We recently found a weird case where an image was re-interpreted with
a format that had a bigger size than the image format, which led the
resulting texture descriptor to have a size that was bigger than what
the plane descriptors were covering.
Let's make sure this sort of unexpected use don't slip through in the
future by introducing basic image view consistency checks.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35317>
There are several problems in the current logic:
- it doesn't account for the WSI stride, and just assumes things are
tightly packed and the resource extent is aligned on a tile
- the format re-interpretation done in panfrost_mtk_detile_compute()
where the view format and the image format have a different block size
is not supposed to be supported, and that's something we'd like
to enforce now
- we write to textures that may have no descriptors bound to. This works
thanks to the robustness behind image stores/loads, but we'd probably
rather discard a bunch of instructions when Y/UV planes are copied
separately
- the linear to tiled coordinates conversion can be simplified by using
a combination of local_invocation_id+workgroup_id instead of the
global_invocation_id
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Tested-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35317>
Those two types are completely different, and they don't use the same
key attributes. Let's provide two different helpers, and place the key
bits that are AFBC-specific into an struct inside a union. We also add
the modifier to the key to prevent AFBC/MTK_TILED collisions.
Not only this make things clearer, but we also no longer compile
MTK detiling shaders when AFBC shaders are requested (or the other way
around).
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35317>
Adds support for reading PrimitiveID in a fragment shader assuming the
previous shader was vertex.
If support for shaders that can modify PrimitiveID is added, additional
changes will be required.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35367>
For formats that do not support LogicOps, NOOP should be treated as
COPY. This was implemented in nir/lower_blend, but an optimization in
PanVK would trigger for all NOOP that stopped this from happening.
This commit limits the NOOP optimization to supported formats.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35367>
Now that we use a precomp shader for indirect dispatch,
we can safely remove this.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32839>
Now that we have an implementation there, we can just call it.
This pass "dEQP-GLES31.functional.compute.indirect_dispatch.*".
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32839>
This switch pan_perge to a macro to keep address space
information when working with OpenCL C.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32839>
Will be used for indirect dispatch.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32839>
Load the format enum and then just go through a series of :
if format == R16G16B16A16_UNORM
color = lower_r32g32_uint_tor_r16g16b16a16_unorm(color)
else if format == R16G16B16A16_SNORM
...
For Gfx12.5, there is no in-shader conversion.
For Gfx12/11, the in-shader conversion covers the following formats :
- ISL_FORMAT_R10G10B10A2_UNORM
- ISL_FORMAT_R10G10B10A2_UINT
- ISL_FORMAT_R11G11B10_FLOAT
For Gfx9, the following formats :
- ISL_FORMAT_R16G16B16A16_UNORM
- ISL_FORMAT_R16G16B16A16_SNORM
- ISL_FORMAT_R10G10B10A2_UNORM
- ISL_FORMAT_R10G10B10A2_UINT
- ISL_FORMAT_R8G8B8A8_UNORM
- ISL_FORMAT_R8G8B8A8_SNORM
- ISL_FORMAT_R16G16_UNORM
- ISL_FORMAT_R16G16_SNORM
- ISL_FORMAT_R11G11B10_FLOAT
- ISL_FORMAT_R8G8_UNORM
- ISL_FORMAT_R8G8_SNORM
- ISL_FORMAT_R16_UNORM
- ISL_FORMAT_R16_SNORM
- ISL_FORMAT_R8_UNORM
- ISL_FORMAT_R8_SNORM
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22524>
At draw time, if the number of BOs is bigger than 2048, the current
job submission is forced.
The 2048 limit has been validated to be big enough to not be reached
in most of the scenarios. Only a couple of CTS tests get over this
threshold.
So the new V3D_JOB_MAX_BO_HANDLE_COUNT is defines as 2048 and
V3D_JOB_MAX_BO_REFERENCED_SIZE is defined as 768MB.
This forced submission is useful to handle scenarios where the client
application is not calling glFlush() or where SwapBuffers() is a NOP
because of not having a window surface. In this case, the CLE can
grow indefinitely until the system runs out of memory resources.
This approach is followed by different drivers forcing the flush
of CL when it reaches a defined size because of HW limitations.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12227
Cc: mesa-stable
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Maíra Canal <mcanal@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35042>
Mark when at least one job for the current active FBO has already been
submitted since the last framebuffer state update.
With this we can apply TLB load invalidation only to the first
job that is submitted to the same FBO. Not applying TLB
loads invalidation on follow-up jobs targeting the same framebuffer
state.
With this we avoid doing incorrect invalidations when we force
a job submission for a reason not related with a new framebuffer bind.
Cc: mesa-stable
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35042>
If we remove exec skips, then we can wait for an entry on all paths in the
linear cfg, but not the logical cfg.
fossil-db (gfx1201):
Totals from 0 (0.00% of 79653) affected shaders:
fossil-db (navi31):
Totals from 0 (0.00% of 79653) affected shaders:
fossil-db (navi21):
Totals from 1586 (1.99% of 79653) affected shaders:
Instrs: 5118897 -> 5113206 (-0.11%); split: -0.11%, +0.00%
CodeSize: 28365852 -> 28343696 (-0.08%); split: -0.08%, +0.00%
Latency: 47820341 -> 47799532 (-0.04%); split: -0.09%, +0.05%
InvThroughput: 9904391 -> 9908653 (+0.04%); split: -0.02%, +0.06%
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34978>
We were allocating these, but never freeing the actual CSOs here.
Let's wire things up so we delete the data when we destroy the
hash-table. Because we don't have access to the context in that
callback, we can't call the pipe-level function to delete a CSO,
but luckily we don't actually need the context for the
driver-logic. So let's add an internal helper for that.
Fixes: ae3fb3089f ("panfrost: Add infrastructure for internal AFBC compute shaders")
Fixes: f39194cdd3 ("panfrost: support MTK 16L32S detiling")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35336>
We were inserting twice here, once without holding the lock before
compiling the shaders, and once after while holding it. Let's remove
the insert without the lock.
Fixes: ae3fb3089f ("panfrost: Add infrastructure for internal AFBC compute shaders")
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35336>
This change and the prior preparations have fixed the false assumption
of ordered image planes for external multi-planar image (YV12 has the
chroma planes swapped to map to the Vulkan format). We no longer need to
use plane data size to advance plane offset. The code paths for
subresource reporting, memroy reporting and memory binding are now
consistent across native disjoint/non-disjoint and imported external
images no matter single-planar or multi-planar.
Test:
- No regressions in dEQP-VK.ycbcr.*
- NV12 camera preview works on Android
- YV12 video playback works on Android
- Android graphics cts passing
- BasicVulkanGpuTest
- MediaVulkanGpuTest
- CameraVulkanGpuTest
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35299>
This change:
1. Rename pan_image_wsi_layout to pan_image_layout_constraints.
1. Document that pan_image_layout_constraints::offset_B will be used to
pass planar plane offset for native images as well. Update
array_stride_B to exclude such offset accordingly.
2. Document that whether explicit layout is used further depends on if
the passed wsi_row_pitch_B is non-zero or not. Updated the checks to
base on the new boolean use_explicit_layout.
3. Update and document the intended slice offset_B behavior so that
native and imported images are aligned.
No behavior change from this commit since the client (panvk) hasn't set
the pan_image_layout_constraints->offset_B for planar plane yet.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35299>
This change splits pan_image_layout_get_wsi_layout into separate queries
to prepare for making pan_image_wsi_layout an input layout constraint.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35299>
This doesn't affect gallium side behavior since data_size_B is never
looked at for imported planar plane. For panvk, it doesn't affect
imported single planar image, and multi-planar side is still broken.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35299>
Putting compiler optimization aside, this at least improves readability
by making it clean which vars are mutable and which are immutable.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35299>
Because the ASTC HDR formats are extension formats, we need to convert
it manually in vk_format_to_pipe_format() instead of using the table.
Otherwise, the compiler tries to create a gigantic array and ends up
dying.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34828>
Time drift can occur during LAVA job execution due to transitions
between three different clocks.
The process begins in the GitLab job [1], using the CI_JOB_STARTED_AT
variable. If SSH is enabled, we then connect to the DUT through an
Alpine-based SSH client container inside the LAVA dispatcher [2], where
some GitLab-related steps are timestamped by lava_job_submitter.
Finally, the DUT [3] runs and uses the setup-test-env.sh helper to
handle GitLab sections, potentially using a third distinct clock.
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35222>
Added a helper function MFAttachPipeResourceAsSampleExtension that converts pipe_resource into D3D12 resource, attached as IMFMediaBuffer to IMFSample.
Conditionally applied MFAttachPipeResourceAsSampleExtension to:
MFSampleExtension_FramePsnrYuv
MFSampleExtension_VideoEncodeQPMap
MFSampleExtension_VideoEncodeBitsUsedMap
Reviewed-by: Yubo Xie <yuboxie@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35264>