MESA_VK_DEVICE_SELECT_FORCE_DEFAULT_DEVICE=1 is useful but it's tedious
to type. This commit extends slightly DRI_PRIME/MESA_VK_DEVICE_SELECT
syntax support: if "!" is appended at the end then only the selected GPU
will be made visible to the application.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24750>
DRI_PRIME=1 isn't useful on machines with more than 2 GPUs.
This commit adds support to DRI_PRIME=N syntax meaning: select
the Nth GPU (not counting the default GPU).
So on a 3 GPUs system where drmGetDevices2 returns the following:
/dev/dri/renderD130 [default]
/dev/dri/renderD129
/dev/dri/renderD128
DRI_PRIME=1 would select D129 (as is already the case without this
commit), DRI_PRIME=2 would select D128.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24750>
This is what RGP expects and this will give us more fine grained
results given that all shader engines/shader arrays etc would be
sampled.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25240>
Will be useful later to generate string tables for the builtin types.
Note we make some extra effort to ensure C++ client code doesn't need to change,
by keeping glsl_type::*_type pointers around.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com> (Python and Meson changes)
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25191>
Fix the use of resource and sampler and keep separate index registers
for both so that indirect resource and sampler access can be done
independently.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25159>
There're two issues with the current implementation:
1. Wait semaphores are implicitly required to be SYNC_FD exportable
2. As a queue command that can further record cmds against the wsi
image, it currently doesn't account for pending cmds in the queue
beyond the wait semaphores.
This change fixes both by doing a queue submission in the call with a
SYNC_FD external signal semaphore. However, due to Android wsi not
exposing swapchain to icd, we have to cache the signal semaphore in the
queue, otherwise would have to create/destroy in each present.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25185>
When building for Android, avoid the LLVM dependency if possible.
Cc: mesa-stable
Acked-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Roman Stratiienko <r.stratiienko@gmail.com>
Change-Id: Idda03f954b4b5326e23a848e541411b60fcef063
Signed-off-by: Samuel Holland <samuel.holland@sifive.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24007>
The AMD Vulkan driver uses LLVM by default, but it is possible to build
the driver without the LLVM dependency. In this case, we must explicitly
disable LLVM support, or else meson will die after failing to find LLVM.
The Android build system already knows when to link libLLVM, so forward
that information to meson.
Cc: mesa-stable
Acked-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Roman Stratiienko <r.stratiienko@gmail.com>
Change-Id: I7489d3811625b390aaaf2e84e666b4a8d98328b0
Signed-off-by: Samuel Holland <samuel.holland@sifive.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24007>
Android bundles ANGLE for implementing OpenGL ES and EGL on top of
Vulkan. When using ANGLE, mesa is only needed for its Vulkan drivers.
Cc: mesa-stable
Acked-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Roman Stratiienko <r.stratiienko@gmail.com>
Change-Id: I034a0af52f9216bc5f1322f584bc591c90222327
Signed-off-by: Samuel Holland <samuel.holland@sifive.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24007>
This is a newer Meson construct that allows passing multiple names for
the same dependency to one call. One advantage of this is that if the
first call (lua54) fails, it won't immediately fall back to a subproject
and will try the others before falling back.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25251>
Patch removes some redudant _mesa_is_desktop_gl checks, these
extensions are available only in desktop context.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25202>
Turns out I was right the first time, I was just missing that this
should only be done in MRs, which @daniels added in 16527f6ffd.
Without this, a "farm re-enable" pipeline will run all the jobs for that
farm, but will have none of the container & build jobs to support these
tests.
This reverts commit 1c3097225a.
Fixes: 1c3097225a ("ci: don't run everything just because a farm gets re-enabled")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25243>
At some point I intended to track whether the pipeline had FDM enabled
and set a dirty flag, but I realized that wasn't necessary. However I
forgot to remove the useless tu_cmd_state::pipeline_has_fdm and the
viewport/scissor emission code was still using it. Fix that.
Fixes: 97da0a7734 ("tu: Rewrite to use common Vulkan dynamic state")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25225>
Making the sub_cs not writeable switches the BO we're emitting to, which
causes an assert failure in tu_cs_end_sub_stream() because it looks like
we have a mismatched start/end. Just make it not writeable later.
Fixes: 97da0a7734 ("tu: Rewrite to use common Vulkan dynamic state")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25225>