st/mesa: remove dead code

This commit is contained in:
Brian Paul 2010-04-30 12:50:42 -06:00
parent 529b7b355d
commit cc67bd8799

View file

@ -45,24 +45,6 @@
#define DBG if(0) printf
#if 0
static GLenum
target_to_target(GLenum target)
{
switch (target) {
case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
return GL_TEXTURE_CUBE_MAP_ARB;
default:
return target;
}
}
#endif
/**
* Allocate a new pipe_resource object