The expand was considering only the first sample, very old bug.
This fixes test_{copy,compute}_queue_depth_stencil_msaa from
vkd3d-proton on GFX11-GFX11.7 GPUs. Older GPUs don't support image
stores with depth/stencil MSAA images.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 608bc0e593)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
Commit f3c7e14f09 ("isl: don't assert(num_elements > (1ull << 27))")
replaced an assert(num_elements <= (1 << 27)) with a mesa_logw(). At
that time, the only games I knew that printed this message (Marvel's
Spider-Man Remastered and Assassin's Creed: Valhalla) only printed
it a few times during startup.
It turns out that The Last Of Us Part II Remastered constantly prints
this message during gameplay. Downgrade it to mesa_logw_once() so we
don't spam the terminal, don't fill disks with log messages and don't
make things slower in general.
Fixes: f3c7e14f09 ("isl: don't assert(num_elements > (1ull << 27))")
Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
(cherry picked from commit 4167b7d51f)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
I have some local tests for Sparse Resources that I wrote when I was
working on that for Anv. One of them tries to create a sparse buffer
with size 4294967296 (which doesn't fit in an uint32_t). Without this
patch, the right side of the assertion overflows and we get:
sparse: ../../src/intel/isl/isl.c:3787: isl_surf_from_mem: Assertion `surf->size_B == surf->row_pitch_B * extent.h * extent.a' failed
Fixes: fcdae4d4c0 ("intel: Add and use isl_surf_from_mem()")
Reviewed-by: Dylan Baker <dylan.c.baker@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
(cherry picked from commit c4b6df29bf)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
In order to assign bind_ops[i].syncs a slice of the sync_ops array,
op_sync_cnt must record the exact number sync operations for that vm_bind
operation, so that &sync_ops[syncop_ptr - op_sync_cnt] will give us the
right start of its slice.
Fixes: 97f6a62f7e ("pan/kmod: Add a backend for panthor")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Signed-off-by: Adrián Larumbe <adrian.larumbe@collabora.com>
(cherry picked from commit 293b264b7d)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
It has been available in the Panthor KMD since 1.5
Fixes: 590ad83b98 ("panfrost: Use pan_image_test_modifier_with_format() to do our modifier check")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Signed-off-by: Adrián Larumbe <adrian.larumbe@collabora.com>
(cherry picked from commit 9145ce0bb2)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
Only caused problems when the VS/FS has more TLS than our internal shaders
that doesn't usually happen but will cause bugs when we start to
compress local memory.
Fixes: 005703e5b5 ("panvk: Move TLS preparation logic to cmd_dispatch_prepare_tls")
Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
(cherry picked from commit f0d2ad9840)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
The combination of nir_opt_if and nir_lower_undef_to_zero running inside
the optimization loop could make it to not converge.
This was exercised by ollama running gemma3 compute shaders.
Removing the pass from the optimization loop results in No changes in
shader-db.
Assisted-by: Claude Opus 4.6
Fixes: cbe24a0e9c ("broadcom/compiler: use nir_lower_undef_to_zero")
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
(cherry picked from commit 2cd51a6efc)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
Currently the code handling deferred RTA clears cannot handle them for
secondary command buffers within render passes, because the code
immediately configures the transfer command for the deferred clear
operation, but the specific attachment image view isn't known when
recording secondary command buffers to be executed inside render passes.
Add code to record parameters for deferred RTA clears in secondary
command buffers when the attachment is unknown, and bind the recorded
clears to the attachment's image view when executing the secondary
command buffer inside a render pass.
Fixes many dynamic rendering random tests.
Backport-to: 26.0
Signed-off-by: Icenowy Zheng <zhengxingda@iscas.ac.cn>
Reviewed-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
(cherry picked from commit 9960637b26)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
The code that adds deferred RTA clear transfer commands checks whether
the newly allocated transfer command is NULL. However the list_addtail
call is before the check, which means that the check does not prevent
NULL dereference.
Reorder the code to ensure no NULL transfer commands would ever be added
to the deferred clear list.
In addition, pvr_transfer_cmd_alloc() has already set the command
buffer's error status when it returns NULL, so it's not needed to set it
again.
Fixes: 2eabbbe57d ("pvr: use linked list to back deferred clears")
Signed-off-by: Icenowy Zheng <zhengxingda@iscas.ac.cn>
Reviewed-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
(cherry picked from commit ecd4e93456)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
For 2D array views of 3D images, the layer of the view corresponds to
the depth (instead of the layer, which should be always 0) of the image.
Fix the code emitting deferred RTA clears to set the depth instead of
the layer of the image to clear.
Fixes the flakiness of `dEQP-VK.renderpasses.renderpass*.
remaining_array_layers.multi_layer_fb.*`.
Fixes: 95820584d0 ("pvr: Add deferred RTA clears for cores without gs_rta_support.")
Signed-off-by: Icenowy Zheng <zhengxingda@iscas.ac.cn>
Reviewed-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
(cherry picked from commit 40e0f0f933)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
Deferred RTA clear will happen after the current graphics subcommand is
executed, which may override rendered image in the graphics subcommand.
In addition, the active render targets do not need "emulated" clear --
they can be really cleared by drawing rectangles.
Skip set up deferred RTA clear for active render target layers, and
continue to do immediate clear for these layers.
Fixes a few dynamic rendering random CTS tests, but the issue should
also exist in legacy renderpasses RTA clears.
Fixes: 95820584d0 ("pvr: Add deferred RTA clears for cores without gs_rta_support.")
Signed-off-by: Icenowy Zheng <zhengxingda@iscas.ac.cn>
Reviewed-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
(cherry picked from commit 43b22a477c)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
While testing HW without gs_rta_support it was raised that this
change had been made in error. After retesting with the change
reverted the listed tests still pass.
This reverts commit d68344bffe.
Backport-to: 26.0
Reported-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Reviewed-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
(cherry picked from commit 08c13564d6)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
When maxPerStageResources is less than 128, it must be at least the sum
of maxPerStageDescriptorUniformBuffers,
maxPerStageDescriptorStorageBuffers, maxPerStageDescriptorSampledImages,
maxPerStageDescriptorStorageImages,
maxPerStageDescriptorInputAttachments and maxColorAttachments.
As maxPerStageDescriptorStorageBuffers is previously increased, the
value of maxPerStageResources should be increased too.
This fixes regression on two limit validation tests in the Vulkan CTS --
dEQP-VK.info.device_properties and dEQP-VK.api.info.
vulkan1p2_limits_validation.general .
Fixes: 35f57a2739 ("pvr: increase value of maxPerStageDescriptorStorageBuffers")
Signed-off-by: Icenowy Zheng <zhengxingda@iscas.ac.cn>
Reviewed-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
(cherry picked from commit 1027059baa)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
According to ubsan shifting an int32_t by 31 bits to the left is undefined
behavior. So just declare it as uint32_t.
Backport-to: 26.1
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
(cherry picked from commit b2aa92b523)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
The last graphics job, which might write to the occlusion query result,
could still be running when vkCmdCopyQueryPoolResults is called.
Additionally wait for graphics jobs before copying the results.
Fixes: 24b1e3946c ("pvr: Add support to submit occlusion query sub cmds.")
Signed-off-by: Icenowy Zheng <zhengxingda@iscas.ac.cn>
Reviewed-by: Simon Perretta <simon.perretta@imgtec.com>
(cherry picked from commit 82925935d4)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
Apparently CP_CCHE_INVALIDATE is just a plain register write underneath,
so it needs WFI before it, in order to invalidate at the right point.
```
CP_CCHE_INVALIDATE:
mov $addr, 0x9881
mov $data, 0x1
waitin
mov $01, $data
```
Fixes misrendering in Doom Eternal on A750.
Fixes: fb1c3f7f5d ("tu: Implement CCHE invalidation")
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
(cherry picked from commit c2e78f1b22)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
The intention of the original commit was to make all the shaders report
the same max_dispatch_width. When CS has multiple variants, this was
not happening as expected.
Fixes: 2acc2f18ea ("intel/compiler: report max dispatch width statistic")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit e1745e0bd9)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41402>
When reloading live-out values along loop back-edges, we make sure to
reuse the original register. However, we failed to detect cases where
the spilled value got reloaded earlier for a src in a different
register. Fix this by reloading the value again in the original
register.
Fixes a RA validation failure in Windrose.
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Fixes: fa22b0901a ("ir3/ra: Add specialized shared register RA/spilling")
(cherry picked from commit aaf4d77f43)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41268>
Entry points must be wrapped in the PVR_PER_ARCH macro else there
will be multiple definitions of the same symbol.
Fixes: dfddb3fe ("pvr: Add support for VK_KHR_pipeline_executable_properties")
Signed-off-by: Luigi Santivetti <luigi.santivetti@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
(cherry picked from commit 120bd20e49)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41268>
When calling vkResetQueryPool() or vkCmdCopyQueryPoolResults() with a
queryCount of 0, currently a query compute program with workgroup size
0*1*1 will be emited, which is ridiculous and will be rejected by some
assertion in pvr_compute_generate_control_stream() .
As the operation should be noop when queryCount is 0, the functions can
and should just return in such cases.
Fixes: 0aa9f32b95 ("pvr: Implement vkCmdResetQueryPool API.")
Fixes: b6e8e1cf37 ("pvr: Implement vkCmdCopyQueryPoolResults API.")
Signed-off-by: Icenowy Zheng <zhengxingda@iscas.ac.cn>
Reviewed-by: Nick Hamilton <nick.hamilton@imgtec.com>
(cherry picked from commit 01ba4867fa)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41268>
Memory accesses need to be aligned up to the next power of two of the
full access size. Component count and bit-size don't matter to the
hardware, only the total size.
shader-db results are pretty much what you would expect, there are a few
shaders that have increased LS instructions as a result of splitting
accesses to satisfy alignment requirements that were previously ignored.
The one surprising thing is that there are several shaders that have
reduced uniform usage. Looking at some of these individually, what
happened is that splitting UBO loads early allowed the compiler to
eliminate loads from unused ranges of the access.
total instrs in shared programs: 719166 -> 719174 (<.01%)
instrs in affected programs: 2355 -> 2363 (0.34%)
helped: 4
HURT: 6
helped stats (abs) min: 1.0 max: 9.0 x̄: 3.00 x̃: 1
helped stats (rel) min: 0.36% max: 6.52% x̄: 1.99% x̃: 0.54%
HURT stats (abs) min: 1.0 max: 4.0 x̄: 3.33 x̃: 4
HURT stats (rel) min: 0.65% max: 2.13% x̄: 1.38% x̃: 1.48%
95% mean confidence interval for instrs value: -2.14 3.74
95% mean confidence interval for instrs %-change: -1.76% 1.82%
Inconclusive result (value mean confidence interval includes 0).
total cycles in shared programs: 30210.83 -> 30218.81 (0.03%)
cycles in affected programs: 50 -> 57.99 (15.97%)
helped: 2
HURT: 6
helped stats (abs) min: 0.0078129999999999589 max: 0.070312000000000041 x̄: 0.04 x̃: 0
helped stats (rel) min: 1.10% max: 10.23% x̄: 5.66% x̃: 5.66%
HURT stats (abs) min: 0.03125 max: 5.0 x̄: 1.34 x̃: 1
HURT stats (rel) min: 2.38% max: 25.00% x̄: 13.05% x̃: 14.26%
95% mean confidence interval for cycles value: -0.42 2.41
95% mean confidence interval for cycles %-change: -1.74% 18.49%
Inconclusive result (value mean confidence interval includes 0).
total cvt in shared programs: 2385.91 -> 2385.91 (<.01%)
cvt in affected programs: 11.14 -> 11.14 (<.01%)
helped: 5
HURT: 4
helped stats (abs) min: 0.0078119999999999301 max: 0.070312000000000041 x̄: 0.02 x̃: 0
helped stats (rel) min: 0.27% max: 10.23% x̄: 2.61% x̃: 0.82%
HURT stats (abs) min: 0.01562600000000014 max: 0.03125 x̄: 0.03 x̃: 0
HURT stats (rel) min: 1.31% max: 2.75% x̄: 2.21% x̃: 2.40%
95% mean confidence interval for cvt value: -0.02 0.02
95% mean confidence interval for cvt %-change: -3.51% 2.58%
Inconclusive result (value mean confidence interval includes 0).
total ls in shared programs: 25871 -> 25879 (0.03%)
ls in affected programs: 46 -> 54 (17.39%)
helped: 0
HURT: 4
HURT stats (abs) min: 1.0 max: 5.0 x̄: 2.00 x̃: 1
HURT stats (rel) min: 10.00% max: 25.00% x̄: 18.38% x̃: 19.26%
95% mean confidence interval for ls value: -1.18 5.18
95% mean confidence interval for ls %-change: 8.46% 28.30%
Inconclusive result (value mean confidence interval includes 0).
total code size in shared programs: 6302848 -> 6302976 (<.01%)
code size in affected programs: 1536 -> 1664 (8.33%)
helped: 0
HURT: 1
total registers used in shared programs: 117324 -> 117329 (<.01%)
registers used in affected programs: 45 -> 50 (11.11%)
helped: 1
HURT: 2
helped stats (abs) min: 1.0 max: 1.0 x̄: 1.00 x̃: 1
helped stats (rel) min: 6.25% max: 6.25% x̄: 6.25% x̃: 6.25%
HURT stats (abs) min: 2.0 max: 4.0 x̄: 3.00 x̃: 3
HURT stats (rel) min: 12.50% max: 30.77% x̄: 21.63% x̃: 21.63%
total uniforms used in shared programs: 78538 -> 78274 (-0.34%)
uniforms used in affected programs: 2688 -> 2424 (-9.82%)
helped: 104
HURT: 4
helped stats (abs) min: 1.0 max: 18.0 x̄: 2.65 x̃: 2
helped stats (rel) min: 1.96% max: 54.55% x̄: 12.78% x̃: 11.11%
HURT stats (abs) min: 1.0 max: 5.0 x̄: 3.00 x̃: 3
HURT stats (rel) min: 3.70% max: 16.13% x̄: 9.92% x̃: 9.92%
95% mean confidence interval for uniforms used value: -3.01 -1.88
95% mean confidence interval for uniforms used %-change: -14.15% -9.74%
Uniforms used are helped.
Total CPU time (seconds): 73.26 -> 74.48 (1.67%)
Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Fixes: 2f2738dc90 (pan/bi: Use nir_lower_mem_access_bit_sizes)
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
(cherry picked from commit 72e0eda260)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41268>
For an inexact-associative operation (fadd or fmul), can_reassociate ensures the
root of the chain is inexact to allow reassociating. However, build_chain just
checks for opcodes to match up after, although we do sum up exactness across the
chain. Although an Effort Was Made, it still seems incorrect to reassociate
%3 = fadd! %0, %1
%4 = fadd %3, %2
to instead be (ex.)
%3 = fadd! %0, %2
%4 = fadd! %3, %1
Closes: #14418
Fixes: e0b0f7e73c ("nir: add ALU reassocation pass")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 0c49738211)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41268>
This is used to declare barrier dependencies for an addr range
(because no VkBuffer with DAC).
This fixes new dEQP-VK.api.device_address.misc.memory_range_barrier.
Fixes: a97c889a7b ("radv: implement VK_KHR_device_address_commands")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit d1a428606e)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41268>
The array index value is a signed integer but the compiler was using
the unsigned version of the clamp helper function meaning the value
was not been clamped to 0 when its value was < 0.
Fix the following deqp test cases when shaderImageGatherExtended is enabled
dEQP-VK.glsl.texture_gather.basic.2d_array.*
dEQP-VK.glsl.texture_gather.offset.*.2d_array.*
dEQP-VK.glsl.texture_gather.offset_dynamic.*.2d_array.*
dEQP-VK.glsl.texture_gather.offsets.*.2d_array.*
Fixes: 854563f0f8 ("pco: fully switch over to common smp emission code")
Signed-off-by: Nick Hamilton <nick.hamilton@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
(cherry picked from commit b80a5f9b7d)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41268>
Use lower_tg4_offsets to take care of explicit offsets, and just swizzle
the texels in the order defined by textureGather*
Fixes: 46c9239c11 ("pvr, pco: initial texture gather support with gather sampler")
Signed-off-by: Simon Perretta <simon.perretta@imgtec.com>
Acked-by: Frank Binns <frank.binns@imgtec.com>
(cherry picked from commit 56b8dc92a9)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41268>
Increase past the minimum required by the Vulkan Spec to fix tests. This
was needed due to Zink requirements which splits
`maxPerStageDescriptorStorageBuffers` between atomic buffers and
`MaxShaderStorageBlocks`.
Fixes the following GLES conformance tests:
KHR-GLES31.core.compute_shader.resources-max
KHR-GLES31.core.draw_indirect.advanced-twoPass-Compute-arrays
KHR-GLES31.core.shader_image_load_store.advanced-sync-vertexArray
KHR-GLES31.core.shader_image_load_store.basic-allTargets-store-cs
KHR-GLES31.core.shader_image_load_store.basic-allTargets-store-fs
KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-int
KHR-GLES31.core.shader_storage_buffer_object.basic-stdLayout_UBO_SSBO-case1-cs
KHR-GLES31.core.shader_storage_buffer_object.basic-stdLayout_UBO_SSBO-case2-cs
dEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawelements_compute_cmd_and_data_and_indices
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_alias_overwrite
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_alias_write
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_alias_overwrite
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_alias_write
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_write_read
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_write_read
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_alias_overwrite
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_alias_write
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_alias_overwrite
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_alias_write
Backport-to: 26.0
Signed-off-by: Arjob Mukherjee <arjob.mukherjee@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
(cherry picked from commit 35f57a2739)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41268>
ac_nir_optimize_outputs() might pack user varyings into the color
built-ins. If this happens we skip adding clamping to the
components that contain the user varying.
This change also fixes a second bug where a color built-in can be
packed into a non-color slot and was no longer being clamped.
Fixes: 3777a5d7 ("radeonsi: assign param export indices before compilation")
Closes: #14443
Reviewed-by: Marek Olšák <maraeo@gmail.com>
(cherry picked from commit a42c55da46)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41268>