Every driver uses the nir_lower_system_values path now.
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18327>
We need to move some earlier (so they are <= 255 like the comment says)
and add a few 64-bit ones.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17894>
vaDeriveImage should check if the underlying gallium driver can map contiguous planes
before skipping with disallowlist.
Fixes: a585d95803 ("radeonsi/vcn: WA 10bit encoding crash in vaapi")
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18300>
[why]
to enhance va video encoding quality
[how]
use va encoding quality_level interface, and provide
default value and encoding quality adjustment options,
so that users can finetune encoding quality and performance
from va quality interface. (limited to VCNs)
There are 3 settings added:
- preset modes: speed, balance, quality
they are using different encoding strategies
- vbaq modes:
vbaq mode is using variance based strategy
to improve the subjective image quality
- pre-encoding modes:
Using scaled down input image for pre-encoding to have
better rate-control reaction and consume more memory
in the same time. Only preencoding-4x mode is enabled.
Signed-off-by: Ruijing Dong <ruijing.dong@amd.com>
Reviewed-by: Boyuan Zhang <boyuan.zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17994>
mesa/gallium and util_format have different handling of alpha channels:
* mesa/gallium always uses w for the alpha swizzle
* util_format uses the actual component
for drivers which need to use the latter handling, this quirk will use the right
border color
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17687>
Provide a use flag to let the driver know that the allocated buffer will
be used for frontbuffer rendering. For example, bandwidth compressed
formats should usually be avoided for frontbuffer rendering to avoid the
visual corruption that results from this display racing with the GPU
writing header data vs. pixel data.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17799>
These should be the enum not unsigned.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com> (panfrost)
Reviewed-by: Juan A. Suarez Romero <jasuarez@igalia.com> (v3d)
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17747>
Line these up with Mesa, prepare for fallout.
zink: the one where Mike gets overfriendly with enum layouts.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17747>
This tells the drivers to expect depth values outside the 0..1 range.
This is used for support VK_EXT_depth_range_unrestricted, but could
also be used for GL_NV_depth_buffer_float in GL.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17612>
Add process_frame to pipe_video codec
Add new structures/caps for video post-processing with rotation,
flip, alpha blending, crop, and scaling, via the video engine.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17557>
this is for drivers (like freedreno) which need the format in the sampler
state in order to accurately handle border colors
when set, drivers MAY receive a format in the sampler state if the frontend
supports it (e.g., nine does not), and the cso sampler cache will include
the format member of the struct
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17189>
st/mesa will expose GL_ARM_shader_framebuffer_fetch_depth_stencil
if this new capability is supported by the driver.
Signed-off-by: Pavel Asyutchenko <sventeam@yandex.ru>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13979>
this is for drivers like zink that may or may not
handle dithering and so getting blend state changes
when this state changes isn't useful
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17043>
piglit select tests fail, so add a gallium cap to disable
for crocus explicitly.
crocus may choose to enable hardware select only for GPU
SKU which tested to be OK again.
Fixes: 6489af145c ("mesa: enable HardwareAcceleratedSelect")
Closes: #6644
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16955>
There's really just one case where this is supported; on GCC for x86.
All other cases do nothing, so let's remove the complexity that is no
longer needed.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16908>
There's no reason to have standard includes in two different sections of
the header, let's merge them. While we're at it, let's sort the includes
as well.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16908>
This is a clearer name for what it does than MUL_ZERO_WINS, and matches up
to the new name in shader_info.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16176>
When lower_wpos_pntc is used, the state tracker inserts code to
transform gl_PointCoord.y according to a uniform, to account for
API-requested point coordinate origin and framebuffer orientation. With
the transformation, driver-supplied point coordinates are expected to
have an upper left origin.
If the hardware point coordinate supports (only) a lower left origin,
the backend has to use lower_wpos_pntc and then lower *again* to flip
back. This ends up transforming twice, which is wasteful:
a = load point coord Y with lower left origin
a' = 1.0 - a
a'' = uniform_transform(a')
However, lower_wpos_pntc is quite capable of transforming for a lower
left origin too, it just needs to flip the transformation. Add a CAP
specifying the point coordinate origin convention, rather than assuming
upper-left. This simplifies the Asahi code greatly.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16829>
to allow exposing 4G - 1. The "SIZE" was also a misnomer because it meant
elements. This no longer clamps the size to INT_MAX in st/mesa.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16881>
The drivers not setting it were:
- nv30, which gets lowering using NIR's lower_fsat flag.
- r300, which gets lowering using NIR's lower_fsat flag.
- a2xx, which has was getting it optimized back to fsat anyway.
This drops the check for the cap from gallium nine. While nine does have
a non-nir path, I think it's safe to assume that if you have SM3
texturing, you can do fsat.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16823>
This is used for the old, buggy and slow GLSL IR loop unrolling
code. All drivers have now switched to the NIR unrolling code so
here we remove the CAP.
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16366>
Now that all consumers of GLSL use NIR, make the remaining drivers take
the path that relies on NIR to really do optimization.
nouveau steam shader-db runtime -6.69631% +/- 1.29235% (n=12).
No change on shader-db there.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16364>
The only interesting ones here were LOWER_IF_THRESHOLD (which previously
had connected to some lowering in GLSL that was broken in the face of side
effects), and FMA (which turned GLSL IR's fma() into TGSI_OPCODE_FMA
instead of MAD).
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8044>