Also reverse the BO list removal loop. This way typical WSI usage
should find the entry in O(active swapchains) iterations, which
should not be a performance issues. Tested with Doom(2106) which
found the entry in 1 iteration every time.
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4306>
In the top of the trunk LLVM (11) llvm/IR/CallSite.h header
has been removed. The file compiles without this include also
for LLVM 8, but I'm not sure about 9, 10, and older versions
so I disable it only for the latest LLVM
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4748>
Top of the trunk LLVM removes old vector type
and introduces two new ones - one for fixed-width
and one for scalable vectors. This commit fixes
compilation issues by switching from LLVMVectorTypeKind
to LLVMFixedVectorTypeKind for new LLVM.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4748>
I spent over an hour trying to debug a problem if a condition on a
variable not being applied. The problem turned out to be
"a(is_not_negative" instead of "a(is_not_negative)". This commit would
have detected that problem and failed to build.
v2: Just add $ to the end of the existing regex, and it will fail to
match a malformed string. Suggested by Jason.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> [v1]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4720>
Since the hardware doesn't support them, they're a burden to deal with,
so let's ensure we never get to a place where we would need to at all.
Disables COMBINE lowering for now.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4766>
Byte swapping makes no sense for 3-byte formats: Swapping the order of 2
or 4 bytes at a time would inevitably result in bytes getting mixed up
between neighbouring pixels.
Fixes crash with a debugging build on a big endian machine due hitting
the unreachable() at the end of the function.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2665
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4735>
Use it instead of the libdrm provided amdgpu_drm.h header. I used
the kernel revision from the README to get the header so the
header versions should be consistent.
Tested by removing /usr/include/libdrm/amdgpu_drm.h from my dev-machine.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4749>
This reduces overhead of _mesa_reference_buffer_object_ from 6% to 4%
with glthread when profiling the game "torcs" with non-VBO data uploaded
by glthread.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4758>
After updating vertex inputs being read based on optimized NIR, they may go out
of sync with inputs in mesa IR. Which is translated to TGSI and used together
with NIR if draw doesn't have llvm.
It's much easier to treat such inputs as zero because there is no pass to
entirely get rid of them and they don't contribute to shader's output.
Fixes: d684fb37bf
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2815
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4705>
Currently only supports PITCAIRN, POLARIS10, VEGA10 and NAVI10
with ACO only, but it's a start.
Unfortunately, we have to duplicate and we will have to try to
keep these lists up-to-date, but it's better than nothing.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4689>
It can be enabled via pEnabledFeatures or via vkPhysicalDeviceFeatures2.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4706>
If storing to an integer for lower bit size (i.e. 16-bit uint to
10-bit uint), we need to clamp to the maximum value not truncate.
Fixes:
dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.r16_uint.a2b10g10r10_uint_pack32.optimal_optimal_nearest
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4574>
This fixes two bugs, one in clearing and one in sign extensions
for S8 only types, and enables it for use.
These are useful for vulkan support later.
v2: move casting to same place as Z casting.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4574>
When the depth value was 1.0 and was being converted to Z32_UNORM
the conversion would scale it up to INT32_MAX + 1 which would
cause FPToSI to give incorrect results, changing it to use
FPToUI for the unsigned 32-bit case only fixes it.
Fixes:
GTF-GL45.gtf30.GL3Tests.depth_texture.depth_texture_fbo_clear
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4574>