This commit also checks for and issues errors for the following:
INVALID_OPERATION is generated if the application attempts enable pixel
local storage while the value of SAMPLE_BUFFERS is one.
INVALID_OPERATION is generated if the application attempts to enable pixel
local storage while the current draw framebuffer is a user-defined frame-
buffer object and has an image attached to any color attachment other than
color attachment zero.
INVALID_OPERATION is generated if the application attempts to enable pixel
local storage while the current draw framebuffer is a user-defined frame-
buffer and the draw buffer for any color output other than color
output zero is not NONE.
INVALID_FRAMEBUFFER_OPERATION is generated if the application attempts to
enable pixel local storage while the current draw framebuffer is
incomplete.
INVALID_OPERATION is generated if pixel local storage is disabled and the
application attempts to issue a rendering command while a program object
that accesses pixel local storage is bound.
INVALID_OPERATION is generated if pixel local storage is enabled and the
application attempts to bind a new draw framebuffer, delete the currently
bound draw framebuffer, change color buffer selection via DrawBuffers, or
modify any attachment of the currently bound draw framebuffer including
their underlying storage.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37110>
Prepare for mesh shader support, change all shared code to
use MESA_SHADER_MESH_STAGES.
Use command:
find src/gallium/auxiliary/ -type f -not -path '*/.git/*' -exec sed -i 's/\bMESA_SHADER_STAGES\b/MESA_SHADER_MESH_STAGES/g' {} +
find src/compiler -type f -not -path '*/.git/*' -exec sed -i 's/\bMESA_SHADER_STAGES\b/MESA_SHADER_MESH_STAGES/g' {} +
find src/mesa -type f -not -path '*/.git/*' -exec sed -i 's/\bMESA_SHADER_STAGES\b/MESA_SHADER_MESH_STAGES/g' {} +
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36596>
It's not only for GL, change to a generic name.
Use command:
find . -type f -not -path '*/.git/*' -exec sed -i 's/\bgl_shader_stage\b/mesa_shader_stage/g' {} +
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36569>
Compiling my shader-db with the gallium noop driver is 3.6% faster now.
malloc calls from ralloc+linear_alloc are reduced by 34% when compiling
Heaven shaders with the gallium noop driver. That's due to a shift of
malloc calls from ralloc to linear_alloc.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36539>
This ralloc garbage collection shouldn't be needed since we trash
the IR after glsl_to_nir anyway.
Freeing the ralloc context is moved after glsl_to_nir.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36425>
This separates the GLSL IR exec_node from the NIR exec_node,
so that we can change the GLSL IR version.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36425>
In the C23 standard unreachable() is now a predefined function-like
macro in <stddef.h>
See https://android.googlesource.com/platform/bionic/+/HEAD/docs/c23.md#is-now-a-predefined-function_like-macro-in
And this causes build errors when building for C23:
-----------------------------------------------------------------------
In file included from ../src/util/log.h:30,
from ../src/util/log.c:30:
../src/util/macros.h:123:9: warning: "unreachable" redefined
123 | #define unreachable(str) \
| ^~~~~~~~~~~
In file included from ../src/util/macros.h:31:
/usr/lib/gcc/x86_64-linux-gnu/14/include/stddef.h:456:9: note: this is the location of the previous definition
456 | #define unreachable() (__builtin_unreachable ())
| ^~~~~~~~~~~
-----------------------------------------------------------------------
So don't redefine it with the same name, but use the name UNREACHABLE()
to also signify it's a macro.
Using a different name also makes sense because the behavior of the
macro was extending the one of __builtin_unreachable() anyway, and it
also had a different signature, accepting one argument, compared to the
standard unreachable() with no arguments.
This change improves the chances of building mesa with the C23 standard,
which for instance is the default in recent AOSP versions.
All the instances of the macro, including the definition, were updated
with the following command line:
git grep -l '[^_]unreachable(' -- "src/**" | sort | uniq | \
while read file; \
do \
sed -e 's/\([^_]\)unreachable(/\1UNREACHABLE(/g' -i "$file"; \
done && \
sed -e 's/#undef unreachable/#undef UNREACHABLE/g' -i src/intel/isl/isl_aux_info.c
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36437>
This is no longer needed since we switched to a full nir base linker. The
symbol table witchcraft is now only used in the ast code.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32293>
This reverts commit 46bf687882.
We wont be removing this lowering file and having this workaround in
glsl_to_nir() creates a dependency on the const values that we could
otherwise avoid, so lets just move this back. Dropping the consts
will be useful in a follow up series that aims to drop all the glsl
ir function inlining code by converting builtin functions to nir.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32239>
This commit does 3 things at once (3 squashed commits) as required
to make sure the commit doesn't break things.
1. convert to nir at compile time
2. enable full nir linking
3. switch standalone compiler to nir linker
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31137>
If doubles are not supported by the shader the compiler will throw
an error if it sees one, there is no need to check if they are
supported in this helper for implicit conversions.
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30752>
I thought this was just the funny GLES spelling of the extn name, but
there's also some ESSL bits you need to add. Most of which you could
probably yoink from the old Unity glsl-optimizer (which itself yoinked
most of the GLSL compiler from Mesa):
94a9b2959b
Signed-off-by: Adam Jackson <ajax@redhat.com>
Co-authored-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6691>