Commit graph

217682 commits

Author SHA1 Message Date
Connor Abbott
54b50094a0 tu: Implement bin merging for views
When apps use VK_QCOM_multiview_per_view_render_areas, there may be some
bins which are only visible (i.e. overlapping the render area) in one
view. In the typical VR use-case, there is a strip of bins to the right
of the the left eye and to the left of the right eye that are not used
with that eye. By making sure that the right eye is never rendered to,
we can reuse that space to double the GMEM height and merge two bins
along the left edge, partially offsetting the cost of extra bins from
offsetting the left and right viewports and render areas.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35894>
2026-01-26 18:58:25 +00:00
Connor Abbott
25202d3e47 tu: Remove fdm argument from tu6_emit_tile_select
We can just check whether the list of patchpoints is non-empty. This is
simpler and will help if we want to add patchpoints without FDM.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35894>
2026-01-26 18:58:25 +00:00
Connor Abbott
b311397151 tu: Support VK_QCOM_multiview_per_view_render_areas
In order to implement this we have to modify all of the cases where we
set a scissor and then loop over attachments to conditionally set the
scissor inside each layer of the attachment based on whether per-view
render areas are supported.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35894>
2026-01-26 18:58:25 +00:00
Connor Abbott
ff8f5074c6 tu/autotune: Take render pass layers into account
I noticed when adding support for render areas per view that this didn't
take the number of views into account at all. Based on the code, the
right thing to do seems be to multiply by the layer count.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35894>
2026-01-26 18:58:24 +00:00
Connor Abbott
b3a8302147 tu: Implement VK_QCOM_multiview_per_view_viewports
We already had to implement per-view viewports for fragment density map.
When multiviewPerViewViewports is enabled, we just have to do what we
did before, except we also have to stop sharing the same original
viewport across all views when FDM is enabled. The app can specify a
different viewport for each view and on top of that we will also
transform it differently depending on the fragment area for that view,
instead of only the transform being different.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35894>
2026-01-26 18:58:24 +00:00
Mel Henning
e32bfc5efe nvk: Ignore meta ops in occlusion queries
Fixes: 052bbd65c9 ("nvk: Implement pipeline statistics and occlusion queries")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39510>
2026-01-26 18:41:54 +00:00
Faith Ekstrand
c081ab864f nvk: Enable ZPASS_PIXEL_COUNT in draw_state_init()
Fixes: 052bbd65c9 ("nvk: Implement pipeline statistics and occlusion queries")
Reviewed-by: Mel Henning <mhenning@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39510>
2026-01-26 18:41:54 +00:00
Gurchetan Singh
ea5d69eb52 gfxstream: fix build after vk.xml update
This is a backport of f134cc5a1e:

("Update <type category="funcpointer"> schema to simplify")

in vulkan-docs, essentially.  It changed things about how vk.xml
is parsed.

Fixes: b30f780c ("vulkan: update spec to 1.4.340")

Reviewed-by: Aaron Ruby <aruby@qnx.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39502>
2026-01-26 18:25:51 +00:00
Connor Abbott
9e63224424 tu: Use a patchpoint for subpass clears with FDM
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
The rectangle to clear, which is the render area for subpass clears, is
specified in framebuffer coordinates, but the hardware uses GMEM
coordinates with FDM. I assumed this was ok for subpass clears, because
the end of the bin in GMEM coordinates is always less than or equal to
the end in framebuffer coordinates, so we would clear past the end of
the bin which is still safe because only the render area would be stored
to sysmem:

bin 0   bin 1   bin 2
|---|   |---|   |---|      GMEM coordinates (what the HW "sees")
|-------|-------|-------|  framebuffer coordinates (used e.g.
	                   as STORE_OP_STORE destination)
|-----------------------|  render area/clear rectangle (past end of bin
			   in GMEM coordinates!)

There was a hack for FDM offset, where framebuffer coordinates are
shifted to the left, but that was it. However this breaks down if the
render area doesn't start at (0,0), because it can miss pixels in GMEM
coordinates that should be cleared:

bin 0   bin 1   bin 2
|---|   |---|   |---|      GMEM coordinates (what the HW "sees")
|-------|-------|-------|  framebuffer coordinates (used e.g.
	                   as STORE_OP_STORE destination)
     |------------------|  render area/clear rectangle (we don't clear
			   bin 0!)

Here we should clear the right half of bin 0 but instead we don't clear
it at all.

Instead of adding yet more hacks to expand the render area, just add a
patchpoint to transform the render area into GMEM coordinates. We
already do this for CmdClearAttachments where we didn't have a choice,
so just reuse that. As a bonus, we can also delete the hack for FDM
offset.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39495>
2026-01-26 12:17:12 -05:00
Connor Abbott
66952a6c56 tu: Handle FDM-per-layer in CmdClearAttachments paths
We need to re-emit the scissor per layer if FDM-per-layer is enabled.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39495>
2026-01-26 12:15:59 -05:00
Patrick Lerda
0b8d8f2b17 r600: update cubearray imagesize calculation
The previous method to calculate imageSize().z was
incorrect for a cubearray view.

This change was tested on palm and cayman. Here is the test fixed:
spec/arb_texture_view/rendering-layers-image/layers rendering of imagecubearray: fail pass

Fixes: 6c1432f0be ("r600/eg: fix cube map array buffer images.")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39063>
2026-01-26 16:38:10 +00:00
Patrick Lerda
dbe2ec0299 r600: enable GL_EXT_shader_realtime_clock
This extension seems to work.

This change was tested with the current piglit repository:
spec/ext_shader_realtime_clock/execution/clock2x32: skip pass

Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37954>
2026-01-26 16:24:00 +00:00
José Roberto de Souza
1bd83ba819 intel/dev: Add INTEL_DEVICE_INFO_MMAP_MODE_INVALID
Adding this mmap mode makes explicit in code that PAT compressed
buffers should not be mmaped.

Although there is no CPU access Xe KMD uAPI still requires a
cpu_caching to be set, so setting WC.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34222>
2026-01-26 15:24:55 +00:00
José Roberto de Souza
ac23454d1c anv: Move anv_bo_get_mmap_mode() to i915 backend
That function is only called from i915 backend no needed to be
on common code.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34222>
2026-01-26 15:24:55 +00:00
José Roberto de Souza
90249d93d9 intel/dev: Improve PAT entries comment
XD is transient display, meaning that GT caches are flushed when
display IP needs access buffer.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34222>
2026-01-26 15:24:55 +00:00
José Roberto de Souza
60e38344a0 intel/dev: Remove INTEL_DEVICE_INFO_MMAP_MODE_UC
This is not used and we don't have any future plans to use it, so removing it.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34222>
2026-01-26 15:24:54 +00:00
José Roberto de Souza
85ea85dd9a intel/dev: Remove INTEL_DEVICE_INFO_MMAP_MODE_XD
This is not used and don't make sense as the transient display is
on the GPU side.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34222>
2026-01-26 15:24:54 +00:00
David Rosca
62f07b8c63 radeonsi/vcn: Add low latency decode debug option
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
Similar to the low latency option for encode, this reduces latency
of decoding at the cost of increased power usage.

Can be enabled with AMD_DEBUG=lowlatencydec

Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39450>
2026-01-26 15:00:06 +00:00
David Rosca
ce25865e8f radeonsi/vcn: Clean up decode flags
Always OR the flags and replace numeric value with a define.

Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39450>
2026-01-26 15:00:06 +00:00
Benjamin Cheng
c10ebb0fda radv/video: Use a more reliable way of computing tile sizes
Some apps (old FFmpeg, contemporary CTS) send down pMi{Col,Row}Starts in
SB units, not MI units. Instead of dependening on those values which
could be unreliable, derive the tile sizes in SB using other parameters.

Cc: mesa-stable
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39492>
2026-01-26 14:41:20 +00:00
Wenfeng Gao
98f5fa618b mediafoundation: Support externally provided motion hints
Added support for externally provided motion hints by reading the
MFSampleExtension_MoveRegions sample attribute.

The motion hint data is converted into pipe_enc_move_info and passed
down to the driver for use during encoding.

Reviewed-by: Yubo Xie <yuboxie@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39515>
2026-01-26 14:26:21 +00:00
Patrick Lerda
afcead9158 r600: fix rv770 clamp to max_texel_buffer_elements
This change fixes the clamp to max_texel_buffer_elements
issue related to rv770 and older gpus.

Here are the tests fixed on rv770:
spec/arb_texture_buffer_object/texture-buffer-size-clamp/r8ui_texture_buffer_size_via_sampler: fail pass
spec/arb_texture_buffer_object/texture-buffer-size-clamp/rg8ui_texture_buffer_size_via_sampler: fail pass
spec/arb_texture_buffer_object/texture-buffer-size-clamp/rgba8ui_texture_buffer_size_via_sampler: fail pass

Fixes: 1a441ad5cb ("r600: clamp to max_texel_buffer_elements")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39385>
2026-01-26 14:10:55 +00:00
Patrick Lerda
2ed761021f r600: make vertex r10g10b10a2_sscaled conformant on palm and beyond
This is a gl4.3 issue very similar to e8fa3b4950.

The mode r10g10b10a2_sscaled processed as vertex on palm at the
hardware level doesn't follow the current standard. Indeed, the .w
component (2-bits) is not calculated as expected. The table below
describes the situation.

This change fixes this issue by adding two gpu instructions at
the vertex fetch shader stage. An equivalent C representation and
a gpu asm dump of the generated sequence are available below.

.w(2-bits)	expected	palm		cypress
0		 0		0		 0
1		 1		1		 1
2		-2		2		-2
3		-1		3		-1

w_out = w_in - (w_in > 1. ? 4. : 0.);

0002 00000024 A0040000  ALU 2 @72
 0072 801F2C0A 600004C0     1 w:     SETGT*4                __.w,  R10.w, 1.0
 0074 839FCC0A 61400010     2 w:     ADD                    R10.w,  R10.w, -PV.w

Note: cypress returns the expected value, and does not need
this correction.

This change was tested on palm, barts and cayman. Here are the tests fixed:
khr-gl4[3-6]/vertex_attrib_binding/basic-input-case6: fail pass
khr-gles31/core/vertex_attrib_binding/basic-input-case6: fail pass

Cc: mesa-stable
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38849>
2026-01-26 13:40:22 +00:00
Patrick Lerda
da1108dcc4 r600: fix rv770 dot4 operations
Using a PV register which is not PV.x, after a dot4 operation,
does not work on rv770. Anyway, this does work on evergreen
but this is not documented.

This change updates this behavior for all the r600 gpus
which fixes the issue on rv770. It adds max4 which has the
same requirement in the case of max4 being implemented.

Here are some of the affected tests on rv770:
piglit/bin/fp-abs-01 -auto -fbo
glcts --deqp-case=KHR-GL31.buffer_objects.triangles
piglit/bin/shader_runner generated_tests/spec/glsl-1.10/execution/built-in-functions/fs-distance-vec2-vec2.shader_test -auto -fbo

Fixes: 942e6af40b ("r600/sfn: use PS and PV inline registers when possible")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39101>
2026-01-26 13:09:48 +00:00
Patrick Lerda
98c5ada8d1 r600: disable l8_srgb on r700 and older gpus
Some checks are pending
macOS-CI / macOS-CI (dri) (push) Waiting to run
macOS-CI / macOS-CI (xlib) (push) Waiting to run
The gamma is not processed by the hardware when processing a one
component format texture (FMT_8). This change triggers a fall back to
the r8g8b8a8_srgb format which is properly supported by the hardware
of these older gpus.

Here are the tests fixed on rv770:
spec/arb_framebuffer_srgb/fbo-fast-clear: fail pass
spec/ext_texture_srgb/fbo-fast-clear: fail pass
spec/!opengl 1.1/teximage-colors gl_sluminance8/gl_sluminance8 texture with gl_.*: fail pass

Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39159>
2026-01-26 12:52:10 +00:00
Patrick Lerda
d5d844bfc4 r600: fix cayman msaa shading behavior
The functionality was working properly at glMinSampleShading(0.)
and glMinSampleShading(1.). The issue was with the intermediary
values. This change makes this function compatible with the
evergreen setup.

Note: this was one of the few functionalities which were working
properly on evergreen but not on cayman.

Here are the tests fixed:
spec/arb_sample_shading/samplemask 4 all/0.500000 partition: fail pass
spec/arb_sample_shading/samplemask 4/0.500000 partition: fail pass
spec/arb_sample_shading/samplemask 6 all/0.250000 partition: fail pass
spec/arb_sample_shading/samplemask 6 all/0.500000 partition: fail pass
spec/arb_sample_shading/samplemask 6/0.250000 partition: fail pass
spec/arb_sample_shading/samplemask 6/0.500000 partition: fail pass
spec/arb_sample_shading/samplemask 8 all/0.250000 partition: fail pass
spec/arb_sample_shading/samplemask 8 all/0.500000 partition: fail pass
spec/arb_sample_shading/samplemask 8/0.250000 partition: fail pass
spec/arb_sample_shading/samplemask 8/0.500000 partition: fail pass
deqp-gles31/functional/shaders/sample_variables/sample_mask_in/bit_count_per_two_samples/multisample_rbo_4: fail pass
deqp-gles31/functional/shaders/sample_variables/sample_mask_in/bit_count_per_two_samples/multisample_rbo_8: fail pass
deqp-gles31/functional/shaders/sample_variables/sample_mask_in/bit_count_per_two_samples/multisample_texture_4: fail pass
deqp-gles31/functional/shaders/sample_variables/sample_mask_in/bit_count_per_two_samples/multisample_texture_8: fail pass

Fixes: f7796a966d ("radeonsi: add basic code for overrasterization")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38615>
2026-01-26 12:37:54 +00:00
Daniel Schürmann
6313e9f549 nir/opt_loop: Relax restrictions on opt_loop_peel_initial_break() for more loops
In addition to loops where the break condition can be constant-folded,
we also allow to peel the initial break from loops which have at least
one phi with a constant loop-carried source, effectively removing that
phi from the loop.

Totals from 172 (0.22% of 79377) affected shaders: (Navi31)
Instrs: 372798 -> 369181 (-0.97%); split: -1.07%, +0.10%
CodeSize: 1907312 -> 1891948 (-0.81%); split: -0.89%, +0.09%
VGPRs: 8436 -> 8460 (+0.28%)
Latency: 3646016 -> 3396657 (-6.84%)
InvThroughput: 434848 -> 389079 (-10.53%)
Copies: 28436 -> 27118 (-4.63%); split: -4.79%, +0.15%
Branches: 26504 -> 25344 (-4.38%); split: -4.44%, +0.06%
PreSGPRs: 8585 -> 8603 (+0.21%)
VALU: 148291 -> 148355 (+0.04%); split: -0.01%, +0.06%
SALU: 95625 -> 92649 (-3.11%); split: -3.22%, +0.11%

Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33666>
2026-01-26 12:02:49 +00:00
Daniel Schürmann
71d68d9166 asahi/clc: call nir_opt_remove_phis after nir_opt_loop
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33666>
2026-01-26 12:02:49 +00:00
Daniel Schürmann
028da14e2a panfrost/clc: call nir_opt_remove_phis after nir_opt_loop
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33666>
2026-01-26 12:02:49 +00:00
Georg Lehmann
809fb0fba3 ac/nir/lower_ps_late: emit scalar f2f16_rtz for when one half of a packed export is undef
Foz-DB Navi48:
Totals from 7200 (8.74% of 82405) affected shaders:
Instrs: 9056391 -> 9048177 (-0.09%); split: -0.09%, +0.00%
CodeSize: 48681288 -> 48640684 (-0.08%); split: -0.09%, +0.00%
VGPRs: 413088 -> 413784 (+0.17%)
Latency: 76340711 -> 76320080 (-0.03%); split: -0.03%, +0.00%
InvThroughput: 12692959 -> 12684618 (-0.07%); split: -0.07%, +0.00%
VClause: 148823 -> 148821 (-0.00%)
Copies: 601739 -> 601874 (+0.02%); split: -0.01%, +0.03%
VALU: 5213356 -> 5207253 (-0.12%); split: -0.12%, +0.00%
SALU: 1160815 -> 1160817 (+0.00%); split: -0.00%, +0.00%
VOPD: 79520 -> 79444 (-0.10%); split: +0.09%, -0.18%

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39412>
2026-01-26 10:54:23 +00:00
Georg Lehmann
8c895c5c61 ac/nir/lower_ps_late: CSE partial packed exports
Foz-DB Navi48:
Totals from 425 (0.52% of 82405) affected shaders:
Instrs: 1110029 -> 1109658 (-0.03%); split: -0.03%, +0.00%
CodeSize: 6135272 -> 6133848 (-0.02%); split: -0.02%, +0.00%
VGPRs: 29856 -> 29844 (-0.04%)
Latency: 10258411 -> 10258043 (-0.00%); split: -0.00%, +0.00%
InvThroughput: 1898177 -> 1897661 (-0.03%)
Copies: 88221 -> 88173 (-0.05%)
VALU: 575276 -> 574894 (-0.07%)

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39412>
2026-01-26 10:54:22 +00:00
Georg Lehmann
e74323577f aco/optimizer: optimize pack(undef, f2f16_rtz(a)) for salu
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39412>
2026-01-26 10:54:22 +00:00
Georg Lehmann
6cbd16daae aco/optimizer: optimize pack(undef, f2f16_rtz(a)) for gfx8+
Do this late because the v_cvt_pkrtz_f16_f32 can be applied to
its operand.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39412>
2026-01-26 10:54:22 +00:00
Georg Lehmann
57ca974d1d aco/optimizer: optimize pack(undef, f2f16_rtz(a)) for gfx6/7
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39412>
2026-01-26 10:54:21 +00:00
Georg Lehmann
ba73792de0 aco/optimizer: fix parsing salu p_insert as shift
Fixes: 88f7e3fff3 ("aco/optimizer: parse pseudo alu instructions")

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39412>
2026-01-26 10:54:21 +00:00
Georg Lehmann
830d6de9ff aco/isel: optimize pack_32_2x16_split(undef, const)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39412>
2026-01-26 10:54:20 +00:00
Georg Lehmann
b2d9615000 nir/opt_algebraic: optimize bcsel to hi 16bits with undef lo
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39412>
2026-01-26 10:54:20 +00:00
Georg Lehmann
d06b627d23 nir/opt_algebraic: optimize f2f16_rtz of bcsel with constants
Foz-DB Navi48:
Totals from 145 (0.18% of 82405) affected shaders:
Instrs: 1706001 -> 1705669 (-0.02%); split: -0.03%, +0.01%
CodeSize: 9621036 -> 9620784 (-0.00%); split: -0.02%, +0.02%
SpillSGPRs: 711 -> 726 (+2.11%); split: -0.56%, +2.67%
Latency: 20066360 -> 20066193 (-0.00%); split: -0.00%, +0.00%
InvThroughput: 4326789 -> 4326763 (-0.00%); split: -0.00%, +0.00%
Copies: 192041 -> 191995 (-0.02%); split: -0.03%, +0.01%
Branches: 75673 -> 75675 (+0.00%); split: -0.00%, +0.01%
VALU: 765163 -> 764835 (-0.04%); split: -0.05%, +0.00%
SALU: 351758 -> 351715 (-0.01%); split: -0.01%, +0.00%
VOPD: 65236 -> 65282 (+0.07%); split: +0.17%, -0.10%

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39412>
2026-01-26 10:54:20 +00:00
Georg Lehmann
ee5492e6dd nir/opt_algebraic: remove f2f16 roundtrip conversions
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39412>
2026-01-26 10:54:20 +00:00
Georg Lehmann
592b6579da nir/opt_algebraic: optimize f2f16_rtz(min/max)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39412>
2026-01-26 10:54:18 +00:00
Georg Lehmann
2b92c0f06e nir/opt_algebraic: optimize f2f16_rtz(b2f(a))
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39412>
2026-01-26 10:54:18 +00:00
Danylo Piliaiev
096e0aae74 tu: Avoid disabling LRZ when possible for suspend/resume+depth-only draws
Some checks are pending
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We don't actually care if previous suspended RP had depth-only draws
with color writes skipped, we only care if previous RP disabled LRZ
writes due to this; the mere fact of first draws being depth-only
doesn't affect LRZ of next draws in any way.

However, for next RPs in suspend-resume chain we have to assume that
previous RP may have had color writes.

For secondary cmdbufs with ordinary renderpasses it is easy to be
less pessimistic, and that's what we do in order to not regress
DXVK performance.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39293>
2026-01-26 09:48:44 +00:00
Rhys Perry
928ecfc6c0 radv: fix RADV_DEBUG=shaderstats with RT pipelines
radv_dump_shader_stats() printed stats for every shader with a certain
stage, and we called this function each time an RT shader is compiled.

This means we could repeat the stats for a shader.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39484>
2026-01-26 09:26:14 +00:00
Rhys Perry
e59a0df302 aco/insert_fp_mode: remove incorrect assertion
This can happen if a loop has no continues, and the later code should work
fine in this situation.

This fixes war_thunder/0013a69e097b2471 on navi21.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Fixes: 6b9d28ab9b ("aco/insert_fp_mode: insert fp mode in reverse")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39481>
2026-01-26 08:57:33 +00:00
Samuel Pitoiset
c91ed27582 radv: use the SQTT enable bit for PKT3_DISPATCH_TASKMESH_INDIRECT_MULTI_ACE
Some checks are pending
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Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39425>
2026-01-26 08:10:53 +00:00
Samuel Pitoiset
e272c8062d radv: use the SQTT enable bit for PKT3_DISPATCH_MESH_INDIRECT_MULTI
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39425>
2026-01-26 08:10:53 +00:00
Samuel Pitoiset
c7da19e2bf radv: use the SQTT enable bit for PKT3_DRAW_{INDEX}_INDIRECT_MULTI
This reports more info in RGP.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39425>
2026-01-26 08:10:52 +00:00
Samuel Pitoiset
e5982496f6 radv: move emitting SQTT markers closer to the draw/dispatch packets
Some packets already include a SQTT enable bit.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39425>
2026-01-26 08:10:52 +00:00
Wei Zhao
a8272bf0f1 vulkan/wsi/wayland: use roundtrip instead of flush on swapchain free
Use wl_display_roundtrip() instead of wl_display_flush() when freeing
a swapchain to ensure the compositor has processed buffer release
events before continuing.

wl_display_flush() only sends pending requests without waiting for
the compositor to process them. When rapidly creating and destroying
large swapchain buffers, buffer references may not be released quickly
enough (e.g., during CTS testing), causing memory to accumulate.

Using wl_display_roundtrip() ensures synchronization with the
compositor, allowing buffers to be released promptly.

Signed-off-by: Wei Zhao <Wei.Zhao@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39475>
2026-01-26 06:27:37 +00:00
Emma Anholt
feb3e8f46e nir/opt_algebraic_tests: Initialize an obvious dummy value for all defs.
Some checks are pending
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We were initializing to a nir_const_value of undefined (in practice on x86
builds, a pointer value), with .b set to 0.  Those values would get dumped
in the annotated shader disassembly at the end of a test where all inputs
where unexpectedly skipped, producing very surprising output.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39369>
2026-01-26 05:39:42 +00:00