glsl: drop _mesa_glsl_copy_symbols_from_table()

Unused since the previous commit

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32293>
This commit is contained in:
Timothy Arceri 2024-11-22 12:13:00 +11:00 committed by Marge Bot
parent 3b40db0ef6
commit 4ce9421acb
2 changed files with 0 additions and 48 deletions

View file

@ -2100,49 +2100,6 @@ set_shader_inout_layout(struct gl_shader *shader,
shader->layer_viewport_relative = state->layer_viewport_relative;
}
/* src can be NULL if only the symbols found in the exec_list should be
* copied
*/
void
_mesa_glsl_copy_symbols_from_table(struct exec_list *shader_ir,
struct glsl_symbol_table *src,
struct glsl_symbol_table *dest)
{
foreach_in_list (ir_instruction, ir, shader_ir) {
switch (ir->ir_type) {
case ir_type_function:
dest->add_function((ir_function *) ir);
break;
case ir_type_variable: {
ir_variable *const var = (ir_variable *) ir;
if (var->data.mode != ir_var_temporary)
dest->add_variable(var);
break;
}
default:
break;
}
}
if (src != NULL) {
/* Explicitly copy the gl_PerVertex interface definitions because these
* are needed to check they are the same during the interstage link.
* They cant necessarily be found via the exec_list because the members
* might not be referenced. The GL spec still requires that they match
* in that case.
*/
const glsl_type *iface =
src->get_interface("gl_PerVertex", ir_var_shader_in);
if (iface)
dest->add_interface(glsl_get_type_name(iface), iface, ir_var_shader_in);
iface = src->get_interface("gl_PerVertex", ir_var_shader_out);
if (iface)
dest->add_interface(glsl_get_type_name(iface), iface, ir_var_shader_out);
}
}
extern "C" {
static void

View file

@ -1096,11 +1096,6 @@ extern int glcpp_preprocess(void *ctx, const char **shader, char **info_log,
struct _mesa_glsl_parse_state *state,
struct gl_context *gl_ctx);
extern void
_mesa_glsl_copy_symbols_from_table(struct exec_list *shader_ir,
struct glsl_symbol_table *src,
struct glsl_symbol_table *dest);
#ifdef __cplusplus
}
#endif