Commit graph

29910 commits

Author SHA1 Message Date
Wiktor Janas
677a604556 u_blitter: fix creating fragment shaders
See FDO bug #27887.

Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-05-04 19:56:44 +02:00
Kristian Høgsberg
06c72da97a intel: Update renderbuffers unconditionally in intelSetTexBuffer2() 2010-05-04 13:35:51 -04:00
Brian Paul
2b53f4a9c6 st/mesa: return success/fail from guess_and_alloc_texture()
Before we looked at stObj->pt to see if we may have run out of memory,
but that's not a good indicator.  This fixes the spurious GL_OUT_OF_MEMORY
errors that could arise before.
2010-05-04 10:32:02 -06:00
Brian Paul
c2b47a7557 st/mesa: improved st_texture_image_copy()
No longer need to search for the src mipmap level.
Added assertions.
Updated comments.
Moved debug code into separate function.
2010-05-04 10:29:42 -06:00
José Fonseca
dad962bafe mesa/st: Fill in native program limits.
In the lack of more fine grained capabilities in Gallium, assume that if
the pipe driver supports GLSL then native limits match Mesa software
limits.
(cherry picked from commit 40a90cd11234a09c2477f5c9984dd6d9fac3f52c)
2010-05-04 15:41:19 +01:00
Kristian Høgsberg
1c920c6176 intel: Enable GL_EXT_framebuffer_object for gles2 2010-05-04 09:22:35 -04:00
José Fonseca
ec43b2eb45 gallivm: Proper implementation of TXL opcode. 2010-05-04 13:51:54 +01:00
José Fonseca
4554cdc289 gallivm: Fix several glitches introduced in the prev commit. 2010-05-04 13:32:40 +01:00
Kristian Høgsberg
2b1f0e17d8 mesa: Forgot to add .pc.in files for gles
Some day I'll grow up and remember to add new files when I commit.
2010-05-04 07:23:30 -04:00
José Fonseca
962558daae gallivm: Implement TXD. 2010-05-04 10:08:10 +01:00
Chia-I Wu
3c6756d6f5 gles: Add -I$(TOP)/include. 2010-05-04 16:00:55 +08:00
Kristian Høgsberg
e83ca4052b mesa: Only initialize TNL for OpenGL 2010-05-03 21:21:58 -04:00
Kristian Høgsberg
208fdac73a mesa: Only initialize save dispatch table for OpenGL 2010-05-03 21:21:58 -04:00
Brian Paul
e2ea69afef mesa: increase MAX_DRAW_BUFFERS to 8
Required for GL 3.x
2010-05-03 17:35:40 -06:00
Brian Paul
8b0c217f2b gallium: move surface utility functions into u_surface.c
This is a better place than in u_rect.c
2010-05-03 17:28:32 -06:00
José Fonseca
6c8c88f02f gallivm: Increase the TGSI translation limits and centralize them in a header. 2010-05-04 00:22:16 +01:00
José Fonseca
a9d1a85f81 gallicm: Newton-Raphson step to improve precision.
Disabled as it doesn't make VS/PSPrecision DCT happy, and it would
unnecessarily slow some cases where it is not needed.
2010-05-04 00:22:16 +01:00
Brian Paul
9b02f41cac cso: use framebuffer utility functions 2010-05-03 17:13:21 -06:00
Brian Paul
1fc5a318a6 gallium: move framebuffer utility functions into a new file 2010-05-03 17:08:17 -06:00
Brian Paul
d8306c9caf st/mesa: remove dead code 2010-05-03 16:13:57 -06:00
Brian Paul
295a87f6c2 st/mesa: remove unused needFlush parameter to st_finalize_texture() 2010-05-03 16:13:20 -06:00
Brian Paul
013b332cbc st/mesa: updated comments and fix some formatting in texture storage code 2010-05-03 16:03:19 -06:00
Brian Paul
e79086865b st/mesa: rename srcImageStride -> srcRowStride and fix-up formatting 2010-05-03 15:51:00 -06:00
Brian Paul
c7d1d34c58 st/mesa: consolidate and clean-up texture memory allocation code 2010-05-03 15:48:00 -06:00
Brian Paul
fe3332da78 st/mesa: updated comments for st_texture_image_map() 2010-05-03 15:47:29 -06:00
Brian Paul
41b8a2e939 st/mesa: move some texture size calculation code 2010-05-03 15:39:40 -06:00
Brian Paul
682fec0dca st/mesa: remove old convolution-related vars and min pitch code 2010-05-03 15:35:21 -06:00
Brian Paul
b02619914e st/mesa: remove unsupported convolution code 2010-05-03 15:31:09 -06:00
Brian Paul
4b7812919a st/mesa: updated comment 2010-05-03 15:17:38 -06:00
Brian Paul
a12614362a glsl: change variable declared assertion into conditional
The slang_variable::declared field originated as a debug field but
can be promoted for use during sematic error checking.

Fixes fd.o bug 27921.

NOTE: this is a candidate for back-porting to the 7.8 stable branch.
2010-05-03 13:58:53 -06:00
Brian Paul
6405ecb399 Revert "glapi: s/strcpy/strncpy/"
This reverts commit 9446fd8f69.

It doesn't make sense to replace strcpy(a,b) with strncpy(a,b,strlen(b)).
The preceeding code effectively does bounds checking, btw.
2010-05-03 13:16:11 -06:00
Brian Paul
cc67bd8799 st/mesa: remove dead code 2010-05-03 13:11:22 -06:00
Brian Paul
529b7b355d st/mesa: restore original last_layer comparison
Commit e648d4a1d1 changed the original
less-than test to a not-equal test.  This was an effort to save some
memory by switching the texture layout to a non-mipmapped layout when
we mis-guessed about the original layout (thus saving some memory).

However, this causes us to hit a new (apparently broken) code path
when copying the old texture's data to the new texture.  Simply
undo this change for the time being until the other/new bug is fixed.

Fixes fd.o bug 27933.
2010-05-03 13:10:27 -06:00
Marek Olšák
ac6a26b429 r300g: use util_format_short_name and util_format_is_plain 2010-05-03 20:39:43 +02:00
Marek Olšák
5a6b9f3855 util: add util_format_short_name 2010-05-03 20:39:43 +02:00
Marek Olšák
bc3d9a8b18 util: add util_format_is_plain 2010-05-03 20:39:43 +02:00
Marek Olšák
5cdedaaf29 r300g: refuse to create a texture with size 0 2010-05-03 20:39:40 +02:00
Marek Olšák
0bcb4f1001 r300g: improve texture debug output, split into TEX and TEXALLOC flags 2010-05-03 19:29:32 +02:00
Török Edwin
15af543f10 Reorder LLVM passes, running mem2reg earlier.
This gives a ~30% shader optimization time improvement on blender.
Tested by comparing the dumped LLVM modules.
Current ordering:
time ~/llvm-git/obj/Release-Asserts/bin/opt l.bc  -constprop -instcombine
-mem2reg -gvn  -simplifycfg
real    0m1.126s
user    0m1.108s
sys     0m0.012s

With this patch:
time ~/llvm-git/obj/Release-Asserts/bin/opt l.bc -mem2reg -constprop -instcombine   -gvn  -simplifycfg
real    0m0.885s
user    0m0.880s
sys     0m0.000s

The overall improvement in blender is ~15%.
Blender without the patch takes 1m13s:
edwin     5934 87.6 11.5 729440 458296 pts/5   SLl+ 17:35   1:13 blender

Blender with the patch takes 1m3s:
edwin     5726 94.2 11.2 716424 446168 pts/5   SLl+ 17:32   1:03 blender

It is still slow with the patch, but better (most of the optimization time is
taken up by GVN, see LLVM PR7023).

Signed-off-by: Török Edwin <edwintorok@gmail.com>
Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-05-03 17:01:20 +01:00
José Fonseca
723ab664f6 svga: Silent warning. 2010-05-03 17:01:20 +01:00
Kristian Høgsberg
723511bb32 Generate es glapi files when es1 or es2 is enabled 2010-05-03 08:33:23 -04:00
José Fonseca
9db4a211e9 gallivm: Display message instead of crashing when sampler generator was not supplied for tgsi translation. 2010-05-03 13:18:53 +01:00
Kristian Høgsberg
9ab3df4ebb driswrast: Fix more context creation breakage
Pointed out by Colin Harrison.
2010-05-03 08:01:24 -04:00
José Fonseca
4b891234f8 translate: Make translate_generic truly generic.
PIPE_FORMAT_R10G10B10X2_USCALED, half floats, were not supported, so
just rely on u_format for (almost) universal format support.
2010-05-03 12:18:55 +01:00
José Fonseca
caede7528d draw: Remove draw_pt_fetch_prepare call from llvm middle end.
Unneeded since we code generate the vertex fecthes.
2010-05-03 12:15:32 +01:00
José Fonseca
14a0328d4b tgsi: Parse and dump predicates. 2010-05-03 12:13:54 +01:00
José Fonseca
d288698a76 gallium: Remove loop register file.
It was only used for D3D's REP/END/BGNFOR/ENDFOR. D3D's aL register is
just like another address register now.
2010-05-03 10:53:32 +01:00
José Fonseca
e27983bc08 gallivm: Replace predicate assertion failure with warning message. 2010-05-03 09:54:01 +01:00
José Fonseca
d44c8ee568 draw: Disable rtasm compilation when using LLVM.
Saves time and trouble.
2010-05-03 09:53:12 +01:00
Dave Airlie
738cb50237 nouveau: fix nouveau_create_context decleration 2010-05-03 17:09:54 +10:00