Centralize the logic around WSI strides, which are a software convention made
into UAPI rather than something set in silicon.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19606>
With support for MRT in the driver (not included here), passes:
dEQP-GLES31.functional.shaders.builtin_functions.integer.imulextended.int_highp_fragment
dEQP-GLES31.functional.shaders.builtin_functions.integer.umulextended.int_highp_fragment
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19590>
Otherwise the registers "leak", bloating register pressure by
arbitrarily large amounts. This is easy to handle in DCE by rewriting to
a null destination, though we could use a sideband channel if we didn't
want null destinations in the IR.
glmark2 subset of shader-db is much improved:
total instructions in shared programs: 7324 -> 7313 (-0.15%)
instructions in affected programs: 483 -> 472 (-2.28%)
helped: 5
HURT: 2
total bytes in shared programs: 42788 -> 42722 (-0.15%)
bytes in affected programs: 2808 -> 2742 (-2.35%)
helped: 5
HURT: 2
total halfregs in shared programs: 2421 -> 2058 (-14.99%)
halfregs in affected programs: 1235 -> 872 (-29.39%)
helped: 28
HURT: 0
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19590>
Now that everything is in place, we can actually take advantage of
preambles. This wins us a crude form of UBO pushing (accounting for most
of the win here), as well as its intended purpose of optimizing
uniform-on-uniform arithmetic.
shader-db results are excellent. The shader that's regressed for instruction
count is a fragment shader that solely consists of `gl_FragColor = uniform`,
which goes from a vectorized UBO load to four scalar moves. That's more
instructions (and more bytes) but presumably faster, since ALU should be much
cheaper than load/store.
total instructions in shared programs: 6502 -> 5764 (-11.35%)
instructions in affected programs: 5136 -> 4398 (-14.37%)
helped: 60
HURT: 1
helped stats (abs) min: 2.0 max: 47.0 x̄: 12.33 x̃: 8
helped stats (rel) min: 0.84% max: 34.48% x̄: 18.69% x̃: 21.05%
HURT stats (abs) min: 2.0 max: 2.0 x̄: 2.00 x̃: 2
HURT stats (rel) min: 33.33% max: 33.33% x̄: 33.33% x̃: 33.33%
95% mean confidence interval for instructions value: -14.69 -9.51
95% mean confidence interval for instructions %-change: -20.49% -15.20%
Instructions are helped.
total bytes in shared programs: 42186 -> 38310 (-9.19%)
bytes in affected programs: 33182 -> 29306 (-11.68%)
helped: 60
HURT: 1
helped stats (abs) min: 10.0 max: 272.0 x̄: 64.83 x̃: 50
helped stats (rel) min: 0.72% max: 30.00% x̄: 15.16% x̃: 16.67%
HURT stats (abs) min: 14.0 max: 14.0 x̄: 14.00 x̃: 14
HURT stats (rel) min: 31.82% max: 31.82% x̄: 31.82% x̃: 31.82%
95% mean confidence interval for bytes value: -77.73 -49.35
95% mean confidence interval for bytes %-change: -16.66% -12.11%
Bytes are helped.
total halfregs in shared programs: 2370 -> 1639 (-30.84%)
halfregs in affected programs: 1804 -> 1073 (-40.52%)
helped: 60
HURT: 0
helped stats (abs) min: 1.0 max: 40.0 x̄: 12.18 x̃: 8
helped stats (rel) min: 3.85% max: 72.73% x̄: 41.37% x̃: 36.17%
95% mean confidence interval for halfregs value: -14.77 -9.60
95% mean confidence interval for halfregs %-change: -46.00% -36.75%
Halfregs are helped.
Total CPU time (seconds): 2.71 -> 2.80 (3.32%)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18813>
This pass creates preamble shaders. The heavylifting is done by
nir_opt_preamble. We do need to define the cost model for nir_opt_preamble, set
up 16-bit units for the register file, and scalarize the resulting
load/store_preamble intrinsics.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18813>
This does not seem to be possible architecturally. Exhaustively checked
all bits of the encoding. Avoids regressing
dEQP-GLES3.functional.texture.units.8_units.only_2d.0
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18813>
lower_resinfo generates some 64-bit math, so we need to handle it. Even
though we don't have native 64-bit moves, it's convenient to pretend we
do to avoid special cases in the IR. In particular, modelling 64-bit
mov_imm in the IR means our existing small constant propagation code
works, with zero-extension from 8->64.
Fixes dEQP-GLES3.functional.texture.units.2_units.only_2d_array.*
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18813>
It's useful to be able to copyprop uniform registers into COLLECT. That
requires handling of uniform registers in the parallel copy lowering,
which isn't too hard to add.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18813>
These need to copy values between GPRs and uniform registers. This is pretty
easy in either direction. This implements scalar versions of the intrinsics. A
backend NIR pass will scalarize for us.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18813>
We really need to autogenerate the packing code... It's on the todo
list, currently in discussions on how to best go about this.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18813>
Needed for preambles. Make agx_context map to nir_function_impl and
the (out, key, binary) triple the only global shader state.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18813>
The driver needs to plumb this information into the hardware. It will
also make it easier to preserve across preamble/main function in a
moment.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18813>
Currently we don't have a good mechanism for this other than being
careful... assert() at least. The long term plan is to lift the
UBO/VBO lowerings into NIR, making the sysval requirements visible in
the NIR. (And possibly moving to a descriptor set model to better match
Vulkan? I need to talk to jekstrand about what we want to do here long
term.)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18813>
We need 9-bits to index into the uniform file. Fix an overflow and add
some asserts to try to catch these issues earlier.
Sigh, C.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18813>
Extend the compiler/driver ABI to attach preambles, and plumb them into
the USC hardware when needed. This is the easy part!
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18813>
The big discovery is the "number of uniform registers" field. I learned
about this one accidentally when my preamble shaders weren't working
right, because we had inadvertently hardcoded "at most 32 registers" :-)
In the course of identifying that field, I found that the pipeline
address is used as a tagged pointer, with some unknown field in the
bottom bits and alignment demanded. The XML is updated to account for
this.
I later found that there's also a "number of general purpose registers
used by the preamble shader" field. I missed this one first, because the
encoding is slightly different from the usual "number of general purpose
registers in the main shader" field. The specification is slightly
coarser. I don't know why the hardware needs that
information anyway -- occupancy of the preamble shader should be
irrelevant -- but it's not a big deal.
Finally I found that the "more than 4 textures?" bit is... not that. I
do not yet know what it is, but it is... not that.
These all use the new groups() modifier for GenXML
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18813>