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Anuj Phogat a9523af0e8 mesa: Fix valid texture target test in _mesa_GetTexLevelParameteriv()
_mesa_max_texture_levels() is also used to test valid texture target
in _mesa_GetTexLevelParameteriv(). GL_TEXTURE_CUBE_MAP is not allowed
as texture target in glGetTexLevelParameter(). So, this should throw
GL_INVALID_ENUM error.

Few other functions which use _mesa_max_texture_levels() like
getcompressedteximage_error_check() and getteximage_error_check()
also don't accept GL_TEXTURE_CUBE_MAP.

Above fix makes piglit fbo-cubemap test to fail. This is because of
incorrect texture target passed to _mesa_max_texture_levels() in
framebuffer_texture(). Fixing that as well

Note: This is a candidate for the stable branches

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-03-05 19:02:08 -08:00
bin Remove autoreconf generated files 2012-01-30 21:10:10 -05:00
configs egl/main: Convert to automake. 2012-02-29 11:52:40 -08:00
docs docs: remove mention of components no longer in main Mesa tree 2012-02-29 20:54:33 -07:00
doxygen doxygen: Add link to the gbm documentation to the header 2012-01-13 09:31:24 -05:00
include gbm: track buffer format through DRI drivers 2012-02-22 09:41:40 -08:00
scons scons: Update windows llvm libraries for version 3.0. 2012-02-23 12:29:29 +00:00
src mesa: Fix valid texture target test in _mesa_GetTexLevelParameteriv() 2012-03-05 19:02:08 -08:00
tests Add .gitignore files to exclude unit test build artifacts from git 2012-01-05 13:27:12 -08:00
.emacs-dirvars
.gitattributes Allow CRLF automatic conversion on MSVC project files. 2008-06-24 22:25:52 +09:00
.gitignore i965: Convert the build to using automake. 2012-01-17 10:35:24 -08:00
acinclude.m4 autoconf: Attempt to figure out the PIC flags for the platform 2008-05-09 07:05:16 -07:00
Android.common.mk android: pass -std=c99 by default 2011-11-26 11:42:08 +08:00
Android.mk android: move libGLES_mesa build rules to src/egl/main/. 2011-11-26 11:42:08 +08:00
autogen.sh autogen.sh: Honor NOCONFIGURE environment variable 2011-09-19 19:53:49 +01:00
common.py scons: Add more machine architectures to the machine map 2012-01-18 16:46:16 +00:00
configure.ac vl: use SwapBuffers instead of CopyBuffers 2012-03-01 15:06:46 +01:00
Makefile Bump version to 8.1 (devel) 2012-02-10 15:34:44 -08:00
SConstruct scons: Disable saving options automatically. 2011-07-01 19:04:57 +01:00

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.