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mesa: increase MAX_DRAW_BUFFERS to 8
Required for GL 3.x
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2 changed files with 4 additions and 1 deletions
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@ -250,7 +250,7 @@
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/** For GL_ARB_draw_buffers */
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/*@{*/
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#define MAX_DRAW_BUFFERS 4
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#define MAX_DRAW_BUFFERS 8
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/*@}*/
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@ -652,6 +652,9 @@ check_context_limits(GLcontext *ctx)
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assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS);
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/* if this fails, add more enum values to gl_buffer_index */
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assert(BUFFER_COLOR0 + MAX_DRAW_BUFFERS <= BUFFER_COUNT);
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/* XXX probably add more tests */
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}
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