Turns out the previous tarballs got corrupted during upload which I
carelessly forgot to check prior to deleting the local ones.
Lesson learned - double check before removing the local ones.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 79b0e13913)
We have had a guard against OOB array access of images on IVB for a long
time, but it can actually cause hangs on any GPU generation. This can
happen due to getting an untyped SURFACE_STATE for a typed message. We
didn't used to hit this with the piglit test on anything other than IVB
because the OOB in the test would cause us to go past the top of the pull
constant UBO and we would get a surface index of 0 which is was always a
valid surface. Now that we're pushing small arrays, we can end up grabbing
garbage from the GRF and going to some random index which causes a hang.
The solution is to just do the bounds check on all hardware.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94944
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Enable drivers to use their own implementation of this method instead of
the mesa default. Since the drivers that currently overwrite
dd_function_table::CompressedTexSubImage also overwrite
::CompressedTexImage, there should be no behavioral change.
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Previously, we just looked at the hardware generation but this meant that
if you did INTEL_DEBUG=vec4 on BDW or SKL, you would have advertised but
non-working features.
Up until now, we have been able to assume that all push constants are
vec4-aligned because this is what the GL driver gives us. In Vulkan, we
need to be able to support full std140 because we get the layout from the
client.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
The blend code would do a conditional assignment based on it, causing valgrind
to complain. Since that variable was actually unused in this case, this
doesn't fix anything but the warning.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94955
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
This adds a --with-vulkan-drivers option with one driver, "intel". In the
future, we may add more drivers to this list.
v2: Don't enable any drivers by default. This should prevent this patch
from breaking anyone's build.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
The surface format table hasn't entirely been kept up-to-date. This commit
marks a couple more compressed formats as sampleable on gen8+ and adds the
A4B4G4R4 format as renderable on gen9.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This adds functions for splicing one list into another. These have
more-or-less the same API as the kernel list splicing functions. The
implementation, however, was stolen from the Wayland list implementation.
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Rob Clark <robclark@freedesktop.org>
On the philosophy that a driver shouldn't change the compile flags
for the entire tree, take the clove approach of moving the c++11 flag
to the swr driver directory.
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This code started out like the T case, iterating over utile offsets, but I
had partially switched it to iterating over pixel offsets. I hadn't
caught this before because it's unusual to do piecemeal uploads to small
textures.
Fixes bad text rendering in QT5 apps, which use a 256x16 glyph cache.
Also fixes 6 piglit tests related to glTexSubImage() and
glGetTexSubImage().
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Fixes intermittent Vulkan CTS failures within the test groups:
dEQP-VK.api.object_management.multithreaded_per_thread_device
dEQP-VK.api.object_management.multithreaded_per_thread_resources
dEQP-VK.api.object_management.multithreaded_shared_resources
Signed-off-by: Mark Janes <mark.a.janes@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94904
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
We have several places where the Vulkan driver explicitly hooks into
valgrind when it's available. We need to be able to detect it.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
nir_variable_mode is currently a bitflag enum, while
nir_print::print_var_decl() assumes is still a numbered list.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This removes a hack introduced in 1999 in the first version of
fakeglx.c, with the comment:
/* XXX revisit this after 3.0 is finished. */
Mesa 4.0 was released in 2001. It is now 2016, and Mesa 11.0 was
released last year.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
The vishandle member of XMesaVisualInfo is used to support the
comparison of XVisualInfo instances by pointer value, in
find_glx_visual(). The comparison however will always be false, as in
every case the comparison is made, the VisualInfo instance being
compared to is a new allocation passed in through a GLX API call.
In addition, the XVisualInfo instance pointed to by vishandle is itself
never freed, causing a memory leak. Since vishandle is essentially
useless, we just remove it and thereby also fix the leak.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
The returned XVisualInfo from glXChooseVisual/glXGetVisualFromFBConfig
is being cached in XMesaVisual.vishandle (and unconditionally
overwritten on subsequent calls). However, these entry points are
specified to return XVisualInfo instances to be owned by the caller and
freed with XFree(), so the return values should not be retained.
With this change, XMesaVisual.vishandle is essentially unused and will
be removed in a subsequent change.
v2: update commit message
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
This reverts commit 4115648a6b. This commit
was half-baked and probably never should have been committed. We'll add
this back in properly later when we need it.
This is used to facilitate the Vulkan binding model where each resource is
described by a (descriptor set, binding, array index) tuple.
Reviewed-by: Rob Clark <robdclark@gmail.com>
driCreateContextAttribs() emits an error if bit
__DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS is set for an ES context. But,
EGL_EXT_create_context_robustness and EGL 1.5 both allow creation of
robust ES contexts. One requests a robust ES context by setting the
EGL_CONTEXT_OPENGL_ROBUST_ACCESS *attribute*, which Mesa's EGL layer
translates into the __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS *bit*.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This only applies to tonga
Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Unfortunately, this also means that we need to use a slightly different
algorithm for assign_constant_locations. The old algorithm worked based on
the assumption that each read of a uniform value read exactly one float.
If it encountered a MOV_INDIRECT, it would immediately bail and push the
whole thing. Since we can now read ranges using MOV_INDIRECT, we need to
be able to push a series of floats without breaking them up. To do this,
we use an algorithm similar to the on in split_virtual_grfs.
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>