Commit graph

191503 commits

Author SHA1 Message Date
Autumn Ashton
5b50f229f0 tu: Implement VK_KHR_unified_image_layouts
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Turnip does not use any image layouts aside from UNDEFINED, therefore, we can expose this extension.

Signed-off-by: Autumn Ashton <misyl@froggi.es>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35536>
2025-06-15 15:42:31 +01:00
Karol Herbst
79656dbcd3 rusticl: implement cl_khr_priority_hints
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Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35456>
2025-06-15 13:12:11 +02:00
Lucas Stach
1c3f238ce9 etnaviv: expose ARB_seamless_cube_map
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While AMD_seamless_cubemap_per_texture gives more control over seamless
filtering than the base extension, the cap isn't strictly handled as a
superset, so we also need to set the cap for the context wide handling
to expose ARB_seamless_cube_map.

Makes piglit spec@amd_seamless_cubemap_per_texture go from skip to pass
as this test (correctly) also checks the presence of the base extension.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35527>
2025-06-14 21:50:49 +00:00
Lucas Stach
340dc7787f etnaviv/ci: update expection after blit fixes
With the blit now using the correct shadow a bunch of
blit related tests start passing.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35526>
2025-06-14 21:37:06 +00:00
Lucas Stach
ede41372f4 etnaviv: use most recent shadow of resources as blit source/target
The frontend does not know that etnaviv may keep multiple shadows around
for a resource, so it will always pass in the base resource as blit source
and destination. For those blits to work as expected by the API we need to
work out which shadow is the most recent one and use those as blit source
and destination resources.

CC: mesa-stable
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35526>
2025-06-14 21:37:06 +00:00
Lucas Stach
d4780f03fc etnaviv: use direct BLT/RS blit hook for internal copies
etna_copy_resource() and etna_copy_resource_box() are used to keep the
internal shadow copies of a resource up to date. They are supposed to
always use the RS or BLT engines to do the copy, never requiring any
fallbacks or fake format handling. They should also work regardless of
the current render condition state. So instead of going through the
pipe_context blit hook, directly call the RS or BLT blit hook on the
etna_context.

CC: mesa-stable
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35526>
2025-06-14 21:37:06 +00:00
Mary Guillemard
b5004298aa pan/lib: Add a test for pan_compute_npot_divisor
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This ensures proper behaviors of pan_compute_npot_divisor by using the
same algorithm as the hardware to perform the division.

Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Olivia Lee <olivia.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35490>
2025-06-14 17:20:10 +02:00
Mary Guillemard
0d9ac8f448 pan/lib: Rename pan_compute_magic_divisor to pan_compute_npot_divisor
It's not that magical those days.

This also give proper names around the codebase for exponent and
epsilon.

Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Olivia Lee <olivia.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35490>
2025-06-14 17:20:02 +02:00
Mary Guillemard
5743bd703d pan/lib: Inline pan_atributes.c in pan_encoder.h
We are going to need those functions in indirect CL codepaths.

Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Olivia Lee <olivia.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35490>
2025-06-14 17:19:55 +02:00
Mary Guillemard
c1cd05771f pan/lib: Refactor pan_padded_vertex_count
We are going to move everything in pan_encode.h for CL usage.

This inline the code used by pan_padded_vertex_count.

Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Olivia Lee <olivia.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35490>
2025-06-14 17:19:45 +02:00
Mary Guillemard
b53d98eb41 pan/lib: Rewrite npot divisor algorithm
It was based on reverse engineering and inaccurate.

This also get ride of fp64 usage and will allow us to use it in OpenCL C
shaders for indirect/indexed draw.

On the full 32-bit range, this fixes ~10 millions inaccurate results.

Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Fixes: 467ae0d39d ("panfrost: Factor out panfrost_compute_magic_divisor")
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Olivia Lee <olivia.lee@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35490>
2025-06-14 17:19:28 +02:00
Rhys Perry
01fae0c5c2 ac/llvm: use ds_bpermute_b32 for GFX12 wave64
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It works.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35489>
2025-06-14 13:59:11 +00:00
Rhys Perry
9a5073e3a4 ac/llvm: rewrite shuffle waterfall loop
This can't break until we have read all lanes, otherwise it might read
from an inactive lane.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35489>
2025-06-14 13:59:11 +00:00
Rhys Perry
2ff53fd97c ac/llvm: convert to integer after reductions
These return floating point types for floating point ops.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Backport-to: 25.1
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35489>
2025-06-14 13:59:10 +00:00
Rhys Perry
8609008aeb ac/llvm: fix mul24 intrinsic overloading
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Fixes: e3edc6029b ("ac/llvm: use mul24 intrinsics")
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35489>
2025-06-14 13:59:10 +00:00
Rhys Perry
3c2b3fbd03 ac/llvm: fix overloading of intrinsic names
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Backport-to: 25.1
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35489>
2025-06-14 13:59:10 +00:00
Rhys Perry
ac2e36b377 ac/nir: create lowered inverse_ballot
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Fixes: b49eab68a8 ("ac/nir: use s_sendmsg(HS_TESSFACTOR) to optimize writing tess factors for gfx11")
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35489>
2025-06-14 13:59:10 +00:00
Georg Lehmann
29787911e7 vulkan: update headers/xml for 1.4.318
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Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35517>
2025-06-14 08:21:31 +00:00
Faith Ekstrand
6a77c8e953 nvk: Add an nvk_sampler_header struct and return it by value
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Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35475>
2025-06-14 03:52:34 +00:00
Faith Ekstrand
bbc6f50963 nil: Don't use Fermi bits in the Maxwell null descriptor
Fixes: c8d8e2249a ("nil: Add a helper for populating the null descriptor")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35475>
2025-06-14 03:52:34 +00:00
Faith Ekstrand
40b59a5c26 nil: Rework the descriptor interface
This adds a new Descriptor (nil_descriptor) struct and reworks all the
methods/functions to return a Descriptor.  This is less janky than all
the output pointers.  It also gives us a struct type that's the right
size so we're not declaring uint32_t[8] arrays everywhere.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35475>
2025-06-14 03:52:34 +00:00
Yiwei Zhang
12e94a91e3 zink: leave can_do_invalid_linear_modifier open for venus
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Venus is able to force LINEAR modifier to ensure the handshake across
the legacy modifier-unaware boundaries. e.g. Xorg

Acked-by: Corentin Noël <corentin.noel@collabora.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35453>
2025-06-14 03:31:32 +00:00
Yiwei Zhang
d6bff136bd venus: fix maint7 layered vk props query
We should not touch the pNext of the nested props2 struct.

Fixes: 8c6a5250ec ("venus: support VK_KHR_maintenance7")
Reviewed-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35453>
2025-06-14 03:31:32 +00:00
Yiwei Zhang
6781dcc565 lvp: fix wsi platform swapchain image bind
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The prior incomplete ANB support broke it.

Fixes: 0dce939e6d ("lavapipe: Add android platform integration")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35506>
2025-06-13 21:54:04 +00:00
Mel Henning
7d974c32ce zink: Handle null instance in 2nd create_screen
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If zink_internal_create_screen is called twice and the first call fails
with instance==NULL, then the second call also needs to goto fail
instead of just asserting that instance is non-null.

Fixes: 015eda4a ("zink: deduplicate VkDevice and VkInstance")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13337
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35518>
2025-06-13 19:43:25 +00:00
Christian Gmeiner
6d8bc4c98a etnaviv: tex_desc: Add seamless cube map support
Seamless cube map filtering requires setting the SEAMLESS_CUBE_MAP bit
in the texture descriptor's CONFIG1 field. Since this bit is controlled
by sampler state but stored in the texture descriptor, we need to handle
the mismatch between sampler state lifetime and descriptor immutability.

Create two texture descriptors per sampler view: one with seamless cube
map disabled and one enabled. At emission time, select the appropriate
descriptor based on the current sampler state's seamless_cube_map flag.

Passes all dEQP-GLES3.functional.texture.filtering.cube.* tests on GC7000.

Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35499>
2025-06-13 19:28:57 +00:00
Olivia Lee
5fe5e3176f panvk: advertise descriptor indexing on valhall
Our existing descriptor implementation already supports
update-after-bind on both bifrost and valhall, but on bifrost the some
of the descriptor limits are lower than the minimum required by the
extension.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35408>
2025-06-13 19:02:19 +00:00
Olivia Lee
f90b9b3642 panvk: raise descriptor limits on valhall
Previously, our descriptor set limits were set based on the hardware
limits on bifrost. On valhall, the hardware descriptor table limits are
much higher. We need to advertise higher update-after-bind descriptor
limits for descriptor indexing, so might as well increase these also.
The 2^20 limit is the same as nvk and honeykrisp.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35408>
2025-06-13 19:02:19 +00:00
Olivia Lee
88ac602cc2 panvk: implement shaderInputAttachmentArrayNonUniformIndexing
Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35408>
2025-06-13 19:02:19 +00:00
Olivia Lee
8e4c6990a1 panvk: implement non uniform indexing except for input attachments
We need to lower everything on bifrost, and everything except nonuniform
texture offsets on valhall. With texture offsets, the hardware supports
nonuniform offsets passed in a staging register, but does not support
passing nonuniform offsets as src1 in the narrow layout. We need to make
sure we check for this if we implement narrow offsetms later.

Input attachments are skipped in this commit because they need
additional changes.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35408>
2025-06-13 19:02:19 +00:00
Olivia Lee
e7a439f73b panvk: implement runtimeDescriptorArray and descriptorBindingVariableDescriptorCount
Runtime descriptor array doesn't require any changes, variable descriptor
count is already mostly supported and just needs handling for
maxVariableDescriptorCount.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35408>
2025-06-13 19:02:19 +00:00
Olivia Lee
f725bc4475 panvk: implement shaderInputAttachmentArrayDynamicIndexing
Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35408>
2025-06-13 19:02:19 +00:00
Olivia Lee
a268412533 panvk: allow sysvals to be dynamically-indexed
We already do this for push constants, just extend the existing
implementation. We need to update the push_consts sysval inside the
cmd_prepare_push_uniforms loop now because indirect draws patch the
sysvals. Previously this value was only used to read push constant FAUs,
so we didn't care.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35408>
2025-06-13 19:02:19 +00:00
Olivia Lee
7ca2d51cf6 panvk: advertise texel buffer dynamic indexing
These don't require any changes for support.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35408>
2025-06-13 19:02:19 +00:00
Olivia Lee
9399258af6 panvk: move descriptor set limits to constant macros
This simplifies get_physical_device_properties and allows us to use the
limits elsewhere.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35408>
2025-06-13 19:02:19 +00:00
Olivia Lee
e9388f3d2d panvk: use constants from other headers in device properties
We were not able to use these previously because the headers require
PAN_ARCH.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35408>
2025-06-13 19:02:19 +00:00
Olivia Lee
91ebeddbad panvk: make extensions, features, and properties per-arch
This makes things a little more flexible for groups of fields that are
arch-dependent, and allows us to use existing per-arch constant macros
instead of open-coding their values.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35408>
2025-06-13 19:02:19 +00:00
Olivia Lee
a681b4f107 panvk: fix outdated comment
The name of the struct that we're currently using is panvk_ssbo_addr.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35408>
2025-06-13 19:02:19 +00:00
Olivia Lee
5554cca4a2 panvk: add missing include to panvk_cmd_draw.h
This is needed for the panvk_descriptor_state struct. All of the current
sites already included panvk_cmd_desc_state.h, so it wasn't a visible
issue.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35408>
2025-06-13 19:02:19 +00:00
Lucas Stach
03c40b5aa0 etnaviv: get rid of etna_surface
Now that nothing calls the driver create/destroy surface hooks
anymore, we can get rid of what's left from the code.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35406>
2025-06-13 18:44:37 +00:00
Lucas Stach
8b1ee7adb4 etnaviv: state: stop using etna_surface
Use pipe_surface to fill in the color and ZS buffer states.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35406>
2025-06-13 18:44:37 +00:00
Lucas Stach
999dd209f5 etnaviv: blt: stop using etna_surface
Use pipe_surface to get the necessary information for the
various clears.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35406>
2025-06-13 18:44:37 +00:00
Lucas Stach
f034323c20 etnaviv: rs: stop using etna_surface
Use pipe_surface to get the necessary information for the
various clears.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35406>
2025-06-13 18:44:37 +00:00
Lucas Stach
9ee9b109ca etnaviv: move render compatible handling from surface to resource
So it can be reused from different places in the driver when
etna_surface is gone.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35406>
2025-06-13 18:44:37 +00:00
Lucas Stach
d479573f8e etnaviv: return render resource from render_handle_incompatible if it exists
If a render resource already exists, we know that a earlier check already
determined that the resource isn't compatible with the PE requirements, so
there is no point in checking again. Simply return the render resource if
it exists.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35406>
2025-06-13 18:44:36 +00:00
Lucas Stach
0acee3bfbf etnaviv: stop caching RS clear commands on surface
As we want to get rid of the etna_surface, stop caching the (fast) clear
commands for the RS engine on the surface. As the pipe_surface is no
longer a CSO, we were regenerating those commands on each framebuffer
state change anyway, so the additional CPU overhead of doing this for
each clear shouldn't be too much worse.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35406>
2025-06-13 18:44:36 +00:00
Lucas Stach
6111d07048 etnaviv: drop precomputed offset from etna_surface
As another step in the direction of getting rid of etna_surface,
plug the offset calculation into all places that need it and drop
the precomputed offset from the surface struct.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35406>
2025-06-13 18:44:36 +00:00
Lucas Stach
cd58efd055 etnaviv: drop superfluous PE alignment check
This check and especially the XXX in the comment hasn't been valid
for a long time, as our mipmap layout and render shadow code makes
sure that all levels are properly aligned for PE usage.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35406>
2025-06-13 18:44:35 +00:00
Lucas Stach
324cf6c305 etnaviv: don't prepare relocs in etna_surface
Fill the reloc data when the framebuffer state is set. Now that
pipe_surface is no longer a CSO, it doesn't matter that we need
to pay the price for the computation at state set time instead
of surface_create time.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35406>
2025-06-13 18:44:35 +00:00
Lucas Stach
162a1cadd0 etnaviv: stop tracking ZS buffer address information multiple times
Same as with the color buffer addresses, we don't need to track the
ZS buffer relocs in different members per GPU generation. Simply
emit the part that's relevant for the targeted GPU instance. Again
TS depth surface base is always the same address as the first depth
pipe address, so we can reuse the reloc.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35406>
2025-06-13 18:44:35 +00:00