Commit graph

143127 commits

Author SHA1 Message Date
Simon Ser
465eb7864b freedreno: fail in get_handle(TYPE_KMS) without a scanout resource
The previous logic was returning a handle valid for the render-only
device if rsc->scanout was NULL. However the caller doesn't expect
this: the caller will use the handle with the KMS device.

Instead of returning a handle for the wrong device, fail if we don't
have one.

Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Emma Anholt <emma@anholt.net>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12074>
2021-07-29 21:01:10 +02:00
Simon Ser
9da901d2b2 etnaviv: fail in get_handle(TYPE_KMS) without a scanout resource
The previous logic was returning a handle valid for the render-only
device if rsc->scanout was NULL. However the caller doesn't expect
this: the caller will use the handle with the KMS device.

Instead of returning a handle for the wrong device, fail if we don't
have one.

Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12074>
2021-07-29 21:01:10 +02:00
Simon Ser
3b3cd51286 etnaviv: fix renderonly check in etna_resource_alloc
When the driver hasn't been initialized via renderonly, screen->ro
will be NULL. This fixes a crash when passing USE_SCANOUT to etnaviv
when it's missing renderonly.

Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12074>
2021-07-29 20:59:21 +02:00
Thomas H.P. Andersen
71a5bcb865 nine: Fix assert in tx_src_param
A previous commit cleaned up the asserts but the last part of
this assert looks like it got mixed up. It should have allowed
param->rel for D3DSPR_INPUT if version is 3.0. Instead it does
&& on the enum value D3DSPR_ADDR which is of course always true,
with the version check. The result is that we miss input
validation with version 3.0.

Spotted by a compile warning

Fixes: 5974401a4a ("st/nine: Regroup param->rel tests")
Reviewed-by: Axel Davy davyaxel0@gmail.com
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11880>
2021-07-29 18:37:51 +00:00
Emma Anholt
390a3fcdc4 nir_to_tgsi: Add support for TXP.
This doesn't perfectly emit all the TXPs we might be able to (if you get
any non-TXP-able projectors, that whole sampler dim gets lowered), but it
should be a big boost to i915g.

softpipe shader-db:
total instructions in shared programs: 2953625 -> 2951201 (-0.08%)
instructions in affected programs: 108901 -> 106477 (-2.23%)
total temps in shared programs: 565869 -> 566632 (0.13%)
temps in affected programs: 8922 -> 9685 (8.55%)

i915g shader-db:
total instructions in shared programs: 372570 -> 370254 (-0.62%)
instructions in affected programs: 39825 -> 37509 (-5.82%)
total tex_indirect in shared programs: 11420 -> 11074 (-3.03%)
tex_indirect in affected programs: 913 -> 567 (-37.90%)
LOST:   0
GAINED: 12

Closes: #4984
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11912>
2021-07-29 09:05:09 -07:00
Emma Anholt
9ffd00bcf1 nir_to_tgsi: Pack our tex coords into vec4 nir_tex_src_backend[12].
For TGSI, we need the coordinate, comparator, bias, and LOD all together
in the first two vec4 args, and by doing it in the backend we were
generating extra MOVs.

softpipe shader-db results:
total instructions in shared programs: 2985416 -> 2953625 (-1.06%)
instructions in affected programs: 499937 -> 468146 (-6.36%)
total temps in shared programs: 544769 -> 565869 (3.87%)
temps in affected programs: 105469 -> 126569 (20.01%)

i915g shader-db:
total instructions in shared programs: 371625 -> 369594 (-0.55%)
instructions in affected programs: 24903 -> 22872 (-8.16%)
total tex_indirect in shared programs: 11381 -> 11365 (-0.14%)
tex_indirect in affected programs: 43 -> 27 (-37.21%)
LOST:   7
GAINED: 16

The temps increase is the pre-existing issue that we never release temps
for NIR regs, which doesn't matter much for softpipe (just memory/cache
footprint) but does for i915g as seen by shaders that no longer compile
(though overall we seem to win).

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11912>
2021-07-29 09:05:05 -07:00
Emma Anholt
6f5f79e042 i915g: Add support for shader-db.
I wanted to make sure that NIR-to-TGSI wouldn't regress this driver's code
generation, so make it possible to use standard shader-db on it.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11912>
2021-07-29 09:05:00 -07:00
Lionel Landwerlin
b8e29e8936 anv: fix submission batching with perf queries
If we have 2 command buffers back to back, one with a query pool, one
without, we don't want to retain the second query pool value (NULL).

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 0a7224f3ff ("anv: group as many command buffers into a single execbuf")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12107>
2021-07-29 13:53:14 +00:00
byte[]
b077301a22 i965: Explicitly abort instead of exiting on batch failure
This avoids a deadlock condition when registered atexit handlers attempt to
acquire a mutex, but the program was going to exit with an error anyway

Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11813>
2021-07-29 13:33:07 +00:00
Rohan Garg
9375f62a54 i965: Write a custom allocator for the intel memobj struct
This helps ensure we're not doing out of bounds access later.

Signed-off-by: Rohan Garg <rohan.garg@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12075>
2021-07-29 11:50:49 +00:00
Rohan Garg
1f0964d6b6 i965: Take into account the offset when marking a valid data region
Signed-off-by: Rohan Garg <rohan.garg@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12085>
2021-07-29 11:40:04 +00:00
Erik Faye-Lund
0cfd1da8b3 lavapipe: do not mark unsupported tests as crashing
These were fixed previously, but due to the CI not really running all
tests any more, I didn't notice these fixes. Let's bring the expected
results up to date.

Fixes: 2e29857bb6 ("llvmpipe: only report supported shader-image formats")
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12077>
2021-07-29 12:53:38 +02:00
Juan A. Suarez Romero
fe9d2d2046 broadcom: remove v3dv3 from neon library
No need to build the simulator with NEON; and also v3dv3 simulator
is not for VC4, so don't inherit v3dv3 requirement when building vc4
driver.

Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5126
Fixes: d198e26a1e ("broadcom/common: move v3d_tiling to common")
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12078>
2021-07-29 08:26:11 +00:00
Alejandro Piñeiro
86111fdc9c spirv: set medium precision with RelaxedPrecision decorator
This allows the variables decorated with RelaxedPrecision to have the
proper precision. It is worth to note that the decorator can be
applied on other cases, but those would be handled on the future.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7614>
2021-07-29 03:48:43 +00:00
Alejandro Piñeiro
476dc3c050 vulkan: add vk_spec_info_to_nir_spirv util method
All vulkan drivers have been copying anv's code to convert
VkSpecializationInfo into nir_spirv_specialization.

Recently there was a Vulkan spec change on allowed values for
VkSpecializationInfo, and all drivers got affected.

This commits creates a new helper, and uses it on all Vulkan Mesa
drivers.

v2: use (uint8_t*) castings, instead of void*, to avoid C2036 with
    MSVC (detected by the CI, inspired on what radv was doing)

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12047>
2021-07-29 03:28:52 +00:00
Enrico Galli
fec1a04c53 microsoft/compiler: Correctly flag when using raw buffers
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12119>
2021-07-29 01:44:45 +00:00
Enrico Galli
1295c5cb33 microsoft/compiler: Add support for arrays to image_store
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12119>
2021-07-29 01:44:45 +00:00
Enrico Galli
16ef26ffcb nir_lower_readonly_images_to_tex: Fix typeo on image arrays
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12119>
2021-07-29 01:44:45 +00:00
Alyssa Rosenzweig
486e236c33 glsl/standalone: Lower COMPUTE shader precision
Fragment isn't last for GLSL stages, compute is.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12082>
2021-07-29 01:20:46 +00:00
Mike Blumenkrantz
09d9b8cf9a features: mark off timelines for lavapipe
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12071>
2021-07-29 00:06:10 +00:00
Mike Blumenkrantz
94a4982805 lavapipe: implement timeline semaphores
this uses a singly-linked list of timeline ids to compare against the device
queue's cmdbuf counter and determine which timeline id maps to which cmdbuf and
thus which fence can be waited on

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12071>
2021-07-29 00:06:10 +00:00
Mike Blumenkrantz
326253786e lavapipe: use consistent semaphore variable naming
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12071>
2021-07-29 00:06:10 +00:00
Mike Blumenkrantz
032d4a0e7d lavapipe: rework queue to use u_queue
this simplifies the entire queue mechanism and makes it more consistent:
previously some cases (e.g., null cmdbuf submission) would immediately
be marked as finished, which meant that fences could theoretically become
desynchronized, breaking application assumptions

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12071>
2021-07-29 00:06:10 +00:00
Mike Blumenkrantz
461662bf3c zink: simplify some dumb code in invalidate_buffer (v2)
the ref has to be preserved so that rebind doesn't destroy it prematurely

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12118>
2021-07-28 23:56:06 +00:00
Mike Blumenkrantz
2668489cf9 Revert "zink: simplify some dumb code in invalidate_buffer"
This reverts commit 6bda555cc0.

this needs to stay dumb in order to preserve the ref on the resource
without destroying it during rebind

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12118>
2021-07-28 23:56:06 +00:00
Emma Anholt
d413fd0219 gallivm: Always take the per-pixel LOD path for cubemaps.
The VK spec requires that derivatives are mapped to the face, and given
that the face is per pixel that implies that we need per-pixel
derivatives.  This also seems to match hardware behavior.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10219>
2021-07-28 23:38:38 +00:00
Emma Anholt
371cf5d06a gallivm: Default brilinear filtering to off.
It's non-conformant for GL and Vulkan, and not expected to be a desired
quality/speed tradeoff for applications using llvmpipe.  The option is
left in place using GALLIVM_PERF=brilinear.

Causes minor rasterization changes in our traces:
- improved sharpness of the trees in CS
- more consistent mipmap filtering of the ground in CS:Source, STK and the
  RaytracedShadows demo.
- changing some aliasing on shadow maps in 0ad (not consistently
  visibly better or worse)

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10219>
2021-07-28 23:38:38 +00:00
Lionel Landwerlin
7e3bad0f8e nir/lower_shader_calls: adding missing stack offset alignment
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 8dfb240b1f ("nir: Add raytracing shader call lowering pass.")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12112>
2021-07-28 23:04:21 +00:00
Chia-I Wu
a94192f69d venus: print warnings when stuck in busy waits
The first warning is printed after stuck in vn_relax for at least about
3.5s.  The actual time can be much longer depending on the
kernel/load/hw.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12115>
2021-07-28 22:50:36 +00:00
Mike Blumenkrantz
7d0fe5863f zink: force threadsafe mapping for query results when necessary
this would otherwise use the ctx-based slab allocator, which races
and crashes

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12015>
2021-07-28 22:37:02 +00:00
Alyssa Rosenzweig
d972326c45 pan/bi: Teach meson about format pack tests
Now we have all our Bifrost unit tests under meson and can remove the
test entrypoint from bifrost_compiler. This does require a small
refactoring for our util_dynarray handling to make sure we don't leak
memory. Otherwise meson-arm64-asan complains.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12109>
2021-07-28 22:16:14 +00:00
Alyssa Rosenzweig
8a6c214b6a pan/bi: Teach meson about Bifrost packing test
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12109>
2021-07-28 22:16:14 +00:00
Alyssa Rosenzweig
9bb731012e pan/bi: Teach meson about scheduler predicate test
One step of 3 to getting all our tests in meson test.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12109>
2021-07-28 22:16:14 +00:00
Alyssa Rosenzweig
ca36943466 pan/bi: Add BIT_ASSERT helper for unit testing
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12109>
2021-07-28 22:16:14 +00:00
Alyssa Rosenzweig
9358d1fca6 pan/bi: Expose unit tested scheduler predicates
I want to move the tests to their own executable to integrate better
with meson.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12109>
2021-07-28 22:16:14 +00:00
Alyssa Rosenzweig
0d08ce287b pan/bi: Remove dated ASSERTED properties
This was used when we were only unit testing. Now that we have an actual
scheduler, it's pure noise.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12109>
2021-07-28 22:16:14 +00:00
Alyssa Rosenzweig
526ae8979e pan/bi: Inline away bi_must_last
Totally trivial.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12109>
2021-07-28 22:16:14 +00:00
Dylan Baker
097cf3952b freedreno/ir3: Add build id to the disassembler test
This is required (at least for me on x86) to get the tool to pass it's
own test, otherwise it fails the build_id assertion.

Fixes: 1462b00391
       ("freedreno/ir3: Add a unit test for our disassembler.")

Acked-by: Rob Clark <robclark@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12084>
2021-07-28 21:26:45 +00:00
Mike Blumenkrantz
5ff0f4a901 zink: never use staging buffer for unsynchronized buffer maps
this is ultra broken, do not attempt

Fixes: 6bfbce0447 ("zink: rework buffer mapping")

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12111>
2021-07-28 21:15:26 +00:00
Jesse Natalie
3d64a97cf6 mesa/main: Check for fbo attachments when importing EGL images to textures
Fixes an assert when binding an fbo with a texture bound to one of its attachments,
if the texture was updated with an EGL image after it was bound.

Cc: mesa-stable
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11998>
2021-07-28 20:23:21 +00:00
Ian Romanick
dff0d9911d iris: Split iris_upload_shader in two
Now the part that uploads the shader and the part that finishes the
creation of the shader are separated.  Each now has a more reasonable
number of parameters.

Suggested-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11229>
2021-07-28 17:32:44 +00:00
Ian Romanick
42c34e1ac8 iris: Enable threaded shader compilation
There are a couple minor things that can be improved:

1. Eliminate (or reduce) the dynamic allocation of the
threaded_compile_job.

2. For apps like shader-db, improve the case where nr_threads=0.  Right
now this adds thread switching and mutex overhead.

3. Other performance improvements?  iris_uncompiled_shader::variants has
some special properties that make it ripe for replacement with a
lockless list.  Without gathering some data, it's hard to guess what
impact that could have.

v2: Fix whitespace and formatting issues.  Noticed by Ken.
s/threaded_compile_job/iris_threaded_compile_job/g.  Suggested by Ken.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11229>
2021-07-28 17:32:44 +00:00
Ian Romanick
9011cc7405 iris: add sync_compile option
This can be useful to simplify debugging compiler issues.

Similar to 9445a4ab43 ("radeonsi: add radeonsi_sync_compile option").

v2: Actually query the driconf to set screen->driconf.sync_compile.
Noticed by Ken.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11229>
2021-07-28 17:32:44 +00:00
Ian Romanick
2d1a2a1c09 iris: Don't pass the shader key to iris_compile_[shader stage]
Use the copy of the key embedded in the compiled shader.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11229>
2021-07-28 17:32:44 +00:00
Ian Romanick
2024d47048 iris: Add the variant to the list as early as possible
I tried to find a way to break this into some smaller commits, but
everything is very intertwined. :(

When searching the variants list in the iris_uncompiled_shader, add the
new variant if it is not found.  This will be necessary for threaded
shader compilation.  This conceptually simple change had a bunch of
fallout.

Much of this was at least conceptually borrowed from radeonsi.

- Other threads might find a variant in the list before the variant has
  been compiled.  To accomdate this, add a fence.  Each thread will wait
  on the fence in the variant when searching the list.

- A variant in the list may fail compilation.  To accomodate this, add a
  flag.  All paths will examine iris_compiled_shader::compilation_failed
  before trying to use the variant.

- The race condition between multiple threads trying to create the same
  variant at the same time is handled *before* both thread spend the
  effort to compile the shader.  The means that iris_upload_shader
  cannot change shaders on the caller, so it does not need to return
  anything.

v2: Change "found" parameter of find_or_add_variant to "added."  This
inverts the values returned, and it probably makes uses of the returned
value more easily understood.  Always set the value in the called
function.  Suggested by Ken.

v3: Move shader->compilation_failed check to avoid shader != NULL test.
Rearrange some logic and add a comment in iris_update_compiled_tcs.
Suggested by Ken.  Don't call find_or_add_variant in
iris_create_shader_state.  See
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11229#note_1000843
for more details.  Noticed by Ken.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11229>
2021-07-28 17:32:44 +00:00
Ian Romanick
0e48b1a99d iris: Allocate shader variant in caller of iris_upload_shader
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11229>
2021-07-28 17:32:44 +00:00
Ian Romanick
ca19be1a8d iris: Extract allocation bits from iris_upload_shader to iris_create_shader_variant
The added assertion in iris_create_shader_variant helped catch a bug in
the next commit.

v2: Drop (unnecessary) initialization of shader->assembly.res when
moving to iris_create_shader_variant.  Suggested by Ken.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11229>
2021-07-28 17:32:44 +00:00
Ian Romanick
d0fac4e4f8 iris: Ref count the uncompiled shaders
I tried /just/ ref counting the uncompiled shaders, but that is not
sufficient.  At the very least, it's a problem for blorp shaders that
only have variants (and no uncompiled shader).

This is in prepartion for using the live shader cache.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11229>
2021-07-28 17:32:44 +00:00
Ian Romanick
d5ec4716de iris: Merge iris_create_[shader stage]_state funcs into iris_create_shader_state
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11229>
2021-07-28 17:32:44 +00:00
Ian Romanick
eafcee4ab1 iris: Unify iris_create_[shader stage]_state functions
v2: Merge old iris_create_shader_state into the new function.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11229>
2021-07-28 17:32:44 +00:00