On Intel HW we use the same mechanism for internal operations surfaces
as well as application surfaces (VkDescriptor).
This change splits the surface pool in 2, one part dedicated to
internal allocations, the other to application VkDescriptors.
To do so, the STATE_BASE_ADDRESS::SurfaceStateBaseAddress points to a
4Gb area, with the following layout :
- 1Gb of binding table pool
- 2Gb of internal surface states
- 1Gb of bindless surface states
That way any entry from the binding table can refer to both internal &
bindless surface states but none of the driver allocations interfere
with the allocation of the application.
Based off a change from Sviatoslav Peleshko.
v2: Allocate image view null surface state from bindless heap (Sviatoslav)
Removed debug stuff (Sviatoslav)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7110
Cc: mesa-stable
Tested-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19275>
ftrunc@64 also might need lowering on fp64 only, especially now
that it might be introduced by nir_lower_int64.
Fixes: 29da985682
nir/lower_int64: Enable lowering of 64-bit float to 64-bit integer conversions.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19657>
This is done by find and replace:
boolean -> bool
TRUE -> true
FALSE -> false
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19649>
For drivers already using vk_common_ResetCommandBuffer(), it now only
calls the driver's reset hook if the command buffer is not in the
INITIAL state. Pulled this trick from the PowerVR driver.
v2 (Jason Ekstrand):
- Rename from "status" to "state" since that's what's in the spec
- Add vk_command_buffer_begin/end instead of drivers setting it all
manually
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16922>
We need this info for gfx11 param export soon and nir vertex
export lowering in the future.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19429>
It's going to be called by si_get_nir_shader.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19429>
Clamp vertex color in nir. Now only GS copy shader use
si_vertex_color_clamping, so move it there. It will be
completely removed after we switch to nir GS copy shader.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19429>
Clang enables it by default, but GCC does not. Enable it explicitly to
have some consistency between the supported compilers.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Acked-by: Eric Engestrom <eric@igalia.com>
Acked-by: Dylan Baker <dylan.c.baker@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19439>
We know cmdstream buffers are immediately mmap'd, which is both
expensive on the host, and breaks the pipelining as guest is forced
to stall waiting for the host. So pre-allocate some cmdestream
buffers, so that we have something that is (hopefully) already
allocated and mapped to guest's physical memory before we need it.
The older buffer from the head of the prealloc list replaces the
newly allocated buffer which is pushed to the tail of the prealloc
list.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19656>
Using the same size that we suballoc from for suballoc'd streaming and
long-lived stateobjs should help improve bo cache usage, by making more
of the backing BOs the same size and interchangable.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19656>