Commit graph

6201 commits

Author SHA1 Message Date
Brian Paul
5bdc6fdebc silence warnings 2006-04-25 00:31:22 +00:00
Brian Paul
095c6699f4 No longer alias generic vertex attribs with conventional attribs for GL_ARB_vertex_program. 2006-04-25 00:21:32 +00:00
Brian Paul
f12ea2d402 extended swizzle (bug 6727) 2006-04-24 16:33:25 +00:00
Brian Paul
263fff44b4 updated assertion 2006-04-23 15:28:54 +00:00
Aapo Tahkola
44a22a2c28 enable feedback rendering 2006-04-23 08:04:50 +00:00
Aapo Tahkola
a55842b9b3 disable hw locking when entering span rendering for now 2006-04-23 07:59:40 +00:00
Aapo Tahkola
95cc7a6dac need to hold before freeing 2006-04-23 07:15:19 +00:00
Benjamin Herrenschmidt
aa93b4ced0 Enable USER_BUFFERS, RADEON_VTXFMT_A and HW_VBOS on big endian by forcing all elts
to 32 bits (it would be possible to do a half word swap for 16 bits if somebody is interested) and by using the input route mecanism to swap ubyte's properly in r300EmitArrays. Tested with cva, varray and quake3
2006-04-23 05:54:06 +00:00
Brian Paul
2f92adb9e0 Fix yet another issue with popping GL_DRAW_BUFFER state with respect to
single vs. multiple outputs and what kind of FBO is currently bound.
2006-04-22 01:20:20 +00:00
Adam Jackson
e60ce392d8 Ensure all GART allocations are freed on context destruction, rather than
waiting for the DRM to reap them at process exit.  Fixes (fatal) allocation
failures in AIGLX configurations.

Reviewed by: Aapo Tahkola
2006-04-21 19:53:52 +00:00
Adam Jackson
ca98203cd9 Fix format strings for LP64 2006-04-21 19:51:29 +00:00
Brian Paul
b87957d59a pass color index as float, not int 2006-04-21 02:44:35 +00:00
Brian Paul
ba999b1a3f depend is not a .PHONY target 2006-04-21 01:13:16 +00:00
Aapo Tahkola
34ba50522a limit max program/param length to 255 (spotted by sroland) 2006-04-20 19:43:21 +00:00
Brian Paul
8a97946e0a check glLoadProgramNV len < 0 (bug 6679) 2006-04-20 15:06:40 +00:00
Brian Paul
45e05dccd9 error_attrib() should generate GL_INVALID_VALUE, not GL_INVALID_ENUM.
New doxygen comments, misc clean-ups.
2006-04-20 02:29:26 +00:00
Brian Paul
3538f81513 Make most of the _mesa_noop_*() functions static.
Generate GL_INVALID_VALUE, not GL_INVALID_ENUM when glVertexAttrib is called
with a bad index.
Use _mesa_noop_vtxfmt_init() in DRI drivers to initialize vertex format
struct.
2006-04-20 02:16:55 +00:00
Brian Paul
34b3b40af9 some tentative code for _mesa_update_framebuffer_visual() 2006-04-20 00:45:08 +00:00
Dave Airlie
b5d76b6858 SrcReg->Swizzle is always initialized to SWIZZLE_NOOP, and if the program
specifies a 2/3/4-compontent swizzle suffix, SrcReg->Swizzles is just ORed
against the new component values, without resetting it first.

Attached patch makes tests/vptest2 pass.

From Tilam Sauerbeck bug 6673
2006-04-19 23:15:51 +00:00
Brian Paul
53f8b7190e fix invalid free() problem (bug 6658) 2006-04-19 14:42:01 +00:00
Michal Krol
2f8496b565 Remove carriage-return chars *ONLY*. 2006-04-18 10:47:19 +00:00
Michal Krol
d55de658b5 Add support for ARB_vertex_shader attrib binding and query.
Clean-up ARB_shaderobjects code a bit.
2006-04-18 10:30:29 +00:00
Kristian Høgsberg
fcdc6a7d24 Add .note.GNU-stack section to assembler files to avoid the default behavior
of requesting executable stacks.
2006-04-17 18:58:24 +00:00
Brian Paul
9326962f06 Silence a few -pedantic warnings.
Remove ^M chars.
Replace _mesa_get_string() with simpler copy_string().
2006-04-14 03:43:39 +00:00
Brian Paul
a76c216b37 s/MaxTextureUnits/MaxTextureCoordUnits/ 2006-04-14 02:28:26 +00:00
Brian Paul
730b26556b When popping GL_DRAW_BUFFER state, need to re-do error checking since
validity depends on whether a window-system FBO or user-created FBO is
currently bound.  glPopAttrib() may generate GL_INVALID_OPERATION because
of this.
2006-04-14 02:25:35 +00:00
Brian Paul
61608ecfa7 silence -pedantic warning 2006-04-14 02:21:04 +00:00
Brian Paul
767ffdcc9f don't need s_depth.h 2006-04-14 02:20:47 +00:00
Brian Paul
ee4e75bd6f Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units
in various places.
Note that ctx->Texture.CurrentUnit needs to be tested against Coord/Image
limits when referenced, not just in glActiveTexture().
2006-04-14 02:20:18 +00:00
Brian Paul
da238ee06a Fix comment about MaxTextureUnits, needs to be min of coord and image units.
See bug 5994.
Also add a few assertions.
Use MaxTextureUnits in get.c code.
There's probably other places where we need to clean-up the usage of the
MaxTexture[Coord/Image]Units constants.
2006-04-13 19:21:58 +00:00
Brian Paul
564b2aa2ef silence minor warnings 2006-04-13 19:18:40 +00:00
Brian Paul
13abf91b42 casts to fix some -pedantic warnings 2006-04-13 19:17:13 +00:00
Brian Paul
ad38681a00 Set array normalization flag for normals, colors (Keith) 2006-04-13 15:57:29 +00:00
Brian Paul
a186c80788 updated tests for defining __FUNCTION__ (Dan Schikore) 2006-04-13 01:52:32 +00:00
Brian Paul
09c8e41955 added 'const' (Dan Schikore) 2006-04-13 01:51:25 +00:00
Aapo Tahkola
c82eadd157 GLboolean cannot hold GLuint! usage of tmus >= 4 no longer lock r300. 2006-04-12 13:51:18 +00:00
Brian Paul
da21ca988a add missing 'union' keyword 2006-04-11 23:23:36 +00:00
David Reveman
ba23f699f0 FBConfig support for EXT_tfp 2006-04-11 12:21:48 +00:00
David Reveman
c6f8ae1085 Add attrib_list to glXBindTexImageEXT 2006-04-11 12:12:13 +00:00
David Reveman
342d1de38c Fix CreateDrawable 2006-04-11 12:07:41 +00:00
Michal Krol
bb38cadb1c More GLSL code:
- use macros to access and modify render inputs bit-field;
- un-alias generic vertex attributes for ARB vertex calls;
- use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS
  (ARB code) in place of VERT_ATTRIB_MAX;
- define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex
  attributes for ARB_vertex_shader;
- fix generic attribute index range check in arbprogparse.c;
- interface GLSL varyings between vertex and fragment shader;
- use 64-bit optimised bitset (bitset.h) for render inputs;
2006-04-11 11:41:11 +00:00
Aapo Tahkola
d90ad3fd87 get fog going(for real) 2006-04-11 11:20:43 +00:00
Aapo Tahkola
3ed16bd9cc rectangular fp16 fixes (Ewald Snel) 2006-04-11 04:20:25 +00:00
Aapo Tahkola
6c419be402 Fog support (Ewald Snel) 2006-04-11 04:17:50 +00:00
Brian Paul
3a5ec72125 use _mesa_debug() instead of message() - fixes poor formatting of output 2006-04-10 23:36:18 +00:00
Eric Anholt
8c3d15ce28 Destroy the GL context after driDestroyTextureHeap, because the driver's
DestroyTexObj has a dependence on the glCtx and may segfault otherwise.
2006-04-09 17:48:28 +00:00
Aapo Tahkola
83a43aca23 fix some conflict happenings at context destroy by freeing buffers immediately. array locking can be done with vbos for vtxfmt_a so we dont really need to try to reuse them. 2006-04-08 20:05:50 +00:00
Brian Paul
ff2b910dd1 regenerate SPARC assembly dispatch (bug 6484) 2006-04-07 15:20:33 +00:00
Brian Paul
1936019cd1 replace >&/dev/null with >/dev/null so it works with all shells 2006-04-07 15:11:51 +00:00
Brian Paul
9f3bcd87db bump version to 6.5.1 2006-04-07 14:29:52 +00:00