The min/max indices are valid. Set the bit to true to indicate that.
Fixes glClear (+ clear_with_quads) on nouveau.
Fixes: 72ff53098c (gallium: add pipe_draw_info::index_bounds_valid)
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reported-by: Simon Ser <contact@emersion.fr>
Tested-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8546>
(cherry picked from commit 111c0733ea)
Passing NULL for the views parameter should be the same as passing an
array of NULL, according to the documentation. So let's respect that
detail.
This fixes a crash when using GALLIUM_HUD.
Fixes: 8d46e35d16 ("zink: introduce opengl over vulkan")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8564>
(cherry picked from commit 333730405d)
get_screen_resources may trigger an active probe of display connections
in the X server, which may take significant time and/or result in log
file spam.
Fixes: b5268d532a "wsi/x11: Detect Xwayland"
Reported-by: Sylvain Bertrand <sylvain.bertrand@legeek.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8492>
(cherry picked from commit 23f2e77710)
This limits the exposure of these functions to when the extension is
available. Prevents crashes otherwise, as the rest of the infrastructure
doesn't necessarily expect these functions when the extension is not
available.
Fixes: 40c1f9883e ("mesa,glsl: add support for GL_NV_shader_atomic_int64")
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8533>
(cherry picked from commit a0f4affcf6)
The vulkan loader doesn't load layers for apps that require a newer
version of vulkan, so this layer didn't get loaded for vulkan 1.2 apps.
I would like to just stick 1.09 in there but it might be worth
validating it works at new version of vulkan I suppose and the major
doesn't revise that often
Fixes: 9bc5b2d169 ("vulkan: add initial device selection layer. (v6)")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8508>
(cherry picked from commit ca834d0b2d)
So far we only write a maximum of 4 dwords further into the batch and
it seems just going over the CS prefetch was enough.
Turns out writing more dwords can delay the writes and we start
prefetching stuff that hasn't landed in memory yet.
This fixes the issue by stalling the CS to ensure the writes have
landed before we go over the prefetch.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 796fccce63 ("intel/mi-builder: add framework for self modifying batches")
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8525>
(cherry picked from commit d8154c4006)
It is using the source level instead of the destiny level (base_level)
to compute the dest offset.
This fixes `framebuffer-blit-levels draw rgba -auto -fbo` piglit test.
Fixes: 976ea90bdc ("v3d: Add support for using the TFU to do some blits.")
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8491>
(cherry picked from commit 08b16cfe0b)
The flush VA space was only allocated for command buffers on the
graphics queue. Also, the ZPASS_DONE event should never be emitted
on compute queues because it hangs.
Invalidating the L2 metadata cache is only required for coherency
between the RBs and L2, so only on the graphics queue.
The L2 cache is invalidated at beginning of any IBs and that should
also invalidate the L2 metadata cache for compute anyways.
Fixes: 4a783a3c ("radv: Use L2 coherency on GFX9+.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8494>
(cherry picked from commit c6849f9687)
If we don't tag compute sgpr as dirty they will point to the
ol buffer location.
This fixes arb_compute_shader-dlist with mcbp enabled.
Fixes: 85a6bcca61 ("radeonsi: pass at most 3 images and/or shader buffers via user SGPRs for compute")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8433>
(cherry picked from commit 17f8e56c96)
We sometimes use anv_layout_to_aux_state() to compute the aux state of
an image during the resolve operations at the end of a render
(sub)pass.
If we're dealing with a multisampled image that is created without a
transfer usage, our internal code might trigger a resolve using the
transfer layout (see genX_cmd_buffer.c:cmd_buffer_end_subpass), for
which the image doesn't the usage bit. The current code tries to AND
the 2 usages which won't have any bit in common, thus skipping all
checks below.
v2: Add the transfer usages depending on attachment usage (Lionel)
v3: Limit to samples > 1 (Jason) && DEPTH_STENCIL_ATTACHMENT_BIT (Lionel)
v4: Add transfer usage at image creation (Jason)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 54b525caf0 ("anv: Rework anv_layout_to_aux_state")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4037
Reviewed-by: Reviewed-by: Tapani Pälli <tapani.palli@intel.com> (v1)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8307>
(cherry picked from commit d4b4d69d4d)
When both operands of a v_sub (same apply for v_add) are mul and one
already uses clamp/omod, pick the other operand to get a chance to
combine to a MAD.
No fossils-db changes.
Co-authored-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6680>
(cherry picked from commit 01134b0bfe)
It should work fine now.
This gives +1-2% improvements with Control MSAA (2x and 4x)
on Sienna.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8413>
The base offset was ignored, take it into account.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8469>
Otherwise the delete yells at us that there's still work pending. This
isn't an actual problem, but annoying to see each time.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8462>
This is a copy of the expected failures list of Pitcairn (also GFX6)
with some Oland specific failures added.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8473>
Add a check to vaDeriveImage to see if a non-interlaced buffer was
created successfully. Otherwise, return an error, since we won't be able
to derive an image from the interlaced buffer.
Prevents a null pointer dereference from occuring on some nVidia cards,
reported by Alexander Kapshuk.
v2: Check for PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE support (Ilia)
Fixes: fcb558321e ("frontends/va: Derive image from interlaced buffers")
Signed-off-by: Thong Thai <thong.thai@amd.com>
Tested-by: Alexander Kapshuk <alexander.kapshuk@gmail.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8320>
Especially on GFX10 we can avoid pretty much all L2 flushes.
However, instead of that we have to do L2_METADATA invalidations. We
do that every time we could possibly be reading new DCC/HTILE info
from the L2 cache in shaders.
Benchmark results, basemark on high preset with a navi10 on profile_standard
(which is slower than a navi10 on default settings, please don't compare
to random navi10 results you find)
before:
5932
5928
5937
after:
6011
6013
6009
So this looks like a >1% increase.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7202>