Commit graph

173797 commits

Author SHA1 Message Date
Faith Ekstrand
53bc795616 nouveau: Use hyphenated arguments to class_parser.py
This is more consistent with other code generators in Mesa.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27397>
2024-04-08 20:28:43 +00:00
Faith Ekstrand
0d2008461d nouveau: Move .rustfmt.toml from NAK to src/nouveau/
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27397>
2024-04-08 20:28:43 +00:00
Rhys Perry
0f2d5ed75c aco: assume no unreachable blocks
These shouldn't happen anymore.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28301>
2024-04-08 18:38:39 +00:00
Rhys Perry
306a72db1f aco/tests: add control flow tests
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28301>
2024-04-08 18:38:39 +00:00
Rhys Perry
ae63d967d7 aco/tests: add isel test helpers
Having NIR-based instruction selection tests instead of GLSL lets us be
more precise with the input NIR.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28301>
2024-04-08 18:38:39 +00:00
Rhys Perry
543ca160a5 nir,aco: add test intrinsics
These don't really do anything. They're just a source and user of SSA
defs.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28301>
2024-04-08 18:38:39 +00:00
Rhys Perry
0a25af1d4e aco: save/reset/combine has_divergent_continue in uniform branches
For
if (uniform) {
   if (divergent)
      continue
} else {
   break
}
we don't need to consider the continue to be divergent.

No fossil-db changes.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28301>
2024-04-08 18:38:39 +00:00
Rhys Perry
46c734ff02 aco: ensure loop exits exist in NIR
This simplifies instruction selection and fixes the case where the loop
ends with a continue instruction.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28301>
2024-04-08 18:38:39 +00:00
Rhys Perry
842191e9ba aco: remove unreachable merge blocks
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28301>
2024-04-08 18:38:39 +00:00
Rhys Perry
863718d62e nir: add nir_remove_after_cf_node helper
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28301>
2024-04-08 18:38:39 +00:00
Paulo Zanoni
b0653370d0 vulkan: don't zero-initialize STACK_ARRAY()'s stack array
STACK_ARRAY() is used in a lot of places. When games are running we
see STACK_ARRAY() arrays being used all the time: each queue
submission uses 6, WaitSemaphores and syncobj waiting also uses them:
they're constantly present in Vulkan runtime.

There's no need for STACK_ARRAY()'s stack array to be initialized,
callers cannot not depend on it. If the number of elements is greater
than STACK_ARRAY_SIZE, then STACK_ARRAY() will just malloc() the array
and return it not initialized: anybody depending of
zero-initialization is going to break when the array is big.

The reason why we're zero-intializing STACK_ARRAY()'s stack array is
to silence -Wmaybe-uninitialized warnings: see commit d7957df318
("vulkan: fix uninitialized variables"). I don't think that commit is
the ideal way to deal with the problem, so this patch proposes a
better solution.

The problem here is that zero-initializing it adds code we don't need
for every single caller. STACK_ARRAY() already has 63 callers and only
3 of them are affected by the -Wmaybe-uninitialized warining. So here
we undo what commit d7957df318 did and instead we fix the 3 cases
that actually generate the -Wmaybe-uninitialized warnings.

Gcc is only emitting those warinings because it knows that the number
of elements in the array may be zero, so the loops we have that set
elements to the array may end up do nothing, and then we pass the
array uninitialized to other functions.

For the cases related to vk_sync this is just returning VK_SUCCESS
earlier, instead of relying on the check that eventually happens at
__vk_sync_wait_many(). For the vkCmdWaitEvents() function, the Vulkan
spec says that "eventCount must be greater than 0", so the early
return doesn't hurt anybody either. In both cases we make the zero
case faster by not defining an 8-sized array, zero-initializing it,
then returning success without using it.

Reference: d7957df318 ("vulkan: fix uninitialized variables")
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28288>
2024-04-08 17:23:25 +00:00
Lucas Stach
34b6ae96c0 etnaviv: use correct blit box sizes when copying resource
The padded width/height is stored in samples, while the blit box
dimensions need to be specified in pixels. Use the unpadded
width/height of the resource levels to generate the blit box
dimensions used to copy a resource. The blit code already extends
those sizes to the padded sizes when necessary and possible.

This commit needed to be reverted previously, as it triggered
a bug in the RS blit path. This bug has been fixed so now we
can reapply this change to get the blit dimensions corrected.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28598>
2024-04-08 16:19:18 +00:00
Lucas Stach
2964812aac etnaviv: rs: take src dimensions into account when increasing height alignment
When trying to increase the height alignment to unlock multi-pipe resolve for
better performance we need to be careful to not overstep the source dimensions
as this would cause the blit to be rejected.

Do so and also rearrange the code a bit to make it more obvious what is being
done.

Fixes: 797454edfc ("etnaviv: rs: fix blits with insufficient alignment for dual pipe operation")
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28598>
2024-04-08 16:19:18 +00:00
Samuel Pitoiset
7a69d78ba2 aco: use SPDX-License-Identifier
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28622>
2024-04-08 15:49:25 +00:00
Lionel Landwerlin
2dd321963f isl: set NullPageCoherencyEnable for depth/stencil sparse surfaces
Not setting this bits, it seems we get incorrect depth values (i.e
not zero) for null depth/stencil tiles.

Fixes vkd3d-proton's test_sparse_depth_stencil_rendering

CTS doesn´t seem to exercise any depth/stencil format.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28611>
2024-04-08 09:03:41 +00:00
Samuel Pitoiset
74955dbed7 radv: enable VK_EXT_shader_object by default
This has been a long and painful extension to implement but finally
RADV has support for it on all supported generations. It's passing
VKCTS and GLCTS through Zink but the number of application using ESO
is currently very limited.

This adds RADV_DEBUG=noeso to disable it for debugging purposes.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28374>
2024-04-08 08:36:14 +00:00
Erik Faye-Lund
6bf80841a8 panfrost: add tiler-heap driconfs
We currently allocate 10 MB up-front for tiler heaps. That can sometimes
be a lot, depending on the system. So let's add some DRIconf variables to
allow tweaking these.

Until we have incremental-rendering implemented, it's a bit risky to lower
these too much. Be warned.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28594>
2024-04-08 08:17:08 +00:00
Erik Faye-Lund
d55f85491c panfrost: silence compiler warning
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28595>
2024-04-08 07:55:15 +00:00
Samuel Pitoiset
87fde606cf radv: use SPDX-License-Identifier
Only files under src/amd/vulkan/** are concerned.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28599>
2024-04-08 07:17:31 +00:00
Lionel Landwerlin
c3d30d9e65 anv: mark descriptors & pipeline dirty after blorp compute
All of those are used by blorp, we need to reemit it when doing the
next compute dispatch.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 37fca614b8 ("anv/blorp: Split blorp_exec into a render and compute")
Fixes: 6823ffe70e ("anv: try to keep the pipeline in GPGPU mode when buffer transfer ops")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10972
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28617>
2024-04-08 06:55:54 +00:00
Hyunjun Ko
2bd3674679 anv/video: Fix to set correct offset and size for parsing h265 slice header.
Fixes: 8d519eb5 ("anv: add initial video decode support for h265")

Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28591>
2024-04-08 04:12:07 +00:00
M Henning
e808a1ead4 nvk: Early-out impossible descriptor allocations
Also, return VK_ERROR_FRAGMENTED_POOL when appropriate.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28494>
2024-04-08 03:10:08 +00:00
Faith Ekstrand
aac2a31b3d vulkan: Add a bunch of -Wpadded errors
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28615>
2024-04-06 23:54:36 -05:00
Faith Ekstrand
6ea591d372 nvk: Add a bunch of -Wpadded errors
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28615>
2024-04-06 23:54:34 -05:00
Faith Ekstrand
987cbaee2a nvk: Add a _pad field to nvk_fs_key
Fixes: ae17145882 ("nak: Rewrite nir_intrinsic_load_sample_pos...")
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28615>
2024-04-06 23:54:28 -05:00
Eric R. Smith
0cb852050d gallium: handle copy_image of depth textures
copy_image calls blit now for multisampled images, including
depth. But blit explicitly uses only PIPE_MASK_RGBA, so it is
incapable of copying depth buffers.

This patch checks the destination format and uses PIPE_MASK_ZS if
it is a depth or stencil. Ideally we would simply use PIPE_MASK_RGBAZS
always, but not all drivers actually handle getting this mask
(they probably should, but that's another story).

The change to copy_image was in 5027b5aa2, so in some sense this
patch "fixes" that. In fact though the issue wasn't in the copy_image
change, it was always latent in blit().

Fixes: 5027b5aa28 ("gallium: stop calling resource_copy_region for multisampled copy_image")
Signed-off-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28585>
2024-04-06 22:50:10 +00:00
Eric Engestrom
a6392c06c0 gallium/dri: reuse existing meson variables
This avoid having to duplicate the logic there in the next commit.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26367>
2024-04-06 18:40:46 +00:00
Lionel Landwerlin
fe36cf6cad anv: add missing data flush out of L3 for transform feedback writes
Fixes zink's piglit.spec.arb_shader_image_load_store.host-mem-barrier on TGL

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28492>
2024-04-06 07:33:29 +00:00
Timothy Arceri
f60956d002 glsl: move check_explicit_uniform_locations() to NIR linker
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
2a5ae739ea glsl: move link_assign_subroutine_types() to the nir linker
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
baf13bff29 nir: add subroutine fields to nir_function
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
5ea15ded2f glsl: switch verify_subroutine_associated_funcs() to nir
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
1a78e9a7e8 glsl: move some linking calls to gl_nir_link_glsl()
This is a more logical place for them and will avoid us adding more
function validtion calls to the st glsl to nir file in future
patches.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
dbaa90200c glsl: remove now unused glsl ir block validation
We now use a NIR based implementation instead.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
07078d4b8e glsl: remove now unused resize_tes_inputs()
This has be replaced by a NIR based implementation of this function.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
c2066d4685 glsl: call new nir resize_tes_inputs() pass
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
d1c11d957a glsl: switch to NIR block validation
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
aea1265470 glsl: add nir implemenation of block validation
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
20978004a7 glsl: don't remove redefined per vertex block
Commit 719bf30165 added this removal code with the following
justification:

"The GLSL 4.10 rules for redeclaration of built-in interface blocks
 (which we've chosen to regard as clarifications of GLSL 1.50) only
 require gl_PerVertex blocks to match in shaders that actually use
 those blocks.  The easiest way to implement this is to detect
 situations where a compiled shader doesn't refer to any elements of
 gl_PerVertex, and remove all the associated ir_variables from the
 shader at the end of ast-to-ir conversion."

However the intention is to avoid matching a redeclared block with
gl's default block if unused. We are still required to do block
matching in the shader should the block be redeclared, even if unused.
So with this change we only remove the block if it is both unused
and not redeclared.

The existing glsl IR code managed to avoid failing CTS tests for this
due to seemingly magical or hacky use of the symbol table but fixing
it will make things much clearer, and also allow a nir version of
this validation in a following patch.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:04 +00:00
Timothy Arceri
c46827d52a nir: add variable field from_ssbo_unsized_array
This will be used for validation in following patches

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:03 +00:00
Timothy Arceri
ab801a1a27 glsl: add resize_tes_inputs() to the nir linker
We will switch from the GLSL IR version to this in a following patch.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:03 +00:00
Timothy Arceri
a18e06f694 nir: add implicit_sized_array data field
Will be used in following patches for glsl linking validation.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:03 +00:00
Timothy Arceri
f24e6a5062 nir: add max_array_access data field
Will be used in following patches for glsl linking validation.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28538>
2024-04-06 05:56:03 +00:00
Jesse Natalie
acbf3ad1fb glsl: Use a stable attr sort for VS in / FS out
This is a perpetual bug that hits Windows. In the MSVC CRT, qsort
is unstable, where the glibc qsort is stable. So apps run fine on
Windows IHV drivers, and on Linux Mesa drivers, and only break down
when running on Windows Mesa drivers.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10922
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28586>
2024-04-05 20:35:05 +00:00
Lionel Landwerlin
6a7e576017 intel/fs: fixup instruction scheduling last grf write tracking
When I bumped the max size of VGRFs, I should have bumped the values
in the scheduler too.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: d33aff783d ("intel/fs: add support for sparse accesses")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28188>
2024-04-05 19:46:40 +00:00
Lionel Landwerlin
d59612f5e5 intel/fs: printout a couple of more late compile steps
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28188>
2024-04-05 19:46:40 +00:00
Gert Wollny
012c696561 zink/ntv: pull result out of cases and use a common store_def
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28511>
2024-04-05 19:19:29 +00:00
Gert Wollny
fa581c7020 zink/ntv: extract emit_tex_readop as function that reads texture pixel data
These calls need a different preparation and result type handling than
the calls that query resource info, so we move this to an extra
function that can then be called from the default case of the
texop switch.

v2: drop ALWAYS_INLINE (zmike)

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28511>
2024-04-05 19:19:29 +00:00
Gert Wollny
13f8a462c5 zink/ntv: extract picking the image to load from
v2: remove ALWAYS_INLINE (zmike)

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28511>
2024-04-05 19:19:29 +00:00
Gert Wollny
2678f7a554 zink/ntv: replace if-chain with switch in emit_tex
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28511>
2024-04-05 19:19:29 +00:00