Commit graph

2618 commits

Author SHA1 Message Date
Lionel Landwerlin
a85717f313 anv: enable vertex fetching component packing
DG2 a/b testing:
   Borderlands3	 -0.55%
   Cyberpunk     +0.38%
   Superposition -0.67%

The shader stats mostly don't look like an improvement :

DG2 shader stats:

  Blackops 3:
  Totals from 265 (16.44% of 1612) affected shaders:
  Instrs: 109055 -> 109080 (+0.02%); split: -0.01%, +0.04%
  Cycle count: 6166549 -> 6021371 (-2.35%); split: -2.53%, +0.17%

  Cyberpunk 2077:
  Totals from 297 (23.50% of 1264) affected shaders:
  Instrs: 197305 -> 197297 (-0.00%); split: -0.03%, +0.02%
  Cycle count: 3374325 -> 3356562 (-0.53%); split: -1.23%, +0.70%

  Fortnite:
  Totals from 2090 (27.97% of 7471) affected shaders:
  Instrs: 1777944 -> 1781070 (+0.18%); split: -0.01%, +0.18%
  Cycle count: 25188758 -> 25162910 (-0.10%); split: -0.86%, +0.76%
  Spill count: 1439 -> 1729 (+20.15%); split: -0.69%, +20.85%
  Fill count: 1226 -> 1395 (+13.78%); split: -0.82%, +14.60%
  Scratch Memory Size: 122880 -> 138240 (+12.50%); split: -1.67%, +14.17%

  Hitman 3:
  Totals from 490 (9.09% of 5392) affected shaders:
  Instrs: 407489 -> 407486 (-0.00%); split: -0.00%, +0.00%
  Cycle count: 1831149 -> 1831890 (+0.04%); split: -0.33%, +0.38%

  Metro Exodus:
  Totals from 4169 (9.68% of 43076) affected shaders:
  Instrs: 817730 -> 817726 (-0.00%); split: -0.00%, +0.00%
  Cycle count: 4646954 -> 4641559 (-0.12%); split: -0.61%, +0.50%

Xe2 shader stats :

  Blackops 3:
  Totals from 283 (19.46% of 1454) affected shaders:
  Cycle count: 7662980 -> 7916316 (+3.31%); split: -0.38%, +3.69%

  Cyberpunk 2077:
  Totals from 329 (26.79% of 1228) affected shaders:
  Instrs: 203312 -> 203327 (+0.01%); split: -0.01%, +0.02%
  Cycle count: 4415812 -> 4434906 (+0.43%); split: -0.69%, +1.12%

  Fortnite:
  Totals from 1981 (30.18% of 6565) affected shaders:
  Instrs: 1709583 -> 1711379 (+0.11%); split: -0.00%, +0.11%
  Cycle count: 26882682 -> 26914014 (+0.12%); split: -0.66%, +0.78%
  Spill count: 863 -> 1020 (+18.19%)
  Fill count: 1195 -> 1271 (+6.36%)
  Scratch Memory Size: 116736 -> 122880 (+5.26%)

  Hitman 3:
  Totals from 540 (10.56% of 5115) affected shaders:
  Instrs: 478993 -> 478994 (+0.00%)
  Cycle count: 3198740 -> 3198416 (-0.01%); split: -0.27%, +0.26%

  Metro Exodus:
  Totals from 4554 (12.28% of 37071) affected shaders:
  Cycle count: 6460340 -> 6475666 (+0.24%); split: -0.38%, +0.62%

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32418>
2025-02-13 14:36:15 +00:00
Timur Kristóf
c58c9e0359 util/enum_operators: Don't define anything for OpenCL
This file is going to be included in some headers that are shared
between normal C++ and OpenCL. And sadly OpenCL can't handle this.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33439>
2025-02-12 22:33:06 +01:00
Danylo Piliaiev
5c87616d96 util: Add dump_debug_control_string to dump debug_control
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33491>
2025-02-12 10:57:30 +00:00
Danylo Piliaiev
0886eda4f1 util: Make debug_dump_flags thread safe
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33491>
2025-02-12 10:57:30 +00:00
Mel Henning
f887ae2f3c driconf: force_vk_vendor on Deep Rock Galactic+NVK
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33502>
2025-02-12 09:54:29 +00:00
Lionel Landwerlin
4864c0a5fc anv,driconf: Add sampler coordinate precision workaround for Dynasty Warriors
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12584
Cc: mesa-stable
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33488>
2025-02-11 22:33:24 +00:00
Danylo Piliaiev
21ec1cdea9 u_trace: print tracepoint params in csv output
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30589>
2025-02-11 12:00:18 +00:00
Qiang Yu
cc62a75a17 radeonsi,util: add more usage for AMD_FORCE_SHADER_USE_ACO
To be able to change a bunch of shaders to use aco. Used to
find problem shader when use aco quickly instead of one by
one when too many shaders.

Tested-by: Mike Lothian <mike@fireburn.co.uk>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33440>
2025-02-10 02:06:55 +00:00
Rebecca Mckeever
1d0f44739d util/hash_table: Add _mesa_hash_table_u64_replace()
This function updates the data of a u64 hash_table entry and is safe to
use inside a hash_table_u64_foreach() loop.

Fixes: 7bea6f86 ("panvk: Overhaul the Bifrost descriptor set implementation")

Signed-off-by: Rebecca Mckeever <rebecca.mckeever@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32563>
2025-02-08 07:48:40 +00:00
Benjamin ROBIN
023db569e8 docs: Update MESA_SHADER_CACHE_DIR env variable behavior
Update documentation to match implementation of
disk_cache_generate_cache_dir().

Signed-off-by: Benjamin ROBIN <dev@benjarobin.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32886>
2025-02-06 22:14:11 +00:00
Benjamin ROBIN
622f7407d7 util/disk_cache: Do not try to delete old cache if cache is disabled
Prevent following warning if not running as a normal user:
Failed to create /home for shader cache (Permission denied)---disabling

disk_cache_delete_old_cache() is going to create first the cache directory
using disk_cache_generate_cache_dir(). From mkdir_if_needed(), the stat()
of "/home" is failing with "Permission denied" under some circumstances
when using Firefox.

Fixes: #12168
Fixes: c3bc6991d2 ("util/disk_cache: Delete the old multifile cache if using the default.")

Signed-off-by: Benjamin ROBIN <dev@benjarobin.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32886>
2025-02-06 22:14:11 +00:00
Mike Blumenkrantz
7a890a7583 driconf: add GL_EXT_shader_image_load_store for viewperf to fix crashing
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33430>
2025-02-06 17:28:46 +00:00
Mike Blumenkrantz
7fc85dbc6f driconf: move a glthread viewperf option to global
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33430>
2025-02-06 17:28:46 +00:00
Hans-Kristian Arntzen
1fcb494054 radv: Repurpose radv_legacy_sparse_binding drirc
Rename the drirc and call it radv_disable_dedicated_sparse_queue instead,
since normal queues support sparse now anyway.
Keep the workaround for existing known games, since they might not
expect a separate SPARSE queue to pop up.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33166>
2025-02-06 14:07:20 +00:00
Samuel Pitoiset
30961b2bfe util/disk_cache: add a new helper to create a disk cache
This will be used by RADV to store the meta shaders to a separate
cache directory.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33370>
2025-02-05 16:30:27 +00:00
Sil Vilerino
d67980140c u_thread.h: Fix warning C4800 forcing value to bool 'true' or 'false'
Reviewed-By: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Jesse Natalie <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33332>
2025-02-03 11:06:59 +00:00
Mark Collins
c76ef0898b util/u_debug: Ignore newlines in parse_*_string
We now use `parse_debug_string` to parse debug strings from files, which
may have newlines in them. This change ensures that newline characters
are ignored during parsing, a similar change was made to
`parse_enable_string` for consistency.

Signed-off-by: Mark Collins <mark@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32906>
2025-01-30 17:42:06 +00:00
Mark Collins
9a4bed6f05 util: Add file modification notifier utility
A helper to watch files for changes or deletions using inotify, with
a callback mechanism to notify the user of changes.

Signed-off-by: Mark Collins <mark@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32906>
2025-01-30 17:42:06 +00:00
Lionel Landwerlin
7fab8675a6 anv: add a drirc to disable border colors without format
Disable it by default on Android.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lucas Fryzek <lfryzek@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33194>
2025-01-29 13:57:26 +00:00
Karmjit Mahil
ad603d300d util/simple_mtx: Add ASSERTED to parameter used only in an assert
Signed-off-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30095>
2025-01-24 19:56:42 +00:00
Alyssa Rosenzweig
c1e685bfe9 util,vulkan,asahi,hk: hash format strings
flag day change to use the new infra. as-is this is a bit pointless, but it
unblocks the new bindgen work.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33067>
2025-01-17 18:09:45 +00:00
Alyssa Rosenzweig
dd66287e63 util/u_printf: allow printing from singleton
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33067>
2025-01-17 18:09:45 +00:00
Alyssa Rosenzweig
007f60c8b8 util/u_printf: add singleton implementation
Currently, nir_lower_printf depends on a per-nir_shader table, writing out
indices into the printf buffer. This works for real OpenCL implementations
(rusticl, microsoft) which can associate the printf buffer with a particular
kernel, I guess. (Actually it's not clear to me that it works well there either
but that's not my problem.)

This mechanism is unsuitable for internal driver shaders, where printfs with
unique format strings can come from many different nir_shaders. There are two
current solutions in tree to this for driver CL:

* Honeykrisp: Only use one single nir_shader (libagx). This prevents us from
  using printf in common CL and requires extra driver tracking. It won't work
  with my upcoming vtn_bindgen rework, which is why I'm addressing this now.

* Anv: Offset format-string indices by a dynamic "base identifier" using relocs
  or a push constant, then pool format strings into a table from nir_shader's
  across the device. The problem here is that these indices now depend on the
  order that nir_shaders are seen (which causes a mess for caching if relocs are
  used, or requires extra push constants and extra bookkeping if relocs aren't
  used). And the driver tracking required to do this pooling correctly is even
  more complicated than what Honeykrisp does. I do not want every driver in-tree
  needing to go down this path, and it wouldn't work with my upcoming
  vtn_bindgen.

This MR introduces an alternate approach: rather than writing indices into the
table, we instead hash the format string itself and write the hash. That doesn't
depend on what nir_shader we came from, so we can freely mix & match and get
consistent hashes. That greatly alleviates driver tracking burden. To make that
possible, we need a global hash table mapping hashed format identifiers to the
format strings themselves.

That approach still requires a step to "register" format strings into the table.
That step would not be required if we wrote the actual strings themselves into
the table, but that was ruled out for performance/code size reasons. However, we
do not want drivers to need to explicitly register all the strings they use,
because once we have OpenCL in common code via vtn_bindgen2, drivers won't know
all the strings they use. Fortunately, there's a neat solution for that too.

By making this global table a singleton (with internal locking), vtn_bindgen2
can automatically register format strings via a static constructor. In
conjunction with the infrastructure added here, that eliminates all driver
bookkeeping required for format-strings.

The code itself is inspired by the glsl type singleton. Is it pretty? Not
really, but it gets the job done well.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33067>
2025-01-17 18:09:45 +00:00
Alyssa Rosenzweig
48dbfba17a util: add u_printf_hash helper
for hash-based printf. this just shells out to XXH - convenience wrapper.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33067>
2025-01-17 18:09:45 +00:00
Alyssa Rosenzweig
e1368f0a30 nir,util: move printf serializing into util
there's nothing NIR specific here and these routines will be useful otherwise.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33067>
2025-01-17 18:09:45 +00:00
Sil Vilerino
8bfe3976d9 util: cpu_detect.c Fix warning C5274: behavior change: _Alignas no longer applies to the type '<unnamed-tag>' (only applies to declared data objects)
Reviewed-By: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Jesse Natalie <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32979>
2025-01-15 21:40:20 +00:00
Sil Vilerino
4d653c7df9 util: Fix warning C4244 'argument' : conversion from 'type1' to 'type2', possible loss of data
Reviewed-By: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Jesse Natalie <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32979>
2025-01-15 21:40:20 +00:00
Sil Vilerino
b5617058e4 u_math.h: Change power of two assert to fix warning C4146: unary minus operator applied to unsigned type, result still unsigned
Reviewed-By: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Jesse Natalie <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32979>
2025-01-15 21:40:20 +00:00
Sil Vilerino
8f8438bd8c u_dynarray.h: Fix warning C4267 conversion from 'size_t' to 'type', possible loss of data
Reviewed-By: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Jesse Natalie <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32979>
2025-01-15 21:40:20 +00:00
Caio Oliveira
d37cbfad66 util/ra: Don't store a pointer to a ra_regs per ra_reg
Each reg may store a list of conflict regs.  This was handled by
util_dynarray, however each of those hold an extra pointer for
the ra_regs (which serves as mem_ctx for that).  Since the usage
here is very simple, we just handle the array growth manually.
The initial size remains the same as before.

The mem_ctx of each ra_reg was being used to identify the case
in which the list wasn't used.  Change to use a bool in the
ra_regs struct instead.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25744>
2025-01-13 23:10:51 +00:00
Caio Oliveira
298740d7a1 util/ra: Bump the initial size of adjacency lists
For Intel, looking at a few fossils, the majority of nodes
have more than 32 entries in the list.  I'd expect other backends
to have similar numbers.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25744>
2025-01-13 23:10:51 +00:00
Caio Oliveira
9cccb89dbc util/ra: Don't store a pointer to graph per ra_node
Each node stores a list of adjacent nodes.  This was handled by
util_dynarray, however each of those hold an extra pointer for
the ra_graph (which serves as mem_ctx for that).  Since the usage
here is very simple, we just handle the array growth manually.

For now keep using the same initial size as was being used by dynarray.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25744>
2025-01-13 23:10:51 +00:00
Caio Oliveira
3753c9ed1b util/ra: Move less used data out of ra_node
Create a parallel array to hold them.  In particular, the `spill_cost` is
used at a completely different moment than the main node data.

Reduces the `struct ra_node` size to 40 bytes.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25744>
2025-01-13 23:10:51 +00:00
Marek Olšák
842c91300f mesa: enable GL name reuse by default for all drivers except virgl
v2: detect qemu, crossvm

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32715>
2025-01-11 05:54:52 +00:00
Marek Olšák
b15c8fe3f1 mesa: rework enablement of force_gl_names_reuse
force_gl_names_reuse is changed to integer.
 -1 means default (currently disabled), 0 means disabled, 1 means enabled

The names reuse initialization is moved to _mesa_alloc_shared_state ->
_mesa_InitHashTable instead of _mesa_HashEnableNameReuse.

It will be enabled by default.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32715>
2025-01-11 05:54:52 +00:00
Caio Oliveira
d35b6919a5 util: Add operator new[] to linear context helper declarations
This allow us to allocate arrays with `new (lin_ctx) MyStruct[10]`.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Antonio Ospite <None>
Reviewed-by: Kenneth Graunke <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32916>
2025-01-10 07:05:35 +00:00
Mary Guillemard
5f8addfd99 util/bitpack_helpers: Make fixed packs CL safe
We emulate roundf and llroundf for compatibility.

Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32939>
2025-01-08 11:37:27 +00:00
Mary Guillemard
bd872e2aaa util/bitpack_helpers: Use UINT64_MAX instead of ~0ULL
This fixes issues with LLVM on OpenCL C failing to represent 128-bit
integers.

Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32939>
2025-01-08 11:37:27 +00:00
Marek Olšák
9033e64b02 util/disk_cache: silence unused result warnings
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32810>
2025-01-03 02:03:06 +00:00
Thomas H.P. Andersen
e38150f2fa drirc/nvk: force_vk_vendor=-1 for Artifact Classic
Without this the game crashes during the loading screen.

The game uses vkUpdateDescriptorSetWithTemplate and, in certain cases,
passes VkDescriptorBufferInfo structures where the offset + range
exceeds the size of the buffer. This triggers an assertion when
vk_buffer_range() is called, causing the game to crash.

When the nvidia vendor id is used the range is consistently set to 65536.
Without it the range varies and is much smaller - never exceeding 1000.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12349
Cc: stable
Reviewed-by: Faith Ekstrand <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32764>
2024-12-23 16:12:35 +00:00
Felix DeGrood
5bb1b38409 anv: remove unnecessary driconf entries for anv_enable_buffer_comp
Prior commit enables this option for all vkd3d apps, making these
entries superfluous.

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32692>
2024-12-18 21:02:19 +00:00
Felix DeGrood
e8a81ba98e anv: allow compressed buffers types on vkd3d titles
Extending MR !23519 to all vkd3d titles.

Additional improvements/regressions:
 - AssassinsCreedValhalla +6%
 - DyingLight2.dx12 +5%
 - Witcher3.dx12 +2%
 - SpidermanRemastered -0.5%

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12282
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32692>
2024-12-18 21:02:19 +00:00
Connor Abbott
a8b2f45346 util/dynarray: Add macro for appending an array
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32165>
2024-12-18 15:50:59 +00:00
Mykhailo Skorokhodov
ffdbc3bbef drirc/anv: force_vk_vendor=-1 for Bellwright
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12301

Signed-off-by: Mykhailo Skorokhodov <mykhailo.skorokhodov@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32649>
2024-12-18 14:48:04 +00:00
Kevron Rees
da4e2af010 anv, drirc: Add workaround to speed up Spiderman reg allocation
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11971
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32438>
2024-12-17 17:40:44 +00:00
Qiang Yu
679c450184 util/blake3: add _mesa_blake3_from_printed_string
To convert printed blake3 string back to blake3 hash.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32570>
2024-12-16 07:35:06 +00:00
Alyssa Rosenzweig
13a4186c96 util/bitpack_helpers: make partially CL safe
add enough preprocessor guards that we can include this from CL and get basic
implementations of things. FIXED packs are missing due to llroundf (probably
fixable).

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32529>
2024-12-12 21:16:12 +00:00
Samuel Pitoiset
c7a7f0244f radv: add radv_lower_terminate_to_discard and enable for Indiana Jones
To workaround game bug.

This fixes the rendering issue with eyes.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32606>
2024-12-12 19:54:39 +00:00
Hans-Kristian Arntzen
e815d6523c radv: Add radv_invariant_geom=true for Indiana Jones.
Water puddles expect invariant position, but does not declare such in
the vertex shaders, leading to random glitches.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Cc: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32607>
2024-12-12 13:54:27 +00:00
Juan A. Suarez Romero
5b42da1be8 util/format: nr_channels is always <= 4
While the nr_channels is defined with 3 bits, which allows up to 7
channels, actually the number of channels is less or equal to 4.

This adds an assertion that helps static analyzers to avoid several
false positives related with this.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32589>
2024-12-11 18:34:47 +00:00