Commit graph

1710 commits

Author SHA1 Message Date
Marek Olšák
46cb3bb4d1 ac/debug: add an option to disable colors for printed IBs
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12656>
2021-09-01 00:42:58 +00:00
Marek Olšák
0aed2d0cd3 radeonsi: stop using AC_EXP_PARAM_UNDEFINED because it's not useful
Just use AC_EXP_PARAM_DEFAULT_VAL_0000 to keep things simple.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12656>
2021-09-01 00:42:57 +00:00
Timur Kristóf
395c0c52c7 ac: Calculate workgroup sizes of HW stages that operate in workgroups.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12321>
2021-08-26 09:46:18 +00:00
Timur Kristóf
5b7446d74c radv, ac, aco: Use indices 0-2 of gs_vtx_offset argument array on GFX9+.
Previously, indices 0, 2, 4 were used.
This worked, but it was somewhat unintuitive.
This commit changes it to use indices 0, 1, 2 instead, which
makes the code easier to understand.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12511>
2021-08-26 05:20:15 +00:00
Marek Olšák
556c10c02c ac/surface: allow arbitrary swizzle modes for displayable DCC
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12430>
2021-08-20 14:28:36 +00:00
Eric Engestrom
f1eae2f8bb python: drop python2 support
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3674>
2021-08-14 21:44:32 +00:00
Michel Zou
e4c0a34bfe radv: fix build with mingw
Cc: 21.2 mesa-stable
Reviewed-by: Joshua Ashton <joshua@froggi.es>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>

Closes #5092

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12178>
2021-08-13 12:13:21 +02:00
Samuel Pitoiset
16793c8efa ac/surface: implement CmaskAddrFromCoord in NIR on GFX10+
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12182>
2021-08-05 06:37:09 +00:00
Samuel Pitoiset
1d67fa4d73 ac/surface: add tests for CmaskAddrFromCoord on GFX10+
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12182>
2021-08-05 06:37:09 +00:00
Timur Kristóf
8918a809ce ac: Remove deprecated use_late_alloc field as nobody uses it anymore.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11905>
2021-08-04 15:37:05 +00:00
Samuel Pitoiset
a49b397041 ac/surface: implement CmaskAddrFromCoord in NIR
It's similar to DCC, only GFX9 is currently supported.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12140>
2021-08-03 07:02:48 +00:00
Samuel Pitoiset
eedc0b59b7 ac/surface: copy the CMASK equation to radeon_surf
Only GFX9 is currently supported.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12140>
2021-08-03 07:02:48 +00:00
Samuel Pitoiset
1f12c3ccc1 ac/surface: store CMASK pitch and height to radeon_surf
Only GFX9+ is currently supported.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12140>
2021-08-03 07:02:48 +00:00
Samuel Pitoiset
132b205566 ac/surface: add tests for CmaskAddrFromCoord prototype outside of addrlib
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12140>
2021-08-03 07:02:48 +00:00
Samuel Pitoiset
501db87779 ac: introduce a structure to store DCC address equations for GFX9
CMASK addr equations will use the same struct.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12140>
2021-08-03 07:02:48 +00:00
Timur Kristóf
a6110f3c3a ac/nir: Remove unhelpful nir_opt_cse from ac_nir_lower_ngg_nogs.
This CSE call adds to our compile time without adding any real
benefit to the compiled code.

Fossil DB results on Sienna Cichlid (with NGGC on):

Totals from 1580 (1.23% of 128647) affected shaders:
CodeSize: 4563912 -> 4562312 (-0.04%); split: -0.07%, +0.03%
Instrs: 870722 -> 870338 (-0.04%); split: -0.09%, +0.04%
Latency: 3349863 -> 3351458 (+0.05%); split: -0.10%, +0.14%
InvThroughput: 617796 -> 617971 (+0.03%); split: -0.01%, +0.03%
VClause: 22604 -> 22568 (-0.16%); split: -0.75%, +0.59%
SClause: 16285 -> 16327 (+0.26%); split: -0.07%, +0.33%
Copies: 83472 -> 83599 (+0.15%); split: -0.07%, +0.22%
PreSGPRs: 62340 -> 62334 (-0.01%)

No Fossil DB changes with NGGC off.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11908>
2021-08-02 11:38:25 +00:00
Timur Kristóf
4b540aef2c ac/nir: Don't count vertices and primitives in wave after culling.
These are not needed anymore, because the EXEC mask doesn't depend on them.

Fossil DB results on Sienna Cichlid (with NGGC on):

Totals from 58239 (45.27% of 128647) affected shaders:
Latency: 138113669 -> 138285372 (+0.12%)
InvThroughput: 22404840 -> 22405245 (+0.00%)

No Fossil DB changes with NGGC off.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11908>
2021-08-02 11:38:25 +00:00
Timur Kristóf
a2d02c0c11 ac/nir: Use gs_accepted variable after culling.
This prevents us from recalculating the EXEC mask later
in the shader, and removes the requirement for
counting the number of primitives.

The stats are better than expected because they also
show that some code that is still there is now DCE'd by ACO.

Fossil DB results on Sienna Cichlid (with NGGC on):

Totals from 58239 (45.27% of 128647) affected shaders:
SpillSGPRs: 330 -> 340 (+3.03%)
CodeSize: 166356072 -> 162805724 (-2.13%)
Instrs: 31920041 -> 31089256 (-2.60%)
Latency: 138815742 -> 138113669 (-0.51%); split: -0.54%, +0.03%
InvThroughput: 22459553 -> 22404840 (-0.24%); split: -0.26%, +0.02%
SClause: 753746 -> 753765 (+0.00%); split: -0.00%, +0.01%
Copies: 3226647 -> 3268973 (+1.31%); split: -0.45%, +1.76%
Branches: 1223441 -> 1223440 (-0.00%); split: -0.00%, +0.00%
PreSGPRs: 2025339 -> 2091013 (+3.24%)

No Fossil DB changes with NGGC off.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11908>
2021-08-02 11:38:25 +00:00
Timur Kristóf
8159868699 ac/nir: Use es_accepted variable after culling.
This avoids re-calculating the exec mask for ES vertices,
and makes it unnecessary to count the number of vertices left.

Fossil DB results on Sienna Cichlid (with NGGC on):

Totals from 58239 (45.27% of 128647) affected shaders:
CodeSize: 166521108 -> 166356072 (-0.10%); split: -0.10%, +0.00%
Instrs: 31961308 -> 31920041 (-0.13%); split: -0.13%, +0.00%
Latency: 138820463 -> 138815742 (-0.00%); split: -0.04%, +0.04%
InvThroughput: 22460177 -> 22459553 (-0.00%); split: -0.00%, +0.00%
SClause: 753744 -> 753746 (+0.00%)
Copies: 3093140 -> 3226647 (+4.32%); split: -0.03%, +4.34%

No Fossil DB changes with NGGC off.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11908>
2021-08-02 11:38:25 +00:00
Timur Kristóf
1bbea90f50 aco, nir, ac: Simplify sequence of getting initial NGG VS edge flags.
Instead of v_bfe + v_lshl_or for each vertex, get all 3 edge flags
at once of every vertex. This takes fewer VALU instructions than
previously.

Fossil DB results on Sienna Cichlid (with NGGC on):

Totals from 56917 (44.24% of 128647) affected shaders:
CodeSize: 161028288 -> 158751628 (-1.41%)
Instrs: 30917985 -> 30519571 (-1.29%)
Latency: 130617204 -> 129975532 (-0.49%); split: -0.50%, +0.01%
InvThroughput: 21280238 -> 20927401 (-1.66%)
Copies: 3011120 -> 3011125 (+0.00%); split: -0.00%, +0.00%

No Fossil DB changed with NGGC off.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11908>
2021-08-02 11:38:25 +00:00
Timur Kristóf
8341af5109 radv, aco, ac/nir: Tweak position export scheduling for NGG culling.
The result is about +5-ish fps in Doom Eternal.

It turns out that the location of position exports matters more
than we thought, and it's actually better to keep them at the bottom
for culling shaders rather than schedule it up to the top.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
0bb543bb60 ac/nir: Reuse uniforms from top part of culling shaders.
Uniforms have the same value in all invocations, therefore they
can safely be reused by invocations even after repacking.
This saves several instructions from culling shaders, mainly
UBO loads and such.

We exclude uniform floats, because those would harm the VGPR
usage of the shaders too much.

Fossil DB results on Sienna Cichlid (with NGG culling on):

Totals from 55379 (43.05% of 128647) affected shaders:
VGPRs: 1926472 -> 1925360 (-0.06%); split: -0.07%, +0.01%
SpillSGPRs: 139 -> 330 (+137.41%)
CodeSize: 159472988 -> 157462856 (-1.26%); split: -1.27%, +0.00%
MaxWaves: 1571492 -> 1571412 (-0.01%)
Instrs: 30665685 -> 30302076 (-1.19%); split: -1.21%, +0.02%
Latency: 127385148 -> 126723891 (-0.52%); split: -0.55%, +0.03%
InvThroughput: 21096298 -> 20773069 (-1.53%); split: -1.53%, +0.00%
VClause: 514792 -> 511231 (-0.69%); split: -0.83%, +0.13%
SClause: 713959 -> 679556 (-4.82%); split: -4.84%, +0.02%
Copies: 2975106 -> 2828185 (-4.94%); split: -5.39%, +0.45%
Branches: 1201921 -> 1152766 (-4.09%)
PreSGPRs: 1753786 -> 1892848 (+7.93%); split: -0.00%, +7.93%
PreVGPRs: 1590522 -> 1583574 (-0.44%); split: -0.44%, +0.00%

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
fc1fabbabf ac/nir: Analyze culling shaders to remember which inputs are used when.
These will be useful for some optimizations.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
faf766b864 ac/nir: Reuse the repacked output positions of culling shaders.
The position outputs are stored into LDS and reloaded after
repacking, therefore the repacked position values can be
reused in the bottom part of the shader.

Fossil DB results on Sienna Cichlid (with NGG culling on):

Totals from 9016 (7.01% of 128647) affected shaders:
VGPRs: 372472 -> 347560 (-6.69%); split: -6.82%, +0.13%
SpillSGPRs: 437 -> 87 (-80.09%)
CodeSize: 32359340 -> 30441692 (-5.93%); split: -5.93%, +0.00%
MaxWaves: 222030 -> 238970 (+7.63%); split: +7.83%, -0.20%
Instrs: 6207833 -> 5834149 (-6.02%); split: -6.02%, +0.00%
Latency: 27626263 -> 27890632 (+0.96%); split: -5.34%, +6.29%
InvThroughput: 4792958 -> 4361336 (-9.01%); split: -9.01%, +0.00%
VClause: 144385 -> 139586 (-3.32%); split: -9.29%, +5.97%
SClause: 141350 -> 129875 (-8.12%); split: -8.57%, +0.45%
Copies: 580017 -> 568916 (-1.91%); split: -3.60%, +1.68%
Branches: 209067 -> 209154 (+0.04%); split: -0.24%, +0.28%
PreSGPRs: 281320 -> 277814 (-1.25%)
PreVGPRs: 290040 -> 273861 (-5.58%)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
e97f0463a8 ac/nir: Implement NGG deferred attribute culling in NIR.
Culling is traditionally done by the rasterizer, but that
can be a bottleneck when an app creates a large number
of primitives. Eg. a lot of tiny triangles reduce the
rasterziation efficiency.

NGG makes it possible for the shader to check primitives
and delete those that it can prove are not needed.

After this is done, we have to repack the surviving invocations
so they remain compact. This also saves bandwidth, because
some memory loads are only executed by those vertices that
survived the culling.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
556a690bac ac/nir: Use a ballot that matches the wave size during NGG lowering.
This generates slightly more efficient code in Wave32 mode.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Timur Kristóf
651a3da1b5 ac/nir: Add a NIR port of ac_llvm_cull.
The algorithms were originally implemented by Marek Olšák,
hence the copyright to AMD.

This commit just ports the LLVM based implementation to NIR,
using the new intrinsics added earlier.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10525>
2021-07-13 23:56:33 +00:00
Samuel Pitoiset
29f264f258 ac,radv: implement the cs_regalloc_hang HW bug workaround
Might fix spurious failures on GFX6 and some GFX7 chips.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11675>
2021-07-09 13:37:37 +00:00
Marek Olšák
b2397c394d ac,radeonsi: move late alloc computation into common code and shader states
This also fixes a rare deadlock when a scratch buffer is used.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11754>
2021-07-08 18:37:41 +00:00
Marek Olšák
c4644bf3e6 ac/surface/tests: fix the ARM build
Fixes: 8771d45a "ac/surface/tests: fix a random segfault in the modifier test"
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4655

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11754>
2021-07-08 18:37:41 +00:00
Dave Airlie
e5d158881b ac: fix win32 build
Fixes: e2e9dd44f4 ("ac/surface: Handle non-retiled displayable DCC correctly for modifiers.")
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11725>
2021-07-06 14:49:24 +00:00
Bas Nieuwenhuizen
e2e9dd44f4 ac/surface: Handle non-retiled displayable DCC correctly for modifiers.
There is some hardware with num_render_backends == 1, but the number
of render backends in GB_ADDR_CFG > 1. Turns out this can be turned
off by making them rb unaligned which is valid with only 1 render
backend.

Fixes: 0833dd7d12 ("amd/common: Add support for modifiers.")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10575>
2021-07-05 22:34:13 +00:00
Pierre-Eric Pelloux-Prayer
c564841fae ac/surface: don't print stencil info if tex has no stencil
color/zs are stored in a union so testing for zs.stencil_offset
isn't the correct way to test for stencil.

Fixes: 988f148db3 ("ac/surface: overlap color and Z/S fields using a union in gfx9_surf_layout")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11625>
2021-06-29 23:38:21 +02:00
Marek Olšák
86355b5984 ac/gpu_info: adjust the condition for use_late_alloc
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11509>
2021-06-23 22:37:32 -04:00
Samuel Pitoiset
8f9368ddb7 ac/perfcounters: add a GPU block ID to every block definitions
The enumeration comes from AMDVLK.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11186>
2021-06-22 06:38:55 +00:00
Samuel Pitoiset
5a8776fd8c ac/perfcounters: add more SPM configuration fields
Add the number of SPM wires because sometimes a block has eg.
2 counters but only holds 3 16-bit counters instead of 4.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11186>
2021-06-22 06:38:55 +00:00
Samuel Pitoiset
3d8d6ebcb0 ac/perfcounters: rename num_multi to num_spm_counters
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11186>
2021-06-22 06:38:54 +00:00
Samuel Pitoiset
da94772510 ac/perfcounters,radeonsi: rework performance counters layout
Instead of having different layouts which might complicate things when
some registers are missing, hardcode the SELECT and SELECT1 registers
into separate arrays.

The SELECT registers are "legacy" counters, while the SELECT1 registers
are SPM counters.

This is more verbose and emit more UCONFIG registers, but emitting the
SELECT registers is now much simpler and it seems less error prone.
This will also help emitting the SPM configuration.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11186>
2021-06-22 06:38:54 +00:00
Samuel Pitoiset
66a34be6ac ac/perfcounters: remove ac_pc_block_base::num_prelude
This seems unnecessary if the first select register is correctly set.
This CB filter was always disabled anyways.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11186>
2021-06-22 06:38:54 +00:00
Timur Kristóf
72174a3eef ac/nir: Update TCS output barriers with nir_var_mem_shared.
Output loads and stores are lowered to shared memory access,
so we have to update the barriers to also reflect this.

Closes: #4955
Fixes: bf966d1c1d

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11484>
2021-06-21 08:27:14 +00:00
Marek Olšák
61a845ca19 ac/surface: don't set DCC_PIPE_ALIGN modifier bit for gfx10 with 1 RB
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11486>
2021-06-20 01:22:01 -04:00
Marek Olšák
2acd34f266 ac/surface/tests: fix RB counts
The real number of RBs can be less than what GB_ADDR_CONFIG contains.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11486>
2021-06-20 01:22:01 -04:00
Georg Lehmann
d3f735a249 ac: Enable 32bit predication on gfx9 with fw feature version 52.
Amdvlk does this as well and it passes the vulkan CTS on renoir.

Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11297>
2021-06-11 06:07:10 +00:00
Georg Lehmann
fc437ef944 ac: Enable 32bit predication on gfx10.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11297>
2021-06-11 06:07:10 +00:00
Georg Lehmann
a41ba20cbd ac: Check me_fw_feature for 32bit predication on gfx10.3
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11297>
2021-06-11 06:07:10 +00:00
Timur Kristóf
1e49018ced amd: Add extra source to the mbcnt_amd NIR intrinsic.
The v_mbcnt instructions can take an extra source that they add to
the result. This is not exposed in SPIR-V but we now expose it in NIR.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11072>
2021-06-09 16:48:51 +00:00
Timur Kristóf
f6b2db298f ac/nir: Refactor and optimize the repacking sequence.
According to feedback, the terminology with "exclusive scan"
and "reduction" is difficult. Change it to use "repack" instead,
which better fits what this sequence is actually used for.

The new sequence stores only 1 byte / wave to LDS, and uses packed
instructions to produce the results. This has lower latency and
fewer instructions than what we previously had.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11072>
2021-06-09 16:48:51 +00:00
Leo Liu
43c04ab2b4 radeonsi: separate video hw info based on HW engine individually
This removes previous "has_hw_decode" and "uvd_enc_supported" and
makes information more accuate for cases where HW decode, HW encode,
and HW JPEG decode might partially available.

Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: James Zhu <James.Zhu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11201>
2021-06-08 09:32:48 -04:00
Samuel Pitoiset
9f7e63e12a ac/debug: fix color printing PKT3 when count in header is too low
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11211>
2021-06-08 11:19:00 +02:00
Samuel Pitoiset
aff92f50c6 ac: add ac_thread_trace::data
Instead of passing two different structs to ac_dump_rgp_capture().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11156>
2021-06-03 15:39:34 +00:00