Corbin Simpson
ffbe28d25d
r300-gallium: Add verbosity level to debugging.
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Makes it a bit more manageable to read through the console logs.
2009-02-16 04:12:42 -08:00
Corbin Simpson
f211da4c67
r300-gallium: Fix BEGIN_CS and END_CS counting and mismatch.
2009-02-16 04:12:42 -08:00
Corbin Simpson
1bb2fb498e
r300-gallium: Set up draw rasterizer.
2009-02-16 04:12:41 -08:00
Alan Hourihane
cfae542d1f
demos: fix glxpixmap and call glXWaitGL before calling XCopyArea.
2009-02-16 11:56:21 +00:00
Alan Hourihane
63b51b5cf1
dri2: support glXWaitX & glXWaitGL by using fake front buffer.
2009-02-16 11:47:05 +00:00
Corbin Simpson
18f20b70b1
r300-gallium: Ooops, forgot to apply this stash.
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"git stash": The cause of, and solution to, all my problems.
2009-02-16 03:16:59 -08:00
Corbin Simpson
b16d439989
r300-gallium: Include-guard r300_emit.h
2009-02-16 03:16:59 -08:00
Corbin Simpson
1b77138a1e
r300-gallium: Add draw_arrays and friends.
...
This is the last bit of Gallium-side plumbing for drawing things.
From this point on, the only missing parts should be in r3xx-specific
code areas...
2009-02-16 03:16:59 -08:00
Corbin Simpson
82722a75c5
r300-gallium: Add SC_CLIP_RULE to clear.
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This is a register that is in r300_demo but not r300_surface, so adding it in
to see if it helps.
2009-02-16 03:16:59 -08:00
Brian Paul
9576ddd97d
cell: minor Makefile clean-up
2009-02-15 14:03:25 -07:00
Brian Paul
37c4f7eed2
cell: new/tighter code for computing fragment program inputs
2009-02-15 14:03:24 -07:00
Brian Paul
96b19195ec
cell: combine eval_z(), eval_w() functions
2009-02-15 14:03:24 -07:00
Corbin Simpson
484858ae48
r300-gallium: Fix scissors.
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Don't use SCISSORS_OFFSET since we're DRI2,
and don't forget to set scissors in clear.
2009-02-15 05:05:59 -08:00
Corbin Simpson
4e309b5d64
r300-gallium: Grab bag of goodies.
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Some fixes from glisse, moar swtcl emit setup, cleanup a bunch of regs,
properly do clear flush, and BEGIN_CS count fixes.
2009-02-15 05:05:59 -08:00
Corbin Simpson
39d0ac4826
r300-gallium: Clean up some clear registers.
2009-02-15 05:05:59 -08:00
Corbin Simpson
f176c94e49
r300-gallium: Use fui instead of a roll-my-own.
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Man, util/u_math just gets better by the day.
2009-02-15 05:05:58 -08:00
Nicolai Haehnle
8520b15018
r300: Redirect constant TEX coordinates
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R3xx/R5xx fragment program texture constants must come from a hardware
register instead of the constant file, so we redirect if necessary during
the native rewrite phase.
The symptoms of this bug started appearing when the Mesa fixed function
texenvprogram code started using STATE_CURRENT_ATTRIB constants for
texture coordinates when the corresponding attributes were constant across
all vertices.
Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com>
2009-02-14 17:36:04 +01:00
Corbin Simpson
76142d2b8b
radeon-gallium: Clean out extensions explicitly enabled by Mesa.
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This cleans up some of the cruft from the old DRI setup, and
it turns out that only the GLSL extensions are still off if we
let st_extensions.c handle the setup instead.
2009-02-14 02:51:02 -08:00
Corbin Simpson
5352ec3b87
r300-gallium: Update r300_screen comments and add a few formats.
2009-02-14 02:24:30 -08:00
Corbin Simpson
9a20ef0a52
r300-gallium: Enable all four colorbuffer render targets.
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As far as I can tell all the state emission necessary has been set up.
Well, except for the fragment shader, but c'mon, gimme a break. :3
2009-02-14 02:07:29 -08:00
Corbin Simpson
1c533bdeb6
r300-gallium: Add Z/stencil buffer format emit.
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Also set BEGIN_CS correctly.
2009-02-14 02:06:17 -08:00
Corbin Simpson
b45e5e2a12
r300-gallium: Emit Z/stencil buffer offset.
2009-02-14 01:55:38 -08:00
Corbin Simpson
e511110b71
r300-gallium: Add derived state for vertex formats.
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Next up: The evil RS block.
2009-02-13 23:22:39 -08:00
Brian Paul
c51c822ee0
i965: rewrite the code for handling shader subroutine calls
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Previously, the prog_instruction::Data field was used to map original Mesa
instructions to brw instructions in order to resolve subroutine calls. This
was a rather tangled mess. Plus it's an obstacle to implementing dynamic
allocation/growing of the instruction buffer (it's still a fixed size).
Mesa's GLSL compiler emits a label for each subroutine and CAL instruction.
Now we use those labels to patch the subroutine calls after code generation
has been done. We just keep a list of all CAL instructions that needs patching
and a list of all subroutine labels. It's a simple matter to resolve them.
This also consolidates some redundant post-emit code between brw_vs_emit.c and
brw_wm_glsl.c and removes some loops that cleared the prog_instruction::Data
fields at the end.
Plus, a bunch of new comments.
2009-02-13 17:18:36 -07:00
Brian Paul
74b6d55864
i965: add missing break for OPCODE_RET case
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This doesn't effect correctness, but we were emitting an extraneous ADD.
2009-02-13 17:18:36 -07:00
Brian Paul
97937e0ac8
i965: the return value of translate_insn() is never used. Make it void.
2009-02-13 17:18:36 -07:00
Brian Paul
2f2082bf16
i965: minor clean-ups
2009-02-13 17:18:36 -07:00
Brian Paul
2f78d4a2cd
i965: code clean-ups, comments, and minor refactoring
2009-02-13 17:18:36 -07:00
Brian Paul
7cffcaaba1
i965: updated comments
2009-02-13 17:18:35 -07:00
Brian Paul
643d940138
intel: turn on GL_ARB_shading_language_120
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It's done in the Mesa GLSL compiler. The only part of it that might
matter in drivers is the centroid sampling option for MSAA.
2009-02-13 17:18:35 -07:00
Brian Paul
11b75eafc7
i965: more reformatting/clean-up
2009-02-13 17:18:35 -07:00
Brian Paul
1a693e90b5
i965: s/__inline/INLINE/
2009-02-13 17:18:35 -07:00
Brian Paul
984c9636ed
i965: formatting and indentation fixes
2009-02-13 17:18:35 -07:00
Brian Paul
14dc493733
i965: fix inconsistant indentation in brw_wm.c
2009-02-13 17:18:35 -07:00
Robert Ellison
88b702e8c4
i965: Eric Anholt's patch for bumping up texture sizes
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I'm committing this because it fixes a conform failure; the failure occurs
on the TextureProxy test, where the test attempts to create proxy textures
at every level, but fails at the last level (border == 1, width == 1,
height == 1) because it's beyond MAX_TEXTURE_LEVELS.
Eric's original comment was:
idr said that in his review swrast was ready for it, and the 965 driver is
advertising it already though it has been resulting in many crashes due to
arrays using these defines not being big enough.
2009-02-13 15:19:04 -07:00
Jakob Bornecrantz
b6779056a1
trivial: Make tri-fog a bit more interesting to look at
2009-02-13 23:03:57 +01:00
Keith Whitwell
89e2b9c6c2
Merge commit 'origin/draw-vbuf-interface'
2009-02-18 12:54:26 +00:00
José Fonseca
ea4bf267e4
util: Move p_debug.h into util module.
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The debug functions depend on several util function for os abstractions, and
these depend on debug functions, so a seperate module is not possible.
2009-02-18 12:05:26 +00:00
José Fonseca
06cd416d7c
util: (Re)enable memory debugging for all windows platforms.
2009-02-18 11:17:06 +00:00
José Fonseca
673d01eda9
wgl: Report memory leaks.
2009-02-18 11:17:06 +00:00
Keith Whitwell
c706ea4f45
draw: Reuse xmm registers.
2009-02-18 10:08:19 +00:00
Corbin Simpson
c613e366a9
r300-gallium: Properly init shader state.
2009-02-17 21:34:12 -08:00
Corbin Simpson
d25304a2f7
r300-gallium: Consolidate state updates.
2009-02-17 21:33:59 -08:00
Brian Paul
9f731c8962
mesa: add some debug code to help diagnose incomplete FBO attachments (disabled)
2009-02-17 16:47:54 -07:00
Brian Paul
be8dd01678
glsl: fix mistake in a comment
2009-02-17 16:31:59 -07:00
Brian Paul
f59719c6c7
mesa: turn on reporting of GLSL version 1.20
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The new array features, precision/invariant/centroid qualifiers, etc. were
done a while back. The glGetString(GL_SHADING_LANGUAGE_VERSION) query returns
"1.20" now (for drivers that support it anyway).
2009-02-17 16:17:13 -07:00
Brian Paul
6eabfc27f1
glsl: fix an array indexing bug
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This fixes a bug found with swizzled array indexes such as in "array[index.z]"
where "index" is an ivec4.
2009-02-17 16:17:13 -07:00
Brian Paul
edd8cb8c87
glsl: added --params option to stand-alone GLSL compiler
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Prints program parameter info
2009-02-17 16:17:13 -07:00
Brian Paul
f88a901598
mesa: when printing/dumping instruction, include relative addressing info
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Not all cases were handled before.
2009-02-17 16:17:13 -07:00
Eric Anholt
fd51cf1531
intel: Fix tri clear to do FBO color attachments as well.
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This is a 2% win in fbo_firecube, and would avoid a sw fallback for
masked clears.
2009-02-17 11:30:48 -08:00