drivers,
whereas just counting FS variables and expecting them to match with the VS is...
questionable.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Signed-off-by: antonino <antonino.maniscalco@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26888>
we can replace varyings with point sprites, we just need to fix up .zw
appropriately. do that with some bcsels, ALU is cheap.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26963>
When a file is too large, -Wmisleading-indentantion will give the warning
below, that we can't prevent from a #pragma:
```
src/compiler/nir/nir_opt_algebraic.c: In function ‘nir_opt_algebraic’:
src/compiler/nir/nir_opt_algebraic.c:1469069: note: ‘-Wmisleading-indentation’ is disabled from this point onwards, since column-tracking was disabled due to the size of the code/headers
1469069 | nir_foreach_function_impl(impl, shader) {
|
src/compiler/nir/nir_opt_algebraic.c:1469069: note: adding ‘-flarge-source-files’ will allow for more column-tracking support, at the expense of compilation time and memory
```
See https://gcc.gnu.org/bugzilla/show_bug.cgi?id=89549 for details.
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25315>
nir_intrinsic_ballot_* are no subgroup operations.
nir_intrinsic_rotate was missing.
nir_intrinsic_mbcnt_amd is not a subgroup operation.
nir_intrinsic_writelane_amd only affects a single invocation.
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18249>
glcpp mingw failing in the following way:
```
49/56 mesa:compiler+glcpp / glcpp test (unix) FAIL 3.39s exit status 1
50/56 mesa:compiler+glcpp / glcpp test (oldmac) FAIL 3.41s exit status 1
51/56 mesa:compiler+glcpp / glcpp test (bizarro) FAIL 3.42s exit status 1
52/56 mesa:compiler+glcpp / glcpp test (windows) FAIL 3.45s exit status 1
```
The test failed because on mingw, the stderr will comes after stdout,
but all the expect files, the stderr is coming first,
so we flush(stderr) first to makesure stderr out before stdout
The failing example:
039-func-arg-obj-macro-with-comma: FAIL
---
+++
@@ -1,3 +1,5 @@
+0:12(21): preprocessor error: Error: macro foo invoked with 2 arguments (expected 1)
+
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26778>
align is a function and when we want use it, the align variable will shadow it
So replace it with other names
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26885>
These are now covered by nir_opt_loop():
- opt_if_loop_last_continue()
- opt_merge_breaks()
- opt_if_loop_terminator()
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24940>
This new pass aims to simplify loop control-flow by reducing the number
of break and continue statements. It also supersedes nir_opt_trivial_continues().
For this purpose, it implements 3 optimizations:
- opt_loop_terminator(), as previously
- opt_loop_merge_break_continue(), similar to opt_merge_breaks() incl. continues
- opt_loop_last_block(), a generalization of opt_if_loop_last_continue()
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24940>
To make sure C-ABI compat,
struct _mesa_glsl_parse_state;
struct gl_shader_program;
struct gl_builtin_uniform_desc;
are wrapped with extern "C"
And getting _mesa_glsl_initialize_variables c-compat for consistence
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26804>
Don't rely on the current default (which is 2048 bytes) buffer size for
blocks -- which ends up being too small for most shaders. Since we
already rely on value_id_bound to allocate an array of vtn_value, use
that to estimate a better value.
In addition to space for the array, we approximate the extra size of
extra data structures with the size of vtn_ssa_value, and skip it to the
next size (double it) to cover the CFG related allocations. This
results in only single system allocation necessary to back the temporary
data for the majority of the shaders.
Parsing code was slightly reordered so we can validate and read the
value_id_bound before the temporary allocator is created.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25279>
All the vtn_* structures and arrays are used only during the lifetime of
spirv_to_nir(); we don't need to free them individually nor steal
them out; and some of them are smaller than the 5-pointer header
required for ralloc allocations.
These properties make them a good candidate for using an
arena-style allocation.
Change the code to create a linear_parent and use that for all the vtn_*
allocation. Note that NIR data structures still go through ralloc,
since we steal them (through the nir_shader) at the end, i.e. they
outlive the parsing.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25279>
compute_invariance_information() wasn't doing anything. The only variables
not skipped in the list are phis (which are never considered invariant)
and ALU instructions which use the phi as one of it's sources.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23726>
v2: Fix parameter order in nir_intrinsic_dpas_intel to DPAS conversion.
v3: Fix float16 destination DPAS on DG2.
v4: Use nir_component_mask(...) instead of 0xffff. Suggested by Caio.
v5: Rebase on !26323.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25994>
All code now use the C functions. Remove glsl_type_impl.h that
contained the inline C++ wrappers around those.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26707>
Supporting these means we don't have to depend on calling the GLSL
IR optimisation loop for shaders that contain these parameter types.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26755>
The main motivation for doing this is that some tests and even the
st tracker linking code dump out the GLSL IR for debugging before
glsl_to_nir() is called expecting it to already be in its final
form. Moving these to the linker makes those assumptions true.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26755>