Commit graph

49720 commits

Author SHA1 Message Date
nobled
4aa1ac5fe9 dri/nouveau: don't use nested functions
It's a GNU extension that isn't supported by clang right now:
http://gcc.gnu.org/onlinedocs/gcc-4.6.3/gcc/Nested-Functions.html
http://clang.llvm.org/docs/UsersManual.html#c_unimpl_gcc

With this, clang now compiles the nouveau classic driver.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44061

(Types changed from e.g. 'unsigned char' to 'GLubyte' so that the types can
be concatenated to form a unique function name without any whitespace
interfering.)

[ Francisco Jerez: give meaningful names to the dispatch functions. ]
2012-03-06 21:26:21 +01:00
Vinson Lee
1633dcd890 gallivm: Pass in a MCRegisterInfo to MCInstPrinter on llvm-3.1.
llvm-3.1svn r152043 changes createMCInstPrinter to take an additional
MCRegisterInfo argument.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-03-06 10:31:12 -08:00
Dave Airlie
ef3e26c2e4 draw/llvm: add clip distance support
This add clipdistance support like the non-llvm draw paths,
if we have a clip distance we compare with it instead of doing
the dot4.

We also have to put the have_clipvertex bit into the emitted
vertex header.

Fixes vs-clip-distance-all-planes-enabled, vs-clip-distance-const-reject,
vs-clip-distance-enables, vs-clip-distance-implicitly-sized,
vs-clip-distance-in-param, vs-clip-distance-uint-index.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-03-06 09:37:33 +00:00
Dave Airlie
9c465a95ac draw/llvm: fix storing of clipvertex and positions into pre_clip_pos (v2)
This fixes the rest of the piglit clipvertex tests.

v2: fixup comments.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-03-06 09:37:02 +00:00
Dave Airlie
cb4bcbcb1d draw/llvm: fix clipvertex setting up clipmask. (v2)
We incorrectly setup clipmask for gl_ClipVertex, this fixes the clipmask
setup.

v2: fix comment

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>

fix comment
2012-03-06 09:34:52 +00:00
Dave Airlie
357afb68e4 gallium: add llvm-related TODOs. (v2)
This is just a simple text file containing a list of goals for gallivm/llvmpipe
and some info on what is required to get there along with some info on who
is looking at things.

v2: add EXT_texture_array.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-03-06 09:23:57 +00:00
Anuj Phogat
a9523af0e8 mesa: Fix valid texture target test in _mesa_GetTexLevelParameteriv()
_mesa_max_texture_levels() is also used to test valid texture target
in _mesa_GetTexLevelParameteriv(). GL_TEXTURE_CUBE_MAP is not allowed
as texture target in glGetTexLevelParameter(). So, this should throw
GL_INVALID_ENUM error.

Few other functions which use _mesa_max_texture_levels() like
getcompressedteximage_error_check() and getteximage_error_check()
also don't accept GL_TEXTURE_CUBE_MAP.

Above fix makes piglit fbo-cubemap test to fail. This is because of
incorrect texture target passed to _mesa_max_texture_levels() in
framebuffer_texture(). Fixing that as well

Note: This is a candidate for the stable branches

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-03-05 19:02:08 -08:00
Jon TURNEY
71f4a960f8 egl: Use -no-undefined libtool flag
"Use -no-undefined to assure libtool that the library has no
unresolved symbols at link time, so that libtool will build a shared
library on platforms require that all symbols are resolved when the
library is linked."

If I had a dollar for every time I wrote this patch, I'd have about
$10 :-)

Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2012-03-05 18:39:29 -08:00
Daniel Vetter
f172eae8b2 i965: fixup W-tile offset computation to take swizzling into account
There's even a comment in the code containing the right swizzling
computations!

Previously this has not been noticed because we need to manually
enabled swizzling on snb/ivb (kernel 3.4 will do that) and we
don't use the separate stencil on ilk (where the bios enables
swizzling). This fixes

piglit ./bin/fbo-stencil  readpixels GL_DEPTH32F_STENCIL8 -auto

on recent drm-intel-next kernels.

Also remove the comment about ivb, it's stale now.

Swizzling detection is done by allocating a temporary x-tiled
buffer object. Unfortunately kernels before v3.2 lie on snb/ivb
because they claim that swizzling is enable, but it isn't. The
kernel commit that fixes this for backport to pre-v3.2 is

commit acc83eb5a1e0ae7dbbf89ca2a1a943ade224bb84
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date:   Mon Sep 12 20:49:16 2011 +0200

    drm/i915: fix swizzling on gen6+

But if the kernel doesn't lie, this now works on swizzling and
not swizzling machines.

NOTE: This is a candidate for the 8.0 branch.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-03-05 12:02:47 -08:00
Benjamin Franzke
3ff04ea236 meta: Fix compilation without FEATURE_EXT_transform_feedback
That is when building with --disable-opengl.
Fix for commit cb045880b1.

CC: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
2012-03-05 20:35:23 +01:00
Benjamin Franzke
84f107d287 meta: Fix compilation without FEATURE_feedback
That is when building with --disable-opengl.
Fix for commit c5f4024a79.

CC: Chad Versace <chad@chad-versace.us>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
2012-03-05 20:35:23 +01:00
Benjamin Franzke
e6aa32ac7f wayland: Use new wl_display_disconnect
This replaces the previously used wl_display_destroy.
wl_display_destroy was povided by wayland-client.so and
wayland-server.so, to resolve that conflict its renamed client-side.
2012-03-05 20:34:42 +01:00
Roland Scheidegger
da5e9fce47 gallivm: fix floating type in lp_build_mod helper
untested, but cannot have worked before.
2012-03-05 19:09:56 +01:00
Christian König
05579339c0 st/vdpau: make the interface thread save
Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-05 16:51:32 +01:00
Christian König
1d0c357a97 st/vdpau: implement support for high-precision output timing
Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-05 16:51:25 +01:00
Christian König
4f5469f8d6 st/vdpau: implement support for extra mixer layers
Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-05 16:51:16 +01:00
Marek Olšák
e363dd5c7d r600g: replace atom_ prefix with _state and _cmd suffixes 2012-03-05 16:22:28 +01:00
Marek Olšák
330b6c85c9 r600g: cleanup includes 2012-03-05 15:57:32 +01:00
Marek Olšák
6f50d3d19d winsys/radeon: cleanup includes 2012-03-05 15:31:35 +01:00
Marek Olšák
6ed5855009 r600g: move r600_context_bo_reloc to r600_pipe.h
so that we don't have to include r600_hw_context_priv.h outside of
the *hw_context* files.
2012-03-05 15:31:35 +01:00
Marek Olšák
45d731fdf9 r600g: remove unused function r600_context_reg_bo 2012-03-05 15:31:35 +01:00
Marek Olšák
8a56ed8d6d r600g: remove unused definitions 2012-03-05 15:14:40 +01:00
Marek Olšák
0d91ddf1d4 r600g: don't enable tiling for STAGING and STREAM usage cases
Reviewed by: Christian König <christian.koenig@amd.com>
2012-03-05 14:55:46 +01:00
Marek Olšák
29e55bc5f1 winsys/radeon: add usage parameter to cs_is_buffer_referenced
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:25 +01:00
Marek Olšák
96ef4ddc3d r600g: initialize DB_DEPTH_CONTROL at beginning of CS
Otherwise streamout with rasterizer discard will make the kernel upset
if the state tracker doesn't set a depth-stencil-alpha state.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:25 +01:00
Marek Olšák
428146c14f r600g: initialize VS_GS_OUT_PRIM_TYPE
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:25 +01:00
Marek Olšák
6187503f95 r600g: initialize SX_SURFACE_SYNC
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:25 +01:00
Marek Olšák
f71f5edf78 r600g: if pixel shader is NULL, bind a dummy one
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:25 +01:00
Marek Olšák
914b4bb80c r600g: add support for missing colorbuffer formats
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:25 +01:00
Marek Olšák
c60d789b3b r600g: remove support for SCALED colorbuffer formats
Unused by the current stack and APIs, therefore untestable.
It was used to facilitate the transition to integers.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:25 +01:00
Marek Olšák
515a64a28c r600g: permit blitting between textures with STREAM and STAGING usage
Eventually I'd like to make every format blittable, so that the function
can go away.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:20 +01:00
Marek Olšák
597fd6dc8c r600g: fix and improve rasterizer discard for r600-r700
For polygons, we have been using face culling with success, but that doesn't
work for points and lines.

Setting the point size and line width to 0 fixes it.

Also improve it even more by setting SCREEN_SCISSOR to a zero area.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:20 +01:00
Marek Olšák
734792e83f r600g: rework rasterizer discard for evergreen
Implement it right using STRMOUT_CONFIG.RAST_STREAM. This fixes rasterizer
discard with points and lines.

This also adds another derived state. It's a combination of rasterizer discard
and streamout enable.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:20 +01:00
Marek Olšák
ca78a47b05 r600g: make some scissor regs invariant on r600-r700
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:20 +01:00
Marek Olšák
cd5d02bf51 r600g: make some scissor regs invariant on evergreen
We only need one scissor for the framebuffer.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:20 +01:00
Marek Olšák
aacd653834 r600g: rework scissor for r600-r700
We must use VPORT_SCISSOR, because that's the only one we can use for multiple
scissor rectangles in ARB_viewport_array.

R700 can use the VPORT_SCISSOR_ENABLE bit, but R600 doesn't have that and must
emit a 8192x8192 rectangle if scissor is disabled.

This commit also cleanups magic numbers in create_rs_state.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:19 +01:00
Marek Olšák
2881d456a5 r600g: rework scissor for evergreen
VPORT_SCISSOR is the OpenGL scissor. How do I know? Because there are
16 of them just like GL4.1 has multiple scissor rectangles.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:19 +01:00
Marek Olšák
370c8b5ee7 r600g: remove obsolete todo comments
Also use XXX in the other ones, because it's the most used word for that
purpose in Mesa.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:19 +01:00
Marek Olšák
0018db1126 r600g: correctly handle queries which don't need begin_query
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:19 +01:00
Marek Olšák
09ec30f028 r600g: don't suspend timer queries for u_blitter
Timer queries should be able to measure the time spent in u_blitter as well.

Queries are split into two groups: the timer ones and the others (streamout,
occlusion), because we should only suspend non-timer queries for u_blitter,
and later if the non-timer queries are suspended, the context flush should
only suspend and resume the timer queries.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:19 +01:00
Marek Olšák
eabcecc26b r600g: release query buffers in destroy_query
This fixes a memory leak introduced with the rework.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:19 +01:00
Marek Olšák
83667acfd9 r600g: move all query code into r600_query.c
And rename or inline functions where appropriate.
There is no reason to keep this stuff in r600_hw_context.c.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-03-05 14:22:14 +01:00
Marek Olšák
62f44f670b Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"
This reverts commit 0950086376.

It was decided to refactor the transfer API instead of adding workarounds
to address the performance issues.
2012-03-05 13:47:49 +01:00
Yuanhan Liu
058fc6521e i915: fix wrong rendering of gl_PointSize on Pineview
The current code would ignore the point size specified by gl_PointSize
builtin variable in vertex shader on Pineview. This patch servers as
fixing that.

This patch fixes the following issues on Pineview:
webglc: https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/conformance/rendering/point-size.html
piglit: glsl-vs-point-size

NOTE: This is a candidate for stable release branches.

v2: pick Eric's nice tip for fixing this issue in hardware rendering.
v3: the last arg of EMIT_ATTR specify the size in _byte_. (Eric)

Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2012-03-05 10:42:58 +08:00
Yuanhan Liu
9962280c33 tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx->VertexProgram._Enabled
We may specify the point size in a glsl vertex shader.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=46311
piglit: glsl-vs-point-size

NOTE: This is a candidate for stable release branches.

Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-03-05 10:39:54 +08:00
Tom Stellard
befcce264c r300/compiler: Add support for inline literals
On R500 chips, shader instructions can take 7-bit (3-bit mantissa, 4-bit
exponent) floating point values as inputs in place of registers.
2012-03-04 19:36:27 -05:00
Christian König
95594bae47 vl: fix shader in/out numbering
Fix all the other wrong numberings.

Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-03-03 10:53:07 +01:00
Eric Anholt
31b044506e egl: Also put a symlink from libEGL.so in lib/ for now.
This fixes the egl_gallium.so driver build when no system libEGL.so is
present, since it's relying on the lib/ to build against until it gets
converted to automake.
2012-03-02 18:42:25 -08:00
Kurt Roeckx
489ac8e73a i915: Fix i830 polygon stipple from PBOs.
This is a direct port of the i915 patch in
a856da6324.

Fixes glean's pbo test.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41372
Reviewed-by: Eric Anholt <eric@anholt.net>
NOTE: This is a candidate for release branches.
2012-03-02 17:32:15 -08:00
Kurt Roeckx
024ece7523 i915: Compute maximum number of verts using the actual batchbuffer size.
We were looking at the size of batch.map for how big the batchbuffer
was, but on 865 we just use a single-page batchbuffer due to hardware
limits.

v2: Removed check for sizeof map < bo->size, since that's always false.
    [change by anholt]
NOTE: This is a candidate for release branches.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41495
2012-03-02 17:16:13 -08:00