Maarten Maathuis
26860a6e2f
nv50: avoid excessive FIRE_RING
...
- And reduce RING_SPACE to 2, instead of 3.
2009-09-15 18:59:53 +02:00
Maarten Maathuis
db37279e0b
nv50: use flush_notify to reduce number of relocs
2009-09-15 18:59:53 +02:00
Michel Dänzer
0469465c31
st/xorg: Only unreference texture on pixmap destruction, don't destroy it.
...
Fixes memory corruption if e.g. the driver still has references to the texture.
2009-09-15 18:31:07 +02:00
Michel Dänzer
45cf2696ca
st/xorg: Explicitly check whether the driver supports the pixmap formats.
...
Rather than arbitrarily checking for pixmap depth < 15.
2009-09-15 18:30:58 +02:00
Michel Dänzer
be94a1d3bc
st/xorg: Use A8 format for depth 8 pixmaps.
...
The inconsistent bpp caused issues with UploadTo/DownloadFromScreen.
2009-09-15 18:23:00 +02:00
Brian Paul
be0cdd77ea
st/mesa: disable accidentally committed _mesa_print_program() call
2009-09-15 09:52:27 -06:00
Brian Paul
41bbc83951
Merge branch 'mesa_7_6_branch'
2009-09-15 09:47:35 -06:00
Brian Paul
5d526ed21a
Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
2009-09-15 09:45:18 -06:00
Brian Paul
c0cf9dc05e
ARB prog parser: regenerated file
2009-09-15 09:40:26 -06:00
Brian Paul
2aad3a855b
ARB prog parser: more detailed error message for out of bounds ADDR offsets
2009-09-15 09:40:25 -06:00
Brian Paul
2b992dc327
gl: restore some PFNGL typedefs
...
Commit d33c315d9e removed a few too many
typedefs. We need the typedefs in glext.h which are protected by #ifdef
GL_VERSION_1_2 but we can exclude the ones protected by
GL_VERSION_1_2_DEPRECATED.
2009-09-15 09:36:31 -06:00
Andre Maasikas
5ef40337ab
r600: support position_invariant programs
2009-09-15 11:27:51 -04:00
José Fonseca
a18301790c
gallium: Use the enum for pipe_transfer::usage.
2009-09-15 16:02:55 +01:00
José Fonseca
cb5f1bce23
gallium: pipe_transfer_destroy helper inline.
2009-09-15 16:02:54 +01:00
Christoph Bumiller
d3a9cf54c0
nv50: fix stupid thinko in emit_set
...
When swapping sources 0 and 1, EQ of course does *not*
become NE, etc.
Introduced in 2b963f5c72 .
2009-09-15 15:37:10 +02:00
Michal Krol
7aee53002c
gallium: Fix pointer type casts.
2009-09-15 12:00:27 +01:00
Christoph Bumiller
750c6cae3d
nv50: let programs use the whole param buffer
...
Allocation is unnecessary since all uniforms are
uploaded on every constant buffer change anyway.
2009-09-15 12:13:23 +02:00
Christoph Bumiller
01670ca807
nv50: add preliminary support for point sprites
2009-09-15 12:13:23 +02:00
Christoph Bumiller
06dac41cc5
nv50: add support for point size per vertex
2009-09-15 12:13:23 +02:00
Christoph Bumiller
4d7b4781c8
nv50: add support for light-twoside
2009-09-15 12:13:23 +02:00
Christoph Bumiller
6516594c8e
nv50: proper linkage between VP and FP
...
This moves construction of the mapping between VP outputs
and FP inputs into validation.
The map also contains slots for special outputs like clip
distance and point size, so we need to at least merge the
VP related and FP related parts on validation if we want
to support those.
Now we match every single FP input component with results
from the VP and leave those not read out of the map, or
replace those not written by 0 (xyz) or 1 (w).
The bitmap indicating linear interpolants is also filled,
and flat FP inputs are mapped in only after non-flat ones,
as is required.
Furthermore, we can save some space by only fetching VP
attrs we actually use, and avoid wasting any output regs
because of TGSI using less than 4 components.
2009-09-15 12:13:23 +02:00
Christoph Bumiller
38849c529e
nv50: move allocation of pc regs
...
Make use of tgsi_shader_info to determine how many nv50_regs we
need to allocate, whether program uses KIL, or writes DEPR.
2009-09-15 12:13:23 +02:00
Christoph Bumiller
e0951797cb
nv50: nicer initialization of nv50_regs
2009-09-15 12:13:23 +02:00
Christoph Bumiller
849885c7a6
nv50: handle CEIL and TRUNC opcodes
2009-09-15 12:13:23 +02:00
Christoph Bumiller
2b963f5c72
nv50: handle SEQ, SGT, SLE, SNE opcodes
2009-09-15 12:13:23 +02:00
Christoph Bumiller
e774b3c0f2
nv50: SIN and COS use src0.w for dst.w
2009-09-15 12:13:22 +02:00
Christoph Bumiller
81de711fc8
nv50: use broadcast TEMP reg in tx_insn
...
Makes some opcode cases nicer and might reduce the total
nr of TEMPs required, or save some MOVs.
2009-09-15 12:13:22 +02:00
Christoph Bumiller
234d82ed63
nv50: add nv50_tgsi_insn to handle swizzles safely
2009-09-15 12:13:22 +02:00
Christoph Bumiller
2da8608ad7
nv50: add functions for swizzle resolution
...
We're going to try to reorder the scalar ops of a vector instr
to accomodate swizzles that would otherwise require us to emit
to an additional TEMP first (like MOV R0.xy, R0.zx).
2009-09-15 12:13:22 +02:00
Christoph Bumiller
5d141b3e3e
nv50: extend insn src mask function
...
Extend its usage to avoiding e.g. emission of negation
instructions in tx_insn for sources we don't need.
2009-09-15 12:13:22 +02:00
Cooper Yuan
287f0072d2
st/g3dvl: pass color values to softpipe clear function
2009-09-15 15:25:47 +08:00
Cooper Yuan
2ef8c60e55
xvmc: Generate new resource ID in _XIDHandler, otherwise it's invalid.
2009-09-15 13:16:56 +08:00
Brian Paul
799631acb1
progs/vp: print program and error info when program does not compile
2009-09-14 17:48:17 -06:00
Brian Paul
ac3c8e3b53
glsl: added some link debug code (disabled)
2009-09-14 17:32:03 -06:00
Brian Paul
3129b2403e
docs: document linker/preprocessor bug fix
2009-09-14 17:27:47 -06:00
Brian Paul
b8b774c775
glsl: remove extra #version directives from concatenated shader sources
...
When we concatenate shaders to do our form of poor-man linking, if there's
multiple #version directives, preprocessing fails. This change disables
the extra #version directives by changing the first two chars to //.
This should help with some Wine issues such as bug 23946.
2009-09-14 17:24:25 -06:00
Zack Rusin
ef77462171
st/xorg: add some debugging helpers
2009-09-14 19:03:28 -04:00
Alex Deucher
364ca57aff
r600: add span support for 1D tiles
...
1D tile span support for depth/stencil/color/textures
Z and stencil buffers are always tiled, so this fixes
sw access to Z and stencil buffers. color and textures
are currently linear, but this adds span support when we
implement 1D tiling.
This fixes the text in progs/demos/engine and progs/tests/z*
2009-09-14 18:10:24 -04:00
Alex Deucher
f662cedae4
r600: fix warning
...
Noticed by rnoland on IRC.
2009-09-14 18:10:24 -04:00
Brian Paul
909ab3377f
st/mesa: minor whitespace, comment clean-ups
2009-09-14 16:01:27 -06:00
Brian Paul
5a87a25a65
st/xorg: fix ureg_DECL_constant() parameters
...
This fixes the compilation errors reported in bug 23945 but someone more
familiar with the code should review for correctness and close the bug
report.
2009-09-14 15:47:13 -06:00
José Fonseca
d3f5a2e5ab
scons: Allow to use only the WINDDK headers.
2009-09-14 20:12:02 +01:00
José Fonseca
a4a4553a80
scons: Allow to use MS's DXSDK headers with MinGW.
2009-09-14 20:12:01 +01:00
José Fonseca
c51bd94a14
gallium: Add pipe_transfer_map/unmap inlines.
2009-09-14 20:12:01 +01:00
José Fonseca
88b88bba68
util: Add _BitScanForward intrinsic's declaration.
...
It is missing in some Microsoft DDKs.
2009-09-14 20:12:01 +01:00
Brian Paul
aa522e6cc4
intel: minor code clean-ups
2009-09-14 12:42:18 -06:00
Brian Paul
8ec456c68c
intel: fix renderbuffer map/unmap regression
...
Commit 36dd53a3cd caused a few regressions
because the glReadBuffer() buffer wasn't getting mapped when GL_READ_BUFFER
!= GL_DRAW_BUFFER.
2009-09-14 12:42:18 -06:00
Brian Paul
3c31049439
intel: remove unneeded driver function assignments
...
These default swrast functions are already installed by
_mesa_init_driver_functions().
2009-09-14 12:42:18 -06:00
Brian Paul
284d3b2d9c
progs/tests: exercise display lists and pixelstore
2009-09-14 12:42:17 -06:00
Vinson Lee
2729db8976
gallium: Add Mac OS to pipe/p_thread.h.
...
Mac OS also has POSIX threads.
2009-09-14 11:50:48 -06:00