Commit c80c0ed943 introduced handling of
SHADER_OPCODE_BROADCAST into inferred_exec_pipe(), but it was already
being handled, drop the redundant handling. Shouldn't lead to any
functional changes.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20543>
The conditional mode field doesn't exist for instructions with a
64-bit immediate, so this would currently print garbage.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20543>
This avoids a violation of the Vulkan memory model that was leading to
intermittent failures of at least 8k test-cases of the Vulkan CTS
(within the group dEQP-VK.memory_model.*) on TGL and DG2 platforms.
In theory the issue may be reproducible on earlier platforms like IVB
and ICL, but the SYNC.ALLWR instruction is not available on those
platforms so a different (likely costlier) fix will be needed.
The issue occurs within the sequence we emit for a NIR memory barrier
with acquire semantics requiring the synchronization of multiple
caches, e.g. in pseudocode for a barrier involving the TGM and UGM
caches on DG2:
x <- load.ugm // Atomic read sequenced-before the barrier
y <- fence.ugm
z <- fence.tgm
wait(y, z)
w <- load.tgm // Read sequenced-after the barrier
In the example we must provide the guarantee that the memory load for
x is completed before the one for w, however this ordering can be
reversed with the intervention of a concurrent thread, since the UGM
fence will block on the prior UGM load and potentially take a long
time, while the TGM fence may complete and invalidate the TGM cache
immediately, so a concurrent thread could pollute the TGM cache with
stale contents for the w location *before* the UGM load has completed,
leading to an inversion of the expected memory ordering.
v2: Apply the workaround regardless of whether the NIR barrier
intrinsic specifies multiple storage classes or a single one,
since an acquire barrier is required to order subsequent requests
relative to previous atomic requests of unknown storage class not
necessarily specified by the memory scope information of the
intrinsic.
Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20690>
Three reasons for that:
0. The operation we're doing here is actually a reallocation.
1. The newer code is, IMHO, easier to read.
2. Realloc has this property where sometimes, when possible, it will
expand your array without moving it somewhere else, so it doesn't
need to copy the memory contents, returning the original pointer
back to you. I did some analysis and while that case is not common,
it does happen sometimes in real world applications (I could see it
happening in Shootergame and Aztec Ruins, but not Dota 2), so we're
able to save a few CPU cycles.
v2: Rebase.
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20703>
Because this is counting the array length of the things related to the
BOs, just like syncobj_array_length is counting the array length of
the things related to syncobjs.
v2: Rebase.
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20703>
This is the only code path where we don't run anv_execbuf_finish() in
case anv_execbuf_add_bo() fails. While there is not a bug in the
current tree, I recently made an (uncommitted) modification that
started leaking memory and made me realize the lack of cleanup here.
If we had anv_execbuf_finish() being called upon error like we're
going to have after this patch my modification wouldn't have caused
the memory leak.
I think it's much safer and future-proof if we're able to operate
under the assumption that whatever is allocated and set to anv_execbuf
will be dealt with upon failure of anything else related to it, so
functions that fail should only be required to free pointers not yet
assigned to anv_execbuf.
The dEQP-VK 'alloc_callback_fail' tests should exercise this code
path. The one I was specifically using here is:
dEQP-VK.api.object_management.alloc_callback_fail.device_group
v2: Rebase.
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20703>
Because anv_execbuf_add_bo_bitset() calls anv_execbuf_add_bo(), which
can fail if its memory allocations fail.
I have seen dEQP tests exercising memory allocation failures during
anv_execbuf_add_bo(), but I don't think the path coming from
add_bo_biset() was specifically exercised. Anyway, add the error check
just in case.
v2: Rebase.
Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20703>
In anv_execbuf_add_syncobj(), we try to not create or use
exec->syncobj_values if we don't need to. But when we figure we're
going to need it (i.e., when timeline_value is not zero), then we
create exec->syncobj_values with vk_zalloc, which means every previous
value is set to zero, as it should be. This is all correct.
The problem starts when we add a 16th element. In this case we double
exec->syncobj_array_length and realloc the buffer by using vk_alloc
and copying the old array to the new one. After that, we write the
timeline_value to the array only if it's not zero, and that's the
problem: since we just used vkalloc and memcpy, we don't have any
guarantees that the new array will be zero after the 16th element, and
if timeline_value is zero we write nothing to that position.
Once we start using exec->syncobj_values we have to commit to using
it, so the "if (timeline_value)" check near the end of the function
has to be changed to "if (exec->syncobj_values)", so we actually set
elements after the 16th to zero when they need to be zero. Another
approach to fix this would be to memset the new elements once we
double syncobj_array_length.
In practice, I couldn't find any application or deqp test that used
more than 3 elements in exec->syncobj_array_length, and we need more
than 16 elements in order to be able to reproduce the bug, so I'm not
aware of any real-world bug that goes away with this patch. This issue
was found while reading code.
If we craft a little Vulkan program that submits a ton of timeline and
binary semaphores on vkQueueSubmit, then waits for them, we get the
following error without this patch:
MESA: error: ../../src/intel/vulkan/anv_batch_chain.c:1910: execbuf2 failed: Invalid argument (VK_ERROR_DEVICE_LOST)
v2: Rebase.
Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20703>
We don't use a base workgroup ID for BLOCS. It needs to be lowered, or
else we'll assert fail when compiling the compute shader.
(Note for stable: this patch doesn't fix a bug in 4abdecce22
specifically, but rather is a missing patch that needed to go along with
the rest of MR 20068, on whichever branches it exists on.)
Fixes: 4abdecce22 ("iris: Lower load_base_workgroup_id to zero")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20750>
There is no change in behavior here.
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Acked-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20428>
This functions will be used by i915 and Xe KMD.
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Acked-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20428>
More code re-organization to separate i915_drm.h specific code from
the rest.
No behavior changes here.
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Acked-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20428>
Otherwise build fails:
"../src/intel/compiler/brw_private.h:40:4: note:
‘std::variant’ is only available from C++17 onwards"
Fixes: 6c194ddd18 ("intel/compiler: Prepare SIMD selection helpers to handle different prog_datas")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20725>
We still maintain our own table of formats but all of the conversion and
sampling info we pull from common code.
Acked-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19950>
Using a pointer to an internal data structure works but it's a bit
sketchy. Since every anv_format maps to a VkFormat, we may as well
just use the VkFormat.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19950>
This is a global register which isn't settable by userspace contexts.
It also shouldn't appear in any of our aubinator decodes from error
states or aub dumps, as no userspace batch should be setting it.
So it's not very valuable to have here. Just makes us think we can
set it. Plus, a lot of the field definitions changed a bunch, and
would need updating.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20627>
We already show the address range, which is most of why I'd think you'd be
looking at hex values. I find a more human-readable number nice for
debugging, instead of counting zeroes to decide if it's 1.5MB or 96kb.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20540>
Some binding table entries have been identify as unused in the shaders
by the push constant analysis pass. We can just put the null entry in
there.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: b49b18f0b7 ("anv: reduce BT emissions & surface state writes with push descriptors")
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20555>
We can't just check the load_ubo range is contained in the push entry,
we also need to check that the push entry set/binding matches the
load_ubo set/binding.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: ff91c5ca42 ("anv: add analysis for push descriptor uses and store it in shader cache")
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20555>
We'll use those to fill the push constant addresses, so we can't have
them turned to null.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: ff91c5ca42 ("anv: add analysis for push descriptor uses and store it in shader cache")
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20555>